Monotype Role Compendium V2

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#1
Approved by scpinion and Dream Eater Gengar | Banner by Acast | Stolen from Role Comp V1
ORAS Monotype Role Compendium


The idea of this thread is to provide a visual list of what Pokémon does what for each type in the ORAS Monotype metagame. This will help new and experienced players alike in finding Pokémon that fit their teams when looking for specific roles, as well as help players build more diverse teams by not always using the same Pokémon to fill the same role. Each Pokemon that are on here are on here based on their viability in the Monotype and their performance of generic or specific (niche, if you will) roles that benefit your team. If you feel there is a Pokemon viable for the roles mentioned below and it hasn't been added to the group, recommend it in your post. (Note: work in progress)
For those who don't understand what all the terminology means, like Wallbreaker and Pivot: doot

Fire:
Wallbreakers:


Stallbreakers:

Pivots:
Offensive:

Defensive:

Rock Users:

Suicide Leads:

Hazard Removal:

Choice Scarfed Users:

Priority:

Clerics / Wish Passers:

Trappers:

Water-Type Checks:


Rock-Type Checks:

Ground-Type Checks:

Setup Sweepers:
Swords Dance:

Calm Mind:

Nasty Plot:

Rock Polish / Agility:

Other Set Up:
Grass:
Wallbreakers:

Stallbreakers:

Pivots:
Offensive:

Defensive:

Rock Users:

Suicide Leads:

Hazard Removal:

Choice Scarfed Users:

Priority:


Clerics / Wish Passers:

Trappers:

Fire-Type Checks:

Flying-Type Checks:

Bug-Type Checks:


Ice-Type Checks:


Poison-Type Checks:

Setup Sweepers:

Swords Dance:

Calm Mind:

Nasty Plot:

Rock Polish / Agility:

Other Set Up:
Water:
Wallbreakers:


Stallbreakers:

Pivots:

Offensive:

Defensive:

Rock Users:

Suicide Leads:

Hazard Removal:

Choice Scarfed Users:

Priority:

Clerics / Wish Passers:

Trappers:

Electric-Type Checks:

Grass-Type Checks:

Weather Setters/Abusers:

Setup Sweepers:

Swords Dance:

Calm Mind:

Nasty Plot:

Rock Polish / Agility:

Other Set Up:
Dark:
Wallbreakers:


Stallbreakers:

Pivots:
Offensive:


Defensive:


Rock Users:

Suicide Leads:

Hazard Removal:

Choice Scarfed Users:

Priority:

Clerics / Wish Passers:

Trappers:


Fairy-Type Checks:

Fighting-Type Checks:

Bug-Type Checks:

Setup Sweepers:
Swords Dance:


Calm Mind:


Nasty Plot:

Rock Polish / Agility:

Other Set Up:

Psychic:
Wallbreakers:


Stallbreakers:

Pivots:

Offensive:

Defensive:


Rock Users:

Suicide Leads:

Hazard Removal:

Choice Scarfed Users:

Priority:

Clerics / Wish Passers:


Trappers:


Dark-Type Checks:

Bug-Type Checks:

Ghost-Type Checks:

Setup Sweepers:
Swords Dance:


Calm Mind:


Nasty Plot:

Rock Polish / Agility:

Other Set Up:
Ghost:
Wallbreakers:


Stallbreakers:

Pivots:
Offensive:

Defensive:

Rock Users:

Suicide Leads:

Hazard Removal:


Choice Scarfed Users:

Priority:

Clerics / Wish Passers:

Trappers:

Dark-Type Checks:

Setup Sweepers:

Swords Dance:

Calm Mind:

Nasty Plot:

Rock Polish / Agility:

Other Set Up:
Fighting:
Wallbreakers:


Stallbreakers:

Pivots:
Offensive:


Defensive:


Rock Users:

Suicide Leads:

Hazard Removal:

Choice Scarfed Users:

Priority:

Clerics / Wish Passers:

Trappers:

Psychic-Type Checks:

Flying-Type Checks:

Fairy-Type Checks:

Setup Sweepers:
Swords Dance:


Calm Mind:

Nasty Plot:

Rock Polish / Agility:

Other Set Up:

Bug:
Wallbreakers:


Stallbreakers:

Pivots:
Offensive:


Defensive:


Entry Hazard Users:
Stealth Rock:

Sticky Web:

