Does anybody else play NA or SA?
I've been on it since June 2006. I'm a bit of a veteran with a highest win streak of 27 wins in a row.
Here's a mini-description.
Each player chooses 3 Characters.
Each character has four different Skills that can be used.
One skill is always an Invulnerability skill which costs 1 energy and makes the character invulnerable. Some skills can cut through invulnerability, though.
Some examples of skills:
KO Punch - Sakura deals 15 melee physical damage to one target and that character is stunned for one turn. (1 Taijutsu)
Five Man Eating Sharks - Kisame's Body Double deals 50 ranged physical damage over 2 Rounds to one target. (1 Ninjutsu/1 Random)
It's a fun game and requires a lot of skill and practice.
My team right now is a psuedo-spiker/single stunner team.
Sakura
Kisame's Body Double
Shikamaru Shippuuden
The goal is to keep the enemy stunned while dealing heavy damage with Shikamaru and Kisame's Body Double.
One thing about stunners that weaknes them is that their damage output tends to be low, or don't deal damage at all.
One weakness Spikers have is that their attacks are expensive and don't interfere with the opponent at all. There's not much point in dealing 65 damage to your opponent's Deidara if he's just going to deal 25 damage to your whole team the next turn and win the game.
My team is strong because it is able to disrupt the opponent while simultaneously dealing a lot of damage.
Characters such as Naruto and Sasuke give this team a touch of trouble because of Damage Reduction, but they aren't very popular and I can usually outplay anyone using them anyway (Seeing as how virtually the only people who bother with "starter" characters are beginners...)
Anyway it's a great game if you like Naruto.
I'm in the Piracy clan, by the way.
I've been on it since June 2006. I'm a bit of a veteran with a highest win streak of 27 wins in a row.
Here's a mini-description.
Each player chooses 3 Characters.
Each character has four different Skills that can be used.
One skill is always an Invulnerability skill which costs 1 energy and makes the character invulnerable. Some skills can cut through invulnerability, though.
Some examples of skills:
KO Punch - Sakura deals 15 melee physical damage to one target and that character is stunned for one turn. (1 Taijutsu)
Five Man Eating Sharks - Kisame's Body Double deals 50 ranged physical damage over 2 Rounds to one target. (1 Ninjutsu/1 Random)
It's a fun game and requires a lot of skill and practice.
My team right now is a psuedo-spiker/single stunner team.
Sakura
Kisame's Body Double
Shikamaru Shippuuden
The goal is to keep the enemy stunned while dealing heavy damage with Shikamaru and Kisame's Body Double.
One thing about stunners that weaknes them is that their damage output tends to be low, or don't deal damage at all.
One weakness Spikers have is that their attacks are expensive and don't interfere with the opponent at all. There's not much point in dealing 65 damage to your opponent's Deidara if he's just going to deal 25 damage to your whole team the next turn and win the game.
My team is strong because it is able to disrupt the opponent while simultaneously dealing a lot of damage.
Characters such as Naruto and Sasuke give this team a touch of trouble because of Damage Reduction, but they aren't very popular and I can usually outplay anyone using them anyway (Seeing as how virtually the only people who bother with "starter" characters are beginners...)
Anyway it's a great game if you like Naruto.
I'm in the Piracy clan, by the way.