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BH National Dex Balanced Hackmons

Hi everybody, I am kinda knew to this format. I have a team and am posting it here for anyone who would like to help me.
Sheepy Nonsense + SwordPup Supremacy (pokepast.es)
:Giratina: :Chansey: :Gengar-Mega: :Audino-Mega: :Regigigas: :Zacian-Crowned:
Here is a description of every team member:
Giratina serves as an annoyance user. I gave it knock off and purify to stop pheal mons and knock off in general is pretty good. Its is Level 99 to be slower than most mons, with Heal Order and regen for HP sustainability. Parting Shot is a good utility move and so is Z Parting Shot.

Chansey. You hate it. You use it. Its cool.

Gengar-Mega is a HO mon with judgement to stop imp. One turn of set up is all it needs (none at all actually) and burning bulwark is there too.Malignant Chain is for STAB coverage.

Audino-Mega is pheal mon of my own, Salt Cure for chip, Haze to keep set-up sweepers in check, Glare to be annoying :pip:, and rapid spin for hazards.

Mega Charizard is a tail glow triage oblivion wing set. Electro Drift for coverage and Blue Flare for stab
Regigigas is another pheal mon with Heal Order to keep healthy, tidy up for setup and to clear hazards, facade for dmg, spectral thief to steal boosts and hit ghosts.

Miraidon has strength sap for healing, Rising voltage with the hadron engine, dragon judgement for stab. Tail glow to set up.
Coil Pop Bomb hits all 10 times, becoming 200 Base Power! Coil also boosts attack, and defense. Extreme Speed is for Priority and Heal Order keeps it healthy.
 
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:Zacian-Crowned: @ Rocky Helmet
Ability: Pixilate
Tera Type: Fairy
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Substitute
- Coil
- Population Bomb
- Strength Sap

I tried this one and I like it!
I found out Coil can work to raise Accuracy, and Zacian is fast enough without Victory Dance.
It worked to stall out the foe, and Rocky Helmet makes it Imposter proof, (if they switch in as you use Substitute).

It's so much fun! If it hits all 10 times, its 360 base power after STAB + Pixelate.

I also use Rocky Helmet to Imposter proof another one:

:Slaking: @ Wide Lens
Ability: Technician
Tera Type: Normal
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Adamant Nature
- Victory Dance
- Population Bomb
- Heal Order
- Triple Axel

Triple Axel seems weak, but after 3 hits its 120, and after Technician its 180! Wide Lens is for the accuracy, and Technician makes Population Bomb 450 Base Power after STAB! I had so much fun using this set, it seems like a no-brainer.

https://replay.pokemonshowdown.com/gen9nationaldexbh-2157025229-5r1w0c10569ig4rf2zazznp0kagvpvkpw
 
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:Zacian-Crowned: @ Rocky Helmet
Ability: Pixilate
Tera Type: Fairy
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Substitute
- Coil
- Population Bomb
- Strength Sap

I tried this one and I like it!
I found out Coil can work to raise Accuracy, and Zacian is fast enough without Victory Dance.
It worked to stall out the foe, and Rocky Helmet makes it Imposter proof, (if they switch in as you use Substitute).

It's so much fun! If it hits all 10 times, its 360 base power after STAB + Pixelate.

I also use Rocky Helmet to Imposter proof another one:

:Slaking: @ Wide Lens
Ability: Technician
Tera Type: Normal
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Adamant Nature
- Victory Dance
- Population Bomb
- Heal Order
- Triple Axel

Triple Axel seems weak, but after 3 hits its 120, and after Technician its 180! Wide Lens is for the accuracy, and Technician makes Population Bomb 450 Base Power after STAB! I had so much fun using this set, it seems like a no-brainer.

https://replay.pokemonshowdown.com/gen9nationaldexbh-2157025229-5r1w0c10569ig4rf2zazznp0kagvpvkpw
Dondozo1, I used a similar set for Zacian:

:Zacian-Crowned: @ Rocky Helmet
Ability: Pixilate
Tera Type: Fairy
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Extreme Speed
- Coil
- Population Bomb
- Heal Order

Extreme Speed is good for faster threats and in case you haven't set up at least 1 coil. Additionally, Imposter Chansey (Big Imposter) can use Strength Sap and lower your attack stat, so I would Heal Order for consistency and the ability to not lower your own attack stat.

