Mr. Mime(QC 3/3) (GP 2/2)

Ok. Imma rant here. Full BP is basically protectsubninjask then annoying wall then a sweeper. It requires absolutely no skill and is just a cheap strategy where the win depenes on the team matchup. Its just a lame cheap "strategy".
Also Swamp-Rocket it is kinda useless as dc said, the set tries to find the best niche it has and puts it to great use. So ehh, i'll probs not change it until I find a better sentence. But I agree, that sentence should apply to somwthing like dunsparce.
as a sidenote Nglittleguy if you want people to take you seriously please take the time to type 'your'.
 

Oglemi

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Don't bump your thread like that...

Anyway:

Use this as the Overview:

<p>Mr. Mime's niche in RU, apart from holding the position as creepiest Pokemon available, is its fantastic combination of tools to make it one of the better Baton Pass users in the tier. While Mr. Mime faces competition with Volbeat in the Special Attack boosts-passing department, it holds a lot of advantages over Volbeat, including: a much higher Special Attack stat to make use of the Special Attack boosts, higher base Speed, much more special bulk, a better typing, and Filter and Soundproof. Mr. Mime fits very well on both full Baton Pass teams and standard teams, the latter of which Mr. Mime fulfills the roles of short passer, supporter, and back-up sweeper. Always beware the threat of Encore when Mr. Mime switches in, and always remember that Mr. Mime may end up being the least of your worries; a +2 Moltres is probably the most terrifying thing to ever grace RU.</p>

Thunderbolt and Soundproof should really be in AC, not OO. Life Orb should be in AC too.

Don't mention Slowking as a partner to receive NP boosts, rarely will that situation occur or have to occur. +2 0 SpA Mr. Psychic vs. 0 HP / 0 SpD Entei: 246-289 (66.3 - 77.89%) -- 25% chance to OHKO after Stealth Rock, and Timid Mr. Mime outspeeds Adamant Entei too.

Also be sure you're spelling everything correctly: Cryogonal and Klinklang were a couple I noticed.

QC Approved 3/3
 

GatoDelFuego

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goddommot we have too many analyses
Kingler12345

REMOVE CHANGE COMMENTS

[Overview]

<p>Mr. Mime's niche in RU, apart from holding the position as creepiest Pokemon available, is its fantastic combination of tools to make it one of the better Baton Pass users in the tier. While Mr. Mime faces competition with Volbeat in the Special Attack boosts-passing department, it holds a lot of advantages over Volbeat, including: (RC) a much higher Special Attack stat to make use of the Special Attack boosts, higher base Speed, much more special bulk, a better typing, and Filter and Soundproof. Mr. Mime fits very well on both full Baton Pass teams and standard teams, wher on the latter of which Mr. Mime fulfills the roles of short passer, supporter, and backup sweeper. Always beware the threat of Encore when Mr. Mime switches in, and always remember that Mr. Mime may end up being the least of your worries; a +2 Moltres is probably the most terrifying thing to ever grace RU.</p>

[SET]
name: Baton Pass
move 1: Baton Pass
move 2: Nasty Plot / Calm Mind
move 3: Encore / Substitute
move 4: Psychic
item: Leftovers
ability: Filter
nature: Timid
evs: 252 HP / 4 SpD / 252 Spe

[SET COMMENTS]

<p>This is the only set Mr. Mime should be running in the current metagame, and for good reason. While it has a wide boosting movepool, along with Substitute and Baton Pass, along with a great ability, it cannot utilize these well for on any other set without being outclassed. Along with Baton Passing these boosts, it can also utilize them itself to possibly sweep. Baton Pass is the most important move on this set as it passes these boosts to a teammate, along with allowing it to escape Pursuit from the likes of Spiritomb and Absol. In the second slot, two boosting moves in Nasty Plot and Calm Mind can be run. Nasty Plot is usually the preferred option as it allows Mr. Mime to get an instant +2 boost to its Special Attack, which it can Baton Pass off to a teammate. Calm Mind is a good alternative as it boosts its Mr. Mime's Special Defense alongside its Special Attack as well, allowing it to set up on the various special attackers in the metagame. In the third slot, Encore can be run to lock Pokemon into an unfavorable move, granting Mr. Mime setup opportunities. Substitute allows Mr. Mime to Baton Pass to offensive Pokemon without the fear of them being KOed, essentially granting it a free switch-in. It also works well in conjunction with Calm Mind, as Mr. Mime's Substitutes become harder to break as it boosts its Special Defense.</p>

