• Follow our Instagram!
  • Curious about what we're currently doing about bots? Check out the latest updates from staff in this thread.

M&M Mix and Mega Resources

Transformation Item Guide
[original guide by Career Ended | currently maintained by zastra | contributors: Lightniong, Solosis | Last updated May 3, 2025 | OUTDATED]​

1. Offensive items:

Physical Attack boosting:

:Aerodactylite:Aerodactylite (+30 Attack, +20 Defense, +10 Special Attack, +20 Special Defense, +20 Speed | Tough Claws | N/A | +20 Kg)

:pmd/urshifu-rapid-strike::pmd/kingambit::pmd/zamazenta:
The first of three Tough Claws Mega Stones, Aerodactylite is a balanced offensive stone that has plenty of uses. Aerodactylite offers +30 Attack and +20 Speed in addition to solid defensive boosts. It faces direct competition from its speedier Tough Claws brother Metagrossite, but trades in the extra Speed directly into Attack, making it more suitable on Pokemon that prefer the extra wallbreaking powers to Speed; it can also be used if stones like Metagrossite and Lucarionite have been used elsewhere on the team. Notable users of Aerodactylite include Urshifu-R, especially Swords Dance variants, and Kingambit, which can use Aerodactylite and keep the Lucarionite slot open for other teammates. Zamazenta also appreciates the wallbreaking power Aerodactylite offers, and it's fast enough to not require Metagrossite to outspeed its foes. Other niche users of Aerodactylite include Pokemon like Ursaluna, Chien Pao, and Galarian Zapdos.

:heracronite:Heracronite (+60 Attack, +40 Defense, +10 Special Defense, -10 Speed | Skill Link | N/A | +8.5 Kg)

:pmd/baxcalibur::pmd/garchomp:
Heracronite is a nice offensive option on Pokemon looking to make use of Skill Link and large Attack and Defensive stat boosts. It's unfortunate that moves like Bone Rush and Rock Blast have limited distribution, otherwise Heracronite might be considered one of the strongest Mega Stones within the Mix and Mega tier. 5 hit Scale Shot is a serious weapon that can be employed by practically any Dragon-type, which will all enjoy the beefy Defense stat boost to help take any Ate-Speed at +0. Pokemon like Garchomp and Dragonite offer strong boosting moves and good secondary STAB coverage to increase to potency of these sets. Baxcalibur and Kyurem can also take advantage of STAB Icicle spear and become really threatening with Chilly Reception support further increasing their already staggering physical Defense. As it stands, Heracronite is a good Mega Stone that deserves recognition, but isn't one of the most common transformation items. Psychic Terrain structures is a great archetype for these Pokemon.

:lopunnite:Lopunnite (+60 Attack, +10 Defense, +30 Speed | Scrappy | +Fighting | -5 Kg)

:pmd/great-tusk::pmd/iron-boulder:
Lopunnite is one of the strongest offensive stones for the tier's physical attackers . Really concentrated stat boosts of +60 Attack and +30 Speed alongside a granted Fighting and Scrappy keeps all Ghost-types in the tier on their toes. Great Tusk appreciates unblockable Fighting STAB and Rapid Spin for reliable Speed Boosts and hazard removal. Barraskewda and Iron Boulder appreciate the secondary Fighting STAB to boost Close Combat and can use Flip Turn and SD respectively to break down teams due in part to their terrific speed tiers. Other Fighting Pokemon who wish bypass bulky Ghost-types like Zamazenta can opt for Lopunnite to more freely spam Iron Defense boosted Body Press. Overall Lopunnite gives plenty of Ghost-types in the tier serious concern and offers another strong tool that can be utilized on offensive and bulky teams alike.

:pinsirite:Pinsirite (+30 Attack, +20 Defense, +10 Special Attack, +20 Special Defense, +20 Speed | Aerilate | +Flying | +4 Kg)

:pmd/great-tusk::pmd/arcanine-hisui::pmd/dragonite:
Pinsirite provides the tier with a plethora of strong Flying-type attackers. Donating Aerilate alongside the matching Flying-type, Pinsirite provides a fine balanced stat boost profile, skewing slightly to the physical side. Extreme Speed users can opt for Pinsirite, providing the tier with strong revenge killing options like Hisuian Arcanine and Dragonite. Great Tusk becomes perhaps the premier spinner in the tier due it's strength, bulk and strong STAB combo of Body Slam and Earthquake / Headlong Rush. Pokemon such as Magearna or Revavroom can use Pinsirite to facilitate a Shift Gear set, utilizing Body Slam paralysis combined with Iron Head to paraflinch through would-be checks or counters. Garganacl can use Salt Cure and the threat of Body Slam / Aerilate Explosion to find opportunities set up Stealth Rock and fish for paralysis. Overall, Pinsirite is a strong tool that any Mix and Mega player can use to mold plenty of Pokemon to fit a desired role.

:rusted-sword: Rusted Sword (+30 Attack, +10 Speed | Intrepid Sword | +Steel | +245 kg)

:pmd/roaring-moon::pmd/baxcalibur::pmd/gyarados:
Not soon after Mix and Mega went through the change to incorporate all transformation items instead of solely Mega Stones, Rusted Sword wound up on the banned list. Of course it was at this time that Terastallization was still legal in Mix and Mega before it too was banned via suspect test. It was later, however, suspect tested back into the tier, with Terastallization obviously banned. A free Steel-typing alongside good stat boosts of +30 Attack and +10 Speed, Rusted Sword puts Rusted Shield to shame due in part that a one time boost to Attack is far more valuable than a one time boost in Defense. Shocker that positive Speed boosting item outclasses negative Speed boosting item. The one time boost, however, is generally not enough, so Rusted Sword is not the great item you'd expect expect it to be. It has seen some use on Dragon Dance users like Roaring Moon, Gyarados, and Baxcalibur, but they aren't too impressive.

Special Attack boosting:
:cameruptite:Cameruptite (+20 Attack, +30 Defense, +40 Special Attack, +30 Special Defense, -20 Speed | Sheer Force | N/A | +100.5 Kg)

:pmd/deoxys-speed::pmd/enamorus-therian:
Cameruptite is powerful stone balanced out by a unfortunate -20 hindrance to the Speed stat. Deoxys-Speed is less concerned with losing Speed due to its already incredible proficiency in that category, so it can become a fearsome wallbreaker with strong coverage. Blissey doesn't mind losing the speed and really appreciates the bulk as well as Sheer Force boosting its otherwise unimpressive attacks. Other special attackers such as Zapdos can also opt to run Cameruptite. It's also a near mandatory stone to run on Trick Room teams (underexplored but viable nonetheless) on Pokemon like Enamorus-T.

:manectite:Manectite (+20 Defense, +30 Special Attack, +20 Special Defense, +30 Speed | Intimidate | N/A | +3.8 Kg)

:pmd/magearna::pmd/darkrai:
Manectite is perhaps the most balanced Mega Stone available in the tier. Offering solid boosts for any special attacker, granting Intimidate and the +30 Speed tier really make Manectite an appealing option for many different Pokemon, especially pivots. Magearna frequently runs the item to boost into more appealing Speed tiers and Special Attack to better enact its roles as an offensive pivot. Darkrai also enjoys the stats and Intimidate provided by Manectite. Due to stone overlap, it's easy to consider plenty of Pokemon to run Manectite as a secondary option in a pinch, such as Sandy Shocks, Spectrier, Iron Treads, and Zapdos. Intimidate is a great tool on any team to help limit the tier's strong physical attackers, so expect Manectite to see consistent use for the rest of SV Mix and Mega.

Mixed offensive boosting:
:altarianite:Altarianite (+40 Attack, +20 Defense, +40 Special Attack | Pixilate | +Fairy | N/A)

:pmd/regieleki::pmd/dragonite::pmd/arcanine-hisui::pmd/entei:
Finding out which of your opponent's Pokemon is the Altarianite is kind of like finding out who was the culprit in an old movie. Oh my word it was the Dragonite butler?! I never would've guessed... Anyway, Altarianite is the most common item in the tier and probably the most effective on a game-to-game basis. Giving arguably the best type in the game and delivering that type's strongest offensive ability combined with great buffs of +40 to Attack and Special Attack and a +20 Defense boost to boot? Hisuian Arcanine, Dragonite, Regieleki, and Entei dominate the tier with their Pixilate-boosted Extreme Speed. No other tier has such an omnipresence of powerful revenge killing options quite like Mix and Mega, thanks in part to the dominance of Altarianite. Although it can be hard to justify other uses, there are plenty of applications for Altarianite, making it a useful tool to throw around on Pokemon with access to the game's strong Normal-type moves. Spectrier can, for instance, use Altarianite to boost its Special Attack, improve its typing, and make use of STAB-boosted Draining Kiss.

:blue-orb: Blue Orb (+50 Attack, +30 Special Attack, +20 Special Defense | Primordial Sea | N/A | +78 Kg)

:pmd/kilowattrel::pmd/zapdos:
Just as Primal Groudon outshines Primal Kyogre, so too does the Blue Orb bow in terms of power to it's counterpart. Nonetheless, Primordial Sea is a strong ability and a +50 boost to Attack is hard to ignore, so don't take it too lightly. +30 Special Attack and a welcome Special Defense boost help propel its mixed attacking potential. Flying-types like Kilowattrel and Zapdos can use the permanent rain to fire off accurate Hurricanes, Thunders, and Weather Balls. Blue Orb also offers an avenue for Archaludon to fire off Electro Shot without a charge turn. Magearna can also utilitze this stone to remove its Fire weakness.

:glalitite:Glalitite (+40 Attack, +40 Special Attack, +20 Speed | Refrigerate | N/A | +93.7 Kg)

:pmd/regieleki::pmd/Sandy-shocks:
Glalitite is an interesting option, allowing any Pokemon access to Refrigerate-boosted Ice-type coverage attacks. Mirrored +40 stat boosts to the offenses and the standard +20 speed makes Glalitite straightforward and easy to remember. Regieleki can run this as an alternative to Altarianite, utilizing that good 'ole BoltBeam coverage to a great degree while freeing up the Altarianite slot for other Pokemon. Sandy Shocks can use Glalitite to OHKO Pinsirite Great Tusk, which otherwise is immune to its STAB moves and walls it while also clearing off the hazards it sets. Excadrill is a niche user, and similar to Sandy Shocks, appreciates getting up Mold Breaker Stealth Rock before Mega Evolving and then punishing Pinsirite Great Tusk trying to switch in to get off a Rapid Spin with its own x4 Super-effective Rapid Spin. Finding uses for the plethora of strong Normal-type moves is easy and Ice-type coverage is generally useful so Glalitite has a comfortable place in the metagame and remains a threat that any Mix and Mega battler should consider during games or while building.

:lucarionite:Lucarionite (+35 Attack, +18 Defense, +25 Special Attack, +22 Speed | Adaptability | N/A | +3.5 Kg)

:pmd/ceruledge::pmd/kingambit::pmd/raging-bolt::pmd/basculegion-f:
Any unrestricted Pokemon in Mix and Mega can get access to Adaptability thanks to the trusty Lucarionite. A strong offensive option for either Physical or Special Attackers due to quality offensive stat boosts, including a clutch +22 Speed tier that let's it outclass the multitude of transformation items that offer a meager +20 Speed. Many Pokemon with strong inherent STAB moves can rock with Lucarionite including but not limited to: Ceruledge, Kingambit, Raging Bolt, Hoopa-U, Iron Crown, Basculegion-F, Deoxys-S, and Chien Pao. Lucarionite is an essential item in the toolbox of the Mix and Mega metagame that any experienced player should consider at all times. It is one of the best offensive stones of the tier.

Speed Boosting:
:absolite:Absolite (+20 Attack, +40 Special Attack, +40 Speed | Magic Bounce | N/A | +2 Kg)

:pmd/darkrai::pmd/sandy-shocks::pmd/iron-moth:
Absolite is a generic, simple item and finds its way onto some teams due to its usefulness. Going fast and bouncing status moves back at your opponent while not taking up the Lucarionite slot is good. It has a niche over sister stone Diancite by virtue of not lowering both of your defenses by a significant margin. Due to it's free elevated Speed, it's an item that fits many Pokemon in theory, though the most common users are generally uncommon / niche Special Attackers like Iron Moth, Darkrai, Thundurus, Deoxys-S, and at times, Sandy Shocks. +40 Speed is only rivaled by Metagrossite as far as non-Diancite items go, making Absolite an item to consider for any Special Attacker that truly values its Speed.

:diancite:Diancite (+60 Attack, -40 Defense, +60 Special Attack, -40 Special Defense, +60 Speed | Magic Bounce | N/A | +19 Kg)

:pmd/hoopa-unbound:
Absolite's sister stone on crack, Diancite offers the biggest change in base stats for any item allowed in Mix and Mega. Incredible offensive donations of +60 to both offenses, the Speed boost is the largest of any transformational item (besides Beedrillite). Offset by -40 to both defenses, Diancite is a great tool for glass cannons, an essential stone for any who consider themselves an opportunistic battler. Pokemon like Darkrai, Raging Bolt, and Hoopa-U offer great wallbreaking power due to a combination of strong stats and fantastic movepools. Diancite also makes for a great surprise item for many Pokemon, allowing otherwise slow Pokemon to drastically raise their speed tier and hit the opponent hard. Some Pokemon such as Iron Treads and Magnezone can preserve their mega for the right moment, using the stat boost to leapfrog speed tiers and land surprise OHKOes on would-be problematic Pokemon. In general, strong Special or Mixed Attackers can consider using this stone. Psychic Terrain structures can be considered for users of this stone, getting rid of their Priority weakness.

:metagrossite:Metagrossite (+10 Attack, +20 Defense, +10 Special Attack, +20 Special Defense, +40 Speed | Tough Claws | N/A | +392.9 Kg)

:pmd/urshifu-rapid-strike:
Metagrossite is one of the most effective items in the Mix and Mega metagame. The go-to stone for a physical attacker hungry for a better Speed tier, Metagrossite also offers comfortable defense boosts and a tolerable +10 to both offenses. Don't underestimate Metagrossite due to its measly Physical Attack stat boost however, as the 1.33x boost to contact moves provided by Tough Claws does the heavy lifting. Urshifu and Galarian Zapdos are faster than a Eternatus and boast breaking power to take advantage. Great Tusk and Hisuian Samurott become faster then a max speed Timid Arceus and can become difference makers in the hazard game. Another astounding Metagrossite feat would be Iron Boulder being able to outpace a max Speed Timid Cameruptite Deoxys-Speed. Being fast has always been one of the most important aspects of offensive Pokemon, so it's no wonder that the viability rankings are littered with this stone.

:swampertite:Swampertite (+40 Attack, +20 Defense, +10 Special Attack, +20 Special Defense, +10 Speed | Swift Swim | N/A | +20.1 Kg)

:pmd/unown:
Offering Swift Swim alongside a +40 Attack, +10 Special Attack and +10 Speed gives Swampertite a niche as one of the best Speed boosting stones, albeit requiring Pelliper support. Rain is currently very underexplored, so it's unclear what benefits the most from this stone. Strong wallbreakers that don't have a good Speed tier such as Archaludon and Ursaluna might perhaps have a niche.

2. Defensive items:

Physical Defense boosting:

:aggronite:Aggronite (+30 Attack, +50 Defense, +20 Special Defense | Filter | +Steel | +35 Kg)

:pmd/zamazenta:
Fun fact: Aggronite, at the start of the generation, removed the secondary typing of the user. But after some players generously donated their Likes in the Likeshop, Aggronite now grants a secondary Steel typing instead! Despite granting a Steel typing and Filter, it's unfortunately not a great stone defensively, only seeing little usage on Pokemon like Milotic that want to be immune to Poison. It's best user is Zamazenta, making use of the Defense stat Aggronite provides to fire off Iron Defense + Body Press while gaining a good defensive typing. Niche Dragon-types like Roaring Moon are also sometimes seen using Aggronite.

:salamencite:Salamencite (+10 Attack, +50 Defense, +10 Special Attack, +10 Special Defense, +20 Speed | Aerilate | N/A | +10 Kg)

:pmd/dragonite:
Salamencite is in a similar position to Gardevoirite, outshadowed by another -Ate granting stone that also bestows the desired typing associated with the respective ability (Pinsirite and Altarianite, respectively). Nonetheless, a +50 Defense boost and Aerilate to reduce passivity gives Salamencite fair uses on Flying-types such as Corviknight or Landorus-Therian who look to paralyze opponents with STAB Body Slam; niche users like Noivern have also been used in the past. Dragonite can also utilize this stone to open up teammates to run Altarianite and/or Pinsirite.

