M&M Mix and Mega Resources

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Mix and Mega Viability Rankings

S Rank

:Corviknight: Corviknight (Sablenite, Venusaurite, Banettite, Metagrossite)

A Rank

A+

:Arcanine: Arcanine (Altarianite, Pinsirite)
:Hydreigon: Hydreigon (Blastoisinite, Diancite)
:Toxapex: Toxapex (Banettite, Sablenite, Latiasite, Gyaradosite)

A

:Dragapult: Dragapult (Diancite, Lucarionite)
:Excadrill: Excadrill (Metagrossite, Lucarionite, Latiosite, Venusaurite)
:Gengar: Gengar (Lucarionite, Diancite, Manectite)
:Kommo-o: Kommo-o (Altarianite, Pinsirite, Lucarionite)
:Noivern: Noivern (Salamencite)

A-

:Ditto: Ditto (Choice Scarf)
:Jellicent: Jellicent (Banettite, Manectite, Sablenite)
:Mamoswine: Mamoswine (Lucarionite, Scizorite)
:Mew: Mew (Lopunnite, Cameruptite)
:Rhyperior: Rhyperior (Tyranitarite, Pinsirite)
:Rotom-Wash: Rotom-W (Latiasite, Manectite, Glalitite)

B Rank

B+

:Dracovish: Dracovish (Metagrossite, Sharpedonite, Swampertite)
:Dracozolt: Dracozolt (Metagrossite, Diancite)
:Rotom-Heat: Rotom-Heat (Glalitite, Manectite, Latiasite, Charizardite Y)
:Toxtricity: Toxtricity (Glalitite, Pinsirite, Altarianite)
:Tyranitar: Tyranitar (Pinsirite, Metagrossite)

B

:Barraskewda: Barraskewda (Lopunnite, Aerodactylite)
:Chandelure: Chandelure (Cameruptite, Diancite, Lucarionite, Charizardite Y)
:Corsola-Galar: Corsola-Galar (Gyaradosite)
:Hippowdon: Hippowdon (Venusaurite, Sablenite, Pinsirite, Altarianite)
:Lucario: Lucario (Pinsirite, Altarianite)
:Mandibuzz: Mandibuzz (Sablenite)
:Reuniclus: Reuniclus (Sablenite, Banettite, Cameruptite)

B-

:Cinderace: Cinderace (Lopunnite)
:Clefable: Clefable (Ampharosite, Cameruptite)
:Cursola: Cursola (Ampharosite)
:Dugtrio: Dugtrio (Lopunnite)
:Gastrodon: Gastrodon (Sablenite)
:Golisopod: Golisopod (Aerodactylite)
:Gyarados: Gyarados (Salamencite)
:Haxorus: Haxorus (Lopunnite)
:Indeedee: Indeedee (Diancite)
:Salazzle: Salazzle (Charizardite Y)
:Shuckle: Shuckle (Ampharosite, Gyaradosite)

C Rank

C

:Darmanitan-Galar: Darmanitan-Galar (Choice Band)
:Pelipper: Pelipper (Damp Rock)
:Sylveon: Sylveon (Sablenite)
:Vikavolt: Vikavolt (Cameruptite, Lucarionite)
:Weavile: Weavile (Glalitite, Lucarionite, Scizorite, Pinsirite)
:Wobbuffet: Wobbuffet (Leftovers)
 
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Alright, let's talk about the first gen 8 VR!

The original VR ranks were created by taking the average of each pokemon's rank between the 6 council members' personal VRs. Pokemon with more than 3 UR votes were left unranked. Below I'll leave all the personal VRs in hide tags for each council member.

