[OVERVIEW]
Mew's niche comes from its typing, stats, and movepool, which allow it to defensively check a few top-tier Pokemon such as Zygarde, Gliscor, Mega Medicham, and Landorus-T and provide Stealth Rock or Defog support. It's also a terrifying sweeper, as it can easily find setup opportunities thanks to its good bulk and typing, and its wide movepool enables it to pick its own checks and counters. However, status ailments are prominent in the metagame, and Mew wants to stay away from them, as they compromise its ability to check threats such as Mega Medicham reliably if hazards are up, which may very well be possible if Mew is used as a Defogger. Furthermore, defensive Mew's rather passive nature can allow Pokemon such as Ash-Greninja and Mega Alakazam to switch in freely, depending on the moves it is running.
[SET]
name: Defensive
move 1: Ice Beam / Earthquake
move 2: Will-O-Wisp
move 3: Soft-Boiled
move 4: Stealth Rock / Defog
item: Leftovers
ability: Synchronize
nature: Timid
evs: 240 HP / 52 Def / 216 Spe
[SET COMMENTS]
Moves
========
Ice Beam lets Mew hit Ground-types that are 4x weak to it, such as Gliscor, Zygarde, and Landorus-T. Earthquake can be used in this slot if hitting Heatran for a lot of damage and reliably checking BoltBeam Magearna is more desirable. It can also be used in Will-O-Wisp's or even Defog and Stealth Rock's moveslot if Mew's team really needs a way to deal sufficient damage to Heatran, especially if Mew's team already has a Stealth Rock setter and Defogger. Psychic can also be used instead of Ice Beam if Mew's team doesn't need it to check the aforementioned Pokemon and would instead like it to be able to efficiently check Hawlucha. Will-O-Wisp allows Mew to cripple physical attackers such as Mega Medicham, Zygarde, and Mega Mawile and is useful to chip down Magearna, as it lacks reliable recovery. Soft-Boiled allows Mew to stay healthy and lets it switch into physical attackers such as Mega Medicham, Zygarde, and Landorus-T multiple times throughout the match. Stealth Rock is used if the team already has a Defogger and instead lacks a Stealth Rock setter. Defog is also a decent option on Mew, as Mew's sustainability lets it reliably remove hazards throughout the match.
Set Details
========
The given Speed EVs and nature let Mew outspeed Pokemon up to base 95 Speed with a positive nature such as Tapu Lele, Kyurem-B, and Landorus-T. 240 HP EVs are run instead of 252 HP EVs to maximize Leftovers recovery and physical bulk.
Usage Tips
========
Use Mew to switch into physical attackers such as Zygarde and Mega Medicham, and try to cripple them with Will-O-Wisp. Consistently use Soft-Boiled to keep Mew healthy, as it will fail to switch into the Pokemon it is supposed to check if it's not near full health. For similar reasons, you should try to avoid getting Mew afflicted with burn or poison, as this will cripple its longevity and ability to check Zygarde and Mega Medicham. Look for opportunities to remove or set entry hazards on passive Pokemon that Mew can force out, such as Zapdos and Hippowdon. Try to be wary of Pursuit trappers such as Tyranitar, Weavile, and Mega Tyranitar, as they can easily trap Mew and sufficiently weaken it, which makes it significantly harder to get Mew back on the field.
Team Options
========
Mew tends to give free switches to Dark- and Ghost-types such as Ash-Greninja, Blacephalon, and Gengar, so having switch-ins to these Pokemon, such as Tapu Bulu, Tyranitar, and Toxapex, is mandatory. Heatran switch-ins such as Gliscor, Zygarde, and Gastrodon are also very good to run with Mew, especially if it is not running Earthquake. Secondary Zygarde answers, such as Tapu Bulu and Tangrowth, are also good options to prevent Mew from being overwhelmed by Zygarde. A Defogger such as Tapu Koko or Tornadus-T is very useful if Mew is not running Defog, as you don't want to frequently switch Mew into Spikes or Toxic Spikes, as this deters its ability to check Mega Medicham and Zygarde. Steel-types such as Heatran, Ferrothorn, Magearna, and Celesteela are also useful teammates, as they can switch into Tapu Lele. They also appreciate Mew's ability to switch into Mega Medicham and Zygarde.
