Five sets for Moltres. That doesn't sound right.
Yep. I personally think the SubRoost (defensive) set is all Moltres can do in OU. Everything else is outclassed, just like in 4th gen.
Five sets for Moltres. That doesn't sound right.
Solarbeam is a win-more move. It's not turning a close match into a win, it's just letting you do a Really Large Amount Of Damage as you sweep or turning a game-winning half-sweep that wrecks your opponent's team into a clean sweep by not leaving anything for your CB priority user to clean up. That's not giving you more wins, just making the same wins you already would have had more spectacular. That can be entertaining, but it's a common trap and it's not worth losing more games to do it.
Yep. I personally think the SubRoost (defensive) set is all Moltres can do in OU. Everything else is outclassed, just like in 4th gen.
Outclassed is not a reason to omit a viable set.
Thats bullshit. You are assuming that every team has either Tyranitar, or Politoed. And since it does not, Solarbeam is a more effective choice given your logic. The fact is, not every team is weather, in which case Solarbeam is infinitely the better option against ALL of those opponents. In the case that they DO have a Tyranitar, HP Grass becomes more convenient to hit them, but since those battles come down to weather control anyway I don't see how this is such a big deal.
Why even give Flygon an analysis?
HP Grass makes you less vulnerable to Politoed and Tyranitar (and Hippowdon, for that matter). Solarbeam makes you less vulnerable to...? All it seems to do is just hit harder.
You seem to be arguing for making a very vulnerable sweeper on a rather fragile team even more vulnerable for the sake of doing a bit more damage with a coverage move. That's what I mean by a "win by more" noob trap. Games aren't scored by differential, just by win/loss.
Isn't it not getting one?
What about Hidden Power Fighting? It hits Tyranitar for great damage, after all, as it is one of Moltres' biggest enemies. It can also snag a good hit on Terrakion and Balloon Heatran.
Bulky waters who aren't weak to fighting. (Except poor Quagsire who is never, ever, ever gonna wall Moltres, sorry.) Plus, all of those can roll with an HP Fighting if they are healthy and win the attack trade in a pinch.