:slowbronite:Slowbronite (+70 Defense, +30 Special Attack | Shell Armor | N/A | +31.5 Kg)

:pmd/magearna:
Boasting the strongest single defensive stat boost for any transformational item with a +70 Defense boon, Slowbronite is a great way to offer plenty of physical bulk when needed. The +30 Special Attack isn't to be skipped over either, very welcome for most Pokemon that will want the defensive upgrade. Shell Armor is also a useful defensive ability, ensuring your opponent can't land a critical hit to cheat through any stat boosts. It also weakens auto critical hit moves such as Surging Strikes, making it an option on Pokemon packing a resistance to fighting to become a spontaneous Urshifu-R answer. Zapdos, for instance, can utilize this stone. A Magearna can also become an incredibly scary sweeper on offense teams by using Iron Defense and Calm Mind to quickly boost up the power of Stored Power without fear of getting hit by a critical hit; it can also simply function as a defensive pivot that's not too weak to Urshifu-R. Blissey is another niche user, patching up its usually porous Defense to a respectable base 80 which stands tall when combined with its gargantuan 255 base HP.

:venusaurite:Venusaurite (+18 Attack, +40 Defense, +22 Special Attack, +20 Special Defense | Thick Fat | N/A | +55.5 Kg)

:pmd/mandibuzz:
Venusaurite is a pretty balanced item that can help patch up a Fire or Ice-type match-up. +40 Defense and +20 Special Defense are good additions to any Pokemon, and they come alongside servicable offensive boosts. Thick Fat and the Defense boost complement quite nice to shore up versus the many strong Fire and Ice-types in the tier. Pokemon like Corviknight become great checks to the tier's offensive Ice-types like Baxcalibur and Calyrex-Ice. Hippowdon appreciates neutralizing its Ice weakness, and can act as better checks to Fire-types like Hisuian Arcanine and Entei. Magearna can neutralize its Fire weakness, becoming premier checks to Eternatus, and better threaten a Calm Mind sweep. Mandibuzz is also a great user of the stone, neutralizing its Ice weakness and becoming a premier check to Ceruledge.

Special Defense boosting:
:audinite:Audinite (+40 Defense, +20 Special Attack, +40 Special Defense | Healer | +Fairy | +1 Kg)

:pmd/spectrier::pmd/milotic:
Audinite is a Mega Stone that's beautiful in it's simplicity. Bestowing the best defensive typing in the game alongside +40 to each defense is much appreciated, especially on the special side as physically defensive boosting items are much more common. Healer is unfortunately useless in singles, but that doesn't stop this stone from being a decent choice for defensive options. The Fairy-type addition makes it easy to slap on to Pokemon trying to better take Dark, Fighting, or Dragon-type attacks. Water-types like Milotic and Alomomola can use this stone, completely walling foes like Urshifu-R. Audinite Spectrier is also a dangerous threat; STAB Draining Kiss, decent bulk, and Nasty Plot / Calm Mind can dismantle many teams.

:Sablenite:Sablenite (+10 Attack, +50 Defense, +20 Special Attack, +50 Special Defense, -30 Speed | Magic Bounce | N/A | +150 Kg)

:pmd/garganacl::pmd/magearna::pmd/corviknight::pmd/milotic::pmd/cresselia::pmd/swampert:
Sablenite is the premier defensive item in Mix and Mega. Granting +50 Defense and +50 Special Defense would warrant use on it's own, but when you factor in that Magic Bounce is the donated ability? Sablenite blows every other defensive stone out of the water. Modest Attack and Special Attack boosts round out the stone's incredible defensive profile. Practically any bulky Pokemon with recovery moves can justify running Sablenite, as it becomes a solid entry hazard denier for any setter lacking access to Mold Breaker. The speed negative can also a benefit in certain cases where a slower pivot is preferred, such as Corviknight's U-Turn or Slowking's Chilly Reception. Garganacl can use this stone to bounce entry hazards and spam Salt Cure while being bulky enough to take any move. Magearna, Corviknight, Mandibuzz, and Milotic are great defensive pivots with Sablenite. Cresselia can use this stone to become a terrifying Stored Power sweeper and bouncing status moves. It's not uncommon for bulky offense teams to run Sablenite as the only defensive item, as this stone has a firm hold at the top of the defensive food chain.

:tyranitarite:Tyranitarite (+30 Attack, +40 Defense, +20 Special Defense, +10 Speed | Sand Stream | N/A | +53 Kg)

:pmd/garganacl:
Sand chipping the opponent, Rock-type Special Defense boost under Sand and strong stat boosts for a physical attacker gives Tyranitarite decent utility. Best on defensive pokemon like Garganacl who sport reliable recovery, theoretically any Rock-type can run this stone to benefit from the pseudo Assault Vest boost provided by the sand. Enabling any sand based abilities for teammates is hardly worth mentioning as a positive, as the scarcity of pivoting moves on Pokemon that benefit from Tyranitarite is headscratching. Abusing the 5 turns of sand it provides is hard enough as it on its own with the amount of weather overrides available in the tier.

3. Utility items:
:ampharosite:Ampharosite (+20 Attack, +20 Defense, +50 Special Attack, +20 Special Defense, -10 Speed | Mold Breaker | +Dragon | N/A)

:pmd/magearna:
Ampharosite is one of the 3 transformational items that bequeath the desirable Mold Breaker ability. Ampharosite offers a powerful +50 Special Attack boost and respectable +20 to both defensive stats and overwrites a Pokemon's secondary typing with Dragon. Ampharosite is an item employed by Pokemon looking to set hazards, offering the largest offensive stat boost that is paired with Mold Breaker. Magearna sometimes sees use with Ampharosite, providing unblockable Spikes and pivoting. SS MnM stars like Heatran and Skamory are still somewhat viable in SV, the former enjoying the large Special Attack boost and ability to taunt Sablenite users while the latter can set Spikes on Sablenite Corviknight and throw out unblockable Whirlwinds. Other niche users include Blissey and Scream Tail, which can use Ampharosite for role compression, reducing their passivity via stronger attacks and unblockable Thunder Waves and being able to setup Stealth Rock and offer support such as Healing Wish from Blissey or unblockable Encore from Scream Tail.

:banettite:Banettite (+50 Attack, +10 Defense, +10 Special Attack, +20 Special Defense, +10 Speed | Prankster | N/A | +0.5 Kg )

:pmd/pecharunt:
Offering Prankster means Banettite will have a niche to do something with such a strong ability. Simple priority healing is strong on any Pokemon, though +10 Def and +20 SpDef aren't really making it stand out as a defensive stone, especially considering the abundance of Extreme Speed overshadowing priority status. +50 Attack helps reduce passivity though, making Banettite a fine choice on Pokemon like Pecharunt and Toxapex. Both of these Poison-types sport Recover and Toxic and sport useful tools such as Pecharunt's Parting Shot and Destiny Bond and Toxapex's access to Haze. Iron Valiant is a Pokemon struggling to find a solid niche but appreciates the Prankster Encore, Taunt and Destiny Bond as well as the Attack boost. Copycat is another tool which can be seen on Blissey to copy Final Gambit, though not hitting Dark or Ghost-types make it very situational.

:gyaradosite:Gyaradosite (+30 Attack, +30 Defense, +10 Special Attack, +30 Special Defense | Mold Breaker | +Dark | +70 Kg)

:pmd/pecharunt::pmd/clodsire:
Gyaradosite is another Mold Breaker option offering a more balanced defensive profile by offering +30 stat boost to each defensive stat. The Dark typing is a double-edged sword, however, as adding a weakness to Fairy, Fighting and U-Turn is balanced out by a coveted Ghost resist, a less useful Dark resist and practical immunities to Psychic moves and Prankster. Common Gyaradosite Pokemon in the past have been primarily Poison-types, such as in SS where Toxapex appreciated STAB on Knock Off and Mold Breaker Toxic / Toxic Spikes. As for the current generation, Clodsire has seen a strong amount of usage as a hefty special wall that can hit Levitate Pokemon with Earthquake and set hazards that can't be bounced back. Pre-Mega abilities like Water Absorb and Unaware help Clodsire make use of a sudden Psychic immunity, though Mega Evolving straight away to layer up isn't a bad move either. Pecharunt is also a strong user of Gyaradosite, getting access to STAB Foul Play and Mold Breaker Toxic / Parting Shot.

:hearthflame-mask: Hearthflame Mask (Mold Breaker | +Fire | 1.2x Boost to all moves)

:pmd/great-tusk::pmd/deoxys-speed:
Hearthflame Mask offers a 1.2x multiplier to attacks and gives a Pokemon Mold Breaker and Fire as their secondary typing. The lattermost condition of changing the secondary type is shared between the other Mold Breaker items, which is the reason Hearthflame Mask actually has a niche at all. Since both Dragon and Dark (donated by Ampharosite and Gyaradosite respectively) are weak to Fairy, they can be very susceptible to Altarianite Regieleki's Rapid Spin and PixiSpeed in general. Hearthflame Mask in comparison grants the Fire typing, inherently benefitting a Pokemon's matchup against PixiSpin by giving it a Fairy resistance. Since the primary reason to run Mold Breaker in the first place is to be able to click entry hazards without fear of Magic Bounce, this descrepancy is enough to make Hearthflame Mask a strong item. Deoxys-Speed and Great Tusk are Pokemon that have used the mask to accentuate their roles as hazard setters. Niche users include Pokemon like Landorus-T and Ting-Lu.

:latiasite:Latiasite (+20 Attack, +30 Defense, +30 Special Attack, +20 Special Defense | Levitate | N/A | +12 Kg)
:latiosite:Latiosite (+40 Attack, +20 Defense, +30 Special Attack, +10 Special Defense | Levitate | N/A | +10 Kg)

:pmd/magearna::pmd/pecharunt::pmd/garganacl:
If Game Freak can get away with making the same design for two different Mega Pokemon, we can get away with putting the guide to those two Mega Pokemon's Mega Stones together. In seriousness, the Lati items see a lot of use due to the strength of Levitate to block Spikes damage and Ground-type attacks. Depending on what statistical benchmarks are more important to the Pokemon in question should help a Mix and Mega player decide which of the two stones to choose from. For example an Excadrill might prefer Latiosite on an SD set focused on getting a Rapid Spin Speed boost and sweeping. An Excadrill that wanted the bulk to take on Pokemon like Arceus-Ground, Dragonite or Regieleki comfortably would be more likely to choose Latiasite. (Disclaimer: This is just an example, Excadrill isn't that viable) (NOTE: Typically, Latiasite is better than Latiosite) Magearna, Garganacl, Pecharunt, and Ceruledge are some other common Pokemon that appreciate the Ground immunity. Slowking-Galar can hold Latiasite to abuse Regenerator and keep a Ground immunity around for a moment when neutralizing a threat like Calm Mind Arceus-Ground with a timely Toxic. Other niche users include Pokemon like Iron Moth and Heatran.

4. Little to no niche (Avoid using these):
:abomasite:Abomasite (+40 Attack, +30 Defense, +40 Special Attack, +20 Special Defense, -30 Speed | Snow Warning | N/A | +49.5 Kg)

Abomasite is one of the many stones that gives as much as it takes. Held back by a hard-to-ignore -30 reduction to Speed, it has some great qualities that are simply unable to overcome this handicap: Ice-types really hate being slow. On the bright side, +30 Defense coupled with a magnificent 1.5x multiplier to Physical Defense in the snow make Abomasite Pokemon absolute tanks. That's not to mention the incredible mixed attacking potential with +40 to both Attack and Special Attack. However, a Heracronite's Skill Link boosted Icicle spear outshines any physical Ice coverage an Abomasite Pokemon would run and Cameruptite's Sheer Force Boosted Ice Beams are stronger then an Abomasite Blizzard. This stone simply doesn't pull it's weight enough to justify use, even for Aurora Veil. I suggest running Chilly Reception instead to support your Ice type attackers!

:alakazite:Alakazite (+20 Defense,+40 Special Attack, +10 Special Defense, +30 Speed | Trace | N/A | N/A)

Although Trace makes Alakazite interesting in theory, this stone struggles to find its ways onto teams. It faces competition from other items, primarily Absolite, which just beats it out in the Speed boost department. Hypothetically this stone could be useful in certain matchups by copying common Regenerator Pokemon such as Ho-Oh or Slowking-Galar, but Alakazite's offensively oriented profile doesn't currently support any Pokemon to fulfill this role very well. Perhaps different metagames can utilize Alakazite to it's fullest potential, because as it stands now there isn't really a reason to use it.

:Adamant-crystal: Adamant Crystal (-20 Attack, +20 Special Defense | Pressure | N/A | +167 Kg | 1.2x Boost to Steel- and Dragon-type moves)

Not justifiable over other stones, although the defensive boost and pressure is nice. A Pressure stall team might one day be able to justify the use of Adamanat Crystal, but for now there is simply too many defensive items that outclass it and by a sizeable margin. The type bonus boosts don't sway the needle enough for this item to ever really see the light of day. If this item made your Pokemon look like more of a horse, perhaps a Horse-themed team tour team could find a use for it, but otherwise leave Adamant Crystal at home.

:blastoisinite:Blastoisinite (+20 Attack, +20 Defense, +50 Special Attack, +10 Special Defense | Mega Launcher | N/A | +15.6 Kg)

I actually planned to put Blastoisinite in the Special Attack section of the guide, but barring a change to Mega Launcher or any Pulse related movepools, it really doesn't belong there in SV Mix and Mega. Suffering from the not uncommon Game Freak malpractice of giving special attackers more Attack than necessary as a balancing factor, Blastoisinite doesn't really have a niche over it's competition. Sure a +50 stat boost and a damage amplification ability might look appealing, but making use of Mega Launcher is exceedingly difficult. A lack of Speed boost and the Pulse category of moves being so distressingly empty sinks this ship. Aura Sphere, Dark Pulse and Dragon pulse share one familiar roadblock and even Archaludon would simply prefer a different option. If Origin Pulse were ever to get some distribution, this item would finally find its calling but for now we simply have to apologize to the genwunners and move on. Beware! Blastoisinite isn't the last of the OG starter trio final evolution Mega Stones in the do not use category.

:charizardite-x:Charizardite X (+46 Attack, +33 Defense, +21 Special Attack | Tough Claws | +Dragon | +20 Kg)

Charizardite X is up next! As awesome as Charizard Mega X is, the stone that gets it there does it in a way that is underwhelming on paper. It's really hard to justify over Aerodactylite and Metagrossite given the Speed boosts from the former two and donating Dragon typing isn't really ideal when Altarianite is the highest stone in usage. Does grant more Special Attack then the previous 2 if your plan was to boost the power of Grass Knot or Draining Kiss though. Otherwise this stone lacks a real strength over its Tough Claws competition.

:charizardite-y:Charizardite Y (+20 Attack, +50 Special Attack, +30 Special Defense | Drought | N/A | +10 Kg)

Being tempted to use this stone is another trap inexperienced players may fall into, as stones like Lucarionite are typically better. Offering no Speed is a severe drawback, but Charizardite Y sees occasional use on Pokemon like Volcarona, which can use Quiver Dance to mitigate Speed issues and spam strong Fire-type STAB moves.

:cornerstone-mask: Cornerstone Mask ( Sturdy | +Rock | 1.2x Boost to all moves)

A funny option for Smeargle that can be used over Focus Sash (for stronger Stone Axe). However, Smeargle's effectiveness in Mix and Mega is heavily neutered due to Sleep Moves clause and the abundance of Magic Bounce and strong priority. Nothing else can really justify this at the moment.

:shock-drive::burn-drive::chill-drive::douse-drive: Drives (Download)

No stat donations, and Download isn't great. There's no reason to run Drives.

:galladite:Galladite (+40 Attack, +30 Defense, +30 Speed | Inner Focus | N/A | +4.4Kg)

The donations are intriguing but with Fake out and Manectite (Intimidate by extension) usage so low, Inner Focus isn't moving the needle in a positive direction. Mostly overshadowed by Lopunnite and the Tough Claws Mega Stones, Galladite is unfortunately suffering from a lowering power level then its competition. If Mix and Mega doubles or other OM mashups therein were to exist, Galladite might have a more resounding home, but in the current singles format Galladite is mostly forgotten.