Edit 1: Population Bomb will also ALWAYS hit 10 times as long as you set up 1 coil. It keeps going until it misses, but with 1 coil, it becomes 120 Accuracy, thus impossible to miss.
 
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setdump! none of of them are very janky but theyve been nice to me (this is from oldest to youngest)

:zacian-crowned:
Zacian-Crowned @ Covert Cloak
Ability: Levitate
Tera Type: Fairy
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Anchor Shot
- Strength Sap
- Court Change / Tidy Up
- Salt Cure

levitate has a couple of funny perks like letting you almost ignore hazards and taking half from mirai voltage. u deal with most regigigas easily while still preforming trapper zacian duties reasonably well. on the other hand you dont rly beat many people straight up but u cheat by being zacian so its fine.

:ferrothorn:
Ferrothorn @ Clear Amulet
Ability: Ice Scales
Tera Type: Grass
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Anchor Shot
- Topsy-Turvy
- Parting Shot
- Heal Order

checks mirai checks fairies both conditionally. blanks primsea dragons. the clearshot is to selfproof but again, u can just uturn and improof with pdon or smth. if u run like anchor spectral without pivot u suck since ur the biggest momentum sink ever.

:groudon-primal:
Groudon @ Red Orb
Ability: Intrepid Sword
Tera Type: Ground
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Adamant Nature
- V-create
- Will-O-Wisp
- Stone Axe
- Strength Sap

fujiyama volcano 2.0 (i guess). barring uhh, ph dragons with removal and opposing mspin pdon nothing actually denies this guy particularly well. v consistent rocker and general doer of things.

:lunala:
Lunala @ Toxic Orb
Ability: Poison Heal
Tera Type: Psychic
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Lax Nature
- Infernal Parade / Hex
- Glare
- Lumina Crash
- Low Kick / Collision Course

u should probably run ccourse since lowkick on pagos is 80 bp. i think this thing can be pretty annoying tho. most mgar checks are not holding covert cloak unless they resist ghost (in which case they eat glare and get slammed by ccourse/32pp low kick) and lunala does appreciate that. lax is intentional u take knocks/specthiefs better, handle certain mmx sets better, and hit imposter harder while not nerfing the fighting move its pretty cool.

:mewtwo-mega-x:
Mewtwo-Mega-X @ Toxic Orb
Ability: Poison Heal
Tera Type: Psychic
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Spikes
- Combat Torque
- Knock Off
- Noxious Torque

another hazard setter not much rly wants to mess with. imposter does not enjoy fighting u but in case u poison it with ntorque on accident probably have a backup plan. otherwise between dual status knock off and high atk you can find room to setup spikes without that much issue.

:miraidon:/:eternatus:
Miraidon / Eternatus @ Heavy-Duty Boots / Rocky Helmet
Ability: Fur Coat
Tera Type: Electric
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Core Enforcer / Sludge Bomb
- Will-O-Wisp
- Volt Switch
- Strength Sap / Heal Order

this is a giant pivot thats pretty annoying to sdef grounds because u have willowisp. mirai softchecks most mmx thanks to outspeeding it and having ssap. etern on the other hand is fatter and more annoying cuz sludge bomb and deals with zacian better but explodes to mmx geyser. maybe u want healorder on etern since its hp is giant but imo ssap is part of the appeal on these fat fc pivots. (the takeaway is that wisp is broken)

:groudon-primal:
Groudon @ Red Orb
Ability: Dauntless Shield
Tera Type: Ground
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Take Heart
- Torch Song
- Revelation Dance
- Strength Sap

dont ask why. think if u pair this with tspikes it becomes a giant pain since it scares every tspikes absorber and once the sdef guy is poisoned it can just mash torch song and be a huge ass to deal with. and otherwise pdon with sdef is just a huge presence. wish it can have both icebeam and revdance but whatver.