Spikes and Toxic Spikes:

Suicide Leads:

Hazard Removal:

Choice Scarf Users:

Priority:

Trappers:

Flying-Type Checks:

Fire-Type Checks:

Rock-Type Checks:

Setup Sweepers:
Swords Dance:


Quiver Dance:

Speed Boost:

Other Set Up:


Flying:
Wallbreakers:


Stallbreakers:

Pivots:
Offensive:

Defensive:


Rock Users:

Suicide Leads:


Hazard Removal:

Choice Scarfed Users:

Priority:

Clerics / Wish Passers:

Trappers:

Ice-Type Checks:

Electric-Type Checks:

Rock-Type Checks:

Setup Sweepers:

Swords Dance:


Calm Mind:

Nasty Plot:

Rock Polish / Agility:

Other setup sweepers:
 
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#2
Normal:
Wallbreakers:


Stallbreakers:

Pivots:
Offensive:


Defensive:


Rock Users:

Suicide Leads:

Hazard Removal:

Choice Scarfed Users:

Priority:

Clerics / Wish Passers:

Trappers:
None
Fighting-Type Checks:

Setup Sweepers:
Swords Dance:


Calm Mind:
(mega)

Nasty Plot:

Rock Polish / Agility:

Baton Pass Everything:
Ground:
Wallbreakers:

Stallbreakers:


Pivots:

Offensive:

Defensive:

Rock Setters:

Suicide Leads:

Hazard Removal:

Scarfers:

Priority:

Cleric:

Trappers:

Water-Type Checks:

Grass-Type Checks:

Ice-Type Checks:

Set-Up Sweepers:

Swords Dance:

Dragon Dance:

Rock Polish:

Calm Mind:

Other setup:
[/B]
Rock:
Wallbreakers:


Stallbreakers:

Pivots:
Offensive:

Defensive:


Rock Users:

Suicide Leads:

Hazard Control:
(Magic Bounce)

Choice Scarf Users:

Priority:

Clerics / Wish Passers:

Trappers:

Fighting-Type Checks:

Grass-Type Checks:

Ground-Type Checks:

Water-Type Checks:

Steel-Type Checks:

Setup Sweepers:
Swords Dance:


Calm Mind:

Rock Polish / Agility:

Other Set Up:

(Shell Smash)
(Hone Claws)
(Dragon Dance)
(Curse)
Steel:
Wallbreakers:


Stallbreakers:

Pivots
Offensive:

Defensive:

Rock Users:

Suicide Leads:

Hazard Removal:

Choice Scarfed Users:

Priority:

Clerics / Wish Passers:

Trappers:

Fighting-Type Checks:

Fire-Type Checks:


Ground-Type Checks:

Setup Sweepers
Swords Dance:

Calm Mind:

Rock Polish / Agility:

Other Set Up:

(Hone claws)
(
Curse)
(Curse)
(Iron Defense)
Electric:
Wallbreakers:


Stallbreakers:

Pivots:
Offensive:
(Almost every Electric-type can be an offensive pivot due to Volt Switch)

Defensive:

Entry Hazards:
Stealth Rock:

Sticky Web:

Suicide Leads:


Hazard Removal:

Choice Scarf Users:

Priority:

Clerics / Wish Passers:

Trappers:

Ground-Type Checks:

Setup Sweepers:
Calm Mind:


Nasty Plot:

Agility:

Other Set Up:
Ice:
Wallbreakers:


Stallbreakers:

Pivots:
Offensive:


Defensive:

Rock Setters:

Suicide Leads:

Hazard Removal:

Scarfers:

Priority:

Cleric:

Trappers:


Fighting-Type Checks:

Steel-Type Checks:

Fire-Type Checks:

Rock-Type Checks:

Scizor Checks:

Set-Up Sweepers:
Swords Dance:


Shell Smash:

Agility:

Nasty Plot:

Curse:
Fairy:
Wallbreakers:

Stallbreakers:

Pivots
Offensive:

Defensive:

Rock Users:

Suicide Leads:

Hazard Removal:


Choice Scarfed Users:

Priority:

Clerics / Wish Passers:

Trappers:

Poison-Type Checks:

Steel-Type Checks:

Setup Sweepers
Belly Drum:

Calm Mind:

Nasty Plot:

Rock Polish:

Other Set Up:

Dragon:
Wallbreakers:


