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Project Metagame Workshop

TERA REVERSAL​

Premise: ALL your Pokemon start the game Terrastalised into a type of your choosing. ALL Pokemon can cancel their Terastallization and return to their original typing at any time. You can cancel up to 6 of your Terrastallizations (your entire party). You cannot Tera again after a cancellation.

Quick clarification: at the moment, my idea is you start Tera'd so you keep both your original STAB and gain the Tera boost. For example, a Tera Ice Great Tusk still keeps its Ground and Fighting STAB as well as gain a STAB on Ice Spinner. If you cancel the Tera, you lose the Ice STAB. If you are Tera Ground Great Tusk, your Ground moves gain the Tera damage boost on top of your STAB, but the downside is you can't flip your defensive typing as much if you do this.

Potential Bans and Threats: probably OU-esque banlist. I think Immune abilities naturally get better. The real question is if people woukd enjoy the 50/50s or not. I think this OM highly rewards predictions and will have volatile swing turns.

Questions:

1. What do you think of the way the Tera damage boost work? Would it be better if you lose your natural STABs?

2. Do you think this om would be too punishing for bad players?

3. What are some broken mons you can think of?
I wonder if you ever thought of both interpretations of your first sentence, because the first interpretation in this list is the one I thought of first:
  • All Pokemon in your team start off Terastallized into the same type (not necessarily treated as legal for Pokemon like Ogerpon and Terapagos; requires hacking on cart to achieve for them beyond certain types)
  • All Pokemon in your team start off Terastallized (in this interpretation, "obviously" into a type of your choosing - e.g. you can have Tera Ground Enamorus and Tera Water Ogerpon-W on the same team)
 

IMG_6656.png

Typemons
Original meta by Halliday. Gen 7 hub HERE.
Approved by _____.

​
What’s Typemons?
Typemons is a metagame where your entire team can use all the moves of a single chosen type, with the sole exception of Normal (for balance reasons). The idea behind this is to allow for teambuilding where there's distinct archetypes that all have unique playstyles, while still having variation.

Council Members
:slaking: VannAccessible
:lucario: Lysion

Rules

All Pokemon on your team get access to all moves of a chosen type. The type is chosen for the entire team, not individual Pokemon. Just slot the moves of the singular type you want and the validator will check if the non-native moves are all the same type.