:zacian crowned:
Zacian-Crowned @ Heavy-Duty Boots / Covert Cloak
Ability: Primordial Sea
Tera Type: Fairy
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Fishious Rend
- Flip Turn
- Precipice Blades
- Strength Sap

i think the reason why people dont run pivot zacian is just that its not immediately threatening enough without giving up longevity by running band (pixibomb+uturn is kinda weird tho is probably just fine while any other offensive set is probably sd 2a. trapping obviously is never uturn.) this on the other hand brings in their scrubby fc walls for your guys to go in against pretty effortlessly and also chips down said fc walls. pblades is obviously for pdon.

:celesteela:
Celesteela @ Rocky Helmet / Covert Cloak / Sky Plate / Leftovers / Flame Plate Judgment / etc
Ability: Triage
Tera Type: Steel
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD
Modest Nature
IVs: 0 Atk / 0 Spe
- Tail Glow
- Oblivion Wing
- Toxic / Lava Plume / Spikes / etc
- Strength Sap

still goated. u check every physical guy aside from giant vcreate users, checks certain special guys as well. hazard resistant. functions as a pretty sweet wincon. cleans random ladder teams. the 3rd moveslot can make you even more annoying to deal with or just fill in something your team wants like spikes. minspeed is to underspeed spectral so u snipe with boosted owing next turn. i do think u want strength sap but historically even that slot has been very flexible so who knows what could go there.

ban opulse and hadron, protean i wont mind going but idt its as big as the other two. i think pagos is fine? it has its fair share of weaknesses.
 
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sorry for the late post i was out of town from friday

anaconjaChesskingXxLazzerpenguinxXTTTechResult
Orichalcum PulseBANDNBDNBBAN2/4 - NO ACTION
Hadron EngineBANBANDNBBAN3/4 - BAN
Protean/LiberoBANDNBDNBBAN2/4 - NO ACTION
TerapagosABSTAINBANDNBBAN2/3 - BAN
miraidon.png
terapagos-stellar.png

Hadron Engine and Terapagos-Stellar are BANNED
:miraidon: since its inception, hadron engine has been extremely strong on miraidon, granting it one of the strongest special moves in the game and practically necessitating a specially defensive ground or the combination of imposter and a a dragon resist, the latter of which relies on prediction. because of how restricting it is on the teambuilder in combination with different special attackers like gengar-mega who can just slap it on as a beads of ruin clone that also boosts volt switch, it was deemed unhealthy and quickbanned.
:terapagos-stellar: terapagos was definitely on the watchlist when it appeared, and it has proven itself to be the best special wall in the game, sporting hefty 160/110/110 bulk and mononormal which makes it very difficult to hit supereffectively. in addition, it's not passive like nonimp chansey due to its access to 130 spa boomburst which does respectable damage to nonscales, nonvest nonresists. this combination almost forces special attackers to go mixed or run some kind of stallbreaking move like toxic or taunt, which was also deemed unhealthy and quickbanned. (also tea guzzler found after we voted that you can't transform into it which makes it mega broken)