:Garchompite:Garchompite (+40 Attack, +20 Defense, +40 Special Attack, +10 Special Defense, -10 Speed | Sand Force | N/A | N/A)

This stone is unviable. Although the donations are the some of the best mixed offensive stat gifts, Sand Force being Sand Force and the loss of speed isn't doing Garchompite any favors. Support from Hippowdon, Tyranitar or a Tyranitarite Pokemon is maybe feasible, but hard to implement to a worth while reward. Best bet for Garchompite is using a Tyranitar that could appreciate boosted Rock STAB and Ground and Steel coverage for Fairy-types. I wouldn't do it on days that weren't April Fools though.

:gardevoirite:Gardevoirite (+20 Attack, +40 Special Attack, +20 Special Defense, +20 Speed | Pixilate | N/A | N/A)

Gardevoirite is almost completely outshined by Altarianite. Gardevoirite does have some meta uses nonetheless, as it still offers solid stat boosts for a special attacker alongside Pixilate. Fairy Pokemon wanting to utilize Pixilate will typically choose Gardevoirite to open up teammates to use Altarianite, or simply to acquire a solid +20 Speed boost. Scream Tail is a common user that likes the Speed and power combination of +40 Special Attack and Pixilate boosted Boomburst. The tier tends to turn towards Altarianite to provide some of the strongest Fairy-types, and lack of Gardevoirite abusers primarily keep it in the shadow of the other Pixilate granting stone, but it still carries a decent niche worth considering for Mix and Mega players.

:griseous-core: Griseous Core (+20 Attack, -20 Defense, +20 Special Attack, -20 Special Defense | Levitate | N/A | -100 Kg | 1.2x Boost to Ghost- and Dragon-type moves)

The Sinnoh trilogy transformation items are not good and that won't stop here. As both Latiosite and Latiasite exist, this stone not only has to sit in the shadow of one Mega Stone but two! On the bright side, this poetically mirrors Giratina's own situation beautifully. From a competitive standpoint, if you ever needed a third Pokemon to gain Levitate you could probably decide to run Griseous Orb, provided you weren't already also using Pinsirite. Using Griseous Core over any of those options is mostly self-deprecating. At least Low Kick and Grass Knot will do less damage, as Griseous Core offers the greatest weight loss from a transformational item.

:Houndoominite: Houndoominite (+40 Defense, +30 Special Attack, +10 Special Defense, +20 Speed | Solar Power | N/A | +14.5 Kg)

Unfortunately, the Speed is nothing special and the HP loss in the sun does offset the huge Defense boost, leaving you weaker and more susceptible to priority. Strong special attacks like Iron Moth in the Sun paired with Groudon might be reason enough to use it, but making use of Solar Power seems both difficult to achieve in game and difficult to justify in the builder over options like Absolite or Manectite. For now Houndoominite will graciously accept its award for most fun Mega Stone to enunciate and remain in obscurity.

:lustrous-globe: Lustrous Globe (-20 Attack, +20 Speed | Pressure | N/A | +324 Kg | 1.2x Boost to Water- and Dragon-type moves)

The last of the Sinnoh devices, and it might actually be the strongest on paper. However, just like the others, the lack of a difference making ability as well as mediocre stat changes keep it from being useful. If you already had a team member using Lucarionite, go try out Absolite. If both are taken and you forget that Manectite exists too, maybe you justify this item over Charizardite Y or Alakazite, but at that point I suggest going outside and sitting in some soft green grass for a while.

:fire-memory::water-memory::electric-memory::grass-memory::ice-memory::fighting-memory::poison-memory::ground-memory::flying-memory::psychic-memory::bug-memory::rock-memory::ghost-memory::dragon-memory::dark-memory::steel-memory::fairy-memory: Memories (RKS System | primary type to type of Memory)

Basically outclassed by Plates, which are not good items themselves. There's no reason to run memories.

:mewtwonite-x:Mewtwonite X (+80 Attack, +10 Defense, +10 Special Defense | Steadfast | +Fighting | +5 Kg)

The first of the Mewtwo stones and the one that sees more usage. This is a farce, as outside of the shiny +80 Attack, this stone is completely outshined by the trio of Aerodactylite, Lopunnite and Lucarionite. Tough Claws and Adaptability outweigh the smaller raw stat boost and are not only stronger, but offer better all around stat boosts, while Lopunnite offers a better ability and much better speed tier. Many new MnM players have fallen into the trap of using this stone, hopefully less now that this guide is here.

:mewtwonite-y:Mewtwonite Y (+40 Attack, -20 Defense, +40 Special Attack, +30 Special Defense, +10 Speed | Insomnia | N/A | -89 Kg)

Sleep Moves are banned in Mix and Mega. A wise man once hypothesized that you could use this stone as a 1 time Chesto berry substitute when paired with Rest, that also happened to supply+40 stat boosts to both attacking stats as well as +30 Special Defense and +10 Speed. If only you didn't lose a moveslot, an ability and 20 Defense for it to work... Mewtwonite Y is mostly uninteresting and hasn't ever held a niche in a competitive format.

:flame-plate::splash-plate::zap-plate::meadow-plate::icicle-plate::fist-plate::toxic-plate::earth-plate::sky-plate::mind-plate::insect-plate::stone-plate::spooky-plate::draco-plate::dread-plate::iron-plate::pixie-plate: Plates (Multitype | 1.2x Boost to type of Plate | primary type to type of Plate)

Changing the primary type seems appealing, but unfortunately the stats and ability offered by Plates is terrible. Plates are nearly unviable, though they have seen a little use on Pokemon like Volcarona.

:rusted-shield: Rusted Shield (+25 Defense, +25 Special Defense, -10 Speed | Dauntless Shield | +Steel | +167 KG)

Rusted Shield is unfortunately overshadowed by its counterpart in Aggronite and to some extent Rusted Sword. Tera being banned also doesn't help its case.

:scizorite:Scizorite (+20 Attack, +40 Defense, +10 Special Attack, +20 Special Defense, +10 Speed | Technician | N/A | +7 Kg)

Scizorite has a niche in the meta by way of providing any Pokemon access to Technician, a strong damage amplification ability. A balanced stat boost distribution including a standout +40 Defense boost gives Scizorite abuser some staying power to setup and threaten a sweep. Weavile is the best user of the stone, now boasting 135 base Speed, a criminally strong Beat Up, Triple Axle, and Technician-boosted STAB Ice Shard. Other users aren't very prominent in the current meta.

:sceptilite:Sceptilite (+25 Attack, +10 Defense, +40 Special Attack, +25 Speed | Lightning Rod | +Dragon | +3 Kg)

Sceptilite suffers from clear direction, but offers a decent set of donations. +20 Speed, +40 Special Attack along with the Lightning Rod ability is a strong start, but the rest of the profile leaves something to be desired. The Dragon typing addition is both a gift and a curse, while the physical boosts of +25 Attack and +10 Defense feel misplaced. A Mix and Mega player should always be on the lookout for Volt Switch denial and Sceptilite is the tier's only option outside of Ground-types and pre-Mega-Evolved Thundurus-Therian, but strong Volt Switch users like Regieleki can easily punish a Sceptilite pivot due to the added Dragon-typing procuring a weakness to Pixilate-boosted Fairy moves Altarianite supplies. Frankly, Spectilite is not a good stone, but it can be considered to bait and KO Electric-types like Regieleki and Raging Bolt.

:sharpedonite:Sharpedonite (+20 Attack, +30 Defense, +15 Special Attack, +25 Special Defense, +10 Speed | Strong Jaw | N/A | +41.5 Kg)

Unfortunately, there isn't a long list of suitable Pokemon that have access to a plethora of biting moves (thankfully Mix and Mega lacks a Fishious Rend abuser), so Sharpedonite has little niche. Roaring Moon is the main user, offering a base 120 STAB Crunch or Jaw Lock. Typically, the Tough Claws stones are preferred over Sharpedonite. Overall, it is limited by the distribution of the biting moves category more than any other factor, as it could be solid when utilized effectively.

:steelixite:Steelixite (+40 Attack, +30 Defense, +30 Special Defense | Sand Force | N/A | +340 Kg

Steelixite is another sad Sand Force Mega Stone with no Speed boost and using it is less fun than this alliteration was. Honestly, this stone really suffers from a terminal case of being boring. Sure getting some solid defensive boosts is nice, and +40 Attack and a damage amp ability seems like it could effective. The truth is Sand Force is too hard to pull value from consistently and this is a flaw that it shares with the other Sand Force Mega Stone. This one is maybe better than Garchompite, so it has that going for it. We suggest leaving both of them on the shelf permanently.

:wellspring-mask: Wellspring Mask ( Water Absorb | +Water | 1.2x Boost to all moves)

Water Absorb, Water-type donation, and a free discount Life Orb isn't something worth writing home about. No stat donations really hold this item back, but that doesn't mean there aren't any uses for it. Its viability could be subject to skyrocket if a Terastallization reintroduction suspect were to occur for some reason. For now though, Wellspring Mask belongs in this Category.

5. Banned items:
:beedrillite:Beedrillite (+60 Attack, -30 Special Attack, +70 Speed | Adaptability | N/A | 11 Kg)

Beedrillite's incredible offensive gifts would too overcentralizing for any meta that featured any physical attackers. It's remarkably simple how giving Adaptability, +60 Attack and +70 Speed could make even lower tier Pokemon too overbearing for an Ubers-based metagame like Mix and Mega. As an item that creates far too many problems that could be handled by a balanced competitive metagame, Beedrillite has enjoyed it's spot at the top of the banned list since the metagames inception and will stay there until the end of time.

:blazikenite:Blazikenite (+40 Attack, +10 Defense, +20 Special Attack, +10 Special Defense, +20 Speed | Speed Boost | N/A | N/A)

Offering Speed Boost and a good offensive profile of stat boosts, Blazikenite is a bit too dangerous to be let free. Speed Boost on it's own offers up too much value for so many of the tiers physical attackers. Imagining Pokemon like Ceruledge, Kingambit or Ursaluna clicking SD and getting up a Speed boost in a single turn is frightening. Special attackers like Iron Crown or Magearna could stockpile Iron Defense or Calm Mind boosts and threaten devastating Stored Powers. Blazikenite is incredibly strong and isn't likely to get unbanned easily.

:gengarite:Gengarite (+20 Defense, +40 Special Attack, +20 Special Defense, +20 Speed | Shadow Tag | N/A | N/A)

Gengarite's focused offensive stat donations and access to Shadow Tag will ensure it never sees the light of day in a stable and balanced metagame. Preventing switching is inherently uncompetitive and when any Pokemon could simply Mega Evolve and trap non Ghost-type opposing Pokemon, the metagame would devolve into who traps their opponent's key piece first. Nothing short of a complete removal of Shadow Tag as an ability would be able to free Gengarite.

:Kangaskhanite:Kangaskhanite (+30 Attack, +20 Defense, +20 Special Attack, +10 Special Defense, +20 Speed | Parental Bond | N/A | +20 Kg)

Parental Bond and a balanced stat boost distribution push Kangaskhanite over the edge and then some. Moves like Seismic Toss and Night Shade suddenly become a nightmare to deal with, as they can 2HKO anything with less than 100 base HP. Fast Pokemon with access to these fixed damage moves or even simply flinching moves like Iron Head and Dark Pulse would skew the metagame in a manner that wouldn't be competitive or fun.

:Mawilite:Mawilite (+20 Attack, +40 Defense, +40 Special Defense | Huge Power | N/A | +12 Kg)

If you thought everything before this was bad, you've arrived at the final boss. Mawilite donates standout defensive stat boosts of +40 and a nice +20 to Attack, which it then doubles because Huge Power is this item's ability. If you can read this I'm sure you can do the math that putting a 2x in front of high stats is really good for getting outlandish numbers. Huge Power will forever cement Mawilite's place on the banned list.

:medichamite:Medichamite (+40 Attack, +10 Defense, + 20 Special Attack, +10 Special Defense, +20 Speed | Pure Power | N/A | N/A)

And if you thought Mawilite was the final boss, Medichamite is that boss who came back again but with a full health bar and you aren't allowed a moment to heal. +40 Attack and +20 Speed on top of Pure Power? Forget about it. Medichamite doesn't even know what a suspect test is, it's in the lowest depths of Tartarus and cut up into 10,000 pieces as far as the Mix and Mega council is concerned.

:Pidgeotite:Pidgeotite (+5 Defense, +65 Special Attack, +10 Special Defense, +20 Speed | No Guard | N/A | +11 Kg)

Pidgeotite was banned via suspect test in July of 2023 with an 85% supermajority. +65 Special Attack and +20 Speed are fantastic boosts for any special attacker, but Pidgeotite's biggest sin is allowing access to No Guard. So many high base power attacks are balanced by their lack of consistent accuracy, so with Pidgeotite bypassing that flaw completely it opened up a can of worms rivaled only by Pandora's box. Pokemon like Magearna and Sandy Shocks freely shot off 100% accurate Zap Cannons regularly. Focus Blast, Thunder, Hurricane, Blizzard, Inferno, Magma Storm or even Dynamic Punch were too easily abused through Pidgeotite. The council is not considering reintroducing it to the meta at this time.

:red-orb: Red Orb (+30 Attack, +20 Defense, +50 Special Attack | Desolate Land | +Fire | +49.7 Kg)

Granting +50 Special Attack, a Fire typing and Desolate Land which functions as both a Water immunity and permanent sun boost to STAB Fire attacks, especially Weather Ball, Red Orb is one of the worst stones to handle in Mix and Mega. This item and the abusers of it have to be accounted for in the builder or else it'll be your funeral and your coffin will be on fire and the cemetary will burn down. A plethora of Electric-types such as both Thundurus formes, Raikou, and Raging Bolt can threaten a strong Weather Ball to Volt Switch on many of the Water or Dragon-types in the tier. Landorus offers tools such as strong Ground STAB, Nasty Plot, and U-Turn / Calm Mind / good coverage. Lugia was also nigh-unbeatable with Red Orb thanks to its movepool and egregious bulk.

Excellent items:
  • Altarianite
  • Latiasite
  • Lucarionite
  • Sablenite
Great items:
  • Diancite
  • Gyaradosite
  • Hearthflame Mask
  • Metagrossite / Aerodactylite
  • Pinsirite
What happens if I use Sablenite on Hatterene? do i get... negative speed?
 
All the basculin families go to UR with the disappearance of LR

:dragonite: -> A
I've felt this more and more over time, Dragonite simply does not have the offensive presence to be deserving of A+. Having a nigh useless secondary stab means Dragonite has to hope its coverage is able to hit the numerous mons that resist its espeed. Dragon Dance sets have this exasperated and Dragonite's initial rocks weakness makes it harder to setup.
What it does have over the other espeed mons is a useful defensive typing, with Dragon/Fairy boasting many useful resistances. However, it is weak to stealth rocks before mega evolving and has little utility besides its lackluster offenses.

:pecharunt: -> A+
Pecharunt feels incredibly splashable, with immense physical bulk that lets it soft-check huge swaths of the meta, reliable recovery & pivoting has made it feel effortless to slot in a team and reap huge value from it. Lati's ground immunity extends longevity via an immunity to spikes and thwarts ground coverage, Gyara turns it into a wonderful Poison/Dark typing and lets Parting Shot bypass magic bounce, while Manectite really hammers its walling capabilities with intimidate.

:zapdos: -> B+
I've recently tried and loved Lucarionite offensive sets, with Volt Switch being incredibly strong for a pivot move and packs a powerful Hurricane for ground types or potentially Heat Wave for Zeraorite steels. Electric/Flying lets it come in and duel with Ground types, separating it from other Electrics that are forced out by Ground Types if they're unable to KO them. The rocks weakness holds it back from its pivot heavy style, which is why it's situated in B+.

More noms
:magearna: -> A+
mag is good but idt that good
:mandibuzz: -> B+
never been impressed
:Annihilape: -> B-
Lowk underrated, actually has good bulk with a stone + investment
:swampert: -> B?
Dragalgite definitely makes defensive better, don't know where exactly but B-B+ sounds good
:ting-lu: -> A
dragalgite. Ruin + spikes easy progress, many weakness though so A for now
:meloetta: -> B
Good against the ghost types
:arceus: -> B+
fish mon
 
agree with most of sleepy's noms bar mage (sole S rn), mandi, and lu, mon is still kinda bad but less bad now (B/B+). want to do a few noms of my own though.

:great-tusk: S -> S-
I want to clarify that Tusk is still overwhelmingly the second best Pokemon in the tier. The issue Tusk has is that it doesn't really do everything it wants to; Pinsirite has major 4MSS, RSword loses value quickly over time, Altarianite is only good on stall, Hearthflame Mask doesn't want Rapid Spin, and TC sets are just suffering right now. That being said, it's still super flexible. The main issue is that, at least VR-wise, it's trying to compare to Magearna, who CAN do anything it wants.

The best comparison I have to Magearna vs Tusk right now is Gen 7 Lando vs Gen 8 Lando in OU. Both are phenomenal and do so much, but Gen 7 just does more because it has more. Neither Tusk nor Magearna outclass each other, but Magearna simply does more. Tusk generally does a lot but does one thing well with the ability to flex into other roles depending on its item. Magearna is able to completely choose what role it focuses on and what answers it. Magearna is able to viably use 9/10 Mega Stones (Amph, Drag, Heatran/BOrb, Lati, Manec, Pins, Sable, Star, Zera) and be super flexible in what it does thanks to these stones. Tusk has 5, and doesn't really change its main role - A Ground-type with good physical defense and Rapid Spin + Stealth Rock access that wants to click Headlong Rush a bunch.

:regieleki: A+ -> A
This guy isn't A+ anymore. I haven't seen Eleki do much in a long while and while it has its place its still a very easy Pokemon to punish rn. Dragalgite's introduction only hurt it more, and Tusk is replacing Eleki on most teams right now.

:arceus-ghost: A -> A+
This guy is too flexible. Between Fighting coverage, IBeam, Will-O, Sub, Taunt, and DTail, answering this guy is nightmarish. Not to mention how flexible it can be with its EV investment. This guy is so good that I'd not be surprised to see pure utility sets start popping up because it's just so naturally oppressive. By far the best Arceus forme right now, and I'm not sure how much longer I can stand it existing...

:Entei: B+ -> A
I might be Entei's strongest soldier, but this thing got the biggest buff it could ever ask for in Feraligite. Feraligite solves literally every issue Entei had when it comes to consistency, with only three Pokemon actually switching in willingly - Fairyceus, Manectite Pecharunt, and Primarina, and with Spikes support they're all 2HKOed. Everything else risks being 2HKOed, including Heatranite Corviknight after Stealth Rock. The only issue is actually getting it in, but there's an overlooked Pokemon that actively solves this issue that also is very, very consistent right now as a wallbreaking pivot:

:electrode-hisui: B+ -> A-
Hisuian Electrode is hilariously slept on. TBolt/LStorm/VSwitch/Taunt is super consistent and lets Electrode wear down and remove basically every switchin over time without issue, with Leaf Storm threatening to OHKO every Ground-type in the meta without fail, excluding maybe SpDef Dragalgite Treads who isn't real. The biggest issue is the Dragons and Zeraorite Corv/Mage, but that's what Feraligite Entei is for. It also forms the second half of probably the strongest 2-mon core in the tier, and this core needs more use.

:primarina: UR -> B+
I was really surprised at how much Dragalgite Primarina does. Hydro/MBlast/PNoise/Flip covers a ton of the meta and its mixed bulk (with 248/252+/8spd) is really good. Prim answers Tusk, Zama, DNite, Entei, Skewda/Ursh, and Hamurott, and pressures every wall in the game with straight damage or Psychic Noise to stallbreak.

Might add more later.
 
Personal rough VR, decided to do a full one because I really do not agree with highly bloated upper ranks (why are there 27 mons in A and S?), I think they do not paint the picture of this tier right, considering that MnM is a rather centralized tier (~0.25 H-H Index). This is based mostly on me watching the games so I expect plenty of disagreements, though I have had some limited ventures into teambuilding. The lower the ranks the more uncertainty there is. Alphabetical order.

S Rank
:Great Tusk: Great Tusk [Pinsirite, Hearthflame Mask, Altarianite, Rusted Sword, Barbaracite]
The only clear S rank, Pins Tusk is like an autoinclude into every team from HO to Fat, and if its not on a team its probably either because the team was built around another tusk, has Alt Tusk instead, or is some HO with like Sword Tusk.

A Rank
A+

:Magearna: Magearna [Dragalgite, Heatranite, Zeraorite, Sablenite, Latiasite, Staraptite]
:Pecharunt: Pecharunt [Latiasite, Gyaradosite, Delphoxite, Sablenite]
I think personally I might put both in S- but this VR doesn't seem to do that so here they go. I don't think Mage is Tusk level though, even though it has very massive impacts with its defensive sets. Pech is OP.

A
:Arceus-Water: Arceus-Water [Splash Plate]
:Garganacl: Garganacl [Chimechite, Sablenite, Tyranitarite]
:Regieleki: Regieleki [Altarianite, Light Clay]
:Ting-Lu: Ting-Lu [Dragalgite]
Waterceus extremely common defensive presence, and ever so often people get swept by CM. Garg with its Chime set has also warped some meta around it, and is a threat that can just 6-0 teams. Eleki appears to be the best/most splashable espeeder in the tier and has some screens stuff. Drag Ting is skyrocketing in popularity, turns out Ruination can still let it vomit hazards and its a nice blanket to a lot of bullshit.

A-
:Dragapult: Dragapult [Zygardite]
I think Pult is somehow back to the best Zyg user due to being the most reliable to use despite still relying on shaky accuracy moves. Fire Blast and Pump hitting the two most common regen users hard is a valuable asset. U-turn is still bait just kill the thing in front of you.
:Entei: Entei [Feraligite, Altarianite]
Feraligite is a big boost, very strong wallbreaker especially with a certain "check" being quite bad and Mage moving more away from Heatranite. Alt is still fine for rk purposes.
:Urshifu-Rapid-Strike: Urshifu-Rapid-Strike [Metagrossite]
Seemingly super disrespected and underrated? WR isn't everything but 85% across 13 usage (92% for Meta) is crazy ridiculous numbers. Checks have gone worse and overall feels like a very gross mon.
:Zamazenta: Zamazenta [Rusted Sword, Barbaracite, Aggronite]

B Rank
B+

:Arceus-Ghost: Arceus-Ghost [Spooky Plate]
With Lu rising this might be high, but overall good wincon and can just trade with stuff.
:Deoxys-Speed: Deoxys-Speed [Zygardite, Light Clay]
Focus Blast is a very dishonest move and I despise it, but even +2 is not enough to break healthy Drag Mage. Winrate also sucks.
:Dragonite: Dragonite [Altarianite, Pinsirite, Salamencite]
I've spouted a lot about this mon, I think its genuinely bad and it could arguably be lower but for now its meta influence remains high. Presence of Lati Pech makes AltNite realistically not able to do anything offensively, so its purely used for defensive purposes which ends up making the game opponent guy beats DNite up and it burns all the roosts incredibly fast while being a momentum sink into opposing Pech and thus only shortly delays the inevitable. Flying sets can do some stuff offensively but they don't offer the same defensive utility. I think the only sets worth running on this are Bulky Alt with DTail (only move to punish Pech, and is actually decent at it especially with hazards, the repositioning of phaze can make it awkward for the opponent) no DD, and DD Flying either with Roost Low Kick or 3A.
:Ho-Oh: Ho-Oh [Heavy-Duty Boots]
I feel like Ho-Oh tends to be miserable in its games but its performance hasn't been that bad and it has its useful traits.
:Lunala: Lunala [Rocky Helmet, Power Herb, Covert Cloak, Heavy-Duty Boots]
:Zapdos: Zapdos [Lucarionite, Zygardite]
Luc Zap has kind of had a meteoric rise as a proficient wallbreaker that also compacts good defensive utility by checking Tusk and switching into Waterceus. Profits from lower Zera usage and Bolt usage despite the two supposedly being negatively correlated.

B
:Arceus-Fairy: Arceus-Fairy [Pixie Plate]
This could even be lower, the different defensive profile compared to like Water and Ghost is useful but Fairy is a very passive offensive typing considering proliferation of Mage ChimeGarg even Pech and you can't hit everything with one coverage. Defensively it's also compromised by stuff like Rusted Sword.
:Archaludon: Archaludon [Swampertite]
Think Rain as an archetype probably sits around here and this is obv a staple. Really really hates Ting-Lu though, like its so bad that I think you need teammates dedicated to exploiting Drag slot being Ting-Lu.
:Barraskewda: Barraskewda [Barbaracite]
Faces a lot of competition from Ursh and even Zama. But I think its still a decent breaker and semi speed control.
:Eternatus: Eternatus [Rocky Helmet, Power Herb]
Etern feels like it it fell off a lot. Typing doesn't really check a lot in the tier with Fightings all generally having a nuke for it and Entei gaining Feraligite. Offensively isn't great either Power Herb sets compete with Lunala. Could be lower even.
:Pelipper: Pelipper [Damp Rock]
:Raging Bolt: Raging Bolt [Zygardite, Diancite, Lucarionite]
:Roaring Moon: Roaring Moon [Rusted Sword]
:Spectrier: Spectrier [Lucarionite, Meganiumite, Audinite]

B-
:Arceus: Arceus [Covert Cloak]
:Arceus-Ground: Arceus-Ground [Earth Plate]
Gravity sets seem like they make you play 5 vs 7, but DD sets look fine on HO.
:Blissey: Blissey [Sablenite, Victreebelite]
Vic Bliss is very unexplored somehow.
:Clodsire: Clodsire [Gyaradosite, Emboarite]
I'm probably underselling this, Clod seems like a staple on fatter structures. Trying to run it on not fatter structure seems like a disaster though its a huge momentum sink.
:Corviknight: Corviknight [Sablenite, Zeraorite, Heatranite]
I hate whenever someone brings Zera Corv yet it seems to have a positive winrate like how.
:Greninja: Greninja-Bond [Zygardite]
Hypothetical position, but I think this is like going to be a near autoinclude in Rain, but since its hypothetical and its probably not an actual autoinclude its a subrank below Rain.
:Iron Moth: Iron Moth [Eelektrossite, Chimechite]
:Milotic: Milotic [Sablenite, Chimechite]
I think Milo is just a passive blob that sits around on Balance which I think is dubious in the tier and its definitely not biased by its poor WR nope. Sab doesn't bounce hazards particularly well outside of Waterceus which just makes it a fish attempt, and otherwise its just sitting there to click Flip Turn with some Haze in there and burning recovers really fast
:Necrozma-Dusk-Mane: Necrozma-Dusk-Mane [Covert Cloak]
I have high opinions of NDM because its actually decently useful defensively and is threatening enough offensively but its just so slow that even with excellent mus its not going to sweep, but it can often get some good trades.
:Samurott-Hisui: Samurott-Hisui [Metagrossite]

C Rank
C+

:Annihilape: Annihilape [Sablenite, Crabominite, Staraptite, Absolite Z]
Farms fat but also has high bulk to do trades against offense if needed since you can hard tech for that due to farming fat anyways. Crab definitely good stone btw, around 5% less bulk than Sab and no Bounce but you get ~30% power and can speed creep stuff. Have also heard tales of Starapt and Abs Z.
:Electrode-Hisui: Electrode-Hisui [Zygardite]
If you can get momentum going without having hazards up on own side it probably feels decent to use though you still need to get reads. Otherwise this just feels like you got bored of more meta mons.
:Giratina: Giratina [Rocky Helmet]
:Iron Treads: Iron Treads [Dragalgite, Rusted Sword]
:Mandibuzz: Mandibuzz [Sablenite, Audinite]
Mandi has always felt miserable to use and now there's Ting giving it competition on Darks, + Deos being less good.
:Slowking-Galar: Slowking-Galar [Sablenite, Latiasite, Chimechite]

C
:Arcanine-Hisui: Arcanine-Hisui [Altarianite, Feraligite]
Sacred Fire is kind of too good to pass on, find another rocker.
:Baxcalibur: Baxcalibur [Heracronite]
:Cresselia: Cresselia [Meganiumite, Sablenite]
Meganium can fish wins but theres a decent bit of hostility towards it from the meta naturally.
:Delphox: Delphox [Diancite]
Psysurge feels notably nerfed with Dragalgite, this is a psysurge bot.
:Dondozo: Dondozo [Leftovers]
:Indeedee-F: Indeedee-F [Terrain Extender, Banettite]
:Iron Boulder: Iron Boulder [Barbaracite]
I don't see why you would use this over any of the other Fighting-types. Maybe pecha nerd is correct and you should go back to non-Barb sets and actually use the psychic type for Pech.
:Kyurem: Kyurem [Heracronite, Froslassite]

Limbo/IDK
I haven't seen enough of these to have a good opinion, they all are probably rank worthy.
:Alomomola: Alomomola
:Arceus: Various Arceus formes
:Ditto: Ditto
:Excadrill: Excadrill
:Groudon: Groudon
:Heatran: Heatran
:Hippowdon: Hippowdon
:Iron Crown: Iron Crown
:Kingambit: Kingambit
:Primarina: Primarina
:Swampert: Swampert
:Vaporeon: Vaporeon
Other random Drag mons I probably forgot (edit: like Melo)

UR
Maybe for some of these you can add a C- or D and stick them in there. I don't think any of these are worth ranking though.
:Arceus-Poison: Arceus-Poison [Toxic Plate]
Offensively Poison is terrible rn, defensively you have much to justify over like Pech.
:Basculegion: Basculegion [Choice Band]
:Basculin-White-Striped: Basculin-White-Striped [Absolite Z]
:Basculegion-F: Basculegion-F [Lucarionite, Absolite Z]
:Darkrai: Darkrai [Zygardite, Diancite]
When was the last time you saw this.
:Indeedee: Indeedee [Terrain Extender]
Think at this point people have found Screens more useful than Encore and EForce.
:Kilowattrel: Kilowattrel [Zygardite, Blue Orb]
This mon is terrible, use Gren on rain.
:Sandy Shocks: Sandy Shocks [Glalitite, Manectite, Diancite]
I have never seen this Pokemon. There are better Electric types.
:Calyrex-Ice: Calyrex-Ice [Choice Band, Heavy-Duty Boots]
Stuff like Mage and Waterceus and Foul Play Pech exist.
:Hoopa-Unbound: Hoopa-Unbound [Zygardite, Lucarionite, Diancite]
Psysurge has better mons to use I believe.
:Landorus-Therian: Landorus-Therian [Hearthflame Mask, Chimechite, Pinsirite]
Tusk has 70+% usage.
:Magnezone: Magnezone [Lucarionite]
This can't trap the best Steels in the tier.
:Volcanion: Volcanion [Zygardite, Zeraorite]
:Cloyster: Cloyster [Zygardite]
:Kommo-o: Kommo-o [Altarianite]
:Polteageist: Polteageist [Aggronite]
:Scream Tail: Scream Tail [Gardevoirite]
:Chien-Pao: Chien-Pao [Lucarionite]
:Weavile: Weavile [Scizorite]
:Zapdos-Galar: Zapdos-Galar [Metagrossite]
 
Agree with the broad strokes of most of Chessking 's VR and reasoning, but I wanted to do my own after last OMPL and explain some of the points of disagreement.

But before that, I wanted to share a few teams from this OMPL that I think could be samples:

https://pokepast.es/0d879413ebd6d2f5 My final clod balance, with help from fiora dfm and chris. I think this 6 is super solid and has playable matchups into essentially everything except tauntspam, which never really got brought into us surprisingly. It is also weak to mag but it's not that big a problem as after its paralyzed all of a sudden it has 0 entrances. Twave mag + hex lunala is also a neat way of neutralizing the very scary delphoxite pecha which has been justifiably gaining traction lately, but otherwise its pretty self explanatory; hex status spam, has a lot of reliable wincons, eleki for speed control, utility, and allowing for counterplay against taunt ghost types and potential weirdo fishguys with explosion. Probably should be dtail waterceus over wisp but I think either is good.

https://pokepast.es/931f42fbc4b4d0ec self explanatory best version of the zapdos BOs we were able to make. This 6 was originally made by fiora as like our first team in OMPL and was remade by me for finals. Admittedly poor into dragapult but there isnt really much you can do about that using offense, and you have the tools to win faster with heat wave zapdos and sd shifu.

https://pokepast.es/58aa7090b969968a Should be rocks tusk with double edge cc spin and dtail wisp waterceus now, but this 6 is my favorite general pult team. Pecha BOs are also great with pult and these were used by us in playoffs but I personally think waterceus is better synergistically with pult due to dtail's ability to force chip on milotic and not allowing ting lu to come in and potentially farm regen. Also poor into opposing pults but see other message about all pult checks on BO being cope. Maybe the council should look into that...