S
Corviknight (Sablenite, Venusaurite, Banettite, Metagrossite)

A+
Arcanine (Altarianite, Pinsirite)
Toxapex (Banettite, Sablenite, Latiasite, Gyaradosite)
Hydreigon (Blastoisnite, Diancite, Lucarionite)

A
Kommo-o (Altarianite, Pinsirite, Lucarionite)
Dragapult (Diancite, Lucarionite)
Gengar (Lucarionite, Diancite, Manectite)
Noivern (Salamencite)

A-
Excadrill (Metagrossite, Lucarionite, Latiosite, Venusaurite)
Mamoswine (Lucarionite, Scizorite)
Jellicent (Banettite, Manectite, Sablenite)
Rotom-W (Latiasite, Manectite, Glalite)
Rhyperior (Tyranitarite, Pinsirite)
Mew (Lopunnite, Cameruptite)

B+
Ditto (Choice Scarf)
Dracozolt (Metagrossite, Diancite)
Toxtricity (Glalite, Pinsirite, Altarianite)
Rotom-H (Glalite, Latiasite, Charizardite Y)
Chandelure (Cameruptite, Diancite, Lucarionite)
Dracovish (Metagrossite, Sharpedonite, Swampertite, Diancite)

B
Corsola-Galar (Gyaradosite)
Cursola (Ampharosite)
Tyranitar (Pinsirite, Metagrossite)
Hippowdon (Venusaurite, Sablenite, Pinsirite, Altarianite)
Lucario (Pinsirite, Altarianite)
Barraskewda (Lopunnite, Aerodactylite)
Haxorus (Lopunnite)
Mandibuzz (Sablenite)
Reuniclus (Sablenite, Banettite, Cameruptite)

B-
Weavile (Glalite, Lucarionite, Scizorite)
Gyarados (Salamencite)
Clefable (Ampharosite, Cameruptite).
Gastrodon (Sablenite, Venusaurite)
Golisopod (Aerodactylite)
Indeedee (Diancite)
Wobbuffet (Leftovers, Slowbronite)
Shuckle (Ampharosite, Gyaradosite)
Cinderace (Lopunnite)

C
Milotic (Manectite)
Dugtrio (Lopunnite)
Darmanitan-Galar (Choice Band)
Sylveon (Sablenite)
Alcremie (Sablenite)
Pelipper (Damp Rock)


S
Corviknight (Sablenite, Venusaurite, Banettite, Metagrossite)

A+
Arcanine (Altarianite, Pinsirite)
Toxapex (Banettite, Sablenite, Latiasite, Gyaradosite)

A
Kommo-o (Altarianite, Pinsirite, Lucarionite)
Dragapult (Diancite, Lucarionite)
Excadrill (Metagrossite, Lucarionite, Latiosite, Venusaurite)
Gengar (Lucarionite, Diancite, Manectite)
Hydreigon (Blastoisnite, Diancite, Lucarionite)
Noivern (Salamencite)

A-
Mamoswine (Lucarionite, Scizorite)
Ditto (Choice Scarf)
Dracozolt (Metagrossite, Diancite)
Jellicent (Banettite, Manectite, Sablenite)
Mew (Lopunnite, Cameruptite)
Rotom-W (Latiasite, Manectite, Glalite)
Toxtricity (Glalite, Pinsirite, Altarianite, Metagrossite)

B+
Dracovish (Metagrossite, Sharpedonite, Swampertite, Diancite)
Hippowdon (Venusaurite, Sablenite, Pinsirite, Altarianite)
Lucario (Pinsirite, Altarianite)
Rhyperior (Tyranitarite, Pinsirite)
Rotom-H (Glalite, Latiasite, Charizardite Y)
Tyranitar (Pinsirite, Metagrossite)

B
Chandelure (Cameruptite, Diancite, Lucarionite)
Clefable (Ampharosite, Cameruptite)
Dugtrio (Lopunnite)
Gyarados (Salamencite)
Mandibuzz (Sablenite)
Reuniclus (Sablenite, Banettite, Cameruptite)

B-
Barraskewda (Aerodactylite, Lopunnite)
Cinderace (Lopunnite)
Corsola-Galar (Gyaradosite)
Cursola (Ampharosite)
Gastrodon (Sablenite, Venusaurite)
Golisopod (Aerodactylite)
Indeedee (Diancite)
Haxorus (Lopunnite)
Shuckle (Ampharosite, Gyaradosite)
Salazzle (Charizardite-Y, Black Sludge)

C
Darmanitan-Galar (Choice Band)
Milotic (Manectite)
Mimikyu (Lucarionite, Diancite)
Pelipper (Damp Rock)
Sylveon (Sablenite)
Vikavolt (Cameruptite)
Weavile (Scizorite, Glalite, Lucarionite)
Wobbuffet (Leftovers, Slowbronite)

