PU Mr. Mime

Give Future Sight a moves mention since it is pretty great
I would say Psychic and Fairy have redundant coverage and Focus Blast is more than needed so I'd like qc input in order to change the slashes and moves to make it more prominent.
Steel types aren't great counters since the two main one are ohkod by Focus Blast so move them down a lot. Put bulky/tanky Pokemon too since a lot of stuff beats this 1v1
Fire types too resist fairy type attacks and Psychic types also beat his ass since it locks itself into moves too often. Basically tell me when you have reworked c&c
 

Grim

The Ghost
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Overview
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Mr. Mime really isn't that powerful without a Life Orb (scarf is incredibly weak :/) so make clear that it's only powerful if boosted by something.

Choice Scarf
########

Moves
========
The moves need to be ordered the same as above, so talk about Healing Wish before Baton Pass for example. Just remove Psyshock, it only really hits Roselia harder than Psychic and that is still 2HKOed and not going to try to take on Mr. Mime anyway. I also don't think Future Sight should be mentioned her, Scarf Mr. Mime is supposed to be a revenge killer. I just see no reason to ever use Future Sight on Scarf Mime as the other moves are just way more valuable and don't make Mr. Mime a sitting duck after using it (locked into Future Sight is free set up for anything that can live a Future Sight, and lots of mons can live an unboosted one).

Set Details
========
Mention that Choice Scarf + Healing Wish is especially valuable as it allows Mr. Mime to heal a weakened teammate at almost any point in the match. You also need to say something about the nature.

Usage Tips
========
The second and third point say almost the same thing so just merge them.

Team Options
========
Probopass is not just a good teammate because of a slow Volt Switch and type synergy, but also because it traps Steels so Mr. Mime can spam its STAB moves. Entry hazard setters are good teamates because Scarf Mime forces a decent amount of switches againt frailer offensive mons.

Non Choiced Attacker
########

Set Details
========
When you write this up make sure to be a little more descriptive than 'The given spread is standard on special attackers'. Not just this point, but there are a lot of points that could be beefed up a bit. You also once again do need a little bit about the nature. 'Mr.Mime can weaken teams, making it easier for other teammates to sweep or sweep through slower weakened teams' is also somewhat vague. Instead of teams just say that it can weaken special walls for specially attacking teammates such as Ninetales and SubNP + Salac Berry Simipour.

Team Options
========
I don't think Ninetales and Regice are great examples of Pokemon in a higher Speed tier because Ninetales is just slightly faster than Mime and also struggles with faster Pokemon, and Regice is actually slower. In case you meant that Ninetales and Regice are Pokemon that can take on the faster threats that beat Mr. Mime, be more specific in which Pokemon force Mr. Mime out and which Pokemon do well against them. (Give examples) This set works especially wel with Sticky Web, so mention Leavanny as a teammate. Webs isn't an incredibly playstyle (to say the least) but it's still arguably the playstyle where this set works best on. Once again mention entry hazard setters because it makes it much easier to wear down special walls (Lickilicky can outstall Mr. Mime even if it switches into a Life Orb Focus Blast as long as no entry hazards are up, for example).

Other Options
########
Remove Future Sight, it's in moves above now. Encore / Taunt + NP was a thing a long time ago. I don't think that set is that good now, but both Taunt and Encore are not that bad and deserve a mention here. I'd add a little bit about Technician + Hidden Power in general because it can grant Mr. Mime a decently strong coverage move of any type to revenge kill any Pokemon that gives your team trouble.

Checks & Counters
########
'Tanks' is really vague, and Tangela is not a good example of one that takes on Mr. Mime. Just give Pokemon such as Misdreavus and Beheeyem as they can check Mime once and hit back very hard. Give examples of faster Pokemon because people need to know what to watch out for. I don't think Psychic-types take Mime on particularly better than other types, so just merge them with tanks / special walls. You already mention Grumpig in special walls and that's a Psychic-type so that should work.
 
Overview
########
  • The best user of Healing Wish in the tier
  • Good revenge killer with Choice Scarf
  • Powerful when boosted by a Life Orb and has a great STAB combination which makes it very difficult to wall
  • It's horrid physical bulk and it's Speed stat hinder it from sweeping against offensive teams
  • Very fast utility with Healing Wish on a Choice Scarf set
Choice Scarf
########
name: Choice Scarf
move 1: Psychic
move 2: Dazzling Gleam
move 3: Healing Wish
move 4: Focus Blast / Baton Pass
ability: Filter
item: Choice Scarf
evs: 252 SpA / 4 SpD / 252 Spe
nature: Timid

Moves
========
  • Psychic is Mr.Mime's strongest STAB move that can hit non-resisted Pokemon for big damage
  • Dazzling Gleam is another STAB move that allowd you to deal super effective damage to the dark types that are immune to Psychic and Pyshock and it is a way to deal with opposing Mr.Mime
  • Healing Wish is a great utility move that allowd you to fully heal a teammate
  • Focus Blast is a great coverage move that allows you to hit Steel types such as Probopass for super effective damage pawniard mention wouldn't hurt as pawniard can't ohko mime w/ unboosted sucker and mime OHKOes in return
  • Baton Pass allows your team to gain momentum when you know your opponent is going to switch out
  • Trick is also an option that allows you to cripple walls such as Lickilicky

Set Details
========
  • A Timid Nature along with max Speed and a Choice Scarf allows Mr. Mime to be as fast as possible, making it a great revenge killer
  • Max Special Attack allows Mr. Mime to deal as much damage as possible for having a Timid nature useless info that doesn't need to be there, you can just say that any other investment is useless as mime is frail and won't survive much
  • Choice Scarf allows Mr.Mime to outspeed Pokemon that it usually wouldn't be able to, such as Raichu, and along with Healing Wish, it is able to easily heal weakened sweepers on your team
  • Filter allows you to take a hit from super effective moves such as Dusknoir's Shadow Sneak and Machoke's Bullet Punch
it revenge kills a lot of setup sweepers w/ prior damage and has decent special bulk so it helps vs. shit like simipour or ss costa
Usage Tips
========
  • Mr.Mime should be used as a revenge killer once one of your pokemon faint
  • Late game when your pokemon are weakened and Mr. Mime is no longer needed, Mr.Mime can be brought in against something it outspeeds and use Healing Wish
  • Don't switch Mr.Mime into physical attacks any strong attack for that matter, it's able to switch in only on poli's fighting moves for example