[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Psychic
move 3: Fire Blast / Aura Sphere
move 4: Rock Polish / Soft-Boiled
item: Mewnium Z
ability: Synchronize
nature: Modest / Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
Nasty Plot lets Mew efficiently wallbreak and potentially sweep. Psychic coupled with Mewnium Z turns into Genesis Supernova, which can OHKO offensive Heatran after Stealth Rock damage if Mew has set up a Nasty Plot and is running a Modest nature. Genesis Supernova also sets up Psychic Terrain, which is especially useful for boosting the power of Mew's Psychic. Fire Blast hits bulky Steel-types such as Magearna, Ferrothorn, and Celesteela for a good amount of damage; it can OHKO the latter two Pokemon after a Nasty Plot. Aura Sphere can also be used in this slot if hitting Dark-types such as Tyranitar, Greninja, and Mega Gyarados is preferred. It also maintains the ability to hit Steel-types but only actually hits Heatran and Ferrothorn for super effective damage, and the drop in power against them is also noticeable. Earth Power can be used to hit Tyranitar and Steel-types for super effective damage, but it should be noted that once again most Steel-types only take neutral damage from it due to their secondary typing and it's too weak to OHKO Tyranitar even after a Nasty Plot. Rock Polish effectively lets Mew sweep late-game; however, this option is generally preferred with a Modest nature and is best used on hyper offensive archetypes. Soft-Boiled can be used instead to secure more setup opportunities, but this option is generally preferred with a Timid nature and generally fits better on other archetypes.
Set Details
========
A Modest nature is preferred with Rock Polish, as Mew will not need the Speed from a Timid nature if it's already set up a boost. A Timid nature is generally better with Soft-Boiled, as it is important to be able to outspeed Pokemon such as Kyurem-B, Tapu Lele, and Jolly Landorus-T.
Usage Tips
========
When facing offensive teams, Mew will often want to use Rock Polish to outspeed faster Pokemon, and when facing defensively oriented teams, it will want to set up a Nasty Plot to break through walls. Try to weaken the opposing team with other Pokemon such as Magearna and Zygarde first before attempting to sweep with Mew; however, Mew can also be used to weaken the opposing team for the aforementioned Pokemon to sweep. Use Genesis Supernova after a Nasty Plot to heavily damage or KO Pokemon such as Heatran. Use Soft-Boiled against Pokemon like Kyurem-B and Landorus-T to stay healthy and have multiple shots at sweeping.
Team Options
========
Mew fits the best on typical dual screens hyper offense teams if it is running Rock Polish, where it appreciates the presence of leads such as Landorus-T and Greninja that can guarantee entry hazards being set up so Mew can nab KOs. Other sweepers that can pave the way for Mew to sweep such as Zygarde and Magearna are also appreciated, as they can heavily dent the opposing team. Mega Gyarados is also notable for its ability to deal with Mega Latias, a Pokemon that uses Mew as setup bait. Mew can also fit on bulky offensive builds if it is running Soft-Boiled. Here, too, it appreciates hazards on the opposing field, specifically Spikes and Stealth Rock, as they can wear down whatever is going to switch into Mew; Ferrothorn, Greninja, Clefable, and Heatran can reliably set them up. Tyranitar can trap and remove Mega Latias, which may use Mew as setup bait. It also discourages Choice-locked Dark-types such as Ash-Greninja from using their Dark-type STAB move.
[STRATEGY COMMENTS]
Other Options
=============
Knock Off is an option on Mew's defensive set to remove items such as Eviolite from Chansey and Leftovers from Heatran, but the set usually doesn't have room for it. Volt Switch and U-turn are viable options on Mew's defensive set to gain momentum on Pokemon that commonly try to switch into Mew, such as Ash-Greninja and Heatran, but they're generally hard to fit into any of its sets. A spread consisting of 240 HP / 120 Def / 148 Spe with a Timid nature can be used on Mew's defensive set to outspeed Adamant Mega Medicham.
Checks and Counters
===================
**Dark-types**: Ash-Greninja, Hoopa-U, and Weavile can pressure Mew with their respective Dark-type STAB attacks. Ash-Greninja and Hoopa-U are also not bothered by Will-O-Wisp but have to be wary of the uncommon Volt Switch or U-turn. Mega Sableye counters defensive Mew by virtue of its typing and ability, Magic Bounce, which blocks Stealth Rock. Tyranitar, Mega Tyranitar, and Mega Gyarados don't like being burned but can wall Nasty Plot Mew sets that lack Aura Sphere.
**Ghost-types**: Ghost-types, namely Gengar, Blacephalon, and Mimikyu, all threaten Mew with their respective STAB moves, but they still have to be wary of Knock Off.
**Fire-types**: Heatran, Mega Charizard X and Y, and Volcarona can easily switch into Will-O-Wisp and Ice Beam, but they do have to be wary of Nasty Plot sets, as these can easily OHKO them. Mega Charizard X and Volcarona can even attempt to set up on defensive Mew.
**Setup Sweepers**: Defensive Mew's passive nature makes it setup bait for a number of Pokemon, such as Mega Latias, Manaphy, and Reuniclus.