S

Great Tusk

Magearna - Dragalgite broke this mon. It is essentially unpunishable for offensive builds (without using shitmons) with fleur cannon, volt switch, and spikes, and allows pretty much any offensive team to have counterplay against any special breakers with good enough clicks. It is also severely underexplored from a moveset perspective: I think flash cannon, grass knot, encore, and thunder wave are all different moves that can be teched to shore up different team's weakness. After endless cancer magearna vs magearna BO simulations in test games I think this mon is just too much, and I am very surprised there was no option for a magearna suspect on the tiering survey.

A+

Pecharunt

Arceus-Water - Arceus-Water is in a strange place where many of the modern BOs with these mag/pech/tusk structures (and ESPECIALLY ting lu structures that often rely on waterceus itself to beat other waterceus) kinda just lose to cm long term. Strong water stab is in an incredible place currently in the metagame, which helps to make it in general a very good utility rocker as well due its usefulness with just water judgment.

Urshifu - The most consistent physical breaker/pivot in the metagame. We have guys like dragapult who can essentially overpower any BO if it gets a shadow ball spdef drop at the right time or Zapdos which, 'nuff said, that exploit essentially all of the things that would generally switch into Urshifu. Pecharunt gets owned after a round of hazards and swords dance. I have put it on essentially all of my offenses and it should be clear why, u turn surging strikes close combat sd + pult or heat wave zygardite zapdos will force progress onto every BO in the metagame except dragonite ones, which will lose anyway due to having dragonite on the team. This is the second or third most suspect worthy mon in the metagame and I am astonished so many people seem to think it was ever bad; it was clear to me the moment of my return it was still the goat.

Dragapult - Every "check" to this guy loses if you get a spdef drop. It can win any game. It is also excellent anti offense. 'Nuff said imo. It's very clearly busto and needs removing from the tier, please stop wasting time on worse mons.

Regieleki - Even with excellent consistent answers, its role compression is simply too undeniable atm. Supercell is best on offense because every team needs a way to force out waterceus, rapid spin on balance to provide the extra utility.

A

Zapdos - You have to use shitmons to prevent lucarionite from forcing crazy amounts of progress, and if you do use those shitmons they still all lose to heat wave zygardite.

Ghostceus - I think taunt ghostceus is severely underexplored. I think ghostceus is somewhat difficult to build with due to the antisynergy with pecha and the opportunity cost of losing other arceus forms and haven't found the right cores to make it shine, but as a pokemon itself it is really disgusting, absolutely 6-0s balance and is the mon I was perpetually scared of running into with my clod balances.

Clodsire - Gyaradosite essentially holds balance together in this tier imo, and I am pretty annoyed it hasn't caught on more. I think these teams do have unwinnable matchups which is a serious flaw, but they have generally good matchups into pretty much every team in the metagame that isn't built specifically to counter them.

Lunala - The other guy holding balance together. Helmet Lunala is essentially guaranteed to trade for shifu or skewda with good play and strong hazard management, and is one of the few true punishes to this kind of easy to use u turn core

A-

Ting Lu - Excellent anti cheese, but isn't truly a reliable check into any ghost type due to the existence of taunt, zapdos hurricane does like 35 or 40 or something ludicrous like that, and it gets assblasted by Fleur Cannon. Cores with this guy also tend to be really bad into cm waterceus which is very scary. Still a pretty good mon though, and can sit on and trade well into most things in the tier

Deoxys-S

Arceus-Fairy - Spdef arceus fairy is currently one of the few mons that I think isn't a fraud dragapult check. Very underexplored due to magearna's dominance, but I personally think its very usable atm. Please consider using it over milotic.

Spectrier - Nasty Plot is a very good progressmaker and can be a win condition on a lot of teams, don't be fooled by it's matchup into ting lu, that guy takes a shitton from +2 draining kiss and can get taunted.

B+

Entei - Cool endgame mon for BOs that can make progress in the midgame if you dominate the hazard war into your opponent's defensive arceus or pecha, but is hard to fit realistically due to how useful eleki is due to eleki's ability to tech supercell to force out waterceus or obviously tech spin AND also win endgames AND use explosion in a pinch AND well...you get the picture

Barraskewda

Zamazenta

Raging Bolt - Would be much better if people didn't use shitass zeraorite still, but alas we cannot have nice things.

B

Garganacl - I think garg is a false idol atm. It doesn't truly check any of the best special mons, is totally useless if the opponent techs the right moves to prepare for it, making it very fishy, and salt cure is way less valuable now that dragalgite exists. Fraud watch for sure imo.

Iron Treads

Ho-Oh - Excellent anti-cheese, but just once again doesn't beat anything. Very hard to fit on balances due to how much each slot has to compress in order for it to succeed, and impossible to fit on BO.

Arceus-Ground

Hippowdon - spdef Chimechite is a pretty nifty zapdos answer and can punish many of the BO magearna structures with rocks.

Necrozma-DM

Eternatus - tspikes carry it here.

Iron Moth

Iron Crown - Dragalgite is pretty cool into fats and into dragalgite magearna BOs but is wack into ting lu. Do with that what you will.

Primarina

Ursaluna

B-

Dragonite - This mon sucks. I have never seen it do anything in the current metagame.

Milotic - Spdef milotic seems cool and all, but realistically it seems to just get hella bullied every game I have seen it in, is super passive, and is extremely vulnerable to shadow ball drops making it no longer a real special ghost answer. I kinda hate it. The best way to win with balance in this tier is by forcing offenses to lose fast with hazards and helmet chip while constantly threatening a looming regieleki or waterceus endgame, and milotic simply does not fit the bill here.

Slowking-Galar

Heatran - Dragalgite is definitely good, but I didn't have enough time to experiment with it.

Corviknight - Heatranite. Zeraorite is not a viable stone on any pokemon.

Blissey

Annihilape - Sablenite farms fats but is useless into offense. Absolite Z Ape is underexplored, and people seem to forget this mon has Final Gambit.

Arceus

Kingambit

Giratina

Dondozo - I think dragalgite is underexplored on fats.

Groudon
 
Last edited:
Post-OMPL vr update

voting sheet: https://docs.google.com/spreadsheets/d/1EcxlCHWqIKZus9tndDniBnW8gQW8oy_ppEggD2mmECA/edit?usp=sharing

:Arceus-Water: Arceus-Water rose from A to A+
:Pecharunt: Pecharunt rose from A to A+
:Lunala: Lunala rose from A- to A
:Entei: Entei rose from B+ to A+
:Iron-Moth: Iron-Moth rose from B+ to A-
:Clodsire: Clodsire rose from B to B+
:Necrozma-Dusk-Mane: Necrozma-Dusk-Mane rose from B to A-
:Zapdos: Zapdos rose from B to A
:Hippowdon: Hippowdon rose from B- to B
:Annihilape: Annihilape rose from C+ to B+
:Dondozo: Dondozo rose from C+ to B-
:Swampert: Swampert rose from C+ to B+
:Ting-Lu: Ting-Lu rose from UR to A
:Primarina: Primarina rose from UR to A-
:Arceus-Electric: Arceus-Electric rose from UR to B-
:Ursaluna: Ursaluna rose from UR to B-
:Mew: Mew rose from UR to C+
:Flutter-Mane: Flutter-Mane rose from UR to C+
:Zarude: Zarude rose from UR to C+
:Araquanid: Araquanid rose from UR to C-
:Meloetta: Meloetta rose from UR to C
:Deoxys-Speed: Deoxys-Speed fell from A+ to A
:Dragapult: Dragapult fell from A+ to A-
:Dragonite: Dragonite fell from A+ to A
:Raging-Bolt: Raging-Bolt fell from A to B+
:Arceus: Arceus fell from A- to B+
:Arceus-Ground: Arceus-Ground fell from A- to B+
:Barraskewda: Barraskewda fell from A- to B+
:Iron-Boulder: Iron-Boulder fell from A- to B
:Mandibuzz: Mandibuzz fell from A- to B
:Pelipper: Pelipper fell from A- to B+
:Spectrier: Spectrier fell from A- to B+
:Arceus-Poison: Arceus-Poison fell from B+ to B
:Electrode-Hisui: Electrode-Hisui fell from B+ to B
:Greninja: Greninja fell from B+ to B
:Heatran: Heatran fell from B+ to B
:Kingambit: Kingambit fell from B+ to B
:Samurott-Hisui: Samurott-Hisui fell from B+ to B
:Baxcalibur: Baxcalibur fell from B to C+
:Darkrai: Darkrai fell from B to C
:Giratina: Giratina fell from B to B-
:Groudon: Groudon fell from B to C+
:Kyurem: Kyurem fell from B to B-
:Sandy-Shocks: Sandy-Shocks fell from B to C+
:Slowking-Galar: Slowking-Galar fell from B to B-
:Calyrex-Ice: Calyrex-Ice fell from B- to C
:Hoopa-Unbound: Hoopa-Unbound fell from B- to C+
:Landorus-Therian: Landorus-Therian fell from B- to C+
:Magnezone: Magnezone fell from B- to C-
:Cloyster: Cloyster fell from C+ to C
:Kommo-o: Kommo-o fell from C+ to C
:Polteageist: Polteageist fell from C+ to C
:Scream-Tail: Scream-Tail fell from C+ to UR
:Excadrill: Excadrill fell from C to UR
:Weavile: Weavile fell from C to UR
:Zapdos-Galar: Zapdos-Galar fell from C to UR
Here's your new VR (VR post will be updated soon)
S Rank

:Great-Tusk: Great Tusk [Pinsirite, Hearthflame Mask, Altarianite, Rusted Sword, Barbaracite]
:Magearna: Magearna [Dragalgite, Zeraorite, Heatranite, Latiasite, Sablenite, Delphoxite]

A Rank

A+

:Arceus-Water: Arceus-Water [Splash Plate]
:Entei: Entei [Altarianite, Feraligite]
:Pecharunt: Pecharunt [Latiasite, Sablenite, Eelektrossite, Delphoxite, Dragalgite]
:Regieleki: Regieleki [Altarianite, Glalitite, Light Clay]
:Zamazenta: Zamazenta [Barbaracite, Rusted Sword, Aggronite, Metagrossite]

A
:Arceus-Ghost: Arceus-Ghost [Spooky Plate]
:Deoxys-Speed: Deoxys-Speed [Zygardite]
:Dragonite: Dragonite [Altarianite, Pinsirite, Salamencite]
:Garganacl: Garganacl [Chimechite, Sablenite, Pinsirite, Latiasite, Tyranitarite]
:Lunala: Lunala [Heavy-Duty Boots, Power Herb, Rocky Helmet, Covert Cloak]
:Ting-Lu: Ting-Lu [Dragalgite]
:Zapdos: Zapdos [Lucarionite, Zygardite]

A-
:Arceus-Fairy: Arceus-Fairy [Pixie Plate]
:Archaludon: Archaludon [Swampertite]
:Dragapult: Dragapult [Zygardite]
:Eternatus: Eternatus [Rocky Helmet, Life Orb, Power Herb, Heavy-Duty Boots]
:Ho-Oh: Ho-Oh [Heavy-Duty Boots, Choice Band]
:Iron-Moth: Iron Moth [Eelektrossite, Meganiumite, Zygardite]
:Milotic: Milotic [Sablenite]
:Necrozma-Dusk-Mane: Necrozma-Dusk-Mane [Covert Cloak]
:Primarina: Primarina [Dragalgite]
:Roaring-Moon: Roaring Moon [Rusted Sword]
:Urshifu-Rapid-Strike: Urshifu-Rapid-Strike [Metagrossite, Aerodactylite]

B Rank

B+
:Annihilape: Annihilape [Sablenite]
:Arcanine-Hisui: Arcanine-Hisui [Altarianite, Feraligite, Pinsirite]
:Arceus: Arceus [Covert Cloak]
:Arceus-Ground: Arceus-Ground [Earth Plate]
:Barraskewda: Barraskewda [Barbaracite]
:Blissey: Blissey [Victreebellite, Sablenite]
:Clodsire: Clodsire [Gyaradosite, Emboarite, Sablenite]
:Corviknight: Corviknight [Sablenite, Zeraorite, Heatranite]
:Iron-Crown: Iron Crown [Delphoxite, Diancite]
:Pelipper: Pelipper [Damp Rock]
:Raging-Bolt: Raging Bolt [Zygardite, Lucarionite, Delphoxite, Meganiumite, Diancite]
:Spectrier: Spectrier [Audinite, Meganiumite, Lucarionite, Zygardite]
:Swampert: Swampert [Dragalgite]

B
:Arceus-Poison: Arceus-Poison [Toxic Plate]
:Ditto: Ditto [Choice Scarf]
:Electrode-Hisui: Electrode-Hisui [Zygardite]
:Greninja: Greninja [Zygardite]
:Heatran: Heatran [Dragalgite, Zeraorite, Chimechite]
:Hippowdon: Hippowdon [Chimechite]
:Indeedee: Indeedee [Terrain Extender]
:Iron-Boulder: Iron Boulder [Barbaracite, Metagrossite, Aerodactylite]
:Iron-Treads: Iron Treads [Dragalgite, Rusted Sword]
:Kilowattrel: Kilowattrel [Zygardite, Lucarionite, Blue Orb]
:Kingambit: Kingambit [Lucarionite, Aerodactylite, Heatranite]
:Mandibuzz: Mandibuzz [Sablenite]
:Samurott-Hisui: Samurott-Hisui [Metagrossite]

B-
:Alomomola: Alomomola [Sablenite, Dragalgite]
:Arceus-Electric: Arceus-Electric [Zap Plate]
:Cresselia: Cresselia [Sablenite, Meganiumite, Chimechite]
:Delphox: Delphox [Diancite]
:Dondozo: Dondozo [Dragalgite]
:Giratina: Giratina [Rocky Helmet]
:Kyurem: Kyurem [Heracronite]
:Slowking-Galar: Slowking-Galar [Sablenite, Latiasite, Chimechite, Gyaradosite]
:Ursaluna: Ursaluna [Emboarite]
:Volcanion: Volcanion [Cameruptite, Zygardite]

C Rank

C+

:Baxcalibur: Baxcalibur [Heracronite]
:Flutter-Mane: Flutter-Mane [Life Orb, Choice Specs]
:Groudon: Groudon [Leftovers, Heat Rock]
:Hoopa-Unbound: Hoopa-Unbound [Zygardite]
:Landorus-Therian: Landorus-Therian [Hearthflame Mask, Pinsirite]
:Mew: Mew [Meganiumite]
:Sandy-Shocks: Sandy Shocks [Glalitite]
:Zarude: Zarude [Aerodactylite]

C
:Calyrex-Ice: Calyrex-Ice [Choice Band, Heavy-Duty Boots]
:Chien-Pao: Chien Pao [Lucarionite]
:Cloyster: Cloyster [Zygardite]
:Darkrai: Darkrai [Zygardite, Diancite]
:Kommo-O: Kommo-o [Altarianite]
:Meloetta: Meloetta [Dragalgite]
:Polteageist: Polteageist [Aggronite]

C-
:Araquanid: Araquanid [Ampharosite]
:Magnezone: Magnezone [Lucarionite]

Major Changes (and Unrankings)

:arceus-water: Arceus-Water A to A+

Best bulky water and arceus forme of the metagame, has immense defensive utility thanks to its favorable matchup vs grounds and fires. It's a very consistent stealth rock user and CM sets are always difficult to handle bc of their unpredictable coverage options like wisp, dragon tail, taunt, ice beam, etc.

:pecharunt: Pecharunt A to A+
Pecharunt's been the best physdef wall/pivot of this metagame for a while now. Offensive sets are also on the uptick.

:Entei: Entei B+ to A+
Top-tier wallbreaker and revenge killer. Extremely effective at pressuring common (typically Magearna) cores and Sacred Fire + Double Edge combo threatens to break even the sturdiest physdef tanks.

:Necrozma-Dusk-Mane: Necrozma-Dusk-Mane B to A-
Anti-Garg, anti-Fairy, hits hard, good on Psyspam.

:Zapdos: Zapdos B to A
Dangerous special threat, takes advantage of grounds and waters to force progress with its STABs. Very hard to wall it or prevent it from volting.

:annihilape: Annihilape C+ to B+
Rage Fist. Takes advantage of salt cure and other passive moves. Also forces mindgames vs Pecharunt premega thanks to defiant.

