EDITS IN BOLD!
My Lead:
Swampert @ Leftovers
Trait: Torrent
EVs: 252 HP / 252 Def / 4 Spd
Relaxed Nature (+Def, -Spd)
- Earthquake
- Ice Beam
- Roar
- Stealth Rock
Swampert can almost always set up stealth rock, uless their lead is a celebi or carries grass knot. Then, I roar them away, doing SR damage, and being aware of what their team holds for me in the future. If they are a taunter lead, I usually ice beam, hoping to get lucky with a freeze, or I switch to rotom. This guy has had a HP Grass Heatran weakness, and he really poses a threat on my team.
My Special Sweeper:
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 176 Spd / 80 SAtk
Timid Nature (+Spd, -Atk)
- Calm Mind
- Psychic
- Substitute
- Thunderbolt
Not as fun to abuse as the parahax set, but it gets his job done. Substitute on the switch on something that is not threatening, calm mind 1 or 2 times, and then thunderbolt/ psychic away. I have found that this team has a weakness to heatran, as I mentioned before, and that I cannot sweep when one is still in play.
My Revenge Killer:
Scizor @ Choice Band
Trait: Technician
EVs: 200 HP / 56 Atk / 252 SDef
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- Pursuit
- Superpower
- U-turn
Scizor as a revenge killer is common, but for a good reason. This metal mantis is a beast! Revenge kill any ghosts, tyranitars, starmies, and SOMETIMES heatran, if they are using a slower one. Otherwise I set myself up for disaster. Another pokemon of mine that has a heatran weakness.
Revenge Killer #2 and Spin Blocker:
Rotom-C @ Leftovers
Trait: Levitate
EVs: 252 HP / 168 Def / 88 Spe
Bold Nature (+Spd, -Atk)
- Will-O-Wisp
- Leaf Storm
- Shadow Ball
- Discharge
Rotom-C is a great spin blocker, as it can switch on a starmie and provide a powerful STAB move that could be fatal. It also can take out any swampert that try to switch in, to face a 4x Weakeness to Leaf Storm. Will-O-Wisp something for extra damage, and another STAB Shadow Ball to deal with opposing ghosts.
My Scarfgon:
Flygon @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature (+Atk, -SAtk)
- Outrage
- U-turn
- Earthquake
- Fire Blast
Scarfgon can switch in to a number of pokemon that are threats on my team, like jolteon, and revenge kill a salamence, outspeeding even a +1 with its Jolly nature and speed EV's. If I am expecting a switch, I -turn out to something that can take on the new enemy. Fire Blast deals with skarmory and scizor, while earthquake deals with tyranitar, infernape, and heatran. Outrage for a OHKO on salamence, as long as it doesn't switch to a steel.
My Rapid Spinner/ Toxic Spiker
Tentacruel @ Leftovers
Trait: Liquid Ooze
EVs: 252 HP / 120 Def / 136 SDef
Calm Nature (+SDef, -Atk)
- Hidden Power [Electric]
- Rapid Spin
- Surf
- Toxic Spikes
With thunder wave gone off of Jirachi, Toxic Spikes provides a good status effect against switch ins while Jirachi tries to sweep. A couple of HP Electrics can take care of Gyarados and starmie, while Surf provides a powerful STAB. Rapid spin away other hazards that my team hates, and I'm good to go.
My Lead:
Trait: Torrent
EVs: 252 HP / 252 Def / 4 Spd
Relaxed Nature (+Def, -Spd)
- Earthquake
- Ice Beam
- Roar
- Stealth Rock
Swampert can almost always set up stealth rock, uless their lead is a celebi or carries grass knot. Then, I roar them away, doing SR damage, and being aware of what their team holds for me in the future. If they are a taunter lead, I usually ice beam, hoping to get lucky with a freeze, or I switch to rotom. This guy has had a HP Grass Heatran weakness, and he really poses a threat on my team.
My Special Sweeper:
Trait: Serene Grace
EVs: 252 HP / 176 Spd / 80 SAtk
Timid Nature (+Spd, -Atk)
- Calm Mind
- Psychic
- Substitute
- Thunderbolt
Not as fun to abuse as the parahax set, but it gets his job done. Substitute on the switch on something that is not threatening, calm mind 1 or 2 times, and then thunderbolt/ psychic away. I have found that this team has a weakness to heatran, as I mentioned before, and that I cannot sweep when one is still in play.
My Revenge Killer:
Trait: Technician
EVs: 200 HP / 56 Atk / 252 SDef
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- Pursuit
- Superpower
- U-turn
Scizor as a revenge killer is common, but for a good reason. This metal mantis is a beast! Revenge kill any ghosts, tyranitars, starmies, and SOMETIMES heatran, if they are using a slower one. Otherwise I set myself up for disaster. Another pokemon of mine that has a heatran weakness.
Revenge Killer #2 and Spin Blocker:
Trait: Levitate
EVs: 252 HP / 168 Def / 88 Spe
Bold Nature (+Spd, -Atk)
- Will-O-Wisp
- Leaf Storm
- Shadow Ball
- Discharge
Rotom-C is a great spin blocker, as it can switch on a starmie and provide a powerful STAB move that could be fatal. It also can take out any swampert that try to switch in, to face a 4x Weakeness to Leaf Storm. Will-O-Wisp something for extra damage, and another STAB Shadow Ball to deal with opposing ghosts.
My Scarfgon:
Trait: Levitate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature (+Atk, -SAtk)
- Outrage
- U-turn
- Earthquake
- Fire Blast
Scarfgon can switch in to a number of pokemon that are threats on my team, like jolteon, and revenge kill a salamence, outspeeding even a +1 with its Jolly nature and speed EV's. If I am expecting a switch, I -turn out to something that can take on the new enemy. Fire Blast deals with skarmory and scizor, while earthquake deals with tyranitar, infernape, and heatran. Outrage for a OHKO on salamence, as long as it doesn't switch to a steel.
My Rapid Spinner/ Toxic Spiker
Trait: Liquid Ooze
EVs: 252 HP / 120 Def / 136 SDef
Calm Nature (+SDef, -Atk)
- Hidden Power [Electric]
- Rapid Spin
- Surf
- Toxic Spikes
With thunder wave gone off of Jirachi, Toxic Spikes provides a good status effect against switch ins while Jirachi tries to sweep. A couple of HP Electrics can take care of Gyarados and starmie, while Surf provides a powerful STAB. Rapid spin away other hazards that my team hates, and I'm good to go.
This is my very first RMT, and I hope I provided everything that is needed. I really need help improving this team, because I am still torn apart by a lot of teams, like ones with kingdra and heatran. I get a good number of wins, but I would like that good number to increase into a GREAT number. Thank you for your help!