Team Options
========
  • Mr.Mime is helpful to other teams that lack speed
  • Mr.Mime works well along with Fighting types such as Poliwrath that can take on it's weakness to Steel types
  • Offensive sweepers that lack recovery such as Pawniard and Carracosta pair well with Mr.Mime since Mr.Mime can fully heal them with Healing Wish
  • Probopass is a great partner for Mr.Mime since it provides a slow Volt Switch and type synergy. It also traps opposing Steel-types, allowing Mr. Mime to spam its main STAB moves
  • Hazard setters such as Roselia and Dwebble are good partners for Mr. Mime since Mr. Mime forces a lot of switches against offensive Pokemon

Non Choiced Attacker
########
name: Non Choiced Attacker
move 1: Psychic / Nasty Plot
move 2: Dazzling Gleam
move 3: Focus Blast
move 4: Healing Wish / Psychic
ability: Filter
item: Life Orb
evs: 252 SpA / 4 SpD / 252 Spe
nature: Timid

Moves
========
  • Along with a Life Orb and STAB bonus, Psychic can hit extremely hard to anything that doesn't resist it.
  • Dazzling Gleam is another STAB that hits very hard with a Life Orb, but can hit the dark types that Psychic and Psyshock can't
  • Focus Blast is a great coverage move that allows you to hit steel types such as Probopass extremely hard with a Life Orb boost
  • Healing Wish provides Mr.Mime with utility allowing it to fully heal a weakened teammate
  • Nasty Plot allows you to set up on weaker Special Attackers such as Lunatone and Pelipper, therefore allowing you to sweep.
  • Future Sight is another great option that allows Mr. Mime to forces switches and do more damage than Psyshock
  • If Nasty Plot is used, then Psychic should be used over Healing Wish.

Set Details
========
  • A Timid Nature with a Life Orb, max Special Attack and max Speed allows you to be as fast as possible while dealing much more damage with Life Orb again this pretty much offers nothing, this can just be removed tbh
  • Life Orb along with three attacks allow Mr.Mime to punch holes in teams without having to worry about being locked into a move
  • Filter allows you to take a hit from super effective moves such as Dusknoir's Shadow Sneak and Machoke's Bullet Punch

Usage Tips
========
  • Mr.Mime can switch into weaker special attackers such as Pelipper and Torkoal to take hits and retaliate back with a lot of damage
  • Wait until you have gotten rid of all of your opponent's faster Pokemon to set up a Nasty Plot, therefore you can't be easily revenge killed. huh nasty plot isn't on the set
  • Be weary that Mr.Mime is easily worn down, so it is limited in how many times it can switch into attacks
  • Mr.Mime can weaken Specially Defensive walls allowing other Special sweepers such as Nasty Plot Ninetales or SubSalac Simipour to sweep
  • Once Mr.Mime is of no more use attacking, usually late game, it can use Healing Wish to fully heal another teammate or if your sweeper is at low health, you can probably go more in depth with how to use this

Team Options
========
  • Mr.Mime works well on offensive and balanced teams alongside partners who can take down pokemon in a higher speed tier than Mr.Mime, such as Ninetales and Simipour
  • Mr.Mime can be helpful in weakening opposing teams then fully healing a sweeper, such as Pawniard and Carracosta to allow them to sweep.
  • Probopass is a great partner for Mr. Mime since it can trap Steel-types for it and it provides a slow Volt Switch, giving Mr. Mime a free switch in.
  • Fighting-types such as Poliwrath and Machoke are also great partners for Mr. Mime, as they take care of the Steel-types that Mr. Mime struggles to take on.
  • Leavanny is a good partner for Mr. Mime since it can slow down faster threats to Mr. Mime such as Ninetales and Zebstrika
  • Hazard setters such as Roselia and Dwebble are good partners for Mr. Mime since this allows Mr. Mime to take on Pokemon such as Lickilicky with much more ease since it can't stall out Mr. Mime's Life Orb recoil

Other Options
########
  • Substitute can be helpful to free Mr.Mime from Pokemon that wish to inflict status upon it.
  • Nastypass is another option for Mr.Mime with it's relatively high speed and it's access to Nasty Plot and Baton Pass.
  • Shadow Ball can be used to hit opposing Psychic types such as other Mr.Mime and Grumpig.
  • Hidden Power along with Technician can be used on Mr. Mime as a relatively strong coverage move and Hidden Power Fighting can be used as a more accurate, yet weaker alternative to Focus Blast mention that a particularly bad downside is that u don't ohko offensive probo
  • Soundproof is a viable option to allow Mr.Mime to take on sound moves such as Chatot's Boomburst and Aurorus' Hyper Voice. hyper voice is irrelevant 4 aurorus now, remove
  • Encore and Taunt are alternative options that allow Mr. Mime to lock setup sweepers into a single move and Taunt allows Mr. Mime to take on Special Walls much more effectively, preventing Lickilicky from using Wish and Grumpig from using Thunder Wave
should prolly mention some of the downsides, i.e hard to fit onto set, situational, gimmicky, etc. not saying these fit but there's a reason these moves are relegated to OO
Checks & Counters
########
  • **Tanks**: Mr. Mime struggles to take down tanks such as Misdreavus and Beheeyem, who can hit Mr. Mime back for a lot of damage
  • **Fire-types**: Fire-types such as Ninetales and Rapidash resist Dazzling Gleam, one of Mr. Mime's main STAB moves and can retaliate with a strong neutral hit they are only checks bc scarf mime can also just 2hko w/ psyhcic
  • **Faster Pokemon**: Since Mr.Mime is so frail, faster Pokemon that can easily take out Mr.Mime such as Ninetales and Ninjask leave Mr.Mime extremely vulnerable
  • **Priority**: Since most priority moves are physical attacks, which Mr.Mime are weak to, it is unable to effectively take on a lot of Pokemon with priority, such as Dusknoir's Shadow Sneak
  • **Special Walls**: Mr.Mime has a lot of difficulty beating special walls such as Lickilicky and Grumpig, which are able to quickly wear down Mr.Mime
  • **Residual Damage**: Residual damage such as hazards and status limit the amount of times Mr.Mime can switch in to revenge kill opponent's Pokemon.
 

