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Project Metagame Workshop

PrehistoricMons
Miss :azelf: clicking pre-nerf Explosion? Wish Hyper Beam didn't need to recharge upon KO? Want :talonflame: to start spamming Gale Wings Brave Bird again? If so, this may be the metagame for you!
Premise: All nerfs that have happened across the generations (not buffs) are reverted (as taking into account both buffs and nerfs would overcomplicate things). National Dex.
I think just with all of the changes you are trying to implement here, this would fall more into a Solomod territory rather than an OM. Going that route would also allow you to pick and choose which of these changes to implement (for example, maybe having a Pokemon be completely locked out of the game if it gets frozen isn't a part of a balanced metagame?) A better title would likely be something referencing that it is a blast from the past, or that each of these moves/abilities/Pokemon are being the best they could be (though the name Full Potential is already taken).

Idea: Level up moves only

This is an idea I thought of, and I feel it could really shake up who's good and who isn't. Good pokemon could end up being bad just for having a bad learnset.

Ban:
Smeargle- Smeargle with it's sketch move gives it any move it wants, completely making it unaffected by this idea, so it shouldn't be allowed.
If we were earlier in the generation, I would think this concept would be interesting. Heck, to add a detail to this, if we made it exclusively level up moves and universal TMs, it could be called something like "Even Footing". I would of course have to take a look at some of the natural learnset of certain Pokemon to see how that would impact them without their TM or tutor moves (also I would imagine this would be a pain to code as I do not believe the Showdown UI knows the difference between a legal move via level up or a legal move via TM). The big thing though is that, as the generations have gone by, the level up learnsets of Pokemon have gotten a lot broader. While a lot of Pokemon only get coverage moves via TM, the number of moves a Pokemon learns as they level up is probably double what it was in say Gen 3 or 4. This could be interesting to see if executed correctly.
 
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