OM idea (original idea from this Reddit post, submitted and modified with permission from OP):
FAQ:
How do I exchange my Pokemon's moves?
Like this:
Isn't this just worse Pokebilities?
Maybe! While this metagame does allow for the use of multiple abilities at once, this has 2 distinctions: the "exchange" mechanic which leads to a lower power level and a unique tradeoff approach to teambuilding, and the usage of abilities the Pokemon can't usually get (ex. Swift Swim Gyarados).
How do you handle split evolutions?
Split evolutions, while not necessarily part of a Pokemon's evolutionary line, are part of its evolutionary tree, so they are allowed (ex. Clodisre can receive Quagsire's Damp, Hydrapple can receive Appletun's Thick Fat, etc.)!
Similarly, previous evolutions' alternate formes' abilities are valid for exchange (ex. Sandlash can receive Sandshrew-Alola's Slush Rush).
Can I exchange my move for the same ability?
No, you cannot stack abilities.

Gyarados @ Heavy-Duty Boots
Ability: Moxie
Tera Type: Flying
Adamant Nature
- Waterfall
- Earthquake
- Tera Blast
- swiftswim
i mean 
Bisharp @ Eviolite
Ability: Defiant
Tera Type: Fairy
Adamant Nature
- Throat Chop
- Sucker Punch
- Iron Head
- supremeoverlord

Ursaluna @ Flame Orb
Ability: Guts
Tera Type: Normal
- Facade
- Headlong Rush
- quickfeet
- mindseye
:ironvaliant:
Iron Valiant @ Choice Specs
Ability: Quark Drive
Tera Type: Fairy
Timid Nature
- Hyper Voice
- Shadow Ball
- Thunderbolt
- pixilate

Tyranitar @ Booster Energy
Ability: Sand Stream
Tera Type: Dark
EVs: 252 HP / 16 Def / 240 SpD
Sassy Nature
- Stone Edge
- Knock Off
- Earthquake
- protosynthesis
Potential issues:
Offense heavy meta/unreliable defensive options
Generally, it is easier for offense to get out of control compared to defense. It is possible that the most effective strategy for attacking mons would be to forfeit a little bit of coverage for access to higher damage, leading to teams becoming STAB stam while the defensive options in the metagame are left with either less defensive options due to exchanging a move, or by just being their normal self without interacting with the metagame's mechanics (another problem to talk about, which leads me to...)
Unimpactful mechanic
It is a very real possibility that the exchanging mechanic is too weak/too uninteresting/too whatever to warrant interacting with. I'm sure that there would be a handful of Pokemon that can interact with the mechanic in a fun and fulfilling way, but is just a handful or Pokemon enough to warrant an entire OM?
Special interactions
Exchangeability(is this name good?)
Have you ever been frustrated that you have to choose between Download and Adaptability Porygon-Z? Have you ever wished that your Conkeldurr could use a Guts-boosted Sheer Force-boosted Iron Fist-boosted Ice Punch on that pesky Lando-T? Too bad they're banned in Pokebilities, though...
...But if you give up an moveslot, they're free to wreak havoc!
In Exchangeability, Pokemon can give up a moveslot in exchange for 1 ability from any of their previous (or future) evolutions or alternate formes (regional formes, Megas, Paradox Pokemon, etc.), up to a maximum of 3 times!
...But if you give up an moveslot, they're free to wreak havoc!
In Exchangeability, Pokemon can give up a moveslot in exchange for 1 ability from any of their previous (or future) evolutions or alternate formes (regional formes, Megas, Paradox Pokemon, etc.), up to a maximum of 3 times!
FAQ:
How do I exchange my Pokemon's moves?
Like this:
Isn't this just worse Pokebilities?
Maybe! While this metagame does allow for the use of multiple abilities at once, this has 2 distinctions: the "exchange" mechanic which leads to a lower power level and a unique tradeoff approach to teambuilding, and the usage of abilities the Pokemon can't usually get (ex. Swift Swim Gyarados).
How do you handle split evolutions?
Split evolutions, while not necessarily part of a Pokemon's evolutionary line, are part of its evolutionary tree, so they are allowed (ex. Clodisre can receive Quagsire's Damp, Hydrapple can receive Appletun's Thick Fat, etc.)!
Similarly, previous evolutions' alternate formes' abilities are valid for exchange (ex. Sandlash can receive Sandshrew-Alola's Slush Rush).
Can I exchange my move for the same ability?
No, you cannot stack abilities.
Standard OU/OMs:
Species Clause, Nickname Clause, OHKO Clause, Evasion Items Clause, Evasion Moves Clause, Sleep Moves Clause (no Sleep Clause), Overflow Stat Mod
Arena Trap, Moody, Sand Veil, Shadow Tag, Snow Cloak
Baton Pass, Last Respects, Shed Tail
King's Rock, Razor Fang
Annihilape, Arceus (all formes), Archaludon, Baxcalibur, Calyrex-Ice, Calyrex-Shadow, Chien-Pao, Chi-Yu, Deoxys, Deoxys-Attack,, Dialga (all formes), Espathra, Eternatus, Flutter Mane, Giratina (all formes), Gouging Fire, Groudon, Ho-Oh, Iron Bundle, Koraidon, Kyogre, Kyurem-Black, Kyurem-White, Landorus-Incarnate, Lugia, Lunala, Magearna, Mewtow, Miraidon, Necrozma-Dawn Wings, Necrozma-Dusk Mane, Ogerpon-Hearthflame, Palafin, Palkia (all formes), Rayquaza, Regieleki, Reshiram, Roaring Moon, Shaymin-Sky, Sneasler, Solgaleo, Spectrier, Terapagos, Ursaluna-Bloodmoon, Urshifu (all formes), Volcarona, Zacian (all formes), Zamazenta-Crowned, Zekrom (all formes)
Conkeldurr (Guts/Sheer Force/Iron Fist), Excadrill (Sand Rush + Sand Force), Landorus-Therian (Landorus-Incarnate's Sand Force/Sheer Force), Ursaluna (Ursaluna-Bloodmoon's Mind's Eye, Ursaring's Quick Feet)
Species Clause, Nickname Clause, OHKO Clause, Evasion Items Clause, Evasion Moves Clause, Sleep Moves Clause (no Sleep Clause), Overflow Stat Mod
Arena Trap, Moody, Sand Veil, Shadow Tag, Snow Cloak
Baton Pass, Last Respects, Shed Tail
King's Rock, Razor Fang
Annihilape, Arceus (all formes), Archaludon, Baxcalibur, Calyrex-Ice, Calyrex-Shadow, Chien-Pao, Chi-Yu, Deoxys, Deoxys-Attack,, Dialga (all formes), Espathra, Eternatus, Flutter Mane, Giratina (all formes), Gouging Fire, Groudon, Ho-Oh, Iron Bundle, Koraidon, Kyogre, Kyurem-Black, Kyurem-White, Landorus-Incarnate, Lugia, Lunala, Magearna, Mewtow, Miraidon, Necrozma-Dawn Wings, Necrozma-Dusk Mane, Ogerpon-Hearthflame, Palafin, Palkia (all formes), Rayquaza, Regieleki, Reshiram, Roaring Moon, Shaymin-Sky, Sneasler, Solgaleo, Spectrier, Terapagos, Ursaluna-Bloodmoon, Urshifu (all formes), Volcarona, Zacian (all formes), Zamazenta-Crowned, Zekrom (all formes)
Conkeldurr (Guts/Sheer Force/Iron Fist), Excadrill (Sand Rush + Sand Force), Landorus-Therian (Landorus-Incarnate's Sand Force/Sheer Force), Ursaluna (Ursaluna-Bloodmoon's Mind's Eye, Ursaring's Quick Feet)