S
Corviknight
Arcanine

A+
Hydreigon
Kommo-o
Toxapex

A
Dragapult
Excadrill
Noivern
Rhyperior

A-
Dracovish
Dracozolt
Gengar
Mamoswine
Mew
Jellicent
Rotom-Wash
Tyranitar

B+
Barraskewda
Corsola-Galar
Ditto
Hippowdon
Lucario
Rotom-Heat
Toxtricity

B
Cursola
Gastrodon
Indeedee
Mandibuzz
Reuniclus
Salazzle

B-
Chandelure
Cinderace
Clefable
Darmanitan-Galar
Golisopod
Gyarados

C
Dugtrio
Mimikyu
Pelipper
Shuckle
Sylveon
Vikavolt
Weavile
Wobbuffet
Zamazenta-Crowned

S
Corviknight (Sablenite, Venusaurite, Banettite, Metagrossite)

A+
Arcanine (Altarianite, Pinsirite)
Toxapex (Banettite, Sablenite, Latiasite, Gyaradosite)
Excadrill (Metagrossite, Lucarionite, Latiosite, Venusaurite)

A
Kommo-o (Altarianite, Pinsirite, Lucarionite)
Dragapult (Diancite, Lucarionite)
Gengar (Lucarionite, Diancite, Manectite)
Hydreigon (Blastoisnite, Diancite, Lucarionite)
Ditto (Choice Scarf)

A-
Jellicent (Banettite, Manectite, Sablenite)
Rotom-W (Latiasite, Manectite, Glalite)
Mew (Lopunnite, Cameruptite)
Noivern (Salamencite)
Rotom-H (Manectite, Glalite, Latiasite, Charizardite Y)

B+
Mamoswine (Lucarionite, Scizorite)
Dracozolt (Metagrossite, Diancite)
Rhyperior (Tyranitarite, Pinsirite)
Wobbuffet (Leftovers, Sitrus Berry)
Chandelure (Cameruptite, Diancite, Lucarionite, Charizardite Y)
Reuniclus (Sablenite, Slowbronite Banettite, Cameruptite)
Dracovish (Metagrossite, Sharpedonite, Swampertite, Diancite)

B
Corsola-Galar (Gyaradosite)
Indeedee (Diancite)
Tyranitar (Pinsirite, Metagrossite)
Lucario (Pinsirite, Altarianite)
Clefable (Ampharosite, Cameruptite)
Dugtrio (Lopunnite)
Haxorus (Lopunnite)
Mandibuzz (Sablenite)
Toxtricity (Glalite, Pinsirite, Altarianite)

B-
Gyarados (Salamencite)
Barraskewda (Lopunnite, Aerodactylite)
Gastrodon (Sablenite, Venusaurite)
Cursola (Ampharosite)
Hippowdon (Venusaurite, Sablenite, Pinsirite, Altarianite)
Shuckle (Ampharosite, Gyaradosite)
Cinderace (Lopunnite)
Golisopod (Aerodactylite)
Weavile (Glalite, Lucarionite, Scizorite)
Pelipper (Damp Rock)

C
QT thinks he's cool or something idk
View attachment 218842

S
Corviknight

A+
Arcanine
Toxapex

A
Dragapult
Hydreigon
Kommo-O
Rhyperior
Noivern

A-
Ditto
Excadrill
Gengar
Jellicent
Mamoswine
Rotom-W

B+
Dracovish
Dracozolt
Rotom-Heat
Toxtricity
Mew
Tyranitar

B
Barraskewda
Chandelure
Gastrodon
Hippowdon
Indeedee
Lucario
Mandibuzz
Reuniclus

B-
Clefable
Corsola-Galar
Cursola
Dugtrio
Golisopod
Gyarados
Salazzle
Shuckle

C
Cinderace
Darmanitan-Galar
Haxorus
Pelipper
Sylveon
Vikavolt
Weavile
Wobbuffet



And I'll also provide a short description of the contents of each rank (mostly similar to Chazm's though if you've already read that):