Anty

let's drop
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For the second set u say 'If Nasty Plot is used, then Psychic should be used over Healing Wish.' why bother making the slashes like they are rather than doing it like this:
Non Choiced Attacker
########
name: Non Choiced Attacker
move 1: Healing Wish / Nasty Plot
move 2: Psychic
move 3: Dazzling Gleam
move 4: Focus Blast
ability: Filter
item: Life Orb
evs: 252 SpA / 4 SpD / 252 Spe
nature: Timid
It achieves the same thing but is easier to read and understand (ur phrasing w/ that line and the current is also confusing)

mod edit: obviously move the slashed moves to move 4 then
 
Last edited by a moderator:

Raiza

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World Defender
[OVERVIEW]
mention Filter niche

[SET COMMENTS]
Set Details
========
mention what other choice scarf get outpaced using a Timid nature. when you talk about healing wish support along with choice scarf mention it as ''fast'' healing wish support.
when you talk about max special attack remove speed mention, you already talked about it.

Usage Tips
========
mention that mr. mime should be wary about using Healing Wish, as Mr. Mime could be still needed throughout the game.
mention that healing wish should be used mainly to recover sweepers that lack recoveries, rather than walls or bulkier Pokemon.

Team Options
========
mention that Mr. Mime also fits well on offensive teams thanks to its healing wish support, which is useful to most offensive Pokemon, especially late-game sweepers.
mention more late-game sweepers that appreciate healing wish.
mention wallbreakers that can deal with special walls
mention bulkier Pokemon that even if not running dedicated physical defense EVs can deal well with physical attackers and backup Mr. Mime (idk poliwrath, offensive tangela, or carracosta, whcih even if not running a defensive set threatens physical attackers.)


I would probably change the name to Life Orb Attacker but i dont really mind.

[SET COMMENTS]
Moves
========
mention that psychic is Mr. Mime's main STAB
when you talk about Dazzling Gleam, mention that it gives to Mr. Mime the double STAB combo, which makes it difficult to counter, especially w life orb.

Set Details
========
Mention life orb drawbacks such as recoil and lower speed than a choice scarf variant.

Usage Tips
========
same changes as the other set
when you talk about mr. mime worn down, mention life orb recoil.

Team Options
========
make a full mention to sweepers that appreciate healing wish.
mention Pokemon that appreciate its wallbreaking.
along with sticky web support also mention twave support.


[STRATEGY COMMENTS]
Other Options
=============
mention magic coat.
mention psyshock.
mention calm mind.

Checks & Counters
===================
fix formatting, these should not have bullet points before them.
you have to add content to most points, aim for at least 2 lines in all categories, for example talk about more about how special walls can deal with mr. mime, some status moves users and entry hazard setters and such.

Dundies do and QC 3/3
 
Add / Correction
Remove
Comment

*Amcheck**


[OVERVIEW]

Mr. Mime finds itself with a greats niche in the PU metagame because of its access to Healing Wish and its powerful STAB combination, especially when boosted by Life Orb, that makes it very difficult to be walled. With a Choice Scarf and Filter, (AC) Mr. Mime becomes a very good revenge killer having fast utility and Healing Wish, while being able to take on supper effective moves more efficiently. to allow it to take on supereffective priority, it becomes a very good revenge killer and has fast utility with Healing Wish. It fits well on more offensive and balanced teams because of this. On the downside, Mr. Mime is hindered by its low Speed and Defense stats that hinder it from sweeping against offensive teams. (Guess that is subjective, but if you decide not to change it, put a space in between "super effective.")

[Choice Scarf]
[SET]

name: Choice Scarf
move 1: Psychic
move 2: Dazzling Gleam
move 3: Healing Wish
move 4: Focus Blast / Baton Pass
item: Choice Scarf
ability: Filter
item: Choice Scarf
nature: Timid

evs: 252 SpA / 4 SpD / 252 Spe
nature: Timid

[SET COMMENTS]
Moves
========

Psychic is Mr.(space)Mime's strongest STAB move that can hit non-resisted Pokemon for good damage. (period) and Dazzling Gleam is another STAB move that allows you it to deal super effective damage to the dark types Dark-types that are immune to Psychic and it is a way to deal with the opposing Mr. Mime. Healing Wish is a great utility move that allows you Mr. Mime to fully heal a teammate that is weakened or crippled by status. Focus Blast is a great coverage move that allows you to hit Steel-types (hyphen) such as Probopass and Pawniard for super(space)effective damage. Baton Pass allows your team to gain momentum when you know your opponent is going to switch out, while Trick is also an option that allows you to cripple walls such as Lickilicky. (Should be listed in the SET part as an option next to Focus Blast / Baton Pass. Otherwise put it in the "Other Options" section.)

Set Details
========

A Timid nature (lowercase) along with max Speed and a Choice Scarf allows Mr. Mime to outspeed Raichu other and Choice Scarf users such as Rotom-F and allows Mr. Mime to be as fast as possible, making it a great revenge killer. It also allows Mr. Mime to use Healing Wish first to heal weakened sweepers on its team unless it is against foes with priority moves. Max Special Attack is most beneficial to Mr. Mime to hit as hard as possible. Any other investment is useless since because Mr. Mime is too frail to reliably take hits. Choice Scarf allows Mr.Mime to outspeed Pokemon that it usually wouldn't be able to, such as Raichu, and along with a fast Healing Wish, it is able to easily heal weakened sweepers on your team. (Seems kind of redundant because Choice Scarf's job was mentioned in the first sentence.) Filter allows you it to take a hit from super effective moves such as Dusknoir's Shadow Sneak and Machoke's Bullet Punch.