[ADDITIONAL COMMENTS]

<p>Filter is the preferred ability as it allows Mr. Mime to take super effective attacks such as U-turn from the likes of Uxie and Mesprit and Shadow Sneak from Spiritomb and Gallade. While the given EV spread doesn't allow Mr. Mime to survive specific hits, it maximizes its bulk and Speed, and putting EVs anywhere else are not beneficial to its role. An alternate EV spread of 252 SpA / 4 SpD / 252 Spe gives it enough power to capitalize on a Nasty Plot boost and possibly sweep the opponent's team. Taunt is a usable option to prevent phazing from Roar and Whirlwind, as well as preventing walls from setting hazards up entry hazards on it. Because of it being a Psychic-type, Dark-types give it trouble as Psychic doesn't do anything and they force it to Baton Pass out so that it escapes a STAB Pursuit. Hence, Pokemon that can deal with them, such as Escavalier and Emboar, make for good partners, the latter also being able to take out the aforementioned Escavalier, which is also troublesome for Mr. Mime to deal with. Finally, Pokemon that take can advantage of the Special Attack boosts, such as Moltres and Magneton, (AC) make for good partners, as the former two can switch into Bug-type Pokemon well, Magneton being to trap Escavalier as well, while appreciating the stat boosts. Soundproof can be used as the ability if Mr. Mime is being used in a full Baton Pass team, but Perish Song and Roar are rare, and full Baton Pass teams face many shortcomings, such as lack of a good Pokemon with Magic Bounce, (RC) as well as and a lack of good recipients. Thunderbolt is a coverage option that lets it Mr. Mime hit Mandibuzz and Slowking, both of which can easily take all of Mr. Mime's other attacks and phaze it out. Life Orb can be used to power up Mr. Mime's moves, but it severely reduces its durability and hence Leftovers is the superior option.</p>

[Other Options]

<p> Focus Blast is a coverage option that hits Steel-types as well as Dark-types for super effective damage, but Mr. Mime usually needs its other moves and cannot spare a moveslot for it. Shadow Ball hits Psychic-types and Ghost-types, such as Slowking, Gallade, Medicham, (AC) and Rotom for super effective damage. Mr. Mime can choose to use an all-out attacker set with Nasty Plot, but this is outclassed by Jynx, who sports both higher Special Attack, (RC) as well as and a secondary Ice STAB. Healing Wish is an interesting option, but Mr. Mime is better off passing boosts with Baton Pass.</p>

[Checks and Counters]

<p>Dark-types like Absol and Spiritomb are great counters to Mr. Mime, with the latter being able to severely damage Mr. Mime with STAB Shadow Sneak before it can even use Baton Pass. Drapion makes for an excellent counter as it is faster, can Taunt Mr. Mime it, hit it with Crunch, trap it with Pursuit, (AC) and it can even phaze it with Whirlwind if it decides to Baton Pass out to a teammate. Pokemon that can get rid of its boosts and do not take much damage from Psychic, such as Haze Cryogonal and Roar Steelix, are great counters as well. Priority users in general, such as Entei, Gallade, (AC) and Spiritomb, can strike its weaker Defense stat before it can Baton Pass. Mandibuzz is also a good counter, as it can tank any hit and phaze it Mr. Mime out. Bug-types such as Escavalier and Durant can OHKO it even through Filter, with the former also being able to Pursuit trap it, while both resist Psychic-type moves due to their dual Steel typing. Crawdaunt is immune to Psychic, (RC) and can set up a Substitute if Mr. Mime decides to Baton Pass, (RC) to scout the switch-in. Pokemon like Cincinno, Klinklang, (AC) and Crustle can break its Substitutes with multi-hit moves such as Tail Slap, Gear Grind, (AC) and Rock Blast, (AC) respectively, and deal heavy damage, with Crustle being able to severely damage it with STAB X-Scissor as well. Finally, other physically-based Pokemon, such as Aerodactyl and Choice Scarf Emboar, can easily OHKO Mr. Mime it, though the latter cannot come in on a super effective STAB Psychic.</p>