Corviknight stands out in the current metagame as the best mon due to its place on a large amount of builds. In particular, Corviknight is one of the metagame's only Defogging options right now and also the best user of the most effective defensive stone (Sablenite). Its access to U-turn gives the player a lot more flexibility with how it's used in games and where it fits in the builder. While there are many threats that can break past Corviknight, namely the Electric type breakers and various other offensive threats such as Hydreigon and Gengar, various team support options can help to cover those, and Corviknight's ability to pivot often makes it slippery enough to avoid having to confront these mons in unfavourable scenarios. In addition to the success of its bulky sets, Corviknight can also run Bulk Up variants which can get out of hand if the opponent doesn't carry specific checks such as Sablenite Toxapex or an Electric type breaker. Overall, Corviknight has a huge impact on the current metagame and definitely has enough tools to be worthy of S rank.

This rank features mons that aren't quite at the level of Corviknight, but are still defining forces of the metagame.

Arcanine brings a lot of utility with it, thanks to its fantastic typing and access to Extreme Speed. This helps it keep a lot of the major metagame threats in check, while putting pressure on the opposing team at the same time. Generally all Arcanines will carry Flare Blitz, Extreme Speed, and Morning Sun, but the last slot is open to fit various techs such as Psychic Fangs, Will-O-Wisp, Wild Charge, or Howl, each of which allows Arcanine to punish different checks and different types of teams.

Toxapex is the second best defensive option in the metagame due to its great bulk and typing. While Gyaradosite sets have fallen out of relevance due to the less useful typing and ability (and the prevalence of opposing Pex to absorb Tspikes), other sets such as Banettite and the less common Sablenite have picked up traction. Access to Scald+Toxic allows Pex to threaten mons trying to come in safely vs it with status - thanks to its Regenerator ability pre-mega, it can also find extra ways to sustain itself over the course of a game whilst spamming these moves.

Hydreigon is the first breaker to be listed here, taking advantage of a very spammable Dark Pulse from its Blastoisinite set. Hydreigon's fantastic coverage also helps out here, allowing it to work around softer checks such as Arcanine, Rhyperior, and Kommo-o with Surf or Flash Cannon. The Diancite set is also a solid breaking option on top of being much faster, though it has to make use of different coverage options due to the lack of Mega Launcher Dark Pulse, such as Fire Blast for Corviknight and Earth Power over Surf to maintain damage on Toxapex. Draco Meteor is a fantastic tool for Diancite Hydreigon too, widening the range of scenarios where it's able to force threats out and equipping it with a way to nuke most special walls in the meta. As a whole Hydreigon finds itself high up on the VR due to these factors, as well as the fact that most teams currently are carrying a bulky Water (Toxapex, Jellicent, etc) that Hydreigon will be able to abuse in order to force the opponent into difficult situations.

Dragapult boasts great coverage and decent power to go with a sky high speed stat, making it a big threat to a lot of Bulky Offense builds and a solid speed control option. However it can be pretty prediction reliant and struggles to break past fatter playstyles that will normally keep it in mind during the building process.

Excadrill resists -atespeed and gains the ability to boost its Speed with Rapid Spin in Gen 8, which means it can get out of hand quickly if it isn't prepared for. In particular the more popular Defog Corviknight variants generally don't carry a move to hit Excadrill back which allows it to set up on them. However, Body Press or Bulk Up Corviknight both take care of Excadrill, and Defog variants can still be paired with appropriate speed control options to cover all bases such as Ditto. More niche walls such as Latiasite Toxapex are also able to handle Excadrill comfortably. Despite all of this Excadrill still isn't a threat to be taken lightly, and it still provides utility with Rapid Spin in any case.

Gengar is another potent breaker thanks to it gaining Nasty Plot this gen, allowing it to break past almost the entire meta after a boost. The main thing that holds it back from being higher is its lack of bulk, which can create various scenarios where Gengar is less effective in practice than in theory. For example, if it gets chipped during the game it can be put into range of Corviknight Brave Bird, or if Gengar is going up against a Ditto team, it may struggle to set up fearing a counter-sweep from +2 Ditto Shadow Ball, which has very few resists to imposter proof with.