[CREDITS]
- Written by: [[Jordy, 395754]]
- Quality checked by: [[lyd, 303291], [ABR, 223276], [Leo, 328915]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [A Cake Wearing A Hat, 388157]]
Mew's niche comes from its typing, stats, and movepool, which allow it to defensively check a few top-tier Pokemon such as Zygarde, Gliscor, Mega Medicham, and Landorus-T and provide Stealth Rock or Defog support. It's also a terrifying sweeper, as it can easily find setup opportunities thanks to its good bulk and typing, and its wide movepool enables it to pick its own checks and counters. However, status ailments are prominent in the metagame, and Mew wants to stay away from them, as they compromise its ability to check threats such as Mega Medicham reliably if hazards are up, which may very well be possible if Mew is used as a Defogger. Furthermore, defensive Mew's rather passive nature can allow Pokemon such as Ash-Greninja and Mega Alakazam to switch in freely, depending on the moves it is running.
[SET]
name: Defensive
move 1: Ice Beam / Earthquake
move 2: Will-O-Wisp
move 3: Soft-Boiled
move 4: Stealth Rock / Defog
item: Leftovers
ability: Synchronize
nature: Timid
evs: 240 HP / 52 Def / 216 Spe
[SET COMMENTS]
Moves
========
Ice Beam lets Mew hit Ground-types that are 4x weak to it, such as Gliscor, Zygarde, and Landorus-T. Earthquake can be used in this slot if hitting Heatran for a lot of damage and reliably checking BoltBeam Magearna is more desirable. It can also be used in Will-O-Wisp's or even Defog and Stealth Rock's moveslot if Mew's team really needs a way to deal sufficient damage to Heatran, especially if Mew's team already has a Stealth Rock setter and Defogger. Psychic can also be used instead of Ice Beam if Mew's team doesn't need it to check the aforementioned Pokemon and would instead like it to be able to efficiently check Hawlucha. Will-O-Wisp allows Mew to cripple physical attackers such as Mega Medicham, Zygarde, and Mega Mawile and is useful to chip down Magearna, as it lacks reliable recovery. Soft-Boiled allows Mew to stay healthy and lets it switch into physical attackers such as Mega Medicham, Zygarde, and Landorus-T multiple times throughout the match. Stealth Rock is used if the team already has a Defogger and instead lacks a Stealth Rock setter. Defog is also a decent option on Mew, as Mew's sustainability lets it reliably remove hazards throughout the match.
Set Details
========
The given Speed EVs and nature let Mew outspeed Pokemon up to base 95 Speed with a positive nature such as Tapu Lele, Kyurem-B, and Landorus-T. 240 HP EVs are run instead of 252 HP EVs to maximize Leftovers recovery and physical bulk.
Usage Tips
========
Use Mew to switch into physical attackers such as Zygarde and Mega Medicham, and try to cripple them with Will-O-Wisp. Consistently use Soft-Boiled to keep Mew healthy, as it will fail to switch into the Pokemon it is supposed to check if it's not near full health. For similar reasons, you should try to avoid getting Mew afflicted with burn or poison, as this will cripple its longevity and ability to check Zygarde and Mega Medicham. Look for opportunities to remove or set entry hazards on passive Pokemon that Mew can force out, such as Zapdos and Hippowdon. Try to be wary of Pursuit trappers such as Tyranitar, Weavile, and Mega Tyranitar, as they can easily trap Mew and sufficiently weaken it, which makes it significantly harder to get Mew back on the field.
Team Options
========
Mew tends to give free switches to Dark- and Ghost-types such as Ash-Greninja, Blacephalon, and Gengar, so having switch-ins to these Pokemon, such as Tapu Bulu, Tyranitar, and Toxapex, is mandatory. Heatran switch-ins such as Gliscor, Zygarde, and Gastrodon are also very good to run with Mew, especially if it is not running Earthquake. Secondary Zygarde answers, such as Tapu Bulu and Tangrowth, are also good options to prevent Mew from being overwhelmed by Zygarde. A Defogger such as Tapu Koko or Tornadus-T is very useful if Mew is not running Defog, as you don't want to frequently switch Mew into Spikes or Toxic Spikes, as this deters its ability to check Mega Medicham and Zygarde. Steel-types such as Heatran, Ferrothorn, Magearna, and Celesteela are also useful teammates, as they can switch into Tapu Lele. They also appreciate Mew's ability to switch into Mega Medicham and Zygarde.