Usage Tips
========

Mr.Mime should be used as a revenge killer once one of your Pokemon have fainted. Late-game (hyphen) when your Pokemon are weakened and Mr. Mime is no longer needed, Mr.Mime can be brought in against something it a foe that it outspeeds to use Healing Wish. Make sure to revive sweepers that don't use have any recovery rather than walls or bulkier Pokemon and be wary about using Healing Wish, because it could still be needed throughout the game. Don't switch Mr.Mime into strong attacks such as Ninetales' Fire Blast or Pawniard's Knock Off, as it is already worn down very easily and has a hard time taking powerful hits.

Team Options
========

Mr.Mime is helpful to teams that lack Speed, (capitalize) especially offensive teams, because of its ability to revive late-game (hyphen) sweepers. Mr. Mime works well along with Fighting-types (hyphen) such as Poliwrath and Machoke that can take on its weakness to Steel-types. (hyphen) Offensive sweepers that lack recovery such as Pawniard, Carracosta, and Ninetales pair well with Mr.Mime since Mr.Mime because it can fully heal them with Healing Wish. Mr. Mime also appreciates strong wall(no space)breakers such as Stoutland and Ursaring that can break through special walls. Pokemon that are naturally bulky such as Tangela, Poliwrath, and Carracosta are helpful to Mr. Mime for taking on stronger physical attacks. Probopass is a great partner for Mr.Mime since because it provides a slow Volt Switch and type synergy. It also traps opposing Steel-types with Magnet Pull, allowing Mr. Mime to spam its main STAB moves. (Against what exactly for Probopass?) Entry hazard (lowercase) setters such as Roselia and Dwebble are make for good partners, (AC) for Mr. Mime since as Mr. Mime forces a lot of switches against offensive Pokemon.

[Life Orb Attacker]
########

[SET]

name: Life Orb Attacker
move 1: Psychic
move 2: Dazzling Gleam
move 3: Focus Blast
move 4: Healing Wish
item: Life Orb
ability: Filter
item: Life Orb
nature: Timid

evs: 252 SpA / 4 SpD / 252 Spe
nature: Timid

[SET COMMENTS]
Moves
========

Along with a Life Orb and STAB bonus, Life Orb-boosted Psychic, Mr.Mime's main STAB, can hit extremely hard to anything that doesn't resist it. Dazzling Gleam is another STAB move that completes the dual STAB combo that hits very hard with a Life Orb, but can hit the dark types Dark-types that Psychic can't, which makes Mr. Mime hard to counter. Focus Blast is a great coverage move that allows you it to hit steel types Steel-types such as Probopass extremely hard with a Life Orb boost. Healing Wish provides Mr.Mime with utility allowing it to fully heal a weakened teammate that is weakened or crippled by status. Future Sight is another great option that allows Mr. Mime to forces switches and do more damage than Psychic. (Same thing here, either Future Sight goes into the set, or put it in the Other Options.)

Set Details
========

Life Orb along with three attacks allows Mr.Mime to punch holes in teams without having to worry about being locked into a move. With a Life Orb, Mr. Mime hits harder than it would with a Choice Scarf, (AC) but is slower and it takes recoil loses a bit of HP (Life Orb doesn't exactly deal recoil damage.) every time it attacks. Filter allows you Mr. Mime to take a hit from super effective moves such as Dusknoir's Shadow Sneak and Machoke's Bullet Punch. A Timid nature along with max Speed allows you it to be as fast as possible while still hitting very hard with a Life Orb and max Special Attack.

Usage Tips
========

Mr.Mime can switch into weaker special attackers such as Pelipper and Torkoal to take hits and retaliate back with a lot of damage. Be weary that Mr.Mime is easily worn down, especially with when using Life Orb, (AC) recoil, so it is limited in how many times it can switch into attacks. Once Mr. Mime is of no more use attacking, usually late-game, (hyphen) it can use Healing Wish against a Pokemon it outspeeds to fully heal another teammate that is severely weakened or crippled by status. Make sure to revive sweepers that don't use recovery rather than walls or bulkier Pokemon and be wary about using Healing Wish, because it could still be needed throughout the game.

Team Options
========

Mr.Mime works well on offensive and balanced teams alongside partners who can take down Pokemon in a higher Speed (lowercase) tier than Mr.Mime, such as Ninetales and Simipour. Mr. Mime can be helpful in weakening opposing teams then fully healing a sweeper, such as Pawniard, Carracosta, and Ninetales to allow them to sweep. Probopass is a great partner for Mr. Mime, as since it can trap Steel-types for it and it provides a slow Volt Switch, giving Mr. Mime a free switch in. Pokemon that appreciate Mr. Mime's wallbreaking capabilities, such as Jumpluff and Mightyena, pair well with Mr. Mime to help deal with bulkier Pokemon. (period) that can stop them. Fighting-types such as Poliwrath and Machoke are also great partners for Mr. Mime, as they take care of the Steel-types that Mr. Mime struggles to take on. Leavanny is a good partner for Mr. Mime since because it can slow down faster threats to Mr. Mime such as Ninetales and Zebstrika with Sticky Web, while Thunder Wave support can also be helpful to slow these Pokemon down. Entry hazard (lowercase) setters such as Roselia and Dwebble are make for good partners, (AC) for Mr. Mime since as this allows Mr. Mime to take on Pokemon such as Lickilicky with much more ease since because it can't stall out Life Orb Mr. Mime's Life Orb recoil.

[STRATEGY COMMENTS]
Other Options
=============

Nasty Plot can be used over Healing Wish that allows Mr. Mime (Just subjective, your choice.) to break through bulkier Pokemon such as Lickilicky, while Substitute can be helpful to free Mr.Mime from Pokemon that wish to inflict status upon it. Calm Mind is another setup move that allows you to set up on weaker special (lowercase) attackers such as Torkoal and Pelipper. Nastypass is another viable option for Mr.Mime with it's its relatively high Speed (capitalize) and it's its access to Nasty Plot and Baton Pass. Psyshock can be used to take on more specially bulky Pokemon such as Lickilicky and Ninetales. Shadow Ball can be used to hit opposing Psychic-types (hyphen) such as other Mr.Mime and Grumpig. Hidden Power along with Technician can be used on Mr. Mime as a relatively strong coverage move and Hidden Power Fighting can be used as a more accurate, yet weaker alternative to Focus Blast. A downside to this is you are unable to OHKO Probopass. Magic Coat is a good move to use on Mr. Mime to avoid status such as Jumpluff's Sleep Powder and Grumpig's Thunder Wave. Soundproof is a viable option, which to allow give Mr.Mime immunity to take on sound-based moves like such as Chatot's Boomburst. Encore and Taunt are alternative options that allow Mr. Mime to lock setup sweepers into a single move and Taunt allows Mr. Mime to take on special walls (lowercase) much more effectively, preventing Lickilicky from using Wish and Grumpig from using Thunder Wave. The downside to this is that you will miss out on a strong STAB or coverage.