:swampert::ting-lu::primarina: Swampert, Ting-Lu, Primarina X to Y
Dragalgite happened. Swampert is a good role compressor primarily on more offensive leaning builds thanks to being a bulky water pivot, hazard setter and volt absorber. Lu sets hazards, phazes and eats up half of its foe's HP when they try to switch in. Primarina's a solid defensive pivot whose typing lets it softcheck plenty of troublesome threats like urshifu and entei. Refer posts above me for more info.

:arceus-electric: Arceus-Electric UR to B-
Great anti-waterceus and ani-zap CMer, has ice beam for grounds. Has problems vs ting-lu and toxic users but once they're chipped or out of the game it can be very difficult to stop.

:ursaluna: Ursaluna UR to B-
Hard-hitting bulky ground. Decent vs MagePech cores.

:mew: Mew UR to C+
Meganiumite Psychic move/Dkiss/Weather Ball set is kind of a thing.

:flutter mane: Flutter Mane UR to C+
Sun thing.

:zarude: Zarude UR to C+
Decent anti-meta wallbreaker against MagePechWaterceus cores with SD + 3A.

:araquanid: Araquanid UR to C-
Sticky Webs, has Surf (and bulk) for common spinner Great Tusk.

:meloetta: Meloetta UR to C
Anti-Ghost spdef regen pivot.

:deoxys-speed::dragapult::electrode-hisui::greninja: Deoxys-Speed, Dragapult, Hisuian Electrode, Greninja All down a tier
Metagame has kind of adapted to Zygardite. Regen addition has also helped in containing these breakers.

:raging bolt: Raging Bolt A to B+
Meta hasn't been kind to Raging Bolt. It has trouble against special tanks and Extreme Speed and faces heavy competition from Zapdos.

:iron-boulder: Iron Boulder A- to B
Outshone by better fighting breakers like Zamazenta and Urshifu.

:mandibuzz: Mandibuzz A- to B
Has trouble vs Mage and isn't particularly good at taking hits or removing hazards.

:scream-tail::excadrill::Weavile::Zapdos-Galar: Scream Tail, Excadrill, Weavile, Galarian Zapdos to UR
Nobody uses them in 2026.

Feel free to post your noms still tho, we'll prob do another minor update after Gengar test
 
Transformation Item Guide
[original guide by Career Ended | currently maintained by zastra | contributors: Lightniong, Solosis | Last updated May 3, 2025 | OUTDATED]​

1. Offensive items:

Physical Attack boosting:

:Aerodactylite:Aerodactylite (+30 Attack, +20 Defense, +10 Special Attack, +20 Special Defense, +20 Speed | Tough Claws | N/A | +20 Kg)

:pmd/urshifu-rapid-strike::pmd/kingambit::pmd/zamazenta:
The first of three Tough Claws Mega Stones, Aerodactylite is a balanced offensive stone that has plenty of uses. Aerodactylite offers +30 Attack and +20 Speed in addition to solid defensive boosts. It faces direct competition from its speedier Tough Claws brother Metagrossite, but trades in the extra Speed directly into Attack, making it more suitable on Pokemon that prefer the extra wallbreaking powers to Speed; it can also be used if stones like Metagrossite and Lucarionite have been used elsewhere on the team. Notable users of Aerodactylite include Urshifu-R, especially Swords Dance variants, and Kingambit, which can use Aerodactylite and keep the Lucarionite slot open for other teammates. Zamazenta also appreciates the wallbreaking power Aerodactylite offers, and it's fast enough to not require Metagrossite to outspeed its foes. Other niche users of Aerodactylite include Pokemon like Ursaluna, Chien Pao, and Galarian Zapdos.

:heracronite:Heracronite (+60 Attack, +40 Defense, +10 Special Defense, -10 Speed | Skill Link | N/A | +8.5 Kg)

:pmd/baxcalibur::pmd/garchomp:
Heracronite is a nice offensive option on Pokemon looking to make use of Skill Link and large Attack and Defensive stat boosts. It's unfortunate that moves like Bone Rush and Rock Blast have limited distribution, otherwise Heracronite might be considered one of the strongest Mega Stones within the Mix and Mega tier. 5 hit Scale Shot is a serious weapon that can be employed by practically any Dragon-type, which will all enjoy the beefy Defense stat boost to help take any Ate-Speed at +0. Pokemon like Garchomp and Dragonite offer strong boosting moves and good secondary STAB coverage to increase to potency of these sets. Baxcalibur and Kyurem can also take advantage of STAB Icicle spear and become really threatening with Chilly Reception support further increasing their already staggering physical Defense. As it stands, Heracronite is a good Mega Stone that deserves recognition, but isn't one of the most common transformation items. Psychic Terrain structures is a great archetype for these Pokemon.

:lopunnite:Lopunnite (+60 Attack, +10 Defense, +30 Speed | Scrappy | +Fighting | -5 Kg)

:pmd/great-tusk::pmd/iron-boulder:
Lopunnite is one of the strongest offensive stones for the tier's physical attackers . Really concentrated stat boosts of +60 Attack and +30 Speed alongside a granted Fighting and Scrappy keeps all Ghost-types in the tier on their toes. Great Tusk appreciates unblockable Fighting STAB and Rapid Spin for reliable Speed Boosts and hazard removal. Barraskewda and Iron Boulder appreciate the secondary Fighting STAB to boost Close Combat and can use Flip Turn and SD respectively to break down teams due in part to their terrific speed tiers. Other Fighting Pokemon who wish bypass bulky Ghost-types like Zamazenta can opt for Lopunnite to more freely spam Iron Defense boosted Body Press. Overall Lopunnite gives plenty of Ghost-types in the tier serious concern and offers another strong tool that can be utilized on offensive and bulky teams alike.

:pinsirite:Pinsirite (+30 Attack, +20 Defense, +10 Special Attack, +20 Special Defense, +20 Speed | Aerilate | +Flying | +4 Kg)

:pmd/great-tusk::pmd/arcanine-hisui::pmd/dragonite:
Pinsirite provides the tier with a plethora of strong Flying-type attackers. Donating Aerilate alongside the matching Flying-type, Pinsirite provides a fine balanced stat boost profile, skewing slightly to the physical side. Extreme Speed users can opt for Pinsirite, providing the tier with strong revenge killing options like Hisuian Arcanine and Dragonite. Great Tusk becomes perhaps the premier spinner in the tier due it's strength, bulk and strong STAB combo of Body Slam and Earthquake / Headlong Rush. Pokemon such as Magearna or Revavroom can use Pinsirite to facilitate a Shift Gear set, utilizing Body Slam paralysis combined with Iron Head to paraflinch through would-be checks or counters. Garganacl can use Salt Cure and the threat of Body Slam / Aerilate Explosion to find opportunities set up Stealth Rock and fish for paralysis. Overall, Pinsirite is a strong tool that any Mix and Mega player can use to mold plenty of Pokemon to fit a desired role.

:rusted-sword: Rusted Sword (+30 Attack, +10 Speed | Intrepid Sword | +Steel | +245 kg)

:pmd/roaring-moon::pmd/baxcalibur::pmd/gyarados:
Not soon after Mix and Mega went through the change to incorporate all transformation items instead of solely Mega Stones, Rusted Sword wound up on the banned list. Of course it was at this time that Terastallization was still legal in Mix and Mega before it too was banned via suspect test. It was later, however, suspect tested back into the tier, with Terastallization obviously banned. A free Steel-typing alongside good stat boosts of +30 Attack and +10 Speed, Rusted Sword puts Rusted Shield to shame due in part that a one time boost to Attack is far more valuable than a one time boost in Defense. Shocker that positive Speed boosting item outclasses negative Speed boosting item. The one time boost, however, is generally not enough, so Rusted Sword is not the great item you'd expect expect it to be. It has seen some use on Dragon Dance users like Roaring Moon, Gyarados, and Baxcalibur, but they aren't too impressive.

Special Attack boosting:
:cameruptite:Cameruptite (+20 Attack, +30 Defense, +40 Special Attack, +30 Special Defense, -20 Speed | Sheer Force | N/A | +100.5 Kg)

:pmd/deoxys-speed::pmd/enamorus-therian:
Cameruptite is powerful stone balanced out by a unfortunate -20 hindrance to the Speed stat. Deoxys-Speed is less concerned with losing Speed due to its already incredible proficiency in that category, so it can become a fearsome wallbreaker with strong coverage. Blissey doesn't mind losing the speed and really appreciates the bulk as well as Sheer Force boosting its otherwise unimpressive attacks. Other special attackers such as Zapdos can also opt to run Cameruptite. It's also a near mandatory stone to run on Trick Room teams (underexplored but viable nonetheless) on Pokemon like Enamorus-T.

:manectite:Manectite (+20 Defense, +30 Special Attack, +20 Special Defense, +30 Speed | Intimidate | N/A | +3.8 Kg)

:pmd/magearna::pmd/darkrai:
Manectite is perhaps the most balanced Mega Stone available in the tier. Offering solid boosts for any special attacker, granting Intimidate and the +30 Speed tier really make Manectite an appealing option for many different Pokemon, especially pivots. Magearna frequently runs the item to boost into more appealing Speed tiers and Special Attack to better enact its roles as an offensive pivot. Darkrai also enjoys the stats and Intimidate provided by Manectite. Due to stone overlap, it's easy to consider plenty of Pokemon to run Manectite as a secondary option in a pinch, such as Sandy Shocks, Spectrier, Iron Treads, and Zapdos. Intimidate is a great tool on any team to help limit the tier's strong physical attackers, so expect Manectite to see consistent use for the rest of SV Mix and Mega.

Mixed offensive boosting:
:altarianite:Altarianite (+40 Attack, +20 Defense, +40 Special Attack | Pixilate | +Fairy | N/A)

:pmd/regieleki::pmd/dragonite::pmd/arcanine-hisui::pmd/entei:
Finding out which of your opponent's Pokemon is the Altarianite is kind of like finding out who was the culprit in an old movie. Oh my word it was the Dragonite butler?! I never would've guessed... Anyway, Altarianite is the most common item in the tier and probably the most effective on a game-to-game basis. Giving arguably the best type in the game and delivering that type's strongest offensive ability combined with great buffs of +40 to Attack and Special Attack and a +20 Defense boost to boot? Hisuian Arcanine, Dragonite, Regieleki, and Entei dominate the tier with their Pixilate-boosted Extreme Speed. No other tier has such an omnipresence of powerful revenge killing options quite like Mix and Mega, thanks in part to the dominance of Altarianite. Although it can be hard to justify other uses, there are plenty of applications for Altarianite, making it a useful tool to throw around on Pokemon with access to the game's strong Normal-type moves. Spectrier can, for instance, use Altarianite to boost its Special Attack, improve its typing, and make use of STAB-boosted Draining Kiss.

:blue-orb: Blue Orb (+50 Attack, +30 Special Attack, +20 Special Defense | Primordial Sea | N/A | +78 Kg)

:pmd/kilowattrel::pmd/zapdos:
Just as Primal Groudon outshines Primal Kyogre, so too does the Blue Orb bow in terms of power to it's counterpart. Nonetheless, Primordial Sea is a strong ability and a +50 boost to Attack is hard to ignore, so don't take it too lightly. +30 Special Attack and a welcome Special Defense boost help propel its mixed attacking potential. Flying-types like Kilowattrel and Zapdos can use the permanent rain to fire off accurate Hurricanes, Thunders, and Weather Balls. Blue Orb also offers an avenue for Archaludon to fire off Electro Shot without a charge turn. Magearna can also utilitze this stone to remove its Fire weakness.

:glalitite:Glalitite (+40 Attack, +40 Special Attack, +20 Speed | Refrigerate | N/A | +93.7 Kg)

:pmd/regieleki::pmd/Sandy-shocks:
Glalitite is an interesting option, allowing any Pokemon access to Refrigerate-boosted Ice-type coverage attacks. Mirrored +40 stat boosts to the offenses and the standard +20 speed makes Glalitite straightforward and easy to remember. Regieleki can run this as an alternative to Altarianite, utilizing that good 'ole BoltBeam coverage to a great degree while freeing up the Altarianite slot for other Pokemon. Sandy Shocks can use Glalitite to OHKO Pinsirite Great Tusk, which otherwise is immune to its STAB moves and walls it while also clearing off the hazards it sets. Excadrill is a niche user, and similar to Sandy Shocks, appreciates getting up Mold Breaker Stealth Rock before Mega Evolving and then punishing Pinsirite Great Tusk trying to switch in to get off a Rapid Spin with its own x4 Super-effective Rapid Spin. Finding uses for the plethora of strong Normal-type moves is easy and Ice-type coverage is generally useful so Glalitite has a comfortable place in the metagame and remains a threat that any Mix and Mega battler should consider during games or while building.

:lucarionite:Lucarionite (+35 Attack, +18 Defense, +25 Special Attack, +22 Speed | Adaptability | N/A | +3.5 Kg)

:pmd/ceruledge::pmd/kingambit::pmd/raging-bolt::pmd/basculegion-f:
Any unrestricted Pokemon in Mix and Mega can get access to Adaptability thanks to the trusty Lucarionite. A strong offensive option for either Physical or Special Attackers due to quality offensive stat boosts, including a clutch +22 Speed tier that let's it outclass the multitude of transformation items that offer a meager +20 Speed. Many Pokemon with strong inherent STAB moves can rock with Lucarionite including but not limited to: Ceruledge, Kingambit, Raging Bolt, Hoopa-U, Iron Crown, Basculegion-F, Deoxys-S, and Chien Pao. Lucarionite is an essential item in the toolbox of the Mix and Mega metagame that any experienced player should consider at all times. It is one of the best offensive stones of the tier.

Speed Boosting:
:absolite:Absolite (+20 Attack, +40 Special Attack, +40 Speed | Magic Bounce | N/A | +2 Kg)

:pmd/darkrai::pmd/sandy-shocks::pmd/iron-moth:
Absolite is a generic, simple item and finds its way onto some teams due to its usefulness. Going fast and bouncing status moves back at your opponent while not taking up the Lucarionite slot is good. It has a niche over sister stone Diancite by virtue of not lowering both of your defenses by a significant margin. Due to it's free elevated Speed, it's an item that fits many Pokemon in theory, though the most common users are generally uncommon / niche Special Attackers like Iron Moth, Darkrai, Thundurus, Deoxys-S, and at times, Sandy Shocks. +40 Speed is only rivaled by Metagrossite as far as non-Diancite items go, making Absolite an item to consider for any Special Attacker that truly values its Speed.

:diancite:Diancite (+60 Attack, -40 Defense, +60 Special Attack, -40 Special Defense, +60 Speed | Magic Bounce | N/A | +19 Kg)

:pmd/hoopa-unbound:
Absolite's sister stone on crack, Diancite offers the biggest change in base stats for any item allowed in Mix and Mega. Incredible offensive donations of +60 to both offenses, the Speed boost is the largest of any transformational item (besides Beedrillite). Offset by -40 to both defenses, Diancite is a great tool for glass cannons, an essential stone for any who consider themselves an opportunistic battler. Pokemon like Darkrai, Raging Bolt, and Hoopa-U offer great wallbreaking power due to a combination of strong stats and fantastic movepools. Diancite also makes for a great surprise item for many Pokemon, allowing otherwise slow Pokemon to drastically raise their speed tier and hit the opponent hard. Some Pokemon such as Iron Treads and Magnezone can preserve their mega for the right moment, using the stat boost to leapfrog speed tiers and land surprise OHKOes on would-be problematic Pokemon. In general, strong Special or Mixed Attackers can consider using this stone. Psychic Terrain structures can be considered for users of this stone, getting rid of their Priority weakness.

:metagrossite:Metagrossite (+10 Attack, +20 Defense, +10 Special Attack, +20 Special Defense, +40 Speed | Tough Claws | N/A | +392.9 Kg)

:pmd/urshifu-rapid-strike:
Metagrossite is one of the most effective items in the Mix and Mega metagame. The go-to stone for a physical attacker hungry for a better Speed tier, Metagrossite also offers comfortable defense boosts and a tolerable +10 to both offenses. Don't underestimate Metagrossite due to its measly Physical Attack stat boost however, as the 1.33x boost to contact moves provided by Tough Claws does the heavy lifting. Urshifu and Galarian Zapdos are faster than a Eternatus and boast breaking power to take advantage. Great Tusk and Hisuian Samurott become faster then a max speed Timid Arceus and can become difference makers in the hazard game. Another astounding Metagrossite feat would be Iron Boulder being able to outpace a max Speed Timid Cameruptite Deoxys-Speed. Being fast has always been one of the most important aspects of offensive Pokemon, so it's no wonder that the viability rankings are littered with this stone.

