• Smogon Premier League is here and the team collection is now available. Support your team!

Project Monotype Teambuilding Workshop

Hello monotype workshop! I'm trying to build my first mono electric team and am finding it difficult. My idea is a volt-turn style team featuring Revival Blessing , so that at the end of the game when a crucial teammate has fainted they can get back in the game to clean up. I've tried specs and had some success as well as for hazard support and liked them, but obviously nothing is set in stone and I want to see what you all can help me come up with! Only mon I'm absolutely dead set on including is Revival Blessing Pawmot. Thanks!

Here's the pokepaste of what I came up with on my own: https://pokepast.es/9ca0d9052d4f6dc3

-5penny (previously Spenny0107 on PS)
 
Hello, everyone.

May I have a Poison type team arround Peacharunt, please? Thanks in advance.

View attachment 808962
Pecharunt is fun, I prefer it over Toxapex on most Poison teams.

Pecharunt Poison
:Pecharunt::Muk-alola::Slowking-galar::weezing-galar::Amoonguss::Sneasler:
https://pokepast.es/d2592bf3dee5f23e
Pecharunt
Ability: Poison Puppeteer
Tera Type: Stellar
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
IVs: 0 Atk
- Shadow Ball
- Foul Play
- Nasty Plot
- Recover

Muk-Alola @ Black Sludge
Ability: Poison Touch
Tera Type: Stellar
EVs: 252 HP / 252 SpD / 4 Spe
Careful Nature
- Knock Off
- Drain Punch
- Toxic
- Protect

Slowking-Galar @ Assault Vest
Ability: Regenerator
Tera Type: Stellar
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
IVs: 0 Atk
- Future Sight
- Sludge Bomb
- Ice Beam
- Earthquake

Weezing-Galar @ Black Sludge
Ability: Levitate
Tera Type: Stellar
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
IVs: 0 Atk
- Strange Steam
- Defog
- Pain Split
- Will-O-Wisp

Amoonguss @ Rocky Helmet
Ability: Regenerator
Tera Type: Stellar
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
IVs: 0 Atk
- Giga Drain
- Foul Play
- Spore
- Synthesis

Sneasler @ Air Balloon
Ability: Unburden
Tera Type: Stellar
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Close Combat
- Throat Chop
- Acrobatics
:Pecharunt: This set is a defensive sweeper set. Foul Play helps against physical threats like Ceruledge and the Ogerpon forms when they try to setup. No item helps especially against Ceruledge so Poltergeist fails when used against you and lets you take less damage from Knock Off. Nasty Plot + Shadow Ball helps get through certain walls like Corviknight, Toxapex, etc. You can swap Foul Play for Malignant Chain if you like, that’s still fine.

:muk-alola: Similar to the standard Muk set with just Toxic over Poison Jab. Allows Muk to stall more without relying on Poison Touch procs.

:slowking-galar: Standard special wall with Earthquake mainly to hit Heatran.

:weezing-galar: Standard physical wall and Ground immunity with self sustain in Pain Split + Black Sludge.

:Amoonguss: Physical wall with Rocky Helmet for passive damage.

:Sneasler: Pseudo-Ground immunity with coverage moves in Throat Chop for Ghost types and certain Psychic types in Lati@s, Acrobatics for Fighting types and Ogerpon forms, bar Cornerstone. Air Balloon being popped allows Unburden to make Sneasler faster than everything except a Barraskewda in the rain.
 
Pecharunt is fun, I prefer it over Toxapex on most Poison teams.

Pecharunt Poison
:Pecharunt::Muk-alola::Slowking-galar::weezing-galar::Amoonguss::Sneasler:
https://pokepast.es/d2592bf3dee5f23e
Pecharunt
Ability: Poison Puppeteer
Tera Type: Stellar
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
IVs: 0 Atk
- Shadow Ball
- Foul Play
- Nasty Plot
- Recover

Muk-Alola @ Black Sludge
Ability: Poison Touch
Tera Type: Stellar
EVs: 252 HP / 252 SpD / 4 Spe
Careful Nature
- Knock Off
- Drain Punch
- Toxic
- Protect

Slowking-Galar @ Assault Vest
Ability: Regenerator
Tera Type: Stellar
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
IVs: 0 Atk
- Future Sight
- Sludge Bomb
- Ice Beam
- Earthquake

Weezing-Galar @ Black Sludge
Ability: Levitate
Tera Type: Stellar
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
IVs: 0 Atk
- Strange Steam
- Defog
- Pain Split
- Will-O-Wisp

Amoonguss @ Rocky Helmet
Ability: Regenerator
Tera Type: Stellar
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
IVs: 0 Atk
- Giga Drain
- Foul Play
- Spore
- Synthesis

Sneasler @ Air Balloon
Ability: Unburden
Tera Type: Stellar
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Close Combat
- Throat Chop
- Acrobatics
:Pecharunt: This set is a defensive sweeper set. Foul Play helps against physical threats like Ceruledge and the Ogerpon forms when they try to setup. No item helps especially against Ceruledge so Poltergeist fails when used against you and lets you take less damage from Knock Off. Nasty Plot + Shadow Ball helps get through certain walls like Corviknight, Toxapex, etc. You can swap Foul Play for Malignant Chain if you like, that’s still fine.

