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Most Generation PRNG Help / Information

Hey I'm having a problem with this step in emloop:

When the first emloop timer hits 0, soft reset your game. It's wise to keep your fingers on three of the buttons (I like to use start, select, and R) so that all you have to do is press the fourth when it's time. Emloop's second timer (using your actual delay) should begin at the same time you SR.

The screen will be white for a second or two while the game re-loads itself, don't worry. You will correct for that in step #.

The second timer doesn't start on its on. So should I do it myself, or is there something I'm not doing right?
 
Hey I'm having a problem with this step in emloop:

When the first emloop timer hits 0, soft reset your game. It's wise to keep your fingers on three of the buttons (I like to use start, select, and R) so that all you have to do is press the fourth when it's time. Emloop's second timer (using your actual delay) should begin at the same time you SR.

The screen will be white for a second or two while the game re-loads itself, don't worry. You will correct for that in step #.

The second timer doesn't start on its on. So should I do it myself, or is there something I'm not doing right?

You have values in both Timers when you start, right? If you do and it isn't working, then something is really, really weird.
 
There should be nothing (0) in the box under 60. The only boxes that should have numbers are the one where you have sixty and the two at the left, where you enter the delay and hit the arrow to view your seconds.
 
The second timer comes from where you put the delay, when you hit the arrows it puts a number of seconds in the box below it. Emloop uses that number for the 2nd countdown.
 
Right I understand that and it is those boxes, but after the first timer, nothing happens. I still see that 33.86 seconds, but nothing counts down after the first timer.
 
I don't know why that would happen. I've never had that happen when using emloop and just now I tried erasing things in all other boxes and the 2nd timer started every time.
 
I was going to, I'm just inbetween things.

Ok just wanted to clarify that this is what I have so far:
Problem.jpg



 
To advance your frame in HG/SS, the only way (currently known) is to walk 128 steps, right? Or at least at a consistent rate, because talking to my partner gives me totally different frames and I actually haven't tried the radio, but I understand that it too is very inconsistent.
 
[show]Hi[/show] <-- how do you do this? =[

Also, JRT.
I know where you went wrong *Jumps for joy* But I'm not telling you =)

Nah, I'm joking.
Below your 60.2, in the box below You NEED to put a 0 in.

Reply to see if it worked =)
 
No problem ^_^, Glad I could help.
Also, want to share with me how to do that show/hide thing? =D
Mingot tried ;), but it didn't work - EDIT: Does now XD, thanks =)

Also, on topic.
Is it possible to get Shiny Wondercards? O_o, Messing around with AR and got wondercard Jirachi, and I was just curious =)
 
There is a button on the advanced editor toolbar, and:

HTML:
[HIDE=A hint of what is inside]This is the text that I want to be hidden. Shhhhhhhh! It's a secret.

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum risus tortor, volutpat nec porta non, bibendum ac erat. Praesent ornare cursus lectus in ullamcorper. Curabitur vel dictum arcu. Nam at nisi lacus. Cras risus diam, vulputate at ultrices quis, gravida a nunc. [/HIDE]
 
Not unless you have rare candies no.

If you know you're within range of your seed. Just do the flips.
If not, just fly to resort area and catch a pokemon then check your delay. That's what I did.
Also, Regice for me was fricking annoying -.-"
It struggled to death so many times...
 
Use the seed to time function and run for adjacents and then use the flip finder.

To find your initial seed, of course.
 
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