:swampertite:Swampertite (+40 Attack, +20 Defense, +10 Special Attack, +20 Special Defense, +10 Speed | Swift Swim | N/A | +20.1 Kg)

:pmd/unown:
Offering Swift Swim alongside a +40 Attack, +10 Special Attack and +10 Speed gives Swampertite a niche as one of the best Speed boosting stones, albeit requiring Pelliper support. Rain is currently very underexplored, so it's unclear what benefits the most from this stone. Strong wallbreakers that don't have a good Speed tier such as Archaludon and Ursaluna might perhaps have a niche.

2. Defensive items:

Physical Defense boosting:

:aggronite:Aggronite (+30 Attack, +50 Defense, +20 Special Defense | Filter | +Steel | +35 Kg)

:pmd/zamazenta:
Fun fact: Aggronite, at the start of the generation, removed the secondary typing of the user. But after some players generously donated their Likes in the Likeshop, Aggronite now grants a secondary Steel typing instead! Despite granting a Steel typing and Filter, it's unfortunately not a great stone defensively, only seeing little usage on Pokemon like Milotic that want to be immune to Poison. It's best user is Zamazenta, making use of the Defense stat Aggronite provides to fire off Iron Defense + Body Press while gaining a good defensive typing. Niche Dragon-types like Roaring Moon are also sometimes seen using Aggronite.

:salamencite:Salamencite (+10 Attack, +50 Defense, +10 Special Attack, +10 Special Defense, +20 Speed | Aerilate | N/A | +10 Kg)

:pmd/dragonite:
Salamencite is in a similar position to Gardevoirite, outshadowed by another -Ate granting stone that also bestows the desired typing associated with the respective ability (Pinsirite and Altarianite, respectively). Nonetheless, a +50 Defense boost and Aerilate to reduce passivity gives Salamencite fair uses on Flying-types such as Corviknight or Landorus-Therian who look to paralyze opponents with STAB Body Slam; niche users like Noivern have also been used in the past. Dragonite can also utilize this stone to open up teammates to run Altarianite and/or Pinsirite.

:slowbronite:Slowbronite (+70 Defense, +30 Special Attack | Shell Armor | N/A | +31.5 Kg)

:pmd/magearna:
Boasting the strongest single defensive stat boost for any transformational item with a +70 Defense boon, Slowbronite is a great way to offer plenty of physical bulk when needed. The +30 Special Attack isn't to be skipped over either, very welcome for most Pokemon that will want the defensive upgrade. Shell Armor is also a useful defensive ability, ensuring your opponent can't land a critical hit to cheat through any stat boosts. It also weakens auto critical hit moves such as Surging Strikes, making it an option on Pokemon packing a resistance to fighting to become a spontaneous Urshifu-R answer. Zapdos, for instance, can utilize this stone. A Magearna can also become an incredibly scary sweeper on offense teams by using Iron Defense and Calm Mind to quickly boost up the power of Stored Power without fear of getting hit by a critical hit; it can also simply function as a defensive pivot that's not too weak to Urshifu-R. Blissey is another niche user, patching up its usually porous Defense to a respectable base 80 which stands tall when combined with its gargantuan 255 base HP.

:venusaurite:Venusaurite (+18 Attack, +40 Defense, +22 Special Attack, +20 Special Defense | Thick Fat | N/A | +55.5 Kg)

:pmd/mandibuzz:
Venusaurite is a pretty balanced item that can help patch up a Fire or Ice-type match-up. +40 Defense and +20 Special Defense are good additions to any Pokemon, and they come alongside servicable offensive boosts. Thick Fat and the Defense boost complement quite nice to shore up versus the many strong Fire and Ice-types in the tier. Pokemon like Corviknight become great checks to the tier's offensive Ice-types like Baxcalibur and Calyrex-Ice. Hippowdon appreciates neutralizing its Ice weakness, and can act as better checks to Fire-types like Hisuian Arcanine and Entei. Magearna can neutralize its Fire weakness, becoming premier checks to Eternatus, and better threaten a Calm Mind sweep. Mandibuzz is also a great user of the stone, neutralizing its Ice weakness and becoming a premier check to Ceruledge.

Special Defense boosting:
:audinite:Audinite (+40 Defense, +20 Special Attack, +40 Special Defense | Healer | +Fairy | +1 Kg)

:pmd/spectrier::pmd/milotic:
Audinite is a Mega Stone that's beautiful in it's simplicity. Bestowing the best defensive typing in the game alongside +40 to each defense is much appreciated, especially on the special side as physically defensive boosting items are much more common. Healer is unfortunately useless in singles, but that doesn't stop this stone from being a decent choice for defensive options. The Fairy-type addition makes it easy to slap on to Pokemon trying to better take Dark, Fighting, or Dragon-type attacks. Water-types like Milotic and Alomomola can use this stone, completely walling foes like Urshifu-R. Audinite Spectrier is also a dangerous threat; STAB Draining Kiss, decent bulk, and Nasty Plot / Calm Mind can dismantle many teams.

:Sablenite:Sablenite (+10 Attack, +50 Defense, +20 Special Attack, +50 Special Defense, -30 Speed | Magic Bounce | N/A | +150 Kg)

:pmd/garganacl::pmd/magearna::pmd/corviknight::pmd/milotic::pmd/cresselia::pmd/swampert:
Sablenite is the premier defensive item in Mix and Mega. Granting +50 Defense and +50 Special Defense would warrant use on it's own, but when you factor in that Magic Bounce is the donated ability? Sablenite blows every other defensive stone out of the water. Modest Attack and Special Attack boosts round out the stone's incredible defensive profile. Practically any bulky Pokemon with recovery moves can justify running Sablenite, as it becomes a solid entry hazard denier for any setter lacking access to Mold Breaker. The speed negative can also a benefit in certain cases where a slower pivot is preferred, such as Corviknight's U-Turn or Slowking's Chilly Reception. Garganacl can use this stone to bounce entry hazards and spam Salt Cure while being bulky enough to take any move. Magearna, Corviknight, Mandibuzz, and Milotic are great defensive pivots with Sablenite. Cresselia can use this stone to become a terrifying Stored Power sweeper and bouncing status moves. It's not uncommon for bulky offense teams to run Sablenite as the only defensive item, as this stone has a firm hold at the top of the defensive food chain.

:tyranitarite:Tyranitarite (+30 Attack, +40 Defense, +20 Special Defense, +10 Speed | Sand Stream | N/A | +53 Kg)

:pmd/garganacl:
Sand chipping the opponent, Rock-type Special Defense boost under Sand and strong stat boosts for a physical attacker gives Tyranitarite decent utility. Best on defensive pokemon like Garganacl who sport reliable recovery, theoretically any Rock-type can run this stone to benefit from the pseudo Assault Vest boost provided by the sand. Enabling any sand based abilities for teammates is hardly worth mentioning as a positive, as the scarcity of pivoting moves on Pokemon that benefit from Tyranitarite is headscratching. Abusing the 5 turns of sand it provides is hard enough as it on its own with the amount of weather overrides available in the tier.

3. Utility items:
:ampharosite:Ampharosite (+20 Attack, +20 Defense, +50 Special Attack, +20 Special Defense, -10 Speed | Mold Breaker | +Dragon | N/A)

:pmd/magearna:
Ampharosite is one of the 3 transformational items that bequeath the desirable Mold Breaker ability. Ampharosite offers a powerful +50 Special Attack boost and respectable +20 to both defensive stats and overwrites a Pokemon's secondary typing with Dragon. Ampharosite is an item employed by Pokemon looking to set hazards, offering the largest offensive stat boost that is paired with Mold Breaker. Magearna sometimes sees use with Ampharosite, providing unblockable Spikes and pivoting. SS MnM stars like Heatran and Skamory are still somewhat viable in SV, the former enjoying the large Special Attack boost and ability to taunt Sablenite users while the latter can set Spikes on Sablenite Corviknight and throw out unblockable Whirlwinds. Other niche users include Blissey and Scream Tail, which can use Ampharosite for role compression, reducing their passivity via stronger attacks and unblockable Thunder Waves and being able to setup Stealth Rock and offer support such as Healing Wish from Blissey or unblockable Encore from Scream Tail.

:banettite:Banettite (+50 Attack, +10 Defense, +10 Special Attack, +20 Special Defense, +10 Speed | Prankster | N/A | +0.5 Kg )

:pmd/pecharunt:
Offering Prankster means Banettite will have a niche to do something with such a strong ability. Simple priority healing is strong on any Pokemon, though +10 Def and +20 SpDef aren't really making it stand out as a defensive stone, especially considering the abundance of Extreme Speed overshadowing priority status. +50 Attack helps reduce passivity though, making Banettite a fine choice on Pokemon like Pecharunt and Toxapex. Both of these Poison-types sport Recover and Toxic and sport useful tools such as Pecharunt's Parting Shot and Destiny Bond and Toxapex's access to Haze. Iron Valiant is a Pokemon struggling to find a solid niche but appreciates the Prankster Encore, Taunt and Destiny Bond as well as the Attack boost. Copycat is another tool which can be seen on Blissey to copy Final Gambit, though not hitting Dark or Ghost-types make it very situational.

:gyaradosite:Gyaradosite (+30 Attack, +30 Defense, +10 Special Attack, +30 Special Defense | Mold Breaker | +Dark | +70 Kg)

:pmd/pecharunt::pmd/clodsire:
Gyaradosite is another Mold Breaker option offering a more balanced defensive profile by offering +30 stat boost to each defensive stat. The Dark typing is a double-edged sword, however, as adding a weakness to Fairy, Fighting and U-Turn is balanced out by a coveted Ghost resist, a less useful Dark resist and practical immunities to Psychic moves and Prankster. Common Gyaradosite Pokemon in the past have been primarily Poison-types, such as in SS where Toxapex appreciated STAB on Knock Off and Mold Breaker Toxic / Toxic Spikes. As for the current generation, Clodsire has seen a strong amount of usage as a hefty special wall that can hit Levitate Pokemon with Earthquake and set hazards that can't be bounced back. Pre-Mega abilities like Water Absorb and Unaware help Clodsire make use of a sudden Psychic immunity, though Mega Evolving straight away to layer up isn't a bad move either. Pecharunt is also a strong user of Gyaradosite, getting access to STAB Foul Play and Mold Breaker Toxic / Parting Shot.

:hearthflame-mask: Hearthflame Mask (Mold Breaker | +Fire | 1.2x Boost to all moves)

:pmd/great-tusk::pmd/deoxys-speed:
Hearthflame Mask offers a 1.2x multiplier to attacks and gives a Pokemon Mold Breaker and Fire as their secondary typing. The lattermost condition of changing the secondary type is shared between the other Mold Breaker items, which is the reason Hearthflame Mask actually has a niche at all. Since both Dragon and Dark (donated by Ampharosite and Gyaradosite respectively) are weak to Fairy, they can be very susceptible to Altarianite Regieleki's Rapid Spin and PixiSpeed in general. Hearthflame Mask in comparison grants the Fire typing, inherently benefitting a Pokemon's matchup against PixiSpin by giving it a Fairy resistance. Since the primary reason to run Mold Breaker in the first place is to be able to click entry hazards without fear of Magic Bounce, this descrepancy is enough to make Hearthflame Mask a strong item. Deoxys-Speed and Great Tusk are Pokemon that have used the mask to accentuate their roles as hazard setters. Niche users include Pokemon like Landorus-T and Ting-Lu.

:latiasite:Latiasite (+20 Attack, +30 Defense, +30 Special Attack, +20 Special Defense | Levitate | N/A | +12 Kg)
:latiosite:Latiosite (+40 Attack, +20 Defense, +30 Special Attack, +10 Special Defense | Levitate | N/A | +10 Kg)

:pmd/magearna::pmd/pecharunt::pmd/garganacl:
If Game Freak can get away with making the same design for two different Mega Pokemon, we can get away with putting the guide to those two Mega Pokemon's Mega Stones together. In seriousness, the Lati items see a lot of use due to the strength of Levitate to block Spikes damage and Ground-type attacks. Depending on what statistical benchmarks are more important to the Pokemon in question should help a Mix and Mega player decide which of the two stones to choose from. For example an Excadrill might prefer Latiosite on an SD set focused on getting a Rapid Spin Speed boost and sweeping. An Excadrill that wanted the bulk to take on Pokemon like Arceus-Ground, Dragonite or Regieleki comfortably would be more likely to choose Latiasite. (Disclaimer: This is just an example, Excadrill isn't that viable) (NOTE: Typically, Latiasite is better than Latiosite) Magearna, Garganacl, Pecharunt, and Ceruledge are some other common Pokemon that appreciate the Ground immunity. Slowking-Galar can hold Latiasite to abuse Regenerator and keep a Ground immunity around for a moment when neutralizing a threat like Calm Mind Arceus-Ground with a timely Toxic. Other niche users include Pokemon like Iron Moth and Heatran.

4. Little to no niche (Avoid using these):
:abomasite:Abomasite (+40 Attack, +30 Defense, +40 Special Attack, +20 Special Defense, -30 Speed | Snow Warning | N/A | +49.5 Kg)

Abomasite is one of the many stones that gives as much as it takes. Held back by a hard-to-ignore -30 reduction to Speed, it has some great qualities that are simply unable to overcome this handicap: Ice-types really hate being slow. On the bright side, +30 Defense coupled with a magnificent 1.5x multiplier to Physical Defense in the snow make Abomasite Pokemon absolute tanks. That's not to mention the incredible mixed attacking potential with +40 to both Attack and Special Attack. However, a Heracronite's Skill Link boosted Icicle spear outshines any physical Ice coverage an Abomasite Pokemon would run and Cameruptite's Sheer Force Boosted Ice Beams are stronger then an Abomasite Blizzard. This stone simply doesn't pull it's weight enough to justify use, even for Aurora Veil. I suggest running Chilly Reception instead to support your Ice type attackers!

:alakazite:Alakazite (+20 Defense,+40 Special Attack, +10 Special Defense, +30 Speed | Trace | N/A | N/A)

Although Trace makes Alakazite interesting in theory, this stone struggles to find its ways onto teams. It faces competition from other items, primarily Absolite, which just beats it out in the Speed boost department. Hypothetically this stone could be useful in certain matchups by copying common Regenerator Pokemon such as Ho-Oh or Slowking-Galar, but Alakazite's offensively oriented profile doesn't currently support any Pokemon to fulfill this role very well. Perhaps different metagames can utilize Alakazite to it's fullest potential, because as it stands now there isn't really a reason to use it.

:Adamant-crystal: Adamant Crystal (-20 Attack, +20 Special Defense | Pressure | N/A | +167 Kg | 1.2x Boost to Steel- and Dragon-type moves)

Not justifiable over other stones, although the defensive boost and pressure is nice. A Pressure stall team might one day be able to justify the use of Adamanat Crystal, but for now there is simply too many defensive items that outclass it and by a sizeable margin. The type bonus boosts don't sway the needle enough for this item to ever really see the light of day. If this item made your Pokemon look like more of a horse, perhaps a Horse-themed team tour team could find a use for it, but otherwise leave Adamant Crystal at home.

:blastoisinite:Blastoisinite (+20 Attack, +20 Defense, +50 Special Attack, +10 Special Defense | Mega Launcher | N/A | +15.6 Kg)

I actually planned to put Blastoisinite in the Special Attack section of the guide, but barring a change to Mega Launcher or any Pulse related movepools, it really doesn't belong there in SV Mix and Mega. Suffering from the not uncommon Game Freak malpractice of giving special attackers more Attack than necessary as a balancing factor, Blastoisinite doesn't really have a niche over it's competition. Sure a +50 stat boost and a damage amplification ability might look appealing, but making use of Mega Launcher is exceedingly difficult. A lack of Speed boost and the Pulse category of moves being so distressingly empty sinks this ship. Aura Sphere, Dark Pulse and Dragon pulse share one familiar roadblock and even Archaludon would simply prefer a different option. If Origin Pulse were ever to get some distribution, this item would finally find its calling but for now we simply have to apologize to the genwunners and move on. Beware! Blastoisinite isn't the last of the OG starter trio final evolution Mega Stones in the do not use category.

:charizardite-x:Charizardite X (+46 Attack, +33 Defense, +21 Special Attack | Tough Claws | +Dragon | +20 Kg)

Charizardite X is up next! As awesome as Charizard Mega X is, the stone that gets it there does it in a way that is underwhelming on paper. It's really hard to justify over Aerodactylite and Metagrossite given the Speed boosts from the former two and donating Dragon typing isn't really ideal when Altarianite is the highest stone in usage. Does grant more Special Attack then the previous 2 if your plan was to boost the power of Grass Knot or Draining Kiss though. Otherwise this stone lacks a real strength over its Tough Claws competition.

:charizardite-y:Charizardite Y (+20 Attack, +50 Special Attack, +30 Special Defense | Drought | N/A | +10 Kg)

Being tempted to use this stone is another trap inexperienced players may fall into, as stones like Lucarionite are typically better. Offering no Speed is a severe drawback, but Charizardite Y sees occasional use on Pokemon like Volcarona, which can use Quiver Dance to mitigate Speed issues and spam strong Fire-type STAB moves.

:cornerstone-mask: Cornerstone Mask ( Sturdy | +Rock | 1.2x Boost to all moves)

A funny option for Smeargle that can be used over Focus Sash (for stronger Stone Axe). However, Smeargle's effectiveness in Mix and Mega is heavily neutered due to Sleep Moves clause and the abundance of Magic Bounce and strong priority. Nothing else can really justify this at the moment.

:shock-drive::burn-drive::chill-drive::douse-drive: Drives (Download)

No stat donations, and Download isn't great. There's no reason to run Drives.

:galladite:Galladite (+40 Attack, +30 Defense, +30 Speed | Inner Focus | N/A | +4.4Kg)

The donations are intriguing but with Fake out and Manectite (Intimidate by extension) usage so low, Inner Focus isn't moving the needle in a positive direction. Mostly overshadowed by Lopunnite and the Tough Claws Mega Stones, Galladite is unfortunately suffering from a lowering power level then its competition. If Mix and Mega doubles or other OM mashups therein were to exist, Galladite might have a more resounding home, but in the current singles format Galladite is mostly forgotten.

:Garchompite:Garchompite (+40 Attack, +20 Defense, +40 Special Attack, +10 Special Defense, -10 Speed | Sand Force | N/A | N/A)

This stone is unviable. Although the donations are the some of the best mixed offensive stat gifts, Sand Force being Sand Force and the loss of speed isn't doing Garchompite any favors. Support from Hippowdon, Tyranitar or a Tyranitarite Pokemon is maybe feasible, but hard to implement to a worth while reward. Best bet for Garchompite is using a Tyranitar that could appreciate boosted Rock STAB and Ground and Steel coverage for Fairy-types. I wouldn't do it on days that weren't April Fools though.

:gardevoirite:Gardevoirite (+20 Attack, +40 Special Attack, +20 Special Defense, +20 Speed | Pixilate | N/A | N/A)

Gardevoirite is almost completely outshined by Altarianite. Gardevoirite does have some meta uses nonetheless, as it still offers solid stat boosts for a special attacker alongside Pixilate. Fairy Pokemon wanting to utilize Pixilate will typically choose Gardevoirite to open up teammates to use Altarianite, or simply to acquire a solid +20 Speed boost. Scream Tail is a common user that likes the Speed and power combination of +40 Special Attack and Pixilate boosted Boomburst. The tier tends to turn towards Altarianite to provide some of the strongest Fairy-types, and lack of Gardevoirite abusers primarily keep it in the shadow of the other Pixilate granting stone, but it still carries a decent niche worth considering for Mix and Mega players.

:griseous-core: Griseous Core (+20 Attack, -20 Defense, +20 Special Attack, -20 Special Defense | Levitate | N/A | -100 Kg | 1.2x Boost to Ghost- and Dragon-type moves)

The Sinnoh trilogy transformation items are not good and that won't stop here. As both Latiosite and Latiasite exist, this stone not only has to sit in the shadow of one Mega Stone but two! On the bright side, this poetically mirrors Giratina's own situation beautifully. From a competitive standpoint, if you ever needed a third Pokemon to gain Levitate you could probably decide to run Griseous Orb, provided you weren't already also using Pinsirite. Using Griseous Core over any of those options is mostly self-deprecating. At least Low Kick and Grass Knot will do less damage, as Griseous Core offers the greatest weight loss from a transformational item.

:Houndoominite: Houndoominite (+40 Defense, +30 Special Attack, +10 Special Defense, +20 Speed | Solar Power | N/A | +14.5 Kg)

Unfortunately, the Speed is nothing special and the HP loss in the sun does offset the huge Defense boost, leaving you weaker and more susceptible to priority. Strong special attacks like Iron Moth in the Sun paired with Groudon might be reason enough to use it, but making use of Solar Power seems both difficult to achieve in game and difficult to justify in the builder over options like Absolite or Manectite. For now Houndoominite will graciously accept its award for most fun Mega Stone to enunciate and remain in obscurity.

:lustrous-globe: Lustrous Globe (-20 Attack, +20 Speed | Pressure | N/A | +324 Kg | 1.2x Boost to Water- and Dragon-type moves)

The last of the Sinnoh devices, and it might actually be the strongest on paper. However, just like the others, the lack of a difference making ability as well as mediocre stat changes keep it from being useful. If you already had a team member using Lucarionite, go try out Absolite. If both are taken and you forget that Manectite exists too, maybe you justify this item over Charizardite Y or Alakazite, but at that point I suggest going outside and sitting in some soft green grass for a while.

:fire-memory::water-memory::electric-memory::grass-memory::ice-memory::fighting-memory::poison-memory::ground-memory::flying-memory::psychic-memory::bug-memory::rock-memory::ghost-memory::dragon-memory::dark-memory::steel-memory::fairy-memory: Memories (RKS System | primary type to type of Memory)

Basically outclassed by Plates, which are not good items themselves. There's no reason to run memories.

:mewtwonite-x:Mewtwonite X (+80 Attack, +10 Defense, +10 Special Defense | Steadfast | +Fighting | +5 Kg)

The first of the Mewtwo stones and the one that sees more usage. This is a farce, as outside of the shiny +80 Attack, this stone is completely outshined by the trio of Aerodactylite, Lopunnite and Lucarionite. Tough Claws and Adaptability outweigh the smaller raw stat boost and are not only stronger, but offer better all around stat boosts, while Lopunnite offers a better ability and much better speed tier. Many new MnM players have fallen into the trap of using this stone, hopefully less now that this guide is here.

:mewtwonite-y:Mewtwonite Y (+40 Attack, -20 Defense, +40 Special Attack, +30 Special Defense, +10 Speed | Insomnia | N/A | -89 Kg)

Sleep Moves are banned in Mix and Mega. A wise man once hypothesized that you could use this stone as a 1 time Chesto berry substitute when paired with Rest, that also happened to supply+40 stat boosts to both attacking stats as well as +30 Special Defense and +10 Speed. If only you didn't lose a moveslot, an ability and 20 Defense for it to work... Mewtwonite Y is mostly uninteresting and hasn't ever held a niche in a competitive format.

:flame-plate::splash-plate::zap-plate::meadow-plate::icicle-plate::fist-plate::toxic-plate::earth-plate::sky-plate::mind-plate::insect-plate::stone-plate::spooky-plate::draco-plate::dread-plate::iron-plate::pixie-plate: Plates (Multitype | 1.2x Boost to type of Plate | primary type to type of Plate)

Changing the primary type seems appealing, but unfortunately the stats and ability offered by Plates is terrible. Plates are nearly unviable, though they have seen a little use on Pokemon like Volcarona.

:rusted-shield: Rusted Shield (+25 Defense, +25 Special Defense, -10 Speed | Dauntless Shield | +Steel | +167 KG)

Rusted Shield is unfortunately overshadowed by its counterpart in Aggronite and to some extent Rusted Sword. Tera being banned also doesn't help its case.

:scizorite:Scizorite (+20 Attack, +40 Defense, +10 Special Attack, +20 Special Defense, +10 Speed | Technician | N/A | +7 Kg)

Scizorite has a niche in the meta by way of providing any Pokemon access to Technician, a strong damage amplification ability. A balanced stat boost distribution including a standout +40 Defense boost gives Scizorite abuser some staying power to setup and threaten a sweep. Weavile is the best user of the stone, now boasting 135 base Speed, a criminally strong Beat Up, Triple Axle, and Technician-boosted STAB Ice Shard. Other users aren't very prominent in the current meta.

:sceptilite:Sceptilite (+25 Attack, +10 Defense, +40 Special Attack, +25 Speed | Lightning Rod | +Dragon | +3 Kg)

Sceptilite suffers from clear direction, but offers a decent set of donations. +20 Speed, +40 Special Attack along with the Lightning Rod ability is a strong start, but the rest of the profile leaves something to be desired. The Dragon typing addition is both a gift and a curse, while the physical boosts of +25 Attack and +10 Defense feel misplaced. A Mix and Mega player should always be on the lookout for Volt Switch denial and Sceptilite is the tier's only option outside of Ground-types and pre-Mega-Evolved Thundurus-Therian, but strong Volt Switch users like Regieleki can easily punish a Sceptilite pivot due to the added Dragon-typing procuring a weakness to Pixilate-boosted Fairy moves Altarianite supplies. Frankly, Spectilite is not a good stone, but it can be considered to bait and KO Electric-types like Regieleki and Raging Bolt.

:sharpedonite:Sharpedonite (+20 Attack, +30 Defense, +15 Special Attack, +25 Special Defense, +10 Speed | Strong Jaw | N/A | +41.5 Kg)

Unfortunately, there isn't a long list of suitable Pokemon that have access to a plethora of biting moves (thankfully Mix and Mega lacks a Fishious Rend abuser), so Sharpedonite has little niche. Roaring Moon is the main user, offering a base 120 STAB Crunch or Jaw Lock. Typically, the Tough Claws stones are preferred over Sharpedonite. Overall, it is limited by the distribution of the biting moves category more than any other factor, as it could be solid when utilized effectively.

:steelixite:Steelixite (+40 Attack, +30 Defense, +30 Special Defense | Sand Force | N/A | +340 Kg

Steelixite is another sad Sand Force Mega Stone with no Speed boost and using it is less fun than this alliteration was. Honestly, this stone really suffers from a terminal case of being boring. Sure getting some solid defensive boosts is nice, and +40 Attack and a damage amp ability seems like it could effective. The truth is Sand Force is too hard to pull value from consistently and this is a flaw that it shares with the other Sand Force Mega Stone. This one is maybe better than Garchompite, so it has that going for it. We suggest leaving both of them on the shelf permanently.

:wellspring-mask: Wellspring Mask ( Water Absorb | +Water | 1.2x Boost to all moves)

Water Absorb, Water-type donation, and a free discount Life Orb isn't something worth writing home about. No stat donations really hold this item back, but that doesn't mean there aren't any uses for it. Its viability could be subject to skyrocket if a Terastallization reintroduction suspect were to occur for some reason. For now though, Wellspring Mask belongs in this Category.

5. Banned items:
:beedrillite:Beedrillite (+60 Attack, -30 Special Attack, +70 Speed | Adaptability | N/A | 11 Kg)

Beedrillite's incredible offensive gifts would too overcentralizing for any meta that featured any physical attackers. It's remarkably simple how giving Adaptability, +60 Attack and +70 Speed could make even lower tier Pokemon too overbearing for an Ubers-based metagame like Mix and Mega. As an item that creates far too many problems that could be handled by a balanced competitive metagame, Beedrillite has enjoyed it's spot at the top of the banned list since the metagames inception and will stay there until the end of time.

:blazikenite:Blazikenite (+40 Attack, +10 Defense, +20 Special Attack, +10 Special Defense, +20 Speed | Speed Boost | N/A | N/A)

Offering Speed Boost and a good offensive profile of stat boosts, Blazikenite is a bit too dangerous to be let free. Speed Boost on it's own offers up too much value for so many of the tiers physical attackers. Imagining Pokemon like Ceruledge, Kingambit or Ursaluna clicking SD and getting up a Speed boost in a single turn is frightening. Special attackers like Iron Crown or Magearna could stockpile Iron Defense or Calm Mind boosts and threaten devastating Stored Powers. Blazikenite is incredibly strong and isn't likely to get unbanned easily.

:gengarite:Gengarite (+20 Defense, +40 Special Attack, +20 Special Defense, +20 Speed | Shadow Tag | N/A | N/A)

Gengarite's focused offensive stat donations and access to Shadow Tag will ensure it never sees the light of day in a stable and balanced metagame. Preventing switching is inherently uncompetitive and when any Pokemon could simply Mega Evolve and trap non Ghost-type opposing Pokemon, the metagame would devolve into who traps their opponent's key piece first. Nothing short of a complete removal of Shadow Tag as an ability would be able to free Gengarite.

:Kangaskhanite:Kangaskhanite (+30 Attack, +20 Defense, +20 Special Attack, +10 Special Defense, +20 Speed | Parental Bond | N/A | +20 Kg)

Parental Bond and a balanced stat boost distribution push Kangaskhanite over the edge and then some. Moves like Seismic Toss and Night Shade suddenly become a nightmare to deal with, as they can 2HKO anything with less than 100 base HP. Fast Pokemon with access to these fixed damage moves or even simply flinching moves like Iron Head and Dark Pulse would skew the metagame in a manner that wouldn't be competitive or fun.

:Mawilite:Mawilite (+20 Attack, +40 Defense, +40 Special Defense | Huge Power | N/A | +12 Kg)

If you thought everything before this was bad, you've arrived at the final boss. Mawilite donates standout defensive stat boosts of +40 and a nice +20 to Attack, which it then doubles because Huge Power is this item's ability. If you can read this I'm sure you can do the math that putting a 2x in front of high stats is really good for getting outlandish numbers. Huge Power will forever cement Mawilite's place on the banned list.

:medichamite:Medichamite (+40 Attack, +10 Defense, + 20 Special Attack, +10 Special Defense, +20 Speed | Pure Power | N/A | N/A)

And if you thought Mawilite was the final boss, Medichamite is that boss who came back again but with a full health bar and you aren't allowed a moment to heal. +40 Attack and +20 Speed on top of Pure Power? Forget about it. Medichamite doesn't even know what a suspect test is, it's in the lowest depths of Tartarus and cut up into 10,000 pieces as far as the Mix and Mega council is concerned.

:Pidgeotite:Pidgeotite (+5 Defense, +65 Special Attack, +10 Special Defense, +20 Speed | No Guard | N/A | +11 Kg)

Pidgeotite was banned via suspect test in July of 2023 with an 85% supermajority. +65 Special Attack and +20 Speed are fantastic boosts for any special attacker, but Pidgeotite's biggest sin is allowing access to No Guard. So many high base power attacks are balanced by their lack of consistent accuracy, so with Pidgeotite bypassing that flaw completely it opened up a can of worms rivaled only by Pandora's box. Pokemon like Magearna and Sandy Shocks freely shot off 100% accurate Zap Cannons regularly. Focus Blast, Thunder, Hurricane, Blizzard, Inferno, Magma Storm or even Dynamic Punch were too easily abused through Pidgeotite. The council is not considering reintroducing it to the meta at this time.

:red-orb: Red Orb (+30 Attack, +20 Defense, +50 Special Attack | Desolate Land | +Fire | +49.7 Kg)

Granting +50 Special Attack, a Fire typing and Desolate Land which functions as both a Water immunity and permanent sun boost to STAB Fire attacks, especially Weather Ball, Red Orb is one of the worst stones to handle in Mix and Mega. This item and the abusers of it have to be accounted for in the builder or else it'll be your funeral and your coffin will be on fire and the cemetary will burn down. A plethora of Electric-types such as both Thundurus formes, Raikou, and Raging Bolt can threaten a strong Weather Ball to Volt Switch on many of the Water or Dragon-types in the tier. Landorus offers tools such as strong Ground STAB, Nasty Plot, and U-Turn / Calm Mind / good coverage. Lugia was also nigh-unbeatable with Red Orb thanks to its movepool and egregious bulk.

Excellent items:
  • Altarianite
  • Latiasite
  • Lucarionite
  • Sablenite
Great items:
  • Diancite
  • Gyaradosite
  • Hearthflame Mask
  • Metagrossite / Aerodactylite
  • Pinsirite
could this be updated please? I really want to get into this tier but I don't know anything about the new items
 
Back
Top