[OVERVIEW]
Mr. Mime finds itself with a greats niche in the PU metagame because of its access to Healing Wish and its powerful STAB combination, especially when boosted by Life Orb, that makes it very difficult to be walled wall. With a Choice Scarf and Filter, (AC) Mr. Mime becomes a very good revenge killer having with fast utility and Healing Wish, while being and is able to take on supper effective moves more efficiently. to allow it to take on supereffective priority, it becomes a very good revenge killer and has fast utility with Healing Wish. It fits well on more offensive and balanced teams because of this. On the downside, ("on the downside" is fine) Mr. Mime is hindered by its low Speed and Defense stats that hinder it from give it trouble (avoid repetition) sweeping against offensive teams. (Guess that is subjective, but if you decide not to change it, put a space in between "super effective.")
[Choice Scarf]
[SET]
name: Choice Scarf
move 1: Psychic
move 2: Dazzling Gleam
move 3: Healing Wish
move 4: Focus Blast / Baton Pass
item: Choice Scarf
ability: Filter
item: Choice Scarf
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
nature: Timid
[SET COMMENTS]
Moves
========
Psychic is Mr.(space)Mime's strongest STAB move that can hit non-resisted Pokemon neutral targets (subjective change) for good damage. (period) and Dazzling Gleam is another STAB move that allows you it to deal super effective damage to the dark types Dark-types that are immune to Psychic and it is a way to deal with the opposing Mr. Mime. Healing Wish is a great utility move that allows you Mr. Mime to fully heal a teammate that is weakened or crippled by status. Focus Blast is a great coverage move that allows you it to hit Steel-types (hyphen) such as Probopass and Pawniard for super(space)effective damage. Baton Pass allows your team to gain momentum when you know your opponent the foe is going to switch out, while Trick is also an option that allows you to cripple walls such as Lickilicky. (Should be listed in the SET part as an option next to Focus Blast / Baton Pass. Otherwise put it in the "Other Options" section.) (This is incorrect actually- alternate moves can be listed here instead of OO if the writer so chooses.)
Set Details
========
A Timid nature (lowercase) along with maximum Speed and a Choice Scarf allows Mr. Mime to outspeed Raichu other and Choice Scarf users such as Rotom-F and allows Mr. Mime to be as fast as possible, making it a great revenge killer. It also allows Mr. Mime to use Healing Wish first to heal weakened sweepers on its team unless it is against foes with priority moves. Maximum Special Attack is most (leave "is") beneficial to Mr. Mime to hit as hard as possible. Any other investment is useless since because Mr. Mime is too frail to reliably take hits. Choice Scarf allows Mr.Mime to outspeed Pokemon that it usually wouldn't be able to, such as Raichu, and along with a fast Healing Wish, it is able to easily heal weakened sweepers on your team. (Seems kind of redundant because Choice Scarf's job was mentioned in the first sentence.) Filter allows you it to take a hit from super effective moves such as Dusknoir's Shadow Sneak and Machoke's Bullet Punch.
Usage Tips
========
Mr.(space)Mime should be used as a revenge killer once one of your Pokemon have has fainted. Late In the late-(AH)game, (AC) when your Pokemon are weakened and Mr. Mime is no longer needed, Mr.(space)Mime can be brought in against something it a foe that it outspeeds to use Healing Wish. Make sure to revive sweepers that don't use have any recovery rather than walls or bulkier Pokemon and be wary about using Healing Wish, because it could still be needed throughout the game. Don't switch Mr.(space)Mime into strong attacks such as Ninetales's (always put the "s" after an apostrophe like that) Fire Blast or Pawniard's Knock Off, as it is already worn down very easily and has a hard time taking powerful hits.
