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Methodical Mayhem

Hiusi guy

I’m not THR
is a Pre-Contributor
Methodical Mayhem
:rs/azurill: :dp/starly: :bw/Solosis: :rs/torkoal:​

Methodical Mayhem is a direct rip of Random Battle Mayhem's (Randbtas) ruleset. This meta is a combination of Camomons, Inverse, Scalemons, and Shared Power.

Rules: Mayhem. Each pokemon changes type to match their first two move's type, type matchups are reversed, each pokemon has their stats increased (below 600 bst)/decreased (above 600 bst) to be as close to 600 as possible (w/o going over), and each time you send out a Pokémon it will share its ability with the rest of its team.

Clauses: Standard OMs (Mainly for Overflow Stat Mod), Sleep Moves Clause, Mayhem

Pokemon Bans:
:Gastly: Gastly
:Pikachu: Pikachu

Ability Bans:
:Diglett: Arena Trap
:Snorunt: Moody
:Gible: Sand Veil
:Gothita: Shadow Tag
:Sandshrew-alola: Snow Cloak
:Grimer: Stench
:Nosepass: Sturdy

Ability Restrictions: (Can be used but won't be shared with the team)
:farigiraf: Armor Tail
:Bellsprout: Chlorophyll
:bruxish: Dazzling
:Persian-alola: Fur Coat
:Gholdengo: Good as Gold
:Azurill: Huge Power
:ditto: Imposter
:Hatenna: Magic Bounce
:Clefairy: Magic Guard
:Magnemite: Magnet Pull
:Drilbur: Mold Breaker
:koffing: Neutralizing Gas
:scream tail: Protosynthesis
:Meditite: Pure Power
:Iron Treads: Quark Drive
:Tsareena: Queenly Majesty
:Slowbro-galar: Quick Draw
:teddiursa: Quick Feet
:Solosis: Regenerator
:Sandshrew: Sand Rush
:numel: Simple
:cubchoo: Slush Rush
:flittle: Speed Boost
:yungoos:Stakeout
:raichu-alola:Surge Surfer
:Nymble:Tinted Lens
:Comfey:Triage
:wooper-paldea:Unaware
:drifloon:Unburden

Item Bans:
:eviolite: Eviolite

Move Ban:
:Eevee: Baton Pass
:Basculin-white-striped: Last Respects

Council:
:Scream tail: Hiusi guy
:Slowpoke: Miss Crisis

Codes:
/challenge gen9anythinggoes @@@ Mayhem, Standard OMs, Sleep Moves Clause, *armor tail, *chlorophyll, *dazzling, *fur coat, *good as gold, *huge power, *imposter, *magic bounce, *magic guard, *magnet pull, *mold breaker, *neutralizing gas, *protosynthesis, *pure power, *quark drive, *queenly majesty, *quick draw, *quick feet, *regenerator, *sand rush, *slush rush, *speed boost, *stakeout, *sturdy, *surge surfer, *swift swim, *tinted lens, *triage, *unaware, *unburden, -arena trap, -baton pass, -eviolite, -last respects, -light ball, -moody, -sand veil, -shadow tag, -snow cloak, -stench, -gastly, -pikachu
/Tour new gen9anythinggoes,elim,,,[Gen 9] Methodical Mayhem
/tour rules Mayhem, Standard OMs, Sleep Moves Clause, *armor tail, *chlorophyll, *dazzling, *fur coat, *good as gold, *huge power, *imposter, *magic bounce, *magic guard, *magnet pull, *mold breaker, *neutralizing gas, *protosynthesis, *pure power, *quark drive, *queenly majesty, *quick draw, *quick feet, *regenerator, *sand rush, *slush rush, *speed boost, *stakeout, *sturdy, *surge surfer, *swift swim, *tinted lens, *triage, *unaware, *unburden, -arena trap, -baton pass, -eviolite, -last respects, -light ball, -moody, -sand veil, -shadow tag, -snow cloak, -stench, -gastly, -pikachu
/Tour autostart 7
/Tour autodq 7
 
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great concept, these mechanics seem to mashup well and in a distinct way from most stuff we have here. here's some preliminary notes:

suggested mechanics:
SLEEP CLAUSE
suggested restrictions:
regenerator, it's already restricted in sp and with the addition of camo it's way less predictable or punishable
furscales is currently free and i feel like that's an oversight
tinted enables unga bunga wallbreakers to ignore the little type balance that remains in inverse
magic guard makes games incredibly unfun
armor tail/dazzling/queenly majesty are restricted in sp
neutralizing gas should be banned

that's all i have for now before i have to go to bed. i like this concept and i would love to join you on the council
 
furscales + ngas are lwk fine if restricted bc its not a pick-your-ability meta but what i will say might be more broken here is stuff like harvest/sturdy, also make sure chalcode is in the proper order
 
I’ll add Sleep moves clause cause i forgor :psygrump: , ill also restrict regen, mgaurd, tlens, and the prio blocks. My main logic with keeping most of these is just thinking that the higher power level of the tier would allow for them to be fine, for mguard im just stupid. Would be more interested in keeping everything else to feel things out, especially furscales because the tier seems like it leans so hard into offense that without it there is little to no defensive counterplay (part of why i left regen alone), plus it’s actually fluffyscales which is easier to answer while still having trade offs on the offenses side. Ngas doesn't seem like itll be a problem cause its stuck on koffing and weezing. Also banning sturdy, didnt realize it’s potental before checking the suspect thread. Lastly, id be happy to add you onto council miss crisis, ill update the post later today for yall to look over again
 
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