1/2
 
Last edited:

Governess

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Hihi, GP Check! :)

The only main issue I saw with this is the profusion of 'it' and 'its' in this analyses; yes, we should know that you are speaking of Mr. Mime, but having two 'it' in a row when talking about two different things can be confusing, so you need to clarify at least of them. Be careful of that next time around.

Additions / Changes
Removes
Comments


[Overview]

<p>Mr. Mime's niche in RU, apart from holding the position as the most creepiest Pokemon available, is its fantastic combination of tools to make it one of the better Baton Pass users in the tier. While Mr. Mime faces competition with Volbeat in the Special Attack boosts-passing department, it holds a lot of advantages over Volbeat, including a much higher Special Attack stat to make use of the Special Attack boosts, higher base Speed, much more special bulk, a better typing, and abilities in Filter and Soundproof. Mr. Mime fits very well on both full Baton Pass teams and standard teams, where on the latter Mr. Mime fulfills the roles of a short passer, supporter, and backup sweeper. Always beware the threat of Encore when Mr. Mime switches in, and always remember that Mr. Mime may might end up being the least of your worries; a +2 Moltres is probably the most terrifying thing to ever grace the depths of RU.</p>

[SET]
name: Baton Pass
move 1: Baton Pass
move 2: Nasty Plot / Calm Mind
move 3: Encore / Substitute
move 4: Psychic
item: Leftovers
ability: Filter
nature: Timid
evs: 252 HP / 4 SpD / 252 Spe

[SET COMMENTS]

<p>This is the only set Mr. Mime should be running in the current metagame, and for good reason. While it has a wide boosting movepool, (RC) along with Substitute, (AC) and Baton Pass, along with and a great ability, it Mr. Mime cannot utilize these well on any other set without being outclassed. Along with Baton Passing these boosts, it Mr. Mime can also utilize them itself to possibly sweep. Baton Pass is the most important move on this set as it passes these boosts to a teammate, along with allowing it to escape Pursuit from the likes of Spiritomb and Absol. In the second slot, two boosting moves in Nasty Plot and Calm Mind can be run. Nasty Plot is usually the preferred option as it allows Mr. Mime to get an instant +2 boost to its Special Attack, which it can Baton Pass off to a teammate. Calm Mind is a good alternative as it boosts Mr. Mime's Special Defense alongside its Special Attack, allowing it to set up on the various special attackers in the metagame. Nasty Plot is usually better on normal teams, where the instant +2 boost lets special attackers wreak havoc, wheras Calm Mind is better on more dedicated Baton Pass teams. In the third slot, Encore can be run to lock Pokemon into an unfavorable move, granting Mr. Mime setup opportunities. Substitute allows Mr. Mime to Baton Pass to offensive Pokemon without the fear of them being KOed, essentially granting it a free switch-in. It also works well in conjunction with Calm Mind, as; Mr. Mime's Substitutes become harder to break as it boosts its Special Defense.</p>

[ADDITIONAL COMMENTS]