Gyarados @ Heavy-Duty Boots
Ability: Moxie
Tera Type: Flying
Adamant Nature
- Waterfall
- Earthquake
- Tera Blast
- swiftswim


Bisharp @ Eviolite
Ability: Defiant
Tera Type: Fairy
Adamant Nature
- Throat Chop
- Sucker Punch
- Iron Head
- supremeoverlord

Ursaluna @ Flame Orb
Ability: Guts
Tera Type: Normal
- Facade
- Headlong Rush
- quickfeet
- mindseye
:ironvaliant:
Iron Valiant @ Choice Specs
Ability: Quark Drive
Tera Type: Fairy
Timid Nature
- Hyper Voice
- Shadow Ball
- Thunderbolt
- pixilate

Tyranitar @ Booster Energy
Ability: Sand Stream
Tera Type: Dark
EVs: 252 HP / 16 Def / 240 SpD
Sassy Nature
- Stone Edge
- Knock Off
- Earthquake
- protosynthesis
Potential issues:
Offense heavy meta/unreliable defensive options
Generally, it is easier for offense to get out of control compared to defense. It is possible that the most effective strategy for attacking mons would be to forfeit a little bit of coverage for access to higher damage, leading to teams becoming STAB stam while the defensive options in the metagame are left with either less defensive options due to exchanging a move, or by just being their normal self without interacting with the metagame's mechanics (another problem to talk about, which leads me to...)
Unimpactful mechanic
It is a very real possibility that the exchanging mechanic is too weak/too uninteresting/too whatever to warrant interacting with. I'm sure that there would be a handful of Pokemon that can interact with the mechanic in a fun and fulfilling way, but is just a handful or Pokemon enough to warrant an entire OM?
Special interactions
Should there be a special interaction with Paradox Pokemon and their modern-day counterpart? For metagame variability, I think yes. However, this mechanic doesn't align with other species-based rules/mods and may be confusing.
if you have any suggestions/criticisms/comments/questions/whatever, don't hesitate to leave them here!
if you have any suggestions/criticisms/comments/questions/whatever, don't hesitate to leave them here!