Checks & and Counters
===================

**Tanks**: Mr. Mime struggles to take down tanks such as Misdreavus and Beheeyem, who which can hit Mr. Mime back for a lot of damage and beat it single-handedly.

**Fire-types**: Fire-types such as Ninetales and Rapidash check Mr. Mime because they resist Dazzling Gleam, one of Mr. Mime's main STAB moves and can retaliate with a strong neutral hit.

**Faster Pokemon**: Since Because Mr.Mime is so frail, faster Pokemon that can easily outspeed and take out Mr.Mime without a Choice Scarf such as Ninetales and Ninjask leave Mr.Mime extremely vulnerable.

**Priority**: Since Because most priority moves are physical attacks, which Mr.Mime are weak to, it is unable to effectively take on a lot of Pokemon with priority attacks, such as Dusknoir's Shadow Sneak.

**Special Walls**: Mr.(space)Mime has a lot of difficulty beating special walls such as Lickilicky and Grumpig, which are able to quickly wear down Mr.(space)Mime by using status moves against it such as Thunder Wave or Toxic or dealing damage to it with moves such as Knock Off and Shadow Ball.

**Residual Damage**: Residual damage such as entry hazards and status moves from Pokemon like such as Roselia and status from Pokemon like Grumpig limit the amount of times Mr.Mime can switch in to revenge kill opponent's Pokemon.


Dundies make sure you go through your analyses and have a space in "Mr. Mime." I didn't put (space) in all of them because I figured it would clutter the check and make it...messy.

Also "Since" refers to "time." Ex: I had played Kid Icarus ever since the release date.

I few things I wasn't sure about so I left them alone for others to take a look at it.

Please don't implement anything yet. Tagging Sir. Snobalt for a check. >.<
 
Last edited:

Empress

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Lucina add / Correction
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Snobalt add
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[OVERVIEW]

Mr. Mime finds itself with a greats niche in the PU metagame because of its access to Healing Wish and its powerful STAB combination, especially when boosted by Life Orb, that makes it very difficult to be walled wall. With a Choice Scarf and Filter, (AC) Mr. Mime becomes a very good revenge killer having with fast utility and Healing Wish, while being and is able to take on supper effective moves more efficiently. to allow it to take on supereffective priority, it becomes a very good revenge killer and has fast utility with Healing Wish. It fits well on more offensive and balanced teams because of this. On the downside, ("on the downside" is fine) Mr. Mime is hindered by its low Speed and Defense stats that hinder it from give it trouble (avoid repetition) sweeping against offensive teams. (Guess that is subjective, but if you decide not to change it, put a space in between "super effective.")

[Choice Scarf]
[SET]

name: Choice Scarf
move 1: Psychic
move 2: Dazzling Gleam
move 3: Healing Wish
move 4: Focus Blast / Baton Pass
item: Choice Scarf
ability: Filter
item: Choice Scarf
nature: Timid

evs: 252 SpA / 4 SpD / 252 Spe
nature: Timid

[SET COMMENTS]
Moves
========

Psychic is Mr.(space)Mime's strongest STAB move that can hit non-resisted Pokemon neutral targets (subjective change) for good damage. (period) and Dazzling Gleam is another STAB move that allows you it to deal super effective damage to the dark types Dark-types that are immune to Psychic and it is a way to deal with the opposing Mr. Mime. Healing Wish is a great utility move that allows you Mr. Mime to fully heal a teammate that is weakened or crippled by status. Focus Blast is a great coverage move that allows you it to hit Steel-types (hyphen) such as Probopass and Pawniard for super(space)effective damage. Baton Pass allows your team to gain momentum when you know your opponent the foe is going to switch out, while Trick is also an option that allows you to cripple walls such as Lickilicky. (Should be listed in the SET part as an option next to Focus Blast / Baton Pass. Otherwise put it in the "Other Options" section.) (This is incorrect actually- alternate moves can be listed here instead of OO if the writer so chooses.)

Set Details
========

A Timid nature (lowercase) along with maximum Speed and a Choice Scarf allows Mr. Mime to outspeed Raichu other and Choice Scarf users such as Rotom-F and allows Mr. Mime to be as fast as possible, making it a great revenge killer. It also allows Mr. Mime to use Healing Wish first to heal weakened sweepers on its team unless it is against foes with priority moves. Maximum Special Attack is most (leave "is") beneficial to Mr. Mime to hit as hard as possible. Any other investment is useless since because Mr. Mime is too frail to reliably take hits. Choice Scarf allows Mr.Mime to outspeed Pokemon that it usually wouldn't be able to, such as Raichu, and along with a fast Healing Wish, it is able to easily heal weakened sweepers on your team. (Seems kind of redundant because Choice Scarf's job was mentioned in the first sentence.) Filter allows you it to take a hit from super effective moves such as Dusknoir's Shadow Sneak and Machoke's Bullet Punch.

Usage Tips
========

Mr.(space)Mime should be used as a revenge killer once one of your Pokemon have has fainted. Late In the late-(AH)game, (AC) when your Pokemon are weakened and Mr. Mime is no longer needed, Mr.(space)Mime can be brought in against something it a foe that it outspeeds to use Healing Wish. Make sure to revive sweepers that don't use have any recovery rather than walls or bulkier Pokemon and be wary about using Healing Wish, because it could still be needed throughout the game. Don't switch Mr.(space)Mime into strong attacks such as Ninetales's (always put the "s" after an apostrophe like that) Fire Blast or Pawniard's Knock Off, as it is already worn down very easily and has a hard time taking powerful hits.