:koraidon: orichalcum pulse on paper is even more threatening than hadron due to sun boosting fire by 1.5x and vcreate having a much higher bp, but the best abusers (zacc, mmx) lack the stab to really make it stick. considering the physically defensive fire resists we have in addition to primordial sea zacc being a decent check to oripulse users, weve decided to hold off for now.
:meowscarada::cinderace: protean/libero are certainly strong with the ability to add stab to the likes of vcreate, bolt strike, headlong, cc, rend, and glance on the physical side and moongeist, fleur, electro drift, ice beam, and volt switch on the special side. this can be leveraged by the likes of mmx/mmy to do huge amounts of damage to a defensive core given it predicts right. however, due to the good physical walls like arceus, slowbro-mega, groudon-primal, and zygc; special walls like arceus, kyogre-primal, and zacc; and that you can scout with pheal very easily, we didnt find protean/libero to be broken enough to quickban it yet.
these are not fixed decisions btw we might take action on both of these in the future


tagging dhelmise to implement
 
sorry for the late post i was out of town from friday

anaconjaChesskingXxLazzerpenguinxXTTTechResult
Orichalcum PulseBANDNBDNBBAN2/4 - NO ACTION
Hadron EngineBANBANDNBBAN3/4 - BAN
Protean/LiberoBANDNBDNBBAN2/4 - NO ACTION
TerapagosABSTAINBANDNBBAN2/3 - BAN
miraidon.png
terapagos-stellar.png

Hadron Engine and Terapagos-Stellar are BANNED
:miraidon: since its inception, hadron engine has been extremely strong on miraidon, granting it one of the strongest special moves in the game and practically necessitating a specially defensive ground or the combination of imposter and a a dragon resist, the latter of which relies on prediction. because of how restricting it is on the teambuilder in combination with different special attackers like gengar-mega who can just slap it on as a beads of ruin clone that also boosts volt switch, it was deemed unhealthy and quickbanned.
:terapagos-stellar: terapagos was definitely on the watchlist when it appeared, and it has proven itself to be the best special wall in the game, sporting hefty 160/110/110 bulk and mononormal which makes it very difficult to hit supereffectively. in addition, it's not passive like nonimp chansey due to its access to 130 spa boomburst which does respectable damage to nonscales, nonvest nonresists. this combination almost forces special attackers to go mixed or run some kind of stallbreaking move like toxic or taunt, which was also deemed unhealthy and quickbanned. (also tea guzzler found after we voted that you can't transform into it which makes it mega broken)

:koraidon: orichalcum pulse on paper is even more threatening than hadron due to sun boosting fire by 1.5x and vcreate having a much higher bp, but the best abusers (zacc, mmx) lack the stab to really make it stick. considering the physically defensive fire resists we have in addition to primordial sea zacc being a decent check to oripulse users, weve decided to hold off for now.
:meowscarada::cinderace: protean/libero are certainly strong with the ability to add stab to the likes of vcreate, bolt strike, headlong, cc, rend, and glance on the physical side and moongeist, fleur, electro drift, ice beam, and volt switch on the special side. this can be leveraged by the likes of mmx/mmy to do huge amounts of damage to a defensive core given it predicts right. however, due to the good physical walls like arceus, slowbro-mega, groudon-primal, and zygc; special walls like arceus, kyogre-primal, and zacc; and that you can scout with pheal very easily, we didnt find protean/libero to be broken enough to quickban it yet.
these are not fixed decisions btw we might take action on both of these in the future


tagging dhelmise to implement
Screenshot 2024-10-11 10.11.42.png

I think the wrong form got banned, also I'm kinda surprised no one else noticed
 
Orichalcum Pulse, Imprison, and Sleep Talk are quickbanned!

Element​
anaconja​
Chessking345​
TTTech​
XxLazzerpenguinxX​
Orichalcum Pulse​
Ban​
Ban​
Ban​
Ban​
Imprison + Transform​
Transform​
Imprison​
Imprison​
Imprison​
Comatose + Sleep Talk​
Sleep Talk​
Sleep Talk​
Sleep Talk​
Sleep Talk​

Orichalcum Pulse has been a controversial topic for a while now, with it effectively providing a Huge Power boost on physical Fire-type moves (i.e. V-create) while still providing the same boost as Sword of Ruin on other moves. This has allowed any physical wallbreaker such as Zacian-C and Mega Mewtwo X to use V-create with nuclear effects, and resulting in rather linear physical defensive cores, frequently consisting of Fur Coat Water-types. Orichalcum Pulse also can be used to support teammates, with Mega Blaziken being a common choice, to form formidable offensive cores capable of nuking past even the aforementioned Fur Coats. As such, with HPL ongoing, we have elected to remove it from the tier.