:muk-alola: Similar to the standard Muk set with just Toxic over Poison Jab. Allows Muk to stall more without relying on Poison Touch procs.

:slowking-galar: Standard special wall with Earthquake mainly to hit Heatran.

:weezing-galar: Standard physical wall and Ground immunity with self sustain in Pain Split + Black Sludge.

:Amoonguss: Physical wall with Rocky Helmet for passive damage.

:Sneasler: Pseudo-Ground immunity with coverage moves in Throat Chop for Ghost types and certain Psychic types in Lati@s, Acrobatics for Fighting types and Ogerpon forms, bar Cornerstone. Air Balloon being popped allows Unburden to make Sneasler faster than everything except a Barraskewda in the rain.
Thank you so much. I love the team.
 
Hello monotype workshop! I'm trying to build my first mono electric team and am finding it difficult. My idea is a volt-turn style team featuring Revival Blessing , so that at the end of the game when a crucial teammate has fainted they can get back in the game to clean up. I've tried specs and had some success as well as for hazard support and liked them, but obviously nothing is set in stone and I want to see what you all can help me come up with! Only mon I'm absolutely dead set on including is Revival Blessing Pawmot. Thanks!

Here's the pokepaste of what I came up with on my own: https://pokepast.es/9ca0d9052d4f6dc3

-5penny (previously Spenny0107 on PS)
yo, not a official team builder, but I can try!
Zapdos is really cool! Let's keep it.
I know the team centers around Volt Switch, but I feel like Iron Hands could run Supercell Slam over it, and maybe (optionally) Ice Punch over EQ? Adds another Gliscor hit while also countering some Grass types.
Rotom-W is good.
Pawmot could run Supercell Slam over Seed Bomb. Optionally, if you'd like to make more use out of Revival Blessing, run Leppa Berry. Doubles the amount of times you can use it.
As one of the only hazard setters for Electric, Sandy Shocks is really good.
Regieleki should run Thunderbolt over Electro Ball since Electro Ball is more situational, despite Regieleki being a fast Pokemon, Scarf users will take less damage. If you want a 'do big damage' button, get Explosion over Ancient Power. Keep Timid, Explosion will still do a lot.

Hopefully this helps :D
- not a W D on PS
 
Hi, I'd like to request help in building either a poison/ghost team based around the combination of Pecharunt / Haunter. I'd like Haunter to use an Encore, Wisp, Hex, Filler (Disable, Dbond, TSpikes last) and Pecharunt to also spread status for a ghost team of Hex mons to take advantage, or a team where Haunter supports Poison with Levitate.
 
Hi, I'd like to request help in building either a poison/ghost team based around the combination of Pecharunt / Haunter. I'd like Haunter to use an Encore, Wisp, Hex, Filler (Disable, Dbond, TSpikes last) and Pecharunt to also spread status for a ghost team of Hex mons to take advantage, or a team where Haunter supports Poison with Levitate.
for hex mon i think i have one in Fezandipiti and haunter with sash or eviolite with destiny bond t spike wisp and foul play
disclaimer this is not completed team https://pokepast.es/e6e2b794b715e64c
 
I would like a Bug Monotype team Based around Yanmega, I feel like it has more potential with tinted lens then it seems. I'd like it to be able to deal with steel and dragon in some way because i always seem to struggle most with those two types. I've been running Choice Specs on him but I'd rather know if there is another way to have him on my team and still bee useful.
 
I would like a Bug Monotype team Based around Yanmega, I feel like it has more potential with tinted lens then it seems. I'd like it to be able to deal with steel and dragon in some way because i always seem to struggle most with those two types. I've been running Choice Specs on him but I'd rather know if there is another way to have him on my team and still bee useful.
https://pokepast.es/1170013dcfb4fd2e okay maybe a sleep set will work
 
I would like a Bug Monotype team Based around Yanmega, I feel like it has more potential with tinted lens then it seems. I'd like it to be able to deal with steel and dragon in some way because i always seem to struggle most with those two types. I've been running Choice Specs on him but I'd rather know if there is another way to have him on my team and still bee useful.
https://pokepast.es/a4bfc0ffae1d16e9 w/ slither wing . Very good into steel tho not sure about other MUs. Last move on Slither Wing could be U-Turn, Will-o-Wisp or Close Combat depending what you're aiming.


https://pokepast.es/95c5de0a54e6004d w/ Lokix . Very good into a lot of types but must played more offensively.
 
Back
Top