Clauses
Standard OMs, Evasion Clause, Sleep Moves Clause, Terastal Clause

Pokémon
  • :arceus: Arceus
  • :baxcalibur: Baxcalibur
  • :calyrex-ice: Calyrex-Ice
  • :calyrex-shadow: Calyrex-Shadow
  • :chi-yu: Chi-Yu
  • :chien-pao: Chien-Pao
  • :deoxys: Deoxys
  • :deoxys-attack: Deoxys-Attack
  • :dialga: Dialga
  • :dialga-origin: Dialga-Origin
  • :enamorus: Enamorus-Incarnate
  • :Espathra: Espathra
  • :eternatus: Eternatus
  • :flutter-mane: Flutter Mane
  • :giratina: Giratina
  • :giratina-origin: Giratina-Origin
  • :gouging-fire: Gouging Fire
  • :groudon: Groudon
  • :ho-oh: Ho-Oh
  • :iron-bundle: Iron Bundle
  • :komala: Komala
  • :koraidon: Koraidon
  • :kyogre: Kyogre
  • :kyurem: Kyurem
  • :kyurem-black: Kyurem-Black
  • :kyurem-white: Kyurem-White
  • :landorus: Landorus-Incarnate
  • :lugia: Lugia
  • :lunala: Lunala
  • :magearna: Magearna
  • :mewtwo: Mewtwo
  • :miraidon: Miraidon
  • :necrozma-dawn-wings: Necrozma-Dawn-Wings
  • :necrozma-dusk-mane: Necrozma-Dusk-Mane
  • :ogerpon-hearthflame: Ogerpon-Hearthflame
  • :ogerpon-wellspring: Ogerpon-Wellspring
  • :palkia: Palkia
  • :palkia-origin: Palkia-Origin
  • :rayquaza: Rayquaza
  • :reshiram: Reshiram
  • :roaring-moon: Roaring Moon
  • :Serperior: Serperior
  • :shaymin-sky: Shaymin-Sky
  • :solgaleo: Solgaleo
  • :spectrier: Spectrier
  • :ursaluna-bloodmoon: Ursaluna-Bloodmoon
  • :urshifu-rapid-strike: Urshifu-Rapid-Strike
  • :urshifu: Urshifu-Single-Strike
  • :walking-wake: Walking Wake
  • :zacian: Zacian
  • :zacian-crowned: Zacian-Crowned
  • :zamazenta-crowned: Zamazenta-Crowned
  • :zekrom: Zekrom
Abilities
  • :dugtrio: Arena Trap
  • :glalie: Moody
  • :Gothitelle: Shadow Tag
Items
  • :damp rock: Damp Rock
  • :king’s rock: King's Rock
  • :razor fang: Razor Fang
Banned Moves
  • :eevee: Baton Pass
  • :Basculegion: Last Respects
  • :Cyclizar: Shed Tail
Restricted Moves (Still allowed on native users)
  • :Calyrex-shadow: Astral Barrage
  • :gouging Fire: Burning Bulwark
  • :Samurott-Hisui: Ceaseless Edge
  • :kommo-o: Clangorous Soul
  • :Conkeldurr: Combat Torque
  • :Sneasler: Dire Claw
  • :Archaludon: Electro Shot
  • :Torkoal: Eruption
  • :braviary-Hisui: Esper Wing
  • :staraptor: Final Gambit
  • :tinkaton: Gigaton Hammer
  • :Espathra: Lumina Crash
  • :Falinks: No Retreat
  • :volcarona: Quiver Dance
  • :Annihilape: Rage Fist
  • :Ribombee: Sticky Web
  • :Revavroom: Shift Gear
  • :Urshifu: Surging Strikes
  • :manaphy: Tail Glow
  • :Decidueye-Hisui: Triple Arrows
  • :victini: V-create
  • :Lilligant-Hisui: Victory Dance
  • :kyogre: Water Spout
  • :Urshifu: Wicked Blow
  • :Kingambit: Wicked Torque
None currently!
Honor system on no non-native Normal moves and keeping the obtainable moves to a single type.

Challenge code:
/challenge [Gen 9] Anything Goes @@@ Standard OMs, Evasion Abilities Clause, Evasion Items Clause, !Obtainable Moves, Sleep Moves Clause, Terastal Clause, -Arceus, -Baxcalibur, -Calyrex-Ice, -Calyrex-Shadow, -Chi-Yu, -Chien-Pao, -Deoxys-Base, -Deoxys-Attack, -Dialga, -Dialga-Origin, -Enamorus-Base, -Espathra, -Eternatus, -Flutter-Mane, -Giratina, -Giratina-Origin, -Gouging-Fire, -Groudon, -Ho-Oh, -Iron-Bundle, -Komala, -Koraidon, -Kyogre, -Kyurem, -Kyurem-Black, -Kyurem-White, -Landorus-Base, -Lugia, -Lunala, -Magearna, -Mewtwo, -Miraidon, -Necrozma-Dawn-Wings, -Necrozma-Dusk-Mane, -Ogerpon-Hearthflame, -Ogerpon-Wellspring, -Palkia, -Palkia-Origin, -Rayquaza, -Reshiram, -Roaring-Moon, -Serperior, -Shaymin-Sky, -Solgaleo, -Spectrier, -Ursaluna-Bloodmoon, -Urshifu-Rapid-Strike, -Urshifu, -Walking-Wake, -Zacian, -Zacian-Crowned, -Zamazenta-Crowned, -Zekrom, -Arena Trap, -Moody, -Shadow Tag, -Damp Rock, -King’s Rock, -Razor Fang, -Baton Pass, -Last Respects, - Shed Tail, *Astral Barrage, *Burning Bulwark, *Ceaseless Edge, *Clangorous Soul, *Combat Torque, *Dire Claw, *Electro Shot, *Eruption, *Esper Wing, *Final Gambit, *Gigaton Hammer, *Lumina Crash, *No Retreat, *Quiver Dance, *Rage Fist, *Sticky Web, *Shift Gear, *Surging Strikes, *Tail Glow, *Triple Arrows, *V-create, *Victory Dance, *Water Spout, *Wicked Blow, *Wicked Torque