Kommo-o is one of the few available Stealth Rock setters this gen and gains access to Boomburst, allowing it to run -ate sets effectively. Even though it can struggle with Sablenite Corviknight and to a lesser extent Banettite/Sablenite Toxapex, it is still able to put pressure on most of the metagame thanks to the sheer power of Boomburst, so in the event that Corviknight gets chipped, Kommo-o can set Stealth Rock or dish out damage on the opposing team. Altarianite also allows it to check threats such as Dragapult and some variants of Hydreigon so it can definitely be of use defensively as well. Pinsirite is an alternative option to the Altarianite set running the same moves Boomburst/Flamethrower/Rocks/Taunt, except it gains a nicer matchup vs Toxapex and can be paired with Altarianite Arcanine. Lucarionite is worth a mention for its ability to muscle through Corviknight and other bouncers with Swords Dance, though it is generally less efficient than the -ate sets.

Noivern is a neat pick right now, as it is able to take out a large portion of the metagame with Boomburst, whilst also annoying Corviknight heavily with Super Fang and Roost (Defog sets can't do enough damage back to it). It's also a solid check to some more niche breakers such as Lopunnite Mew and one of the only Defoggers, notably freeing up the team around it to run Bulk Up over Defog on Sab Corv, which is significantly less abusable in comparison to the Defog set.

Ditto is very useful this gen due to its reliability in revenge killing MnM threats, particularly as it doesn't have to worry about adjusting its happiness anymore with no Return/Frustration in the meta. It also benefits from the general lack of good mons, making it easier to fit on a team and very hard to work around for more offensive builds. Ditto also does a fantastic job of covering one of the main ways that people break Corviknight, by taking advantage of setup and generally acting as damage control when pivoted in by Corvi's U-turn.

Jellicent can be a solid alternative to Toxapex as a bulky water, being able to handle a slightly different range of threats such as Excadrill, Mew, and Mamoswine. Similar to Toxapex, Jellicent can threaten incoming mons with status, and having access to Prankster Will-O-Wisp brings some perks that make it harder to force out, like the fact that Metagrossite Dracozolt can't take advantage of it in the same way it can take advantage of Pex.

Mamoswine is another good breaker in the meta with access to SR, and can also fill some roles as an Electric immunity. While its matchup against Sablenite Corv can be saved due to Icicle Crash's solid flinch chance, Venusaurite Corv is a much tougher nut for Mamoswine to make progress against, but at least it can buy a free turn for a teammate whilst Corviknight spends a turn defogging.

Mew's Psychic/Fighting STABs with Lopunnite allow it to consistently threaten the metagame's walls. The last coverage slot is generally pretty open but Gunk Shot and Flare Blitz are the main options to hit Altarianite mons and Sab Corvi respectively.

Rhyperior is another major rocker with its SD+SR Tyranitarite set, allowing it to both break conventional defensive cores and check a variety of threats. Sand support can be nice depending on its teammates, notably cutting down Arcanine's recovery.

Rotom-W can run various Nasty Plot sets, either pairing its STABs with Thunder Wave or Glalitite Hyper Voice to punish Dragon types trying to switch in. Latiasite focuses on checking Grounds such as Excadrill and Mamoswine whereas Manectite can soften Arcanine and provide Intimidate support for the team.

Dracovish can run a bunch of variations of sets that mostly do the same thing, which is spamming Fishious Rend. It's a pretty decent breaker long-term as it lacks switchins with recovery, but its low speed can cause it to struggle against some teams even if they only have temporary checks.

Dracozolt can act as a decent check to Corviknight that also takes out its main defensive partner in Toxapex. While it is better than Dracovish vs CorviPex and can run better coverage to take out BO/balance builds, it can struggle harder against stall builds that can opt to carry a check such as Gastrodon. Another small issue is that Dracozolt struggles with the Banettite Bulk Up variant of Corviknight, so that needs to be accounted for elsewhere in the team.

Rotom-Heat does similar things to Rotom-Wash, but the typing provides a slightly different niche. Although its Glalitite set still carries STABs + NP + Hyper Voice and still breaks roughly the same targets, the Manectite and Latiasite sets have to adapt to running Will-O-Wisp over Thunder Wave so that they can catch Rhyperior on the switch. Defensively, Rotom-Heat's Fire typing allows it to resist Arcanine better than Rotom-Wash, however it also becomes weak to Rocks and loses its Water resistance.

