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Project Metagame Workshop

sorry for double post. Hopefully this is new and interesting and hasn't been done before:​

:Kingambit: Reserve Rumble :Basculegion:
Do you prefer the fast pace of 3v3 battles or the strategic depth of 6v6, what if we had a metagame that combined features from both? What if we could have something like a "best of 3" format within one battle?

Premise:
You battle with the first 3 pokemon that you select in team-preview, while the remaining pokemon make up your bench. Whenever a pokemon from your active team of 3 faints, you will be allowed to bring one new pokemon from your reserve team, effectively making this a dynamic 3v3 format within a 6v6 format.

Explanation:
Only 3 of your pokemon can be made active at a given moment in battle, where new pokemon from the reserve team can only be brought in when a pokemon from the active team faints. Not sure how something like this would be implemented on the client side, but switch command would be rejected when you attempt it on a reserve pokemon while having 3 active pokemon. So, it would probably work like Imprison or Shadow Tag but applied to 3 of your pokemon.

In the example below, Tornadus, Golurk, and Mew would appear greyed as they make up the reserve team, whereas Lycanroc, Carbink, and Alomomola make up the active team with Lycanroc being the currently active pokemon.

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Once any of the active pokemon faints, the seal on the reserve would be lifted until a switch is made into a benched pokemon. After that switch happens, seal on the remaining benched pokemon would be in effect once again.

Strategy:
Would have to build like a mix of both BSS and OU or maybe something entirely different as well. This meta offers a lot of chance for clutch wins and comebacks than traditional formats do along with lots of mind games regarding picking the team within a team.
  • :Kingambit: This guy would be even more menacing than it already is, would be a staple of every reserve team as an excellent late game sweeper.
  • :Volcarona: :Kommo-o::Blaziken::Haxorus: Set-up sweepers are a defining feature of this metagame both in the active slot and in the reserve team as you can strategically bring in a fresh sweeper after a faint to collect KOs.
  • :Pelipper: :Torkoal::Hatterene: This OM allows you to viably run multiple archetypes weather/trick room within the same team as one or the other might become relevant early/late game.
  • Offensive redundancy would also be a thing (i.e spamming powerful hitters of the same type in both active and reserve slots) to wear down counters early on and then go for the kill with the benched pokemon.
  • :Glimmora: :Forretress: Hazards become less relevant than it is in standard singles, but probably more useful than in 3v3.
  • Potentially many more, anything good both in BSS and OU - these guys :Gholdengo: :Iron Hands:
Bans:
OU Banlist + Standard OMs
+ Revival Blessing, Whirlwind, Roar, Circle Throw, Dragon Tail, Red Card (don't know how the bench mechanics would interact with these moves so banning them)

Questions for community:
Do you think the bench mechanics would be hard to implement? How much of a problem would set-up sweepers be? Is Kingambit broken? Fun or nah?
 
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