We have also cleared up some complex bans, with banning Imprison and Sleep Talk.
Tagging dhelmise for implementation, thanks!
 
What's up my fellow ND BH gamers.

Do you love matchup fishing?

Your tour opponent doesn't seem a fan of Rocky Helmet or Ghosts?

Come closer.

A little bit closer.

I have the right set for you...

:sv/regigigas:

Continent Puller (Regigigas) @ Choice Band
Ability: Technician
Tera Type: Normal
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Adamant Nature
- Beat Up
- Population Bomb
- V-create
- Trick

:sv/zygarde-complete:
The Death Knell (Zygarde-Complete) @ Leftovers
Ability: Speed Boost
Tera Type: Dragon
EVs: 252 HP / 252 Def / 252 SpD / 252 Spe
Calm Nature
IVs: 0 Atk
- Substitute
- Coil
- Baton Pass
- Heal Order

The plan is simple.

We must pass a Coil + Speed Boost to Regigigas.

Assuming you've fished correctly (No Ghost, Rocky Helmet, Bulwark or Prankster), Regigigas should win on the spot.

1757583456093.png

(Cue intro)
Psst. I see dead people...


+1 252+ Atk Choice Band Technician Regigigas Population Bomb (10 hits) vs. 252 HP / 252 Def Fur Coat :arceus-water: Arceus-Water: 510-600 (114.8 - 135.1%) -- guaranteed OHKO

+1 252+ Atk Choice Band Technician Regigigas Population Bomb (10 hits) vs. 252 HP / 252 Def :zacian-crowned: Zacian-Crowned: 510-600 (131.4 - 154.6%) -- guaranteed OHKO

+1 252+ Atk Choice Band Technician Regigigas Population Bomb (10 hits) vs. 252 HP / 252+ Def :zygarde-complete: Zygarde-Complete: 900-1060 (141.5 - 166.6%) -- guaranteed OHKO

+1 252+ Atk Choice Band Technician Regigigas Population Bomb (10 hits) vs. 252 HP / 252+ Def :registeel: Registeel: 380-450 (104.3 - 123.6%) -- guaranteed OHKO

+1 252+ Atk Choice Band Technician Regigigas Population Bomb (10 hits) vs. +1 252 HP / 252 Def :chansey: (Imposter) Regigigas: 700-840 (98 - 117.6%) -- approx. 99.6% chance to OHKO

---------------------------------------------------------------------------------------------------------------------------------------------------------------

:sv/kyurem-black:
Black Sabbath (Kyurem-Black) @ Choice Band
Ability: Refrigerate
Tera Type: Dragon
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Adamant Nature
- Population Bomb
- V-create
- Trick
- Extreme Speed

:sv/diancie-mega:
Black Pink (Diancie-Mega) @ Choice Band
Ability: Pixilate
Tera Type: Rock
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Adamant Nature
- Population Bomb
- V-create
- Extreme Speed
- Trick

Here are some other options if you expect a ghost but they require a bit more chip.
 
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Amazing teamdump from HPL incoming

https://pokepast.es/b1daf222ab7e52df

This was the team I built for tttech. I noticed they adored poison heal guys so I went a little overboard in cteaming them. Many pheal mons drop actual recovery, relying on protect moves or free turns to heal them back to full. This means that if you can reliably entrain or core enforce them, they struggle. But if they get slow pivoted in, nothing changes. Therefore, I dived into my knowledge of funny goobs and discovered that the goats from stallcord such as Tree69420 had created an amazing trevenant set that used knock off and skill swap to remove toxic orb and poison from Gliscor or burn and guts from ursaluna, easily crippling them. Skill swap natural cure is definitely too overbaked for a hackmons format, but PURIFY isn't, and on a reliable knock off pokemon it lets you surprise phealers after they've had item removed by removing their poison and healing as well!