Team Options
========
Mr.(space)Mime is helpful to teams that lack Speed, (capitalize) especially offensive teams, because of its ability to revive late-game (hyphen) sweepers. Mr. Mime works well along with Fighting-types (hyphen) such as Poliwrath and Machoke that can take on its weakness to Steel-types. (hyphen) Offensive sweepers that lack recovery such as Pawniard, Carracosta, and Ninetales pair well with Mr.Mime since Mr.Mime because it can fully heal them with Healing Wish. Mr. Mime also appreciates strong wall(no space)breakers such as Stoutland and Ursaring that can break through special walls. Pokemon that are naturally bulky such as Tangela, Poliwrath, and Carracosta are helpful to Mr. Mime for taking on stronger physical attacks. Probopass is a great partner for Mr.(space)Mime since because it provides a slow Volt Switch and type synergy. It also traps opposing Steel-types with Magnet Pull, allowing Mr. Mime to spam its main STAB moves. (Against what exactly for Probopass?) Entry hazard (lowercase) setters such as Roselia and Dwebble are make for good partners, (AC) for Mr. Mime since as Mr. Mime forces a lot of switches against offensive Pokemon.
[Life Orb Attacker]
########
[SET]
name: Life Orb Attacker
move 1: Psychic
move 2: Dazzling Gleam
move 3: Focus Blast
move 4: Healing Wish
item: Life Orb
ability: Filter
item: Life Orb
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
nature: Timid
[SET COMMENTS]
Moves
========
Along with a Life Orb and STAB bonus, A Life Orb-boosted Psychic, Mr.Mime's main STAB, can hit extremely hard deal serious to anything that doesn't resist it. Dazzling Gleam is another STAB move that completes the dual STAB combo that hits very hard with a Life Orb, but can hit the dark types Dark-types that Psychic can't, which makes Mr. Mime hard to counter. Focus Blast is a great coverage move that allows you it to hit steel types Steel-types such as Probopass extremely hard with a Life Orb boost. Healing Wish provides Mr.(space)Mime with utility, (AC) allowing it to fully heal a weakened teammate that is weakened low on health or crippled by status. Future Sight is another great option that allows Mr. Mime to forces switches and do more damage than Psychic. (Same thing here, either Future Sight goes into the set, or put it in the Other Options.) (Nope)
Set Details
========
Life Orb along with three attacks allows Mr.(space)Mime to punch holes in teams without having to worry about being locked into a move. With a Life Orb, Mr. Mime hits harder than it would with a Choice Scarf, (AC) but is slower and it takes recoil loses a bit of HP (Life Orb doesn't exactly deal recoil damage.) every time it attacks. Filter allows you Mr. Mime to take a hit from super effective moves such as Dusknoir's Shadow Sneak and Machoke's Bullet Punch. A Timid nature along with maximum Speed and Special Attack allows you it to be as fast as possible while still hitting very hard with a Life Orb and max Special Attack.
Usage Tips
========
Mr.(space)Mime can switch into weaker special attackers such as Pelipper and Torkoal to take hits and retaliate back with a lot of damage. Be weary wary that Mr.(space)Mime is easily worn down, especially with when using Life Orb, (AC) recoil, so it is limited in how many times it can switch into attacks. Once Mr. Mime is of no more use attacking, usually in the late-game, (hyphen) it can use Healing Wish against a Pokemon it outspeeds to fully heal another teammate that is severely weakened or crippled by status. Make sure to revive sweepers that don't use recovery rather than walls or bulkier Pokemon and be wary about using Healing Wish, because it could still be needed throughout the game.
