Here is a teamdump of the teams I used or considered to use for invitational. There will be some teams before the tour I think still work as well. I’ll also explain my team choices for each week and my thought process for them since I stole teams / used seemingly questionable teams. The teams I used that were made by other people will NOT have the pastes shared, just thoughts on why I think the teams are good and why I played them. Teams will be sample submissions if they are highlighted as such.
Pre-invitational
- Sample submission
You all know I like prim, so here’s the team I liked the most with it. Although Zama is gone and its defensive utility has diminished a bit, it’s still useful at checking stuff like heatran, Darkrai, and Urshifu. It’s also a great early game breaker, doing well against a myriad of balances in the tier and allowing mzor or Val to clean late game. Lando is not so self explanatory this time, being a more defensive variant instead of being a lead due to gaining the team more opportunities for momentum as well as doing normal lando things, like checking gouging and mmedi while also helping against raging bolt which is nice for prim. The team has many shared checks, allowing for them to be overwhelmed easier and for the team to break better. For example, Prima helps overwhelm stuff like Ferro and gking for stuff like bolt and ival and generally makes the other sweepers able to win easier due to its early game breaking and trading capabilities, furthered by the custap berry. Ival is cool here because it’s basically like a second prim, just for cleaning late game against its weakened checks that it and prim share.
Serp is a cool guy, being able to cheese stuff with glare and literally be the most consistent cheese mon ever, and it should rise on vr. Anyway, this was some slop I made with it and it’s not the best build but it gets the job done. Serp helps check stuff like Glisc and pon while also providing para for rai and gouging. Serp can also be Tera blast ground if you want to further pressure heatran. Darkrai takes care of stuff like the latis and gking while also giving immediate power off of the pivots like crown and Lando. Crown Lando as a core is pretty obvious, just keep pivoting while also doing stuff like checking lele and bolt. Mega lop is cope speed control for not being able to run zama but it works well as such lol. Gouging helps take on stuff like Volcarona and yard and provides a general fire resist for the team, plus drag z can autowin some mus.
More Serp stuff, although it’s just cheese and mu fish this time lol. Serp takes on a supporting role, glaring stuff, denying fog and hazards (and other annoying stuff) with taunt + fog, and giving a water resist against rain. Mdia is standard lead, and combined with serp essentially completely denies hazards for kyurem and victini. Z Cele victini is a good choice against Lando lele / val steel teams. DD subpressure kyurem is pretty funny but it can be a cool wincon at times, stalling out stuff like heatran and potentially snowballing given you don’t get 2 ispear hits. Rai and speed booster tusk act as speed control / ground for the team. Just don’t load into Stall and you should be… somewhat fine. Overall I don’t like this team because I’m not a believer in non Lando offenses and it’s mainly cheese.
Invitational teams / reasonings
week 1: VS. Thebestever543
G1:
Now on the sample teams, so it has to be good right? I was wondering if Mmx would play the celebi game with me like how he did with hidin in wc, bringing stall when he knew Hidin wouldn’t load pon / Mmedi because of the threat of celebi. So I decided to cover both possibilities of him loading stall / fat and celebi / some kind of lele balance with pursuit by loading mtar + steel + gking along with big breaker in Ursaluna. Luna gets opportunities from Koko’s pivoting on gking and heatran (since this Ursa is max speed) and Koko also provides speed control for the team since we have to cope with Zama being gone as speed control. Tangrowth is for pon and sd glisc, and with pwhip it does that well and doesn’t let pon set up on it. Hp ice is for sd Glisc, especially since Corv can’t beat it long term. Worry seed with hp fire works just as well though, and frees up the fthrower slot on gking for like fsight. Very solid team imo
G2:
Not going to lie, I was just inspired to load sun because of music I was listening to despite the team not being the best to load into mmx. This is the sun that I saw when Hidin posted some full sun once and made some little tweaks here and there (I’m posting the paste because the original team was posted in a chatroom iirc). Bolt + gouging make sun… well sun, without them the team would be pointless to load. Mola helps against tran and rain while also providing pivot support. Corv is for lele and a ground immune while also being a useful fogger. I think I was eject button on the original version but I deleted that for some reason. Scarf tusk is for speed control out of sun while still being a decent cleaner and surprise control factor. IMO it’s not bad on sun teams or even teams with yard because speed control can feel like doodoo water at times.
G3:
I wasn’t confident I could build a good ho that I wanted to use to exploit the offbeat balances I saw in mmx’s scout, so I used my resources of being a helper on U.S south and saw a team by pdt I was intrigued by, so I stole the team and made multiple changes, like adjusting some evs and whatnot. I won’t share the pastes because it is made by another person after all, but I heard from a little birdie that moth apparently burnt down those balances mmx uses and it did just so in game once positioned correctly. We have lead meow (these things were shown in the game) which gives early game knocks and sets spikes for stuff like moth and prim. Besides that nothing else is too special that happened, moth broke early game and dnite won when shifu came in.