Toxtricity is yet another Electric type breaker that benefits from the popularity of CorviPex, and it also carries a powerful Boomburst to take out the likes of Rhyperior with its Glalitite set. It can also use its -ate resistance and access to Shift Gear to threaten some teams with a lategame sweep.

Tyranitar's generally solid statline allows it to pull off Dragon Dance sets pretty well this generation. Although its speed tier is still somewhat lacking even at +1, most of the faster options in the meta aren't really capable of hitting it that hard, which can make it annoying to play against without carrying something like Bulk Up Corviknight.

Barraskewda can pull off some 4 Attacks sets with either Lopunnite or Aerodactylite, as it has enough power to pressure Corviknight and Toxapex heavily when running an Adamant nature, however it still lacks notable defensive utility so it can be hard to fit on a team.

Chandelure has fantastic power and coverage as well as the ability to pull of an OTR set, but it still suffers from being difficult to fit onto teams, with its defensive utility being limited to taking on Arcanine and a few other mons in 1v1 scenarios.

Corsola-Galar's role is to force Rocks up against fat builds in general, since they rely on Magic Bounce as a large part of their hazard control. On top of this it is capable of pressuring most of the meta by threatening incoming mons with Will-O-Wisp. Unfortunately it still needs quite a bit of team support to function, because Corsola itself doesn't switch into many threats.

Hippowdon can act as a support option on bulkier teams that can check the likes of Alt Arcanine and Dracozolt, but it also struggles with the presence of Sab Corviknight in the meta, as it is unable to set Rocks against it and gives it free turns to heal up or regain momentum. Curse -ate sets are better positioned to handle Corviknight though, at the cost of some utility.

Lucario is another offensive threat to watch out for, being able to hurt most of the meta after a Swords Dance while also having access to Espeed, but similar to a few other mons on this list it lacks notable defensive utility and struggles in less than ideal matchups.

Mandibuzz is largely overshadowed by Corviknight, with its main niche being that Defog sets still have a way to deter physical setup with Foul Play. Its bulk is also slightly better than Corviknight's but it doesn't really hit a relevant benchmark here.

Reuniclus does exactly the same thing that it has done for 4 generations; click Calm Mind and click Recover. This is another thing that can get seriously out of hand if it's not prepared for, as it doesn't lose to conventional revenge killing options unlike most offensive threats.

Cinderace's main niche comes with its signature move Court Change, which can help some teams against hazards, especially if it's directly dealing with HO setters such as Shuckle. However, it's pretty poor at breaking in general and can struggle to find opportunities to switch hazards against a lot of teams.

Clefable is another option for Mold Breaker Rocks. Compared to Corsola, Clefable can check most of the Dragons to an extent with the right spread, however it does struggle to beat them reliably sometimes due to its poor recovery options. It also struggles with some 4MSS, mainly to do with the fact that the more reliable recovery option in WishTect takes two moveslots. Cameruptite doesn't check the fossils but can still somewhat check Dragapult and Hydreigon, with more immediate power to boot.

Cursola is yet another option for Mold Breaker Rocks, this time with a lot more Special Attack as another means to keep threats out. The bulk drop from Corsola-Galar can be annoying though.

Dugtrio can trap a lot of the breakers available, ranging from Electric types to Rhyperior and Blastoisinite Hydreigon. This can be a powerful tool for balance teams that may want them outright removed. Similar to Ditto, Dugtrio benefits from the general lack of mons available in the meta.

Gastrodon is a nice pick for the bulkier teams in the metagame, notably being a bulky Water that also takes on Electric types. Compared to Corviknight as a Sablenite user it's definitely not as friendly to building and can lead teams to become quite passive, so it's best to stick with stall/fat balance when using Gastrodon.

Golisopod loses out on the ability to run Blue Orb this gen but it can still break decently with Swords Dance and Drill Run, backed with either Aqua Jet or Sucker Punch as a priority option. In any case it's still hard to separate from the various other breaking options in the meta.

Gyarados struggles with Corviknight and some other defensive threats, but it still has some potential to sweep with support. Generally it's still worse than things like Tyranitar, only gaining pre-mega Intimidate and a mostly irrelevant Speed boost.

Haxorus is another Dragon Dance user, however it trades in a neutrality to Espeed for significantly improved breaking power. Earthquake is useful for deterring Alt Arcanine and Toxapex.

Indeedee fills an interesting role of offensive cleric, while providing some speed control and Psychic Terrain support lategame. Its effectiveness as a cleric is helped by the fact that it comes in on Toxapex, which is the main status spreader in the metagame.

Salazzle is a strong offensive Fire type with a few options against its checks. Will-O-Wisp can punish Rhyperior whereas Encore helps it push past Banettite Toxapex, but both of these mons are common and the fact that it can only deal with one of them in its set, as well as the fact that it still struggles against bulkier teams carrying the likes of Gastrodon is not ideal. Rotom-Heat will generally bring more to your team.

Shuckle is a weird case. On the one hand, it has a solid matchup vs some balances and bulky offenses due to setting Rocks through Magic Bounce or setting webs to slow down speed control options. On the other hand, there's just too many things that webs really struggles with right now. Ditto, Noivern, Excadrill, Arcanine, and even Dragapult (thanks to pre-mega Clear Body) are all top tier threats right now while also being major difficulties to work around, leaving webs in a difficult situation when attempting to cover all of these on top of maintaining a solid matchup vs the rest of the meta.

Darmanitan-Galar doesn't really find much use out of the mega stones, but it can still run a banded set with very few switchins given correct prediction. Various scouting options such as Venu Corviknight and Pex give it issues though.

Pelipper is mandatory support for rain teams, which can make use of sets such as Swampertite Dracovish, so it is ranked here despite not being a good mon in its own right.

Sylveon is one of the most consistent Hydreigon/Dragapult answers in the game, but it doesn't do much else outside of Wishpassing and potentially winning lategame if running Calm Mind.

Vikavolt is the last Electric type breaker listed, mainly gaining niches from its ability to hit Gastrodon/Rhyperior with Energy Ball, or in the case of its Lucarionite set it can double up as a webs setter. Note that the Lucarionite set is less efficient than Shuckle at setting webs for teams that commit fully to the style; it should be treated as an Electric type breaker first and a webs setter second.

Weavile mainly fills the role of priority support, but it really struggles with common picks such as Arcanine and Toxapex. Pinsirite sets can mitigate this weakness and break slightly better, but it's generally not worth building with.

Wobbuffet can trap various breakers, losing out on the ability to cover Hydreigon and some other breakers in comparison to Dugtrio, but it can also switch in directly on most of its targets which is very neat. Certain combinations such as Wobb+Ditto can be annoying to play against, but they're also taking up two teamslots so it needs careful teambuilding to work consistently.


One last thing, this VR was made with the meta still being pretty undeveloped, so there's definitely things missing that should be listed. Let us know if there's anything that you think is major and hasn't been added.
 
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Fardin

Never won a tour.
Nomming mr.mime to B-

very unexplored mon. its typing and and ability soundproof lets it get an easy free switch in on noivern and kommo + a 1 time (maybe more if they boomburst) vs toxa. add it up with lucarionite, it not just outspeeds glalil toxa, it ohkos a fuck ton of mons thanks to nasty plot.

it also gets thunder for annoying cele.

great wall breaker in general, and has a unique role not many other does.

here is a replay of it in work and the amount of pressure it can put on most teams with the common toxa + corvi core.
https://replay.pokemonshowdown.com/gen8mixandmega-1047650714
 

Nakeeb

formerly DubFreaknakeeb
I'd like to suggest a new set for Dragapult. I suggest Altarianite.
:swsh/dragapult:


Dragapult @ Altarianite
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Last Resort

Dragapult @ Altarianite
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Body Slam / Double-Edge
- Dragon Darts
- U-turn / Psychic Fangs

These 2 variants of Altarianite Dragapult I've seen on ladder. For the last resort set, this pokemon is the real deal for wallbreaking/stallbreaking. Once you get a dd up, you can just spam the shit out of Last Resort and it really has 0 switchins. To win the game all you have to do is get rid of the -ate speeders on the opposing team and chip the steels... then Dragapult just cleans. You can also run a regular DD set with U-Turn. If you don't want to run U-Turn, you can go with Psychic Fangs to hit pokemon like Toxapex. In conclusion, Dragapult is a great cleaner with altarianite.
 
