Yes, a Psycho Shift/Stalk/Flame Orb Cresselia team... or not...
Metagross @ Choice Scarf
Ability: Clear Body
EVs: 108 HP/196 Atk/204 Spd
Jolly nature (+Spd, -SAtk)
- Meteor Mash
- Ice Punch
- Explosion
- Earthquake
373 spd revenge killer. Awesome to take on SD garchomps too.
Machamp (M) @ Leftovers
Ability: No Guard
EVs: 252 HP/108 Atk/114 Def/32 SDef
Adamant nature (+Atk, -SAtk)
- Bulk Up
- Dynamicpunch
- Ice Punch
- Stone Edge
Added Defense EVs, so that it gets multiplied with Bulk Ups.
Cresselia (F) @ Flame Orb
Ability: Levitate
EVs: 252 HP/136 Def/120 SDef
Calm nature (+SDef, -Atk)
- Psycho Shift
- Rest
- Sleep Talk
- Grass Knot
Psycho Mix Cresselia. Tyranitar hates this thing. I like to first test with GK on a non threatening poke to make sure Hera doesn't come in and rape. Once I hit something with a burn I stall with Restalk. Grass Knot hits everything not named Shedinja and has better PP than its other decent fourth slot options. Burning stuff often times helps Machamp come in too. Added more Def for stuff.
Togekiss (M) @ Leftovers
Ability: Serene Grace
EVs: 228 HP/252 Def/28 SDef
Calm nature (+SDef, -Atk)
- Secret Power
- Air Slash
- Roost
- Nasty Plot
With para on board... 69% and the opponent does nothing in a turn (that's taking into consideration if Air Slash misses). It has the potential to kill everything. Calm allows it to have one more Special Defense point.
Zapdos @ Leftovers
Ability: Pressure
EVs: 188 HP/148 Spd/172 SAtk
Timid nature (+Spd, -Atk)
- Hidden Power [Ice]
- Thunderbolt
- Roost
- Roar
Garchomps run way more than 303 speed, so why try to force Zappy to out run it? This is slightly tweaked from my advance set in terms of EVs. 368 > 352 HP = more Leftovers and Roost recovery. Still does a little less than 40% to Celebis.
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 HP/252 Def/4 SDef
Bold nature (+Def, -Atk)
- Seismic Toss
- Aromatherapy
- Softboiled
- Toxic
So I heard Toxic Blissey destroys special sweepers.
C&C appreciated.
The biggest thing I seem to have problems with is Celebi and Ttar on the same team. Stealth Rock is annoying, but statusing all of the opposing pokes is much more annoying.
Currently testing instead of Cresselia.
Mommy Dearest (Vaporeon) (F) @ Leftovers
Ability: Water Absorb
EVs: 252 HP/200 Def/56 SDef
Bold nature (+Def, -Atk)
- Baton Pass
- Wish
- Surf
- Acid Armor
Metagross @ Choice Scarf
Ability: Clear Body
EVs: 108 HP/196 Atk/204 Spd
Jolly nature (+Spd, -SAtk)
- Meteor Mash
- Ice Punch
- Explosion
- Earthquake
373 spd revenge killer. Awesome to take on SD garchomps too.
Machamp (M) @ Leftovers
Ability: No Guard
EVs: 252 HP/108 Atk/114 Def/32 SDef
Adamant nature (+Atk, -SAtk)
- Bulk Up
- Dynamicpunch
- Ice Punch
- Stone Edge
Added Defense EVs, so that it gets multiplied with Bulk Ups.
Cresselia (F) @ Flame Orb
Ability: Levitate
EVs: 252 HP/136 Def/120 SDef
Calm nature (+SDef, -Atk)
- Psycho Shift
- Rest
- Sleep Talk
- Grass Knot
Psycho Mix Cresselia. Tyranitar hates this thing. I like to first test with GK on a non threatening poke to make sure Hera doesn't come in and rape. Once I hit something with a burn I stall with Restalk. Grass Knot hits everything not named Shedinja and has better PP than its other decent fourth slot options. Burning stuff often times helps Machamp come in too. Added more Def for stuff.
Togekiss (M) @ Leftovers
Ability: Serene Grace
EVs: 228 HP/252 Def/28 SDef
Calm nature (+SDef, -Atk)
- Secret Power
- Air Slash
- Roost
- Nasty Plot
With para on board... 69% and the opponent does nothing in a turn (that's taking into consideration if Air Slash misses). It has the potential to kill everything. Calm allows it to have one more Special Defense point.
Zapdos @ Leftovers
Ability: Pressure
EVs: 188 HP/148 Spd/172 SAtk
Timid nature (+Spd, -Atk)
- Hidden Power [Ice]
- Thunderbolt
- Roost
- Roar
Garchomps run way more than 303 speed, so why try to force Zappy to out run it? This is slightly tweaked from my advance set in terms of EVs. 368 > 352 HP = more Leftovers and Roost recovery. Still does a little less than 40% to Celebis.
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 HP/252 Def/4 SDef
Bold nature (+Def, -Atk)
- Seismic Toss
- Aromatherapy
- Softboiled
- Toxic
So I heard Toxic Blissey destroys special sweepers.
C&C appreciated.
The biggest thing I seem to have problems with is Celebi and Ttar on the same team. Stealth Rock is annoying, but statusing all of the opposing pokes is much more annoying.
Currently testing instead of Cresselia.
Mommy Dearest (Vaporeon) (F) @ Leftovers
Ability: Water Absorb
EVs: 252 HP/200 Def/56 SDef
Bold nature (+Def, -Atk)
- Baton Pass
- Wish
- Surf
- Acid Armor