Team Options
========
Mr.(space)Mime works well on offensive and balanced teams alongside partners who can take down Pokemon in a higher Speed (lowercase) tier than Mr.(space)Mime, such as Ninetales and Simipour (are these examples of good partners or Pokemon in a higher Speed tier? Be clear what you're referring to here.). Mr. Mime can be helpful in weakening opposing teams then fully healing a sweeper, such as Pawniard, Carracosta, and Ninetales, (AC) to allow them to sweep. Probopass is a great partner for Mr. Mime, as since it can trap Steel-types for it and it provides provide a slow Volt Switch, giving Mr. Mime a free switch in. Pokemon that appreciate Mr. Mime's wallbreaking capabilities, such as Jumpluff and Mightyena, pair well with Mr. Mime to help deal with bulkier Pokemon. (period) that can stop them. Fighting-types such as Poliwrath and Machoke are also great partners for Mr. Mime, as they take care of the Steel-types that Mr. Mime struggles to take on. Leavanny is a good partner for Mr. Mime since because it can slow down faster threats to Mr. Mime such as Ninetales and Zebstrika with Sticky Web, while Thunder Wave support can also be helpful to slow these Pokemon down. Entry hazard (lowercase) setters such as Roselia and Dwebble are make for good partners, (AC) for Mr. Mime since as this allows Mr. Mime to take on Pokemon such as Lickilicky with much more ease easily since because it can't stall out Life Orb Mr. Mime's Life Orb recoil.
[STRATEGY COMMENTS]
Other Options
=============
Nasty Plot can be used over Healing Wish that allows Mr. Mime (Just subjective, your choice.) (No, this is an objective change. Implement it please.) to break through bulkier Pokemon such as Lickilicky, while Substitute can be helpful to free protect Mr.(space)Mime from Pokemon that wish attempt to inflict status upon it. Calm Mind is another setup move that allows you Mr. Mime to set up on weaker special (lowercase) attackers such as Torkoal and Pelipper. Nastypass NastyPass is another viable option for Mr.(space)Mime with it's its relatively high Speed (capitalize) and it's its access to Nasty Plot and Baton Pass. Psyshock can be used to take on more specially bulky Pokemon such as Lickilicky and Ninetales. Shadow Ball can be used to hit opposing Psychic-types (hyphen) such as other Mr.(space)Mime and Grumpig. Hidden Power along with Technician can be used on Mr. Mime as a relatively strong coverage move. (period) In particular, and Hidden Power Fighting can be used as a more accurate, yet weaker alternative to Focus Blast. A downside to this is you are Mr. Mime becomes unable to OHKO Probopass. Magic Coat is a good move to use on Mr. Mime to avoid status such as Jumpluff's Sleep Powder and Grumpig's Thunder Wave. Soundproof is a viable option, (RC) which to allow that gives Mr.(space)Mime immunity to take on sound-based moves like such as Chatot's Boomburst. Encore and Taunt are alternative options that allow allows Mr. Mime to lock setup sweepers into a single move, (AC) while and Taunt allows Mr. Mime to take on special walls (lowercase) much more effectively, preventing Lickilicky from using Wish and Grumpig from using Thunder Wave. The downside to this is that you it will miss out on a strong STAB attack or coverage move.
Checks & and Counters
===================
**Tanks**: Mr. Mime struggles to take down tanks such as Misdreavus and Beheeyem, who which can hit Mr. Mime back for a lot of damage and beat it single-handedly.
**Fire-types**: Fire-types such as Ninetales and Rapidash check Mr. Mime because they resist Dazzling Gleam, one of Mr. Mime's main STAB moves and can retaliate with a strong neutral hit.
**Faster Pokemon**: Since Because Mr.(space)Mime is so frail, faster Pokemon that can easily outspeed and take out Mr.Mime without a Choice Scarf non-Choice Scarf Mr. Mime such as Ninetales and Ninjask leave Mr.(space)Mime extremely vulnerable.
**Priority**: Since Because most priority moves are physical attacks, which Mr.(space)Mime are weak to has trouble tanking, it is unable to effectively take on a lot of Pokemon with priority attacks, such as Dusknoir's Shadow Sneak.
**Special Walls**: Mr.(space)Mime has a lot of difficulty beating special walls such as Lickilicky and Grumpig, which are able to quickly wear down Mr.(space)Mime by using status moves against it such as Thunder Wave or Toxic or dealing damage to it with moves such as Knock Off and Shadow Ball.
**Residual Damage**: Residual damage such as entry hazards and status moves from Pokemon like such as Roselia and status from Pokemon like Grumpig limit the amount of times Mr.(space)Mime can switch in to revenge kill the opponent's Pokemon.