Also tech really liked structures that struggled with this deoxys such as scales entrainment zacc (shoutout bolt strike) and regenvest zygc so it was an easy pick. Zacc improofs if you don't look too closely, pdon is great for putting pressure (I didn't see tech run primsea zacc once and waterceus is a great deoxys victim). Zyg improofs zacc and also is generic fat fuck, entrainment is great for goobing phealers which again tech loved and yveltal features the certified seven star agency goob purify, self improof move in ashot, knock off for generally existing and heal order for healing.

Overall, I really liked building this tier for one week and hope I might eventually get an actual game instead of dead game goat tttech.

Teamdump consists of that team and my random crackhead ideas:

setdump

https://pokepast.es/617a8d1094f2fbf6
https://pokepast.es/9cafd51efcb4888a

I do not know why the lunala is prank taunt, I do not know why gyarados loses to prankhaze anyways because it's still trapped after disable, yes regen gar is probably bad.

Anyways, HPL was fun, too bad we ended up selling a bit in the end but I'm excited for the next one!
 
https://pokepast.es/7b886b8c87b7525a heres mad alice bp, forma de natdex, best team in the game, there are possible substitutions like tidy up>defog on zygc, qd or attacks on yvel, and fucking around with the zacc set as well as some mon replacements but the idea is pretty simple. the 3 things that annoy bp are spectral core and prank so we have normal spam to beat spectral, audino to beat core, and glarespam to beat prank. unfortunately this team lost for unknown reasons when it was used in the game at hand. anyway probably bp should be banned cause these types of teams are always insanely good

edit: imprison was banned but im pretty sure i had a functional rework ready to go with like prank taunt on the slaking or something. i lost it though
 
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won tour where maybe half the games are played. here is my builder https://pokepast.es/4aca00cf2e95953f it got nuked at some point and then some things are deleted because of how bad they are so there aint much here unfortunately. even the ones that are left idt are very polished or good. here is the post hpl post with a couple more teams. i will now point out the things i especially like from the teamdumps.

:zacian-crowned:
Zacian-Crowned @ Heavy-Duty Boots
Ability: Primordial Sea
Tera Type: Fairy
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Fishious Rend
- U-turn
- Spikes
- Heal Order

unexciting but probably my favorite set of both tours. i think pivot zacian (and offensive pivots as a whole) are super super underexplored in bh and this zacian in particular has everything you can possibly want in its role. great power and coverage in one attack, great defensive utility esp with psea, speedtier and boots making it exceedingly difficult to chip down. spikes gives it a classic spike then run away build that somehow got a bit lost in bh.
https://replay.pokemonshowdown.com/smogtours-gen9nationaldexbh-875344
https://replay.pokemonshowdown.com/gen9nationaldexbh-2458719268-7t0urgfx5vtwl2rgwr43gp2dfksngtjpw
https://replay.pokemonshowdown.com/gen9nationaldexbh-2480258579-mgb6flbn74k9btjm3f6gqfpppfdsb59pw (prolly a case of a mu diff but here i threw pdon for 0 reason, forgot i had saxe diancie, forgot i can go imp on regi for hp and let his imp get spikes and this guy still carried lol)

:zacian-crowned:
Zacian-Crowned @ Assault Vest
Ability: Regenerator
Tera Type: Fairy
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Gigaton Hammer
- U-turn
- Knock Off
- Nuzzle

slightly different flavor but similar idea, instead of being unable to be damaged you just regenerate all the damage. in particular you are an great gar/mmy stopgap since they do like, 60-70 and immediately has to run away. knock+nuzzle is probably excessive and replacing one with saxe seems more optimal but being able to trade zacian away for a para/knock in a worse case scenerio is really neat imo. i know sevag also ran regenvest zac in hpl, its a good set and should be represented more.