Team Options
========

Mr.(space)Mime is helpful to teams that lack Speed, (capitalize) especially offensive teams, because of its ability to revive late-game (hyphen) sweepers. Mr. Mime works well along with Fighting-types (hyphen) such as Poliwrath and Machoke that can take on its weakness to Steel-types. (hyphen) Offensive sweepers that lack recovery such as Pawniard, Carracosta, and Ninetales pair well with Mr.Mime since Mr.Mime because it can fully heal them with Healing Wish. Mr. Mime also appreciates strong wall(no space)breakers such as Stoutland and Ursaring that can break through special walls. Pokemon that are naturally bulky such as Tangela, Poliwrath, and Carracosta are helpful to Mr. Mime for taking on stronger physical attacks. Probopass is a great partner for Mr.(space)Mime since because it provides a slow Volt Switch and type synergy. It also traps opposing Steel-types with Magnet Pull, allowing Mr. Mime to spam its main STAB moves. (Against what exactly for Probopass?) Entry hazard (lowercase) setters such as Roselia and Dwebble are make for good partners, (AC) for Mr. Mime since as Mr. Mime forces a lot of switches against offensive Pokemon.

[Life Orb Attacker]
########

[SET]

name: Life Orb Attacker
move 1: Psychic
move 2: Dazzling Gleam
move 3: Focus Blast
move 4: Healing Wish
item: Life Orb
ability: Filter
item: Life Orb
nature: Timid

evs: 252 SpA / 4 SpD / 252 Spe
nature: Timid

[SET COMMENTS]
Moves
========

Along with a Life Orb and STAB bonus, A Life Orb-boosted Psychic, Mr.Mime's main STAB, can hit extremely hard deal serious to anything that doesn't resist it. Dazzling Gleam is another STAB move that completes the dual STAB combo that hits very hard with a Life Orb, but can hit the dark types Dark-types that Psychic can't, which makes Mr. Mime hard to counter. Focus Blast is a great coverage move that allows you it to hit steel types Steel-types such as Probopass extremely hard with a Life Orb boost. Healing Wish provides Mr.(space)Mime with utility, (AC) allowing it to fully heal a weakened teammate that is weakened low on health or crippled by status. Future Sight is another great option that allows Mr. Mime to forces switches and do more damage than Psychic. (Same thing here, either Future Sight goes into the set, or put it in the Other Options.) (Nope)

Set Details
========

Life Orb along with three attacks allows Mr.(space)Mime to punch holes in teams without having to worry about being locked into a move. With a Life Orb, Mr. Mime hits harder than it would with a Choice Scarf, (AC) but is slower and it takes recoil loses a bit of HP (Life Orb doesn't exactly deal recoil damage.) every time it attacks. Filter allows you Mr. Mime to take a hit from super effective moves such as Dusknoir's Shadow Sneak and Machoke's Bullet Punch. A Timid nature along with maximum Speed and Special Attack allows you it to be as fast as possible while still hitting very hard with a Life Orb and max Special Attack.

Usage Tips
========

Mr.(space)Mime can switch into weaker special attackers such as Pelipper and Torkoal to take hits and retaliate back with a lot of damage. Be weary wary that Mr.(space)Mime is easily worn down, especially with when using Life Orb, (AC) recoil, so it is limited in how many times it can switch into attacks. Once Mr. Mime is of no more use attacking, usually in the late-game, (hyphen) it can use Healing Wish against a Pokemon it outspeeds to fully heal another teammate that is severely weakened or crippled by status. Make sure to revive sweepers that don't use recovery rather than walls or bulkier Pokemon and be wary about using Healing Wish, because it could still be needed throughout the game.

Team Options
========

Mr.(space)Mime works well on offensive and balanced teams alongside partners who can take down Pokemon in a higher Speed (lowercase) tier than Mr.(space)Mime, such as Ninetales and Simipour (are these examples of good partners or Pokemon in a higher Speed tier? Be clear what you're referring to here.). Mr. Mime can be helpful in weakening opposing teams then fully healing a sweeper, such as Pawniard, Carracosta, and Ninetales, (AC) to allow them to sweep. Probopass is a great partner for Mr. Mime, as since it can trap Steel-types for it and it provides provide a slow Volt Switch, giving Mr. Mime a free switch in. Pokemon that appreciate Mr. Mime's wallbreaking capabilities, such as Jumpluff and Mightyena, pair well with Mr. Mime to help deal with bulkier Pokemon. (period) that can stop them. Fighting-types such as Poliwrath and Machoke are also great partners for Mr. Mime, as they take care of the Steel-types that Mr. Mime struggles to take on. Leavanny is a good partner for Mr. Mime since because it can slow down faster threats to Mr. Mime such as Ninetales and Zebstrika with Sticky Web, while Thunder Wave support can also be helpful to slow these Pokemon down. Entry hazard (lowercase) setters such as Roselia and Dwebble are make for good partners, (AC) for Mr. Mime since as this allows Mr. Mime to take on Pokemon such as Lickilicky with much more ease easily since because it can't stall out Life Orb Mr. Mime's Life Orb recoil.

[STRATEGY COMMENTS]
Other Options
=============

Nasty Plot can be used over Healing Wish that allows Mr. Mime (Just subjective, your choice.) (No, this is an objective change. Implement it please.) to break through bulkier Pokemon such as Lickilicky, while Substitute can be helpful to free protect Mr.(space)Mime from Pokemon that wish attempt to inflict status upon it. Calm Mind is another setup move that allows you Mr. Mime to set up on weaker special (lowercase) attackers such as Torkoal and Pelipper. Nastypass NastyPass is another viable option for Mr.(space)Mime with it's its relatively high Speed (capitalize) and it's its access to Nasty Plot and Baton Pass. Psyshock can be used to take on more specially bulky Pokemon such as Lickilicky and Ninetales. Shadow Ball can be used to hit opposing Psychic-types (hyphen) such as other Mr.(space)Mime and Grumpig. Hidden Power along with Technician can be used on Mr. Mime as a relatively strong coverage move. (period) In particular, and Hidden Power Fighting can be used as a more accurate, yet weaker alternative to Focus Blast. A downside to this is you are Mr. Mime becomes unable to OHKO Probopass. Magic Coat is a good move to use on Mr. Mime to avoid status such as Jumpluff's Sleep Powder and Grumpig's Thunder Wave. Soundproof is a viable option, (RC) which to allow that gives Mr.(space)Mime immunity to take on sound-based moves like such as Chatot's Boomburst. Encore and Taunt are alternative options that allow allows Mr. Mime to lock setup sweepers into a single move, (AC) while and Taunt allows Mr. Mime to take on special walls (lowercase) much more effectively, preventing Lickilicky from using Wish and Grumpig from using Thunder Wave. The downside to this is that you it will miss out on a strong STAB attack or coverage move.

Checks & and Counters
===================

**Tanks**: Mr. Mime struggles to take down tanks such as Misdreavus and Beheeyem, who which can hit Mr. Mime back for a lot of damage and beat it single-handedly.

**Fire-types**: Fire-types such as Ninetales and Rapidash check Mr. Mime because they resist Dazzling Gleam, one of Mr. Mime's main STAB moves and can retaliate with a strong neutral hit.

**Faster Pokemon**: Since Because Mr.(space)Mime is so frail, faster Pokemon that can easily outspeed and take out Mr.Mime without a Choice Scarf non-Choice Scarf Mr. Mime such as Ninetales and Ninjask leave Mr.(space)Mime extremely vulnerable.

**Priority**: Since Because most priority moves are physical attacks, which Mr.(space)Mime are weak to has trouble tanking, it is unable to effectively take on a lot of Pokemon with priority attacks, such as Dusknoir's Shadow Sneak.

**Special Walls**: Mr.(space)Mime has a lot of difficulty beating special walls such as Lickilicky and Grumpig, which are able to quickly wear down Mr.(space)Mime by using status moves against it such as Thunder Wave or Toxic or dealing damage to it with moves such as Knock Off and Shadow Ball.

**Residual Damage**: Residual damage such as entry hazards and status moves from Pokemon like such as Roselia and status from Pokemon like Grumpig limit the amount of times Mr.(space)Mime can switch in to revenge kill the opponent's Pokemon.

Lucina09 this check wasn't as strong as some of your others have been, but it's still good enough for me to give it a stamp.
GP 1/2
 

P Squared

a great unrecorded history
is a Site Content Manageris a Community Contributoris a Top Contributoris a Top Social Media Contributor Alumnusis a Senior Staff Member Alumnusis a Top Smogon Media Contributor Alumnus
2/2
[OVERVIEW]

Mr. Mime finds itself with a great niche in the PU metagame because of its access to Healing Wish and its powerful STAB combination, especially when boosted by Life Orb, that makes it very difficult to wall. With Choice Scarf and Filter, Mr. Mime becomes a very good revenge killer with fast utility and Healing Wish, (remove comma) and is able to take on super effective moves more efficiently. (not sure that's the best word choice there) It fits well on more offensive and balanced teams because of this. On the downside, Mr. Mime is hindered by its low Speed and Defense stats, which that give it trouble sweeping against offensive teams.

[SET]
name: Choice Scarf
move 1: Psychic
move 2: Dazzling Gleam
move 3: Healing Wish
move 4: Focus Blast / Baton Pass
item: Choice Scarf
ability: Filter
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Psychic is Mr. Mime's strongest STAB move that and can hit neutral targets for good damage. Dazzling Gleam is another STAB move that allows it to deal super effective damage to Dark-types, which that are immune to Psychic(comma) and deal with opposing Mr. Mime. Healing Wish is a great utility move that allows Mr. Mime to fully heal a teammate that is weakened or crippled by status. Focus Blast is a great coverage move that allows it to hit Steel-types such as Probopass and Pawniard for super effective damage. Baton Pass allows your team to gain momentum when you know your opponent is going to switch out, while Trick is also an option that allows you Mr. Mime to cripple walls such as Lickilicky.

Set Details
========

A Timid nature along with maximum Speed investment and a Choice Scarf allows Mr.Mime to outspeed Pokemon such as Raichu and Choice Scarf users such as Rotom-F(comma) making it a great revenge killer. It also allows Mr. Mime to use Healing Wish first to heal weakened sweepers on its team unless it is against foes with priority moves. Maximum Special Attack is beneficial to Mr. Mime to hit as hard as possible. Any other investment is useless because Mr. Mime is too frail to reliably take hits. Filter allows it to take a hit from super effective moves such as Dusknoir's Shadow Sneak and Machoke's Bullet Punch.

Usage Tips
========

Mr. Mime should be used as a revenge killer once one of your Pokemon have has fainted. Late-game when your Pokemon are weakened and Mr. Mime is no longer needed, Mr. Mime can be brought in against a foe that it outspeeds to use Healing Wish. Make sure to revive sweepers that don't have any recovery rather than bulkier Pokemon and be wary about using Healing Wish, because it could still be needed later in throughout the game. Don't switch Mr. Mime into strong attacks such as Ninetales's Fire Blast or and Pawniard's Knock Off, as it is already worn down very easily and has a hard time taking powerful hits.

Team Options
========

Mr. Mime is helpful to teams that lack Speed, especially offensive teams, because of its ability to revive late-game sweepers. (how does Healing Wish help teams that lack Speed?) Mr. Mime works well alongside with Fighting-types such as Poliwrath and Machoke, which that can take on its weakness to Steel-types. Offensive sweepers that lack recovery(comma) such as Pawniard, Carracosta, and Ninetales(comma) pair well with Mr. Mime because it can fully heal them with Healing Wish. Mr. Mime also appreciates strong wallbreakers(comma) such as Stoutland and Ursaring(comma) that can break through special walls. Pokemon that are naturally bulky such as Tangela, Poliwrath, and Carracosta are helpful to Mr. Mime for their ability to take taking on strong physical attacks. Probopass is a great partner for Mr. Mime because it provides a slow Volt Switch and good type synergy. It also traps opposing Steel-types with Magnet Pull Pulls, allowing Mr. Mime to spam its main STAB moves. Entry hazard setters such as Roselia and Dwebble make for good partners, as Mr. Mime forces a lot of switches against offensive Pokemon.