Stallbreakers:


Pivots:
Offensive:


Defensive:

Rock Users:

Suicide Leads:

Hazard Removal:

Choice Scarfed Users:

Priority:

Clerics / Wish Passers:

Trappers:

Ice-Type Checks:


Fairy-Type Checks:

Setup Sweepers:
Dragon Dance:

Swords Dance:


Other:
(Coil)
(Calm Mind)
Wallbreakers:

Stallbreakers:

Pivots:
Offensive:

Defensive:

Entry Hazard Users:
Stealth Rock:

Toxic Spikes:

Sticky Web:

Phazers:

Suicide Leads:

Hazard Removal:
Rapid Spin:

Defog:

Choice Scarf Users:

Priority:

Clerics / Wish Passers:

Trappers:

Ground-type Checks:

Psychic-type Checks:

Steel-type Checks:

Setup Sweepers:
Swords Dance:


Nasty Plot:

Rock Polish / Agility:

Other Set Up:
(Growth / Curse)
(Quiver Dance)
(Bulk Up)
 
Last edited:

6ti

And mine, the distant sea
is a Contributor to Smogon
#3
Explanations
Wallbreakers
- Sun
- Choice Band
- Sheer Force
- Choice Band / Life Orb
- Choice Specs
- Sun/Nasty Plot
- Sheer Force

Stallbreakers
- Taunt
- Trick (With a Choice Item)
Pivots
Offensive
- Volt Switch
- U-Turn
Defensive
- Volt Switch

Hazard Removal
-
Rapid Spin
- Defog

Priority
- Mach Punch
- Gale Wings
- Extreme Speed

Trappers:
-
Magma Storm

Water-Type Checks:
- Drought
- Electric STAB
- Water Absorb

Rock-Type Checks:
- Neutral to Rock and SE STAB
- SE STAB
Ground-Type Checks:
- Immune to Ground
- Immune to Ground (Levitate)
- SE STAB
Wallbreakers:
- Swords Dance / Life Orb
- Contrary Leaf Storm
- Swords Dance / Life Orb
- Life Orb

Stallbreakers:
- Taunt
- Taunt/Encore
- Trick (Choice Scarf variants only)

Pivots:
Offensive:

-
Volt Switch
- U-Turn
Defensive:
-
U-Turn
- Regenerator
- Steel typing + Iron Barbs
- Thick Fat

Hazard Removal:
-
Defog
Priority:
- Sucker Punch
- Mach Punch
- Ice Shard

Fire-Type Checks:
-
Neutral to Fire and SE STAB

Flying-Type Checks:
- Neutral to Flying and SE STAB
- SE STAB

Bug-Type Checks:
- SE STAB

Ice-Type Checks:
- Neutral to Ice and SE STAB
- SE STAB
Poison Checks:
- SE STAB

Wallbreakers
- Choice Specs / Life Orb
- Choice Band
- Choice Band / Life Orb
- Choice Specs
- Choice Specs

Stallbreakers:
-
Taunt
- Tail Glow

Pivots:
Offensive:


- Volt Switch

Defensive:
- Volt Switch
- Regenerator

Hazard Users:
- Stealth Rock
- Spikes
- Toxic Spikes


Hazard Removal:

- Defog
- Rapid Spin

Priority:

- Aqua Jet
- Ice Shard


Still a WIP.
 
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#5
Staraptor is not a stall breaker because it cannot break skarmory/Hippodown/avalugg er\tc as it dies to recoil so please remove it from there. Also Choice scarf heliosk is a very potent win con for normal as its high powered stab combo can allow it to clean water/fighting teams as well as just act as a good check to mons like Mega Gdos
 
#7
Explanations
Wallbreakers
- Sun
- Choice Band
- Sheer Force
- Choice Band
- Choice Specs
- Sun/Nasty Plot
- Sheer Force

Stallbreakers
- Taunt
- Trick (With a Choice Item)
Pivots
Offensive
- Volt Switch
- U-Turn
Defensive
- Volt Switch

Hazard Removal
-
Rapid Spin
- Defog

Priority
- Mach Punch
- Gale Wings
- Extreme Speed

Trappers:
-
Magma Storm

Water-Type Checks:
- Drought
- Electric STAB
- Water Absorb

Rock-Type Checks:
- Neutral to Rock and SE STAB
Ground-Type Checks: