My Offense-Based Team

First off, I'd like to stress the fact that I am fairly new to competitive battling (I didn't even know what EVs were all about until a week ago), and even so I tried to make a team that was more fun for me than what would really be the best thing to make. That being said, I've attempted a mostly offense-based team designed to hit hard and do as much damage before it is returned. So, here it goes, I guess...:

Yanmega / "Meganeura"
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6 HP/ 252 SP. ATK / 252 SPD
Speed Boost / Wide Lens / Timid
- Bug Buzz
- Air Slash
- Hypnosis
- Detect

I’ve always thought Bug-types were the most underrated of the lot, so when I saw Yanmega had the highest special attack out of all of them, I wanted to try it out. Now so far, and this is true for all of the Pokémon on my team, Yanmega is only hypothetical and I haven’t actually used it before. This is more or less the planned blueprint for my team. Anyway, Detect builds up Speed Boosts, and then Hypnosis disables the opponent while Bug Buzz and Air Slash sweep away. I used the Wide Lens for increased accuracy on Hypnosis.

EDIT: Decided on a Timid nature instead of Modest.

Blaziken / "El Pollo"
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6 HP / 252 ATK / 252 SPD
Blaze / Expert Belt / Jolly
- Flare Blitz
- Sky Uppercut
- Earthquake
- Thunder Punch

Blaziken was the first Pokémon I decided on when building my new team. First off, I’m not going to use Infernape simply because I have a personal preference to this guy. Besides, what Blaziken doesn’t have in speed, it makes up for in attack. This move set can cover a lot of types, although I’m debating whether I should switch Earthquake for something better suited for some of the remaining threats. Note that I intend to switch Sky Uppercut for Superpower when Platinum becomes available. Thunderpunch is from Emerald.

Gengar / "Phantom"
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6 HP/ 252 SP. ATK / 252 SPD
Levitate / Focus Sash / Mild
- Shadow Ball
- Sludge Bomb
- Thunderbolt
- Energy Ball

Gengar is probably my most versatile sweeper. I used Sludge Bomb instead of Thunderbolt because otherwise Gengar can’t really deal with Grass-types as effectively. I went with Energy Ball as well, but I might end up switching that for Thunderbolt if it ends up being better. Psychic is always great. The Focus Sash is there because Gengar can’t really take a hit at all.

EDIT: Thunderbolt is there, Psychic is not.

Magnezone / "Drone"
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6 HP/ 252 SP. ATK / 252 SPD
Magnet Pull / Choice Scarf / Modest
- Thunderbolt
- Flash Cannon
- Hidden Power [Ice]
- Explosion

I’ve always had trouble making move sets for Electric-types because they never have much to work with, but I went with this guy for the great resistances it has. Magnet Rise to start, and then sweep with whatever. Flash Cannon is going to be used for part-Rock-types like Rhyperior, or just anything Thunderbolt can’t hit. Note that I intend to have Signal Beam when Platinum becomes available, instead of Hidden Power.

EDIT: Switched to 6 HP/ 252 SP. ATK / 252 SPD, and switched Magnet Rise for Explosion.

Tyranitar / "Gerudo"
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60 HP/ 252 ATK / 198 SPD
Sand Stream / Life Orb / Adamant
- Stone Edge
- Earthquake
- Crunch
- Dragon Dance

Well I was going to use Garchomp, but, well…. I’d probably only bring this guy in late game, and may even switch altogether for something more useful. I don’t know about Aerial Ace, since Tyranitar is really too slow to deal with most Fighting-types, but then again that’s what the Chople Berry is for. Dragon Dance instead of Crunch, maybe? The other attacks are pretty standard.

EDIT: Ok, now it has a Life Orb and Dragon Dance instead of Aerial Ace. Rawr.

Milotic / "Virga"
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252 HP/ 6 SP. ATK / 252 SP. DEF
Marvel Scale / Leftovers / Calm
- Surf
- Ice Beam
- Mirror Coat
- Recover

Aside from being a friggen pain to get, Milotic is my one defensive Pokémon. Before I got interested in playing competitively, I used to use a Suicune. But once I realized it was pretty much impossible to get one with the right nature, I went with Milotic. Recover and Leftovers help it live longer, and Mirror Coat can be used against special sweepers. Physical attackers are more of a problem; I’ll probably just end up switching out for something else on my team. Or perhaps Toxic will serve me better, and save me the trouble of breeding for Mirror Coat. At least it makes a pretty good special wall.

Better nickname suggestions welcome too.. :D
 
Props for using scarfzone. that thing is seriously underrated (traps and kills SD luke like nothing else)

don't use magnet rise on a scarfer though, I'd replace it with either hp ice/grass/ground (ground for trapping other magnezone) or explosion. Also use max speed so you can at least tie with max speed base 100s. Whatever anyone tells you, don't use Timid. Magnezone needs all the spA it can get when trapping metagross or lucario or anything for that matter since it doesn't have magnet rise. there aren't many steels that fast you'll need to trap anyway.

Protect>detect on yanmega. the extra PP could come in handy.

Your Gengar set looks interesting. the only grass you really need to hit are tangrowth and celebi which both are 2HKOed by shadow ball. Thunderbolt>sludge bomb so you at least have some way of revenge killing bulkydos. Psychic isn't standard but if it works for you, then go ahead an use it. It could always come in handy for getting that KO on heracross or machamp.

I can't see Chople berry being too useful on tyranitar. I don't think it can take a close combat regardless of chople or not. Dragon Dance>Aerial ace would make it a great late game sweeper, aerial ace has rather limited coverage only hitting fighting types for 20 more bp than earthquake.
 
Ah, well I suppose I'll switch the berry for a Life Orb. And yea, Dragon Dance is making much more sense than Aerial Ace.

As far as Gengar goes, I'll probably replace Psychic with Thunderbolt instead. I don't know why I'm so partial to Sludge Bomb and Energy Ball. I think Sludge Bomb would be quite unexpected. Psychic was really just something I threw in there, because I thought it would be a shame not to have at least one attack on my team of the type.

Which brings me to Yanmega. I'll probably just PP Up the Detect all the way. If the 2 lost PP really end up being an issue, I'll switch. I guess I just like being a tad more original.

Magnezone... The thing is, without Magnet Rise, I've got half my team vulnerable to Ground attacks. But I think I'd go with Explosion, we'll see if I can get Hidden Power to work out (once again, I'm pretty new to competitive battling and I've never actually used Hidden Power before).

Thanks.
 
No Platinum additions please.

PM me when you've thought of suitable replacements for those moves and I'll unlock the thread.

EDIT: Unlocked.
 
Haha, oh I'm such an idiot. Now I see what you were saying, having Magnet Rise on a Choice item set would be pretty pointless. I can't believe I didn't see that before. Well now I've got Explosion.
 
Actually his whole Gengar set is a bit mixed up, he should be running Modest, Focus Sash, with 252 SpA, 252 Spe, and 6 HP. With a move set of Shadow Ball, Focus Blast, Thunderbolt, and Hidden Power Ice 70. This provides the best coverage, as a matter of fact.
 
Shouldn't Gengar be Modest? I would rather lower it's useless attack than it's defense...
Gengar won't take a hit regardless, it's just easier for me because I already have a Mild mother lined up (again, I haven't started making the team yet).

Yanmega should use Modest because you can just protect if you need to boost your speed
Detect/Protect will go to 50% after one use, but that's still not enough to outpace every enemy. I did have Modest first, but someone suggested I use Timid instead... Speed is everything for Yanmega.

Actually his whole Gengar set is a bit mixed up, he should be running Modest, Focus Sash, with 252 SpA, 252 Spe, and 6 HP. With a move set of Shadow Ball, Focus Blast, Thunderbolt, and Hidden Power Ice 70. This provides the best coverage, as a matter of fact.
Well I have the EVs right... Focus Blast is too innacurate for my liking, despite what the typical move set is for Gengar. I'd rather the Wide Lens be on Yanmega than Gengar.
 
Obligatory "Protect has more PP than Detect so use Protect"

Gengar can actually take a hit or two - believe it or not. Run a Timid nature, you really want +Speed on Gengar considering neutral speed means you're being outrun by +speed base 100s and you really don't want to take that.

Sludge Bomb is absolutely useless on Gengar - the only thing you're hitting is Grass Pokemon which isn't... terrifically useful. Energy Ball only serves to deal with Swampert. I'd honestly just run Sub/Hypnosis/Focus Blast/Shadow Ball Gengar with Leftovers, who can deal with all the threats above quite easily.

Bullet Punch Lucario immediately ends your entire team and there isn't a single thing you're doing to stop it. I'd honestly run Zapdos or something - but considering you're probably not willing to get HP Ice on it because of how difficult it is, run Heatran or something with a Choice Scarf, so you can switch into those extreme speeds and bullet punches and (crunches at times) and threaten it, at the very least. Heatran can also run SR since it loves to create switches - so you can always find opportunities to set it up.

Blaziken is hardly a threat because of its piss poor speed - so at least run the Agility set so you can pose... some sort of a threat. Also, Earthquake is redundant on Blaziken - Fighting/Ground is not a very good combination to have together since they cover so many of the same threats, so EQ is replaceable with Agility.

To be honest, even after this rate this team probably won't amount to much and I really don't want to fix it to the point where it looks completely different from what you had. But I really recommend you play a bit more and gain some more experience with this team, or just take another team in this forum and just toy with it on Shoddy until you get a better sense of what you're doing - this team isn't as offensive enough as you might think it is, really. You just need a better idea of how to play, then you should have a decent idea what kind of plans actually work and what kind of things you might want that can suit your playing style, and then I would recommend you make another RMT. Until then I really just recommend you lurk around, battle a bit more, because I don't think you're quite ready to build teams... yet - and I don't want to build teams for you so I only recommended the really obvious changes.

Wow that is a really long sentence.
 
Bullet Punch Lucario immediately ends your entire team and there isn't a single thing you're doing to stop it.
To be fair...Magnezone with Choice Scarf can stand up to Lucario.

But I'll take your advice. I won't pretend that I have any practical experience in competitive battling. However, I'll at least build this team as is and see how it fares, then work on improvement from there.
 
Oh, hahaha, I totally missed the choice scarf on Magnezone (mostly because you mentioned Magnet Rise in your descriptions somewhere)

sorry about that
 
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