[SET]
name: Life Orb Attacker
move 1: Psychic
move 2: Dazzling Gleam
move 3: Focus Blast
move 4: Healing Wish
item: Life Orb
ability: Filter
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

A Life Orb-boosted Psychic can deal serious damage to anything that doesn't resist it. Dazzling Gleam is another STAB move that hits very hard with a Life Orb, but it can additionally hit the Dark-types that Psychic can't, which makes Mr. Mime hard to counter. Focus Blast is a great coverage move that allows it Mr. Mime to hit Steel-types such as Probopass extremely hard with a Life Orb boost. Healing Wish provides Mr. Mime with utility, allowing it to fully heal a teammate that is low on health or crippled by status. Future Sight is another great option that allows Mr. Mime to forces force switches and does more damage than Psychic.

Set Details
========

Life Orb allows Mr. Mime to punch holes in teams without having to worry about being locked into a move. With a Life Orb, Mr. Mime hits harder than it would with a Choice Scarf, but it is slower and it loses a bit of HP every time it attacks. Filter allows Mr. Mime to take a hit from super effective moves such as Dusknoir's Shadow Sneak and Machoke's Bullet Punch. A Timid nature along with maximum Speed and Special Attack investment allows it to be as fast as possible while still hitting very hard.

Usage Tips
========

Mr. Mime can switch into weaker special attackers such as Pelipper and Torkoal to take hits and retaliate back with a lot of damage. Be wary that Mr. Mime is easily worn down, especially when using Life Orb, so it is limited in how many times it can switch into attacks. Once Mr. Mime is of no more use attacking, usually in the late-game, it can use Healing Wish against a Pokemon it outspeeds to fully heal another teammate that is severely weakened or crippled by status. Make sure to revive sweepers that don't use recovery rather than walls or bulkier Pokemon and be wary about using Healing Wish, because it could still be needed throughout later in the game.

Team Options
========

Mr. Mime works well on offensive and balanced teams alongside partners who can take down Pokemon in a higher Speed tier than Mr. Mime, such as Ninetales and Simipour, which are in a higher Speed tier. Mr. Mime can be helpful in weakening opposing teams and then fully healing a sweeper, such as Pawniard, Carracosta, and or Ninetales, to allow them to sweep. Probopass is a great partner for Mr. Mime, as it can trap Steel-types and it provide a slow Volt Switch, giving Mr. Mime a free switch in. Pokemon that appreciate Mr. Mime's wallbreaking capabilities, such as Jumpluff and Mightyena, pair well with Mr. Mime to help deal with bulkier Pokemon. Fighting-types such as Poliwrath and Machoke are also great partners for Mr. Mime, as they take care of the Steel-types that Mr. Mime struggles to take on. Leavanny is a good partner for Mr. Mime because it can slow down faster threats to Mr. Mime such as Ninetales and Zebstrika with Sticky Web, while Thunder Wave support can also be helpful to slow these Pokemon down. Entry hazard setters such as Roselia and Dwebble make for good partners, as this allows they allow Mr. Mime to take on Pokemon such as Lickilicky much more easily because it can't stall out Life Orb for Mr. Mime's.

[STRATEGY COMMENTS]
Other Options
=============

Nasty Plot can be used over Healing Wish to break through bulkier Pokemon such as Lickilicky, while Substitute can be helpful to protect Mr. Mime from Pokemon that attempt to inflict status upon it. Calm Mind is another setup move that allows Mr. Mime to set up on weaker special attackers such as Torkoal and Pelipper. Nasty Plot + Baton Pass is another viable option for Mr. Mime with thanks to its relatively high Speed and its access to Nasty Plot and Baton Pass. Psyshock can be used to take on specially bulky Pokemon such as Lickilicky and Ninetales. Shadow Ball can be used to hit opposing Psychic-types such as other Mr. Mime and Grumpig. Hidden Power along with Technician can be used as a relatively strong coverage move. In particular, Hidden Power Fighting can be used as a more accurate, (remove comma) yet weaker alternative to Focus Blast. A downside to this is Mr. Mime becomes unable to OHKO Probopass. Magic Coat is a good move to avoid status moves such as Jumpluff's Sleep Powder and Grumpig's Thunder Wave. Soundproof is a viable option that gives Mr. Mime immunity to sound moves such as like Chatot's Boomburst. Encore allows Mr. Mime to lock setup sweepers into a single move, while Taunt allows Mr. Mime to take on special walls much more effectively, preventing Lickilicky from using Wish and Grumpig from using Thunder Wave. The downside to this is that it will miss out on a strong STAB attack or coverage move.

Checks and Counters
===================
(empty line)
**Tanks**: Mr. Mime struggles to take down tanks such as Misdreavus and Beheeyem, which can hit Mr. Mime back for a lot of damage and beat it single-handedly.

**Fire-types**: Fire-types such as Ninetales and Rapidash check Mr. Mime because they resist Dazzling Gleam and can retaliate with a strong neutral hit.

**Faster Pokemon**: Because Mr. Mime is so frail, faster Pokemon that outspeed non-Choice Scarf Mr. Mime such as Ninetales and Ninjask leave Mr. Mime extremely vulnerable.

**Priority**: Because most priority moves are physical attacks, which Mr. Mime has trouble tanking, it is unable to effectively take on a lot of Pokemon with priority attacks, such as Dusknoir.

**Special Walls**: Mr. Mime has a lot of difficulty beating special walls such as Lickilicky and Grumpig, which are able to quickly wear down Mr. Mime by using status moves against it such as Thunder Wave or Toxic or dealing damage to it with moves such as Knock Off and Shadow Ball.

**Residual Damage**: Sources of residual damage such as entry hazards and status moves from Pokemon such as Roselia and Grumpig limit the amount number (suuuper nitpicky) of times Mr. Mime can switch in to revenge kill the opponent's Pokemon.
 

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