<p>Filter is the preferred ability as it allows Mr. Mime to take super effective attacks, (AC) such as U-turn from Uxie and Mesprit and Shadow Sneak from Spiritomb and Gallade. While the given EV spread doesn't allow Mr. Mime to survive specific hits, it maximizes its bulk and Speed, and putting EVs anywhere else are not beneficial to its role. An alternate EV spread of 252 SpA / 4 SpD / 252 Spe gives it enough power to capitalize on a Nasty Plot boost and possibly sweep the opponent's team. Taunt is a usable option to prevent phazing from Roar and Whirlwind, as well as preventing walls from setting up entry hazards. Because of it being a Psychic-type, (I can understand that this helps the reader, specifically a less experienced one, but really, if they do not know that Dark is super effective to Psychic, they probably shouldn't be playing competitive Pokemon.) Dark-types give it Mr. Mime trouble as Psychic doesn't do anything cannot affect them and they force it to Baton Pass out so that it escapes a STAB Pursuit. Hence, Pokemon that can deal with them, such as Escavalier and Emboar, make for good partners, (RC); the latter also being is also able to take out the aforementioned Escavalier, which is also troublesome for Mr. Mime to deal with. (Run-on sentnece, so I broke it down a bit with a semi-colon.) Finally, Pokemon that take can advantage of the Special Attack boosts, such as Moltres and Magneton, make for good partners, as the former two can switch into Bug-type Pokemon well, (RC)&mdash;Magneton being to trap Escavalier as well, (RC)&mdash; while appreciating the stat boosts. Soundproof can be used as the ability if Mr. Mime is being used in a full Baton Pass team, but Perish Song and Roar are rare, making Filter the superior option in most cases. Thunderbolt is a coverage option that lets Mr. Mime hit Mandibuzz and Slowking, both of which can easily take all of Mr. Mime's other attacks and phaze it out. Life Orb can be used to power up Mr. Mime's moves, but it severely reduces its Mr. Mime's durability and hence, (AC) making Leftovers is the superior option.</p>

[Other Options]

<p>Focus Blast is a coverage option that hits Steel-types as well as Dark-types for super effective damage, but Mr. Mime usually needs its other moves and cannot spare a moveslot for it. Shadow Ball hits can be used to hit Psychic-types and Ghost-types, such as Slowking, Gallade, Medicham, and Rotom, (AC) for super effective damage (Buuuut..? Shadow Ball is in OO for a reason; explain why it shouldn't be used!). Mr. Mime can choose to use an all-out attacker set with Nasty Plot, but this is outclassed by Jynx, who sports both higher Special Attack and a secondary Ice STAB. Healing Wish is an interesting option, but Mr. Mime is better off passing boosts with Baton Pass.</p>

[Checks and Counters]

<p>Dark-types like Absol and Spiritomb are great counters to Mr. Mime, with the latter being able to severely damage Mr. Mime with STAB Shadow Sneak before it can even use Baton Pass. Drapion makes for an excellent counter as it is faster, can Taunt Mr. Mime, hit it with Crunch, trap it with Pursuit, and it can even phaze it Mr. Mime with Whirlwind if it decides to Baton Pass out to a teammate. Pokemon that can get rid of its Mr. Mime boosts and do not take much damage from Psychic, such as Haze Cryogonal and Roar Steelix, are great counters as well. Priority users in general, such as Entei, Gallade, and Spiritomb, can strike its weaker Defense stat before it can Baton Pass. Mandibuzz is also a good counter, as it can tank any hit and phaze Mr. Mime out. Bug-types such as Escavalier and Durant can OHKO it even through Filter, with the former also being able to Pursuit trap it, while both resist Psychic-type moves due to their dual Steel typing. Crawdaunt is immune to Psychic and can set up a Substitute if Mr. Mime decides to Baton Pass to scout the switch-in. Pokemon like Cincinno, Klinklang, and Crustle can break its Mr. Mime's Substitutes with multi-hit moves such as Tail Slap, Gear Grind, and Rock Blast, respectively, and deal heavy damage, with Crustle being able to severely damage it with STAB X-Scissor as well. Finally, other physically-based Pokemon, such as Aerodactyl and Choice Scarf Emboar, can easily OHKO Mr. Mime, though but the latter cannot come in on a Psychic.</p>

GP APPROVED 2/2
 

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