Tour code:
/tour new [Gen 9] Anything Goes, Elimination,,,[Gen 9] Typemons
/tour rules Standard OMs, Evasion Abilities Clause, Evasion Items Clause, !Obtainable Moves, Sleep Moves Clause, Terastal Clause, -Arceus, -Baxcalibur, -Calyrex-Ice, -Calyrex-Shadow, -Chi-Yu, -Chien-Pao, -Deoxys-Base, -Deoxys-Attack, -Dialga, -Dialga-Origin, -Enamorus-Base, -Espathra, -Eternatus, -Flutter-Mane, -Giratina, -Giratina-Origin, -Gouging-Fire, -Groudon, -Ho-Oh, -Iron-Bundle, -Komala, -Koraidon, -Kyogre, -Kyurem, -Kyurem-Black, -Kyurem-White, -Landorus-Base, -Lugia, -Lunala, -Magearna, -Mewtwo, -Miraidon, -Necrozma-Dawn-Wings, -Necrozma-Dusk-Mane, -Ogerpon-Hearthflame, -Ogerpon-Wellspring, -Palkia, -Palkia-Origin, -Rayquaza, -Reshiram, -Roaring-Moon, -Serperior, -Shaymin-Sky, -Solgaleo, -Spectrier, -Ursaluna-Bloodmoon, -Urshifu-Rapid-Strike, -Urshifu, -Walking-Wake, -Zacian, -Zacian-Crowned, -Zamazenta-Crowned, -Zekrom, -Arena Trap, -Moody, -Shadow Tag, -Damp Rock, -King’s Rock, -Razor Fang, -Baton Pass, -Last Respects, - Shed Tail, *Astral Barrage, *Burning Bulwark, *Ceaseless Edge, *Clangorous Soul, *Combat Torque, *Dire Claw, *Electro Shot, *Eruption, *Esper Wing, *Final Gambit, *Gigaton Hammer, *Lumina Crash, *No Retreat, *Quiver Dance, *Rage Fist, *Sticky Web, *Shift Gear, *Surging Strikes, *Tail Glow, *Triple Arrows, *V-create, *Victory Dance, *Water Spout, *Wicked Blow, *Wicked Torque /tour autostart 7 /tour autodq 5
Q: “Is there a to the amount of Typemon moves my Pokémon can use?”
A: Nope! As long as the non-native moves are all the same type and legal, it’s free game. Theoretically your Corviknight could use all of Leech Seed, Spiky Shield, Strength Sap and Stun Spore on the same set.

Q: “Why is Normal type restricted from use in Typemons?”
A: Normal has, by far the most diverse movepool, including, but not limited to, Blood Moon, Boomburst, Explosion, ExtremeSpeed, Fake Out, Heal Bell, Judgement, Rapid Spin, Revival Blessing, Swords Dance, Tera Starstorm, Tidy Up, Whirlwind and all the recovery moves, including Wish. In short, if Normal were allowed, no other type would be viable, and to balance it would require a massive banlist.

Tiering History
Date​
Action​
WIP​
Meta created with initial banlist.​

Resources
> Sample Teams
> Viability Rankings
STABmons Noteworthy Moves
OM Discord



Lysion brought up this classic on Discord and we kinda jumped at collaborating on a Gen 9 revival. Whatcha guys think?

I would ask Halliday for permission to revive but they haven’t been active since 2022.

Starting banlist is based off STAB and Sketch, but the bans can shift a bit because your whole team needs to commit to a singular type move pool, so there’s a larger opportunity cost as to what made these guys broken in those metas.

Change log:

Unbanned mons
  • :azumarill: Azumarill
  • :Basculegion: Basculegion
  • :Dragapult: Dragapult
  • :dragonite: Dragonite
  • :garchomp: Garchomp
  • :Gyarados: Gyarados
  • :Meloetta: Meloetta
  • :porygon-z: Porygon-Z
  • :Terapagos: Terapagos
  • :Ursaluna: Ursaluna
  • :raging bolt: Raging Bolt
  • :thundurus-therian: Thundurus-Therian
  • :zoroark-hisui: Zoroark-Hisui
Unrestricted moves
  • :meowscarada: Flower Trick
  • :skeledirge: Torch Song

Test game demonstrating Flying-type potential:
https://replay.pokemonshowdown.com/gen9anythinggoes-2703013297

Chall code works, but the Typemons mod is no longer working, so it’s dependent on the honor code until properly coded on PS!
 
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