Alright it’s time for another teamdump. This is going to be a long one since when I played in nd invitational, and I’ve been majorly inspired and learned a lot since then.
These are sample submissions!
Ngl this team is horrible but… it’s actually done well in testing. This is based on an sm team and I think xard at the time best fit on fat as opposed to gouging. Cresselia is the main way the team deals with offense but it also lures in grounds for xard with ice beam. Anti rain options like ferrothorn and seismitoad help reinforce Cresselia. Seismitoad is interesting because it checks iron crown and tran while being a water immune.
This team also looks bad but it’s cool. It’s a remake of a remake of sorts, taking the peap sm remake and remodeling it into Gen 9. Hatterene is really cool with psy z and tr, making it a cool piece against offense and with myst fire it can actually check non tachyon sp iron crown. Mmaw and av lele are the main breakers of the team and benefit greatly from tr, with hp Ice Lando luring in Gliscor and Lando.
This team mixes cool ideas with more proven cores in one. Ferro is cool here to help against Waterpon and be a water resist, however here it can be chople berry if you want. Koko ival is the main idea. Weav provides the tried and true core of fairy + pursuit. Victini is here because Koko val teams lose insanely hard to Volcarona, but I couldn’t use gouging because z was already on Koko and I wanted more momentum.
Standard BO based on some Gen 8 pastes I saw. Sub sd Garchomp is cool because you provide the benefits of nuking Lando and ting lu with drag z while also not being a deadweight rocker, and sub exploits a ton of common cores right now. Zapdos is cool because it fogs and checks a ton of stuff like kartana, tornt, and ogerpon. Mlop is standard speed control without being tclap weak.
Whereas sealoo took a more balanced approach with tarval in his sample, I decided to make this a more BO version of the core with Slowbro and rbolt. Not much to say, but tblast ice lando is always funny tech for opposing grounds and improves the chomp and taunt lando mus significantly, and fire punch tar lures ferro and msciz.
I made this team after asking for team ideas in the WLA discord and ran it through with Boomenheimer if I recall correctly. Rilla gterrain teams are very frail in general, so why not have a blanket fatty like iron hands to trade vs. everything and make multiple mus significantly easier to play against. It also helps Rilla by breaking down its multiple checks found on fatter balance teams like Corv and Tornt. Besides that it’s pretty standard gterrain.
This team originally had gouging fire, but I replaced it with ghost z ceru; this should give similar results in gterrain at least. The idea is firespam ho, a cool way to use fire’s gooof offