Fifth Generation
Victini[size="-2"]
Available in Gen 5 @ Level 50
Ability: Victory Star
Nature: Timid
IVs: 31/31/31/31/31/31
UT
Moves:
V-Create/Fusion Flare/Fusion Bolt/Searing Shot
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Victini[size="-2"]
Available in Gen 5 @ Level 50
Ability: Victory Star
Nature: Adamant
IVs: 31/31/31/xx/31/31
UT
Moves:
V-Create/Fusion Flare/Fusion Bolt/Searing Shot
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Snivy (★)[size="-2"]
Available in Gen 5 @ Level 5
Ability: Overgrow
Nature: Jolly
IVs: 31/31/31/13/31/31
UT
Moves: Tackle/Leer
(Note: Shiny Starter)
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Musharana[size="-2"]
Available in Gen 5 @ Level 50
Ability:
Telepathy
Nature: Sassy
IVs: 31/10/31/31/31/00
UT
Moves: Defense Curl/Lucky Chant/Psybeam/Hypnosis
(Cannot be Nicknamed)
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Cottonee (★)[size="-2"]
Available in Gen 5 @ Level 1
Ability: Prankster
Nature: Calm
IVs: 31/13/31/31/31/31
UT
Moves: Absorb/
Memento/Worry Seed/Taunt
(For Battle Subway)
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Archen[size="-2"]
Available in Gen 5 @ Level 25
Ability: Defeatist
Nature: Jolly
IVs: 31/31/31/11/31/31
UT
Moves: Pluck/AncientPower/Agility/Quick Guard
(Obtained from Fossil, Cannot be nicknamed)
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Duosion[size="-2"]
Available in Gen 5 @ Level 32
Ability: Magic Guard
Nature: Quiet
IVs: 31/29/31/31/31/00
UT
Moves: Recover/Psyshock/Endeavor/Future Sight
(Cannot be nicknamed)
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Ferroseed (★)[size="-2"]
Available in Gen 5 @ Level 1
Ability: Iron Barbs
Nature: Relaxed/Sassy
IVs: 31/31/31/xx/31/00
UT
Moves:
1) Tackle/Harden/
Leech Seed/Spikes
2) Tackle/Harden/
Leech Seed/Stealth Rock
3) Tackle/
Spikes/Stealth Rock/Rock Polish
(All sets are available in both natures)
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Deino (★)[size="-2"]
Available in Gen 5 @ Level 38
Ability: Hustle
Nature: Modest
/Timid
IVs: 31/19/31/31/31/31
UT
Moves: Crunch/Slam/Dragon Pulse/Work Up
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Volcarona[size="-2"]
Available in Gen 5 @ Level 70
Ability: Flame Body
Nature: Timid
IVs: 31/31/31/30/30/31 -->
HP Ground
UT
Moves: Silver Wind/Quiver Dance/Heat Wave/Bug Buzz
(Cannot be nicknamed)
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Cobalion[size="-2"]
Available in Gen 5 @ Level 42
Ability: Justified
Nature: Jolly
IVs: 31/31/31/11/31/31
UT
Moves: Helping Hand/Retaliate/Iron Head/Sacred Sword
(Cannot be nicknamed)
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Cobalion (★)[size="-2"]
Available in Gen 5 @ Level 42
Ability: Justified
Nature: Jolly
IVs: 31/31/31/13/31/31
UT
Moves: Helping Hand/Retaliate/Iron Head/Sacred Sword
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Terrakion[size="-2"]
Available in Gen 5 @ Level 42
Ability: Justified
Nature: Jolly
IVs: 31/31/31/11/31/31
UT
Moves: Helping Hand/Retaliate/Rock Slide/Sacred Sword
(Cannot be nicknamed)
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Terrakion (★)[size="-2"]
Available in Gen 5 @ Level 42
Ability: Justified
Nature: Jolly
IVs: 31/31/31/13/31/31
UT
Moves: Helping Hand/Retaliate/Rock Slide/Sacred Sword
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Virizion[size="-2"]
Available in Gen 5 @ Level 42
Ability: Justified
Nature: Timid
IVs: 31/18/30/31/31/31 -->
HP Ice
UT
Moves: Helping Hand/Retaliate/Giga Drain/Sacred Sword
(Cannot be nicknamed)
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Virizion (★)[size="-2"]
Available in Gen 5 @ Level 42
Ability: Justified
Nature: Jolly
IVs: 31/31/31/13/31/31
UT
Moves: Helping Hand/Retaliate/Giga Drain/Sacred Sword
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Thundurus[size="-2"]
Available in Gen 5 @ Level 42
Ability: Prankster
Nature: Timid
IVs: 31/10/30/31/31/31 -->
HP Ice
UT
Moves: Revenge/Shock Wave/Heal Block/Agility
(Cannot be nicknamed)
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Zekrom[size="-2"]
Available in Gen 5 @ Level 50
Ability: Teravolt
Nature: Naive
IVs: 31/31/31/31/31/31
UT
Moves: DragonBreath/Slash/Zen Headbutt/Fusion Bolt
(Cannot be nicknamed)
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Zekrom[size="-2"]
Available in Gen 5 @ Level 50
Ability: Teravolt
Nature: Jolly
IVs: 31/31/31/10/31/31
UT
Moves: DragonBreath/Slash/Zen Headbutt/Fusion Bolt
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Kyurem[size="-2"]
Available in Gen 5 @ Level 75
Ability: Pressure
Nature: Timid
IVs: 31/30/31/30/31/30 -->
HP Fire
UT
Moves: Glaciate/Dragon Pulse/Imprison/Endeavor
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