Week 2: VS. Seth
G1:
I was playing wc champion and a prime Seth here, so I decided that the only way I could win was doing a mu fish that I hoped would work. Turns out it didn’t, but hear me out. I was looking through old smou pastes and saw bug z Volcarona stall that was used in SPL I think. The objective of that team was to exploit vanilla balances / offenses by being a more aggressive stall, as well as have bug z Volc nuke mainly Mtar teams. Volca in general was for a potential landocrown team or Mtar / Weav + fairy breaker team I was expecting. We trade Glisc and pex for a more proactive stall structure, which doesn’t always work out but can be in the right mus. Besides that, everything else is regular stall stuff. The standard unaware core and chansey + corv cover a large swathe of the meta defensively which helps out the more aggressive msab and Volc stuff. Overall don’t load this team, no Gliscor stall is pretty bad LOL
G2:
Another pdt team so no paste. I liked the core of Victini + pon + kyurem into Seth’s scout because I was expecting some Lando Ferro stuff and wanted to capitalize on that. I put in prough pon last second which worked out for mu but I got an unlucky miss against the kommo o. Kyurem also feasts on standard stuff like the balances seth loads and I wanted to test out scale shot kyurem in the game thinking it may come in handy for a scarf lando which I was expecting as well. Mmaw is there in case he loaded stall for some reason, but it’s also just a good wincon in general and could’ve been nice into a gking Ferro team.
Prep teams:
Wonderful frog week, it seemed. Team was made to cover for any pex / pon stuff Seth would load while also being good into rain and Lando + Ferro stuff with Volcanion. Good team but we didn’t go to g3 so this was left in the dust. Lele is good speed control, and meow clicks knock and gives momentum for Volcanion and Garchomp. Toxic on volcan was there because I didn’t want to give any free setup turns to a potential thugnite load. Garchomp with rock z is actually rlly nice at keeping rocks up unlike drag z which is cool. Btw make the mvenu actually have spatk invest it has more of a presence that way, I guess I was just super worried about pon.
This was going to be a g2 team but I last second chose the pdt team. Wanted to experiment with sd ice punch val to catch the standard lando gking steel stuff off guard as well as Rockpon exploiting Seth trying to guard against waterpon too much. 3a booster cm crown is a set by Hidin and actually cooks teams like that too and has great breaking capabilities along with being good speed control. Besides that there is nothing else to cover rlly.
Week 3: VS. ARTYMASION
G1:
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Sample submission
This is a remake of the famous Xtra ho from smou. I knew arty could’ve thrown some curveball offense but also knew he liked to load fat, so I decided to use a team with something that does well into offense (Hawlucha) and fat / stall breakers in Mmedi and Waterpon. We obviously replace Av gear with Av crown, but in place of kyurem black we put Ogerpon-W, which has just as much breaking power as kyub did in the old days. Prough is for a potential dragon because my Scout was full of pon and I was expecting bolt / kommo o / mtias or mtios. Because of that we can put on z move Koko which is much better than specs nowadays. Unfortunately I got goobed by webs and an Tera steel lele which I was not expecting. Overall, this structure has definitely held the test of time I would definitely recommend using it.
G2:
This team is by hidin so shoutouts to him for giving me this team. Won’t give out the full paste again, but the thought process was that I could overwhelm any balance structures arty would load with spikes from hsam and a nplot rai which has little to no defensive checks. Unfortunately I literally loaded into the worst mu of all time (ting-Lu + scarf shifu) so it didn’t rlly get to do much. besides that, lefties bolt is for shifu / pon stuff and the z move was already being used on rai. Mlop is good speed control and consistent and breaking down offenses / ho. Lando crown is one of the best pivoting cores in the tier so that’s self explanatory.
Prep teams:
This is the sample smou rain remade. Looking back on it, I don’t know why I prepped rain of all things into the guy who literally loads gking on all of his balances and is kyurem’s strongest soldier, but I was more expecting some balanced offense with Rotom wash as his inconsistent water resist and I wanted to also have good fat / stall mu so there is a Manaphy. There is Tera dragon on ferro / arch to bait yard and waterpon, 2 guys rain rlly does not like. Knock on peli also helps to free up twave on ferro and helps to be more proactive into pex and gking.
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Sample submission
I would’ve probably brought this to g3. This team was meant to be a teamcomp team but I also liked it because arty never loaded pex and abused the fact that he uses gking > pex usually. It also did well in testing. I went more in depth when I make my teamcomp post, but Diancie and moth have good synergy, with Diancie breaking down stuff like gking, dnite, and Mtias for moth and providing mbounce support for it. Moth in return helps to beat steels like mzor and crown more easily on top of wearing down stuff like pex with Tera ground. Dnite helps against pon, and there is standard Lando crown. Scarf hsam is speed control, more easily takes advantage of gking, and gives spike support to help out against mdia / moth checks like Mtar and crown. (
https://pokepast.es/0658eabe3cf04131 here is a shifu version which is probably better because scarf shifu is broken, use this as the sample sub. I only kept the original team and description because that’s what I prepped for against arty).
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Sample submission
Funnily enough, I took inspiration from a smou teamdump that arty gave me once when building this. Anyway, wanted to exploit fat by using one of my favorite mons in mmaw. There isn’t anything too special about this team and it’s relatively easy to pilot. Building mmaw is kinda hard to do in this tier so I’m happy I came out with a build I liked. I was comfortable with this kind of team so that’s mainly why I considered using it, and I decided to go with that approach because I thought you couldn’t rlly prep for arty so I had this team on deck.
…And that’s it! It was a fun ride. Thanks to Sealoo, isza, and Kyo for considering me for an invitational of all things despite me in all honesty not being qualified for it. If anyone needs me to help build / scout / suggest teams for NDPL, I’ll be there!