I'd like to suggest a new set for Dragapult. I suggest Altarianite.
:swsh/dragapult:


Dragapult @ Altarianite
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Last Resort

Dragapult @ Altarianite
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Body Slam / Double-Edge
- Dragon Darts
- U-turn / Psychic Fangs

These 2 variants of Altarianite Dragapult I've seen on ladder. For the last resort set, this pokemon is the real deal for wallbreaking/stallbreaking. Once you get a dd up, you can just spam the shit out of Last Resort and it really has 0 switchins. To win the game all you have to do is get rid of the -ate speeders on the opposing team and chip the steels... then Dragapult just cleans. You can also run a regular DD set with U-Turn. If you don't want to run U-Turn, you can go with Psychic Fangs to hit pokemon like Toxapex. In conclusion, Dragapult is a great cleaner with altarianite.

Both of these sets run into one common problem: Arcanine, who more than happily switches in and proceeds to OHKO back with Espeed. Corviknight also doesn't care at all about boosted Dragapult unless it's the Last Resort set, but that set is also going to find itself dealing with a variety of issues related to very common mons.
Generally speaking, Dragapult isn't very good at physical sets due to its extremely limited physical movepool and doesn't have the bulk to run a Last Resort set(which is already gimmicky) because of how many things just simply don't die to one Last Resort. It's better off using stones that boost sp. atk, and using its solid special movepool and high speed to hit key threats to your teams with coverage options. That's not to say an Altarianite set CAN'T work, but it likely wants to run Tri-Attack as its primary fairy STAB instead of a physical move so it can abuse the aforementioned coverage options.

Just so this is actually adding something to the discussion, let me introduce you to something I've been working with on a few of my teams.

1579469803216.png
Obstagoon @ Banettite or @Aerodactylite or @Loppunite
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Parting Shot
- Close Combat/ Coverage of choice
- Gunk Shot
- Throat Chop



Jesus CHRIST this thing has way too much coverage. If you ever wanted a solidly bulky offensive pivot, Obstagoon's your 'Mon. Unlike Pangoro, Obstagoon has both the bulk to take hits and the speed to actually outrun the things it might actually want to hit. While lacking the raw strength Pangoro has, Obstagoon makes up for it with a massive movepool with options to hit basically anything you want for SE damage, as well as a few nice support tools in Taunt and Thunder Wave as well as its signature move Obstruct, allowing it to punish switchins like Arcanine when they attempt to revenge it, or support mons looking to take advantage of it. Decent speed, as well as access to Bulk Up allow it to potentially sweep with its coverage options and its solid bulk keeps it from being easily revenged by most anything except the likes of Arcanine. Of course, the main draw of Obstagoon isn't really any of these things, moreso a cherry on top. The real draw of it is the fantastic pivoting option that is Parting Shot, of which in my opinion; Obstagoon is the best user of it yet thanks to excellent coverage letting it quickly come in and smack something and then retreat with a quick Parting Shot, keeping the opponent from taking advantage of the pivot with dropped atk and sp. atk., as well as being able to take advantage of Magic Bounce to force opponents to switch when they least want to.
Of course, Obstagoon's not all sunshine and rainbows, and has a number of letdowns, the first and foremost being its typing. In a meta full of fairies and Obstagoon being a Dark type, it can struggle a lot. Normal typing doesn't do it any favors, but thankfully doesn't do too much to hurt it either. Its main drawbacks outside of this are its lack of any recovery and only "Pretty Good" speed pre-mega means it tends to give something up when choosing a stone, namely power or the ability to outrun key threats.

TL;DR: Obstagoon is a versatile Pokemon with a fantastic pivoting option, and can fit a variety of coverage onto its sets to hit whatever your team needs it to. The stones I suggested are only that, suggestions, and Obstagoon can run an even larger number of stones viably with its well balanced stats, as well as an easily replaced Normal typing. However, it doesn't fit on every team due to an unfortunate Dark primary typing, and it tends to have to pick between speed or power when picking a stone.
 

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