Boomerang huh. I'll give it a shot.I think the problem for me is that the attack doesn't "boomerang." Volt Switch is supposed to hit the opponent and then return so the trainer can switch the Pokémon for another.
What do you mean by "movement"? The attacker?Yeah why can't you use the movement in option 1 but the electric ball animation from option 2?
Yes the attacker. In option one Zygarde moves forward which looks better, but the electric ball animation looks way better in option twoBoomerang huh. I'll give it a shot.
What do you mean by "movement"? The attacker?
Yes the attacker. In option one Zygarde moves forward which looks better, but the electric ball animation looks way better in option two
Zygarde was used because I'm lazy and I didn't feel like switching mons, since I was testing Thousand Arrows & Waves and Power Construct.I actually liked the original volt switch animation, although the electric ball we have right now isn't bad. I looked up videos and noticed that in the actual games, all the mons that use volt switch make some sort of movement towards the opponent and go back to their original spot. For emolga its like a little flip, manectric steps back and jumps forward, and for ampharos its like stepping forward and wagging its hand. The problem here is that this is customized for the pokemon, and I think it looks really weird to have the movement that you can see in the vswitch animation i'm quoting. Imagine a rotom-wash moving forward like in order to throw out a volt switch (rotom is probably the most common volt switch user in ou, and also its body is a like a floaty box, so to me it would be a lot more useful to see how the new volt switch animations looks on a rotom, rather than on a zygarde). To me it looks really weird, and also slightly overcomplicated, with too much going on. I think it will be very difficult to get the detail of the volt switch animation in the actual games, and that simplicity is the best answer. Personally, i'm perfectly fine with the original volt switch animation since i was so used to it, and i've also warmed up to the one we have right now with the electric ball but no movement, but i also would like to see more ideas - just that I don't really like the newer ones with the supposed "boomerang" movement, and I think people were complaining about the animation change because they were so used to the old one (this was my original thought as well).
Well, I would like to see how the animation I quoted looks on a rotom and a manectric, for comparison purposes. Currently, I prefer the electric ball (without movement) we have right now to the one I quoted (the one with movement), but if it looks good on a rotom I can't complain.
I made Heart Stamp animate likeNot to distract from the Volt Switch discussion, but could you add the existing Attract/infatuation particle to Heart Stamp in some capacity? I was thinking the heart+pow or heart+ball icons on impact, but you could take it in a few directions (heart explosion y/n?)
Hurricane is fine.You seem to be upgrading some move animation from time to time, not aiming to bother you or anything since it already has an animation. But if you ever have free time maybe upgrade the hurricane-aeroblast animations? sorry if I annoyed you =(
Ye I definitely agree with Acast on that one.The second version looks way better if my opinion matters.