:regigigas:
Regigigas @ Assault Vest
Ability: Regenerator
Tera Type: Normal
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Adamant Nature
- Multi-Attack
- Extreme Speed
- Knock Off / Nuzzle
- U-turn

ada 160 atk stab multi slams any ph user trying to abuse you while espeed is great for sniping deoxys-a and denying low-hp guys in general (a 30% mmx can no longer use you to fire off attacks, for example). this thing is a rare ghost switchin that doesnt instantly eat dust to common gar coverage and also one of the best deoa counters since it probably cant ohko you while you have espeed preventing it from trying to 2hko you.

:mewtwo-mega-x:
Mewtwo-Mega-X @ Toxic Orb
Ability: Poison Heal
Tera Type: Psychic
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Combat Torque
- Gigaton Hammer
- Spikes
- Knock Off

(set reconstructed from lost team, which wasnt even that bad idk why i didnt bring back this one but remade the palk alt one lol. it was used here)
torque is imo a far better take on ph mmx than arrows/claw nonsense. you scare people away and click spikes. in the game idk why never clicked torque on ferrothorn but yknow, i couldve. hammer doesnt ohko xerneas but its close enough.

not the most exciting tour for me. ANinjaDude you should run more ndbh roomtours so i can play this meta more. rapidfire phase now

:palkia: same things from gen 8 bh and i swear its good. rend energy glare is a huge pain to switch into and your defensive utility is that you 4x both fire and water letting you come in on pdon, kyogre etc.
:palkia-origin: there was a ph qd set that was eaten by the builder nuke. another underrated mon imo, the typing is just super cool. i also remember running fc on ladd to good success but thats like ancient history atp (probably due to opulse).
:arceus-ghost: my week 1 demon. its so easy to just forget to account for this guy and then you just lose. a rather pertinent builder threat.
pursuit: pursuit is underabused. in addition to owning gar mmy you can just force certain pokemon to take huge chip, which the rest of your team can exploit (for example the 30% mmx vs espeed regigigas scenerio can be induced by a good pursuit)
:giratina: i think hes overhated at this point. as a fc pokemon you are a great regigigas answer, good pdon switchin, one of the better mmx answers and most zacians cant hurt you enough to stop you from doing what you want which is to farm teleports, which giratina is good at because idk he just is. ph sits on all sorts of passive mons + regigigas and uh, farms teleports. he also blocks rapid spin.
:kyogre-primal: both flavors of ph are kinda beasts. good typing and annoyingly high stats to challenge even at +0 gives this mon quite a bit of freedom in what it tries to do, i think.
:diancie-mega: still the best way to wipe a zygarde despite how clunky it is. i always reach for this pokemon at one point or another in the teambuilding process for this reason.
:zacian-crowned: pixilate is cool, sometimes their fc mon/fairy resist gets a rude awakening that popbomb is a 200 bp move and just dies because of it. having unblockable spin and ohkoing some otherwise somewhat annoying targets like vest zygc/tinglu on top of selfproofing are quite useful bonuses. we should all stop running those scales sets that kinda just sits in a corner all game and is helpless against anything but the one guy its checking. waste of a zacian.
:groudon-primal: literally the boogeyman. every time i think i have something cool this guy comes in to eat my attacks, blank my status, blank my knock and kills me. offers fantastic explosive power, great zacian answer and also proofs most non-selfproofed zacians, so you see him a lot on my teams.
hdbs: broken. put it on every mon that can slot it, generates so much value and so much ease of use.

i would lastly like to note that every time someone tried to bring some ridiculous anti ph tech against me they got owned for some reason or another. i am not a ph onetrick! ssnl was otherwise probably too honest and while im happy i won im not particularly impressed by my own teams and ideas. we should expect to get rocked by some asylum resident bringing crackhead offense/bp next year while i try to make actually interesting teams.

thats all ive got, cheers.
 
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