These might be outclassed by other things, but in a vacuum they look awesome, and are good examples of pokemon that make use of the "Two Complimentary Abilities" feature, rather than just being nerfed AAA mons that would prefer an item over a second ability.

Araquanid @ Swift Swim
Ability: Water Bubble
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Liquidation
- Leech Life
- Crunch
- Sticky Web/Mirror Coat
Water Bubble is restricted, not banned, meaning its native abuser can go to town with Swift Swim. Of course this will need weather support and will thus have to compete with the self-setting Swift Swimmers and with opposing perma-weather, but when it works it will destroy souls.

Pangoro @ Triage
Ability: Scrappy
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Drain Punch
- Knock Off
- Gunk Shot
- Swords Dance
A Triage Drain Punch that can hit Ghosts is a really cool tech that is practically unique to this meta (it does occasionally see use in Shared Power). Pangoro could also use Iron Fist to boost the power of its Drain Punch, but not having to worry about Ghosts is almost certainly better.

Durant @ No Guard
Ability: Hustle
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- First Impression
- Iron Head
- Stone Edge
- Superpower
A returning player from Shared Power, Durant is a better standalone user of Hustle-No Guard than many of the other options thanks to its good speed, powerful priority, and high base power coverage. Will still complete with Dracozolt though (who is slower but has better coverage, more powerful STAB, and also has the option to run weather sets).

Weezing-Galar @ Regenerator/Prankster
Ability: Neutralizing Gas
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Strange Steam
- Taunt
- Toxic Spikes
- Haze
Weezing-G was amazing in Pokebilities, and here it can return with its biggest weakness (no reliable healing) patched by Regenerator. It certainly will miss the opportunities granted by the Levitate-NGas combo however, and it is notable that the menace it was best at countering (Guts+Iron Fist+Sheer Force Conkeldurr) will be absent here due to being unable to hold Flame Orb. Still, NGas is sure to find its uses. If you're able to provide Wish support, Prankster Weezing-G will be even more annoying.

Toxapex @ Corrosion
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Toxic
- Haze
- Knock Off
- Recover
Corrosion will surely show up somewhere in this meta, and the Infamous Toxapex may be one of the best users. I'm very curious about Slowing-Galar as well.

Toxtricity @ Refrigerate/Galvanize
Ability: Punk Rock
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Boomburst
- Sludge Bomb
- Overdrive/Nuzzle/Substitute/Encore
- Shift Gear
Self-explanatory. Refrigerate gives you mega Bolt Beam. Galvanize makes you death incarnate but helpless against Ground types.

Araquanid @ Swift Swim
Ability: Water Bubble
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Liquidation
- Leech Life
- Crunch
- Sticky Web/Mirror Coat
Water Bubble is restricted, not banned, meaning its native abuser can go to town with Swift Swim. Of course this will need weather support and will thus have to compete with the self-setting Swift Swimmers and with opposing perma-weather, but when it works it will destroy souls.

Pangoro @ Triage
Ability: Scrappy
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Drain Punch
- Knock Off
- Gunk Shot
- Swords Dance
A Triage Drain Punch that can hit Ghosts is a really cool tech that is practically unique to this meta (it does occasionally see use in Shared Power). Pangoro could also use Iron Fist to boost the power of its Drain Punch, but not having to worry about Ghosts is almost certainly better.

Durant @ No Guard
Ability: Hustle
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- First Impression
- Iron Head
- Stone Edge
- Superpower
A returning player from Shared Power, Durant is a better standalone user of Hustle-No Guard than many of the other options thanks to its good speed, powerful priority, and high base power coverage. Will still complete with Dracozolt though (who is slower but has better coverage, more powerful STAB, and also has the option to run weather sets).

Weezing-Galar @ Regenerator/Prankster
Ability: Neutralizing Gas
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Strange Steam
- Taunt
- Toxic Spikes
- Haze
Weezing-G was amazing in Pokebilities, and here it can return with its biggest weakness (no reliable healing) patched by Regenerator. It certainly will miss the opportunities granted by the Levitate-NGas combo however, and it is notable that the menace it was best at countering (Guts+Iron Fist+Sheer Force Conkeldurr) will be absent here due to being unable to hold Flame Orb. Still, NGas is sure to find its uses. If you're able to provide Wish support, Prankster Weezing-G will be even more annoying.

Toxapex @ Corrosion
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Toxic
- Haze
- Knock Off
- Recover
Corrosion will surely show up somewhere in this meta, and the Infamous Toxapex may be one of the best users. I'm very curious about Slowing-Galar as well.

Toxtricity @ Refrigerate/Galvanize
Ability: Punk Rock
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Boomburst
- Sludge Bomb
- Overdrive/Nuzzle/Substitute/Encore
- Shift Gear
Self-explanatory. Refrigerate gives you mega Bolt Beam. Galvanize makes you death incarnate but helpless against Ground types.