[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Psychic
move 3: Fire Blast / Aura Sphere
move 4: Rock Polish / Soft-Boiled
item: Mewnium Z
ability: Synchronize
nature: Modest / Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
Nasty Plot lets Mew efficiently wallbreak and potentially sweep. Psychic coupled with Mewnium Z turns into Genesis Supernova, which can OHKO offensive Heatran after Stealth Rock damage if Mew has set up a Nasty Plot and is running a Modest nature. Genesis Supernova also sets up Psychic Terrain, which is especially useful for boosting the power of Mew's Psychic. Fire Blast hits bulky Steel-types such as Magearna, Ferrothorn, and Celesteela for a good amount of damage; it can OHKO the latter two Pokemon after a Nasty Plot. Aura Sphere can also be used in this slot if hitting Dark-types such as Tyranitar, Greninja, and Mega Gyarados is preferred. It also maintains the ability to hit Steel-types but only actually hits Heatran and Ferrothorn for super effective damage, and the drop in power against them is also noticeable. Earth Power can be used to hit Tyranitar and Steel-types for super effective damage, but it should be noted that once again most Steel-types only take neutral damage from it due to their secondary typing and it's too weak to OHKO Tyranitar even after a Nasty Plot. Rock Polish effectively lets Mew sweep late-game; however, this option is generally preferred with a Modest nature and is best used on hyper offensive archetypes. Soft-Boiled can be used instead to secure more setup opportunities, but this option is generally preferred with a Timid nature and generally fits better on other archetypes.
Set Details
========
A Modest nature is preferred with Rock Polish, as Mew will not need the Speed from a Timid nature if it's already set up a boost. A Timid nature is generally better with Soft-Boiled, as it is important to be able to outspeed Pokemon such as Kyurem-B, Tapu Lele, and Jolly Landorus-T.
Usage Tips
========
When facing offensive teams, Mew will often want to use Rock Polish to outspeed faster Pokemon, and when facing defensively oriented teams, it will want to set up a Nasty Plot to break through walls. Try to weaken the opposing team with other Pokemon such as Magearna and Zygarde first before attempting to sweep with Mew; however, Mew can also be used to weaken the opposing team for the aforementioned Pokemon to sweep. Use Genesis Supernova after a Nasty Plot to heavily damage or KO Pokemon such as Heatran. Use Soft-Boiled against Pokemon like Kyurem-B and Landorus-T to stay healthy and have multiple shots at sweeping.
Team Options
========
Mew fits the best on typical dual screens hyper offense teams if it is running Rock Polish, where it appreciates the presence of leads such as Landorus-T and Greninja that can guarantee entry hazards being set up so Mew can nab KOs. Other sweepers that can pave the way for Mew to sweep such as Zygarde and Magearna are also appreciated, as they can heavily dent the opposing team. Mega Gyarados is also notable for its ability to deal with Mega Latias, a Pokemon that uses Mew as setup bait. Mew can also fit on bulky offensive builds if it is running Soft-Boiled. Here, too, it appreciates hazards on the opposing field, specifically Spikes and Stealth Rock, as they can wear down whatever is going to switch into Mew; Ferrothorn, Greninja, Clefable, and Heatran can reliably set them up. Tyranitar can trap and remove Mega Latias, which may use Mew as setup bait. It also discourages Choice-locked Dark-types such as Ash-Greninja from using their Dark-type STAB move.
[STRATEGY COMMENTS]
Other Options
=============
Knock Off is an option on Mew's defensive set to remove items such as Eviolite from Chansey and Leftovers from Heatran, but the set usually doesn't have room for it. Volt Switch and U-turn are viable options on Mew's defensive set to gain momentum on Pokemon that commonly try to switch into Mew, such as Ash-Greninja and Heatran, but they're generally hard to fit into any of its sets. A spread consisting of 240 HP / 120 Def / 148 Spe with a Timid nature can be used on Mew's defensive set to outspeed Adamant Mega Medicham.
Checks and Counters
===================
**Dark-types**: Ash-Greninja, Hoopa-U, and Weavile can pressure Mew with their respective Dark-type STAB attacks. Ash-Greninja and Hoopa-U are also not bothered by Will-O-Wisp but have to be wary of the uncommon Volt Switch or U-turn. Mega Sableye counters defensive Mew by virtue of its typing and ability, Magic Bounce, which blocks Stealth Rock. Tyranitar, Mega Tyranitar, and Mega Gyarados don't like being burned but can wall Nasty Plot Mew sets that lack Aura Sphere.
**Ghost-types**: Ghost-types, namely Gengar, Blacephalon, and Mimikyu, all threaten Mew with their respective STAB moves, but they still have to be wary of Knock Off.
**Fire-types**: Heatran, Mega Charizard X and Y, and Volcarona can easily switch into Will-O-Wisp and Ice Beam, but they do have to be wary of Nasty Plot sets, as these can easily OHKO them. Mega Charizard X and Volcarona can even attempt to set up on defensive Mew.
**Setup Sweepers**: Defensive Mew's passive nature makes it setup bait for a number of Pokemon, such as Mega Latias, Manaphy, and Reuniclus.
[CREDITS]
- Written by: [[Jordy, 395754]]
- Quality checked by: [[lyd, 303291], [ABR, 223276], [Leo, 328915]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [A Cake Wearing A Hat, 388157]]
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