A team I made. It works okay on Shoddy (as in, there aren't any major flaws I noticed), but I'd like to hear others' opinions. Excuse any 'obvious' mistakes I seem to have made, I'm a little new.
Roserade @ Focus Sash @ Natural Cure
Timid
4 HP / 252 SpA / 252 Spe
- Sleep Powder
- Toxic Spikes
- Leaf Storm
- HP Fire
Standard Roserade Toxic Spikes lead: Sleep Powder, Toxic Spikes, and switch. Can be used to absorb opposing Toxic Spikes that could otherwise cripple a defensive team, if she survives. Fears Taunt leads, but with the right prediction, Leaf Storm can KO many of them.
Vaporeon @ Leftovers
Bold
188 HP / 252 Def / 68 Spe
- Surf
- Wish
- Protect
- HP Electric
Vaporeon's a good wall (and Wisher), and combined with Gliscor, covers many offensive threats. Also a good switch-in to water or ice attacks aimed at Heatran, Gliscor, or Tyranitar with its water immunity and above average special bulk. Wish can be especially useful to heal Roserade, who will likely be at 1 HP (if alive at all) after setting up two layers of Toxic Spikes.
Gliscor @ Leftovers @ Sand Veil
Jolly
252 HP / 40 Def / 216 Spe
- Earthquake
- Taunt
- U-Turn
- Roost
Gliscor stops recovering walls with Taunt, while recovering with Roost. Earthquake for an attacking move. U-turn escapes with a bit of damage against Psychics or anything that makes Earthquake undesirable, while temporarily protecting whatever comes in if Gliscor is slower. Appreciates Tyranitar's sandstorm to activate Sand Veil.
Tyranitar @ Choice Scarf
Jolly
4 HP / 252 Atk / 252 Spe
- Stone Edge
- Crunch
- Pursuit
- Superpower
Tyranitar and Gliscor support each other well, with Tyranitar's Sand Stream activating Gliscor's Sand Veil, and Tyranitar using its boosted Special Defense to take ice attacks intended for Gliscor (that is, if vaporeon isn't an option). Plus, Sandstorm support is always appreciated when 2/3 of the team is immune to it. Covers threats uncovered by Vaporeon and Gliscor, like Gengar, Starmie, and Zapdos.
Flygon @ Choice Scarf
Naive
252 Atk / 4 SpD / 252 Spe
- Earthquake
- U-Turn
- Outrage
- Thunderpunch
Provides a rock resistance and checks Infernape. Thunderpunch surprises and can check Gyarados, scoring a kill instead of the switch that Vaporeon can force. Flygon's plethora of resistances goes well in a toxic spikes team, and U-turn is always good for stalling.
Heatran @ Choice Scarf
Naive
4 Atk / 252 SpA / 252 Spe
- Fire Blast
- Earth Power
- Explosion
- Dragon Pulse
This covers the lack of specially offensive power nicely, while also revenge killing effectively. Heatran also serves as a great partner to Roserade, that is, if she can survive. Heatran can switch in on Roserade's threats like Jirachi and other steel types, destroying them with STAB fire-type attacks.
Despite having three scarfers, it really doesn't seem to be detrimental.
So, yeah. Thanks for any help.







Roserade @ Focus Sash @ Natural Cure
Timid
4 HP / 252 SpA / 252 Spe
- Sleep Powder
- Toxic Spikes
- Leaf Storm
- HP Fire
Standard Roserade Toxic Spikes lead: Sleep Powder, Toxic Spikes, and switch. Can be used to absorb opposing Toxic Spikes that could otherwise cripple a defensive team, if she survives. Fears Taunt leads, but with the right prediction, Leaf Storm can KO many of them.

Vaporeon @ Leftovers
Bold
188 HP / 252 Def / 68 Spe
- Surf
- Wish
- Protect
- HP Electric
Vaporeon's a good wall (and Wisher), and combined with Gliscor, covers many offensive threats. Also a good switch-in to water or ice attacks aimed at Heatran, Gliscor, or Tyranitar with its water immunity and above average special bulk. Wish can be especially useful to heal Roserade, who will likely be at 1 HP (if alive at all) after setting up two layers of Toxic Spikes.

Gliscor @ Leftovers @ Sand Veil
Jolly
252 HP / 40 Def / 216 Spe
- Earthquake
- Taunt
- U-Turn
- Roost
Gliscor stops recovering walls with Taunt, while recovering with Roost. Earthquake for an attacking move. U-turn escapes with a bit of damage against Psychics or anything that makes Earthquake undesirable, while temporarily protecting whatever comes in if Gliscor is slower. Appreciates Tyranitar's sandstorm to activate Sand Veil.

Tyranitar @ Choice Scarf
Jolly
4 HP / 252 Atk / 252 Spe
- Stone Edge
- Crunch
- Pursuit
- Superpower
Tyranitar and Gliscor support each other well, with Tyranitar's Sand Stream activating Gliscor's Sand Veil, and Tyranitar using its boosted Special Defense to take ice attacks intended for Gliscor (that is, if vaporeon isn't an option). Plus, Sandstorm support is always appreciated when 2/3 of the team is immune to it. Covers threats uncovered by Vaporeon and Gliscor, like Gengar, Starmie, and Zapdos.

Flygon @ Choice Scarf
Naive
252 Atk / 4 SpD / 252 Spe
- Earthquake
- U-Turn
- Outrage
- Thunderpunch
Provides a rock resistance and checks Infernape. Thunderpunch surprises and can check Gyarados, scoring a kill instead of the switch that Vaporeon can force. Flygon's plethora of resistances goes well in a toxic spikes team, and U-turn is always good for stalling.

Heatran @ Choice Scarf
Naive
4 Atk / 252 SpA / 252 Spe
- Fire Blast
- Earth Power
- Explosion
- Dragon Pulse
This covers the lack of specially offensive power nicely, while also revenge killing effectively. Heatran also serves as a great partner to Roserade, that is, if she can survive. Heatran can switch in on Roserade's threats like Jirachi and other steel types, destroying them with STAB fire-type attacks.
Despite having three scarfers, it really doesn't seem to be detrimental.
So, yeah. Thanks for any help.