
Machop (M) @ Oran Berry
Trait: No Guard
EVs: 116 HP / 196 Atk / 36 Def / 76 SDef / 84 Spd
Adamant Nature (+Atk, -SAtk)
- DynamicPunch
- Ice Punch
- Bullet Punch
- Protect
Machop, just like his big brother machamp one of my favorite leads. protect is for fake out leads like meowth. dynamicpunch is a nice STAB move that never misses with his ability + confuses enemy's. bullet punch to get priority and ice punch for dratini's.

Eevee (M) @ Life Orb
Trait: Adaptability
EVs: 252 Atk / 4 SAtk / 252 Spd
Naughty Nature (+Atk, -SDef)
- Quick Attack
- Bite
- Hidden Power [Grass]
- Return
Eevee, i took him because he is cute :p not one of the best but saved me a lot of times with his quick attack. HP grass is because i dont have any grass move in the team. return & bite do a nice amount of damage with the life orb. + his ability really powers up QA and Return more

Bronzor @ Oran Berry
Trait: Levitate
EVs: 220 HP / 8 Atk / 152 Def / 48 SAtk / 68 SDef / 12 Spd
Relaxed Nature (+Def, -Spd)
- Psychic
- Earthquake
- Hidden Power [Ice]
- Stealth Rock
Bronzor, i use his big brother in trick room teams. i used almost same set but i replaced TR with SR. not much to say about him. HP ice is to kill fly & dragon types. SR for extra damage when switch in. EQ for annoying chinchou's and psychic for the STAB.

Stunky (M) @ Oran Berry
Trait: Aftermath
EVs: 176 HP / 252 Atk / 32 Def / 32 SDef / 16 Spd
Brave Nature (+Atk, -Spd)
- Pursuit
- Explosion
- Sucker Punch
- Flamethrower
I change him most of the times, i love his ability actually. pursuit & sucker punch are nice moves + stab. i love that i go first with them. flamethrower is something i tried out and i kept it. explosion , yeah what can i say about it :)

Gastly (M) @ Choice Specs
Trait: Levitate
EVs: 36 HP / 40 Def / 200 SAtk / 232 Spd
Timid Nature (+Spd, -Atk)
- Hidden Power [Ground]
- Shadow Ball
- Sludge Bomb
- Thunderbolt
Gastly, the beast of the team. i saw him kill a lot of pokes with the choice specs attached. the moves speak for themself, almost same like a gengar set only HP ground for chinchou's.

Ponyta (M) @ Choice Scarf
Trait: Flash Fire
EVs: 36 HP / 252 Atk / 220 Spd
Naughty Nature (+Atk, -SDef)
- Flare Blitz
- Wild Charge
- Return
- Hidden Power [Ice]
Another beast, my ponyta. scarf is so he can move first. and when he moves first he hits hard. HP ice again for dragons and flyers. Flare blitz a really hard fire attack , only thing annoying is the recoil damage. wild charge the same but comes in handy when they put a water poke against it. return for normal move if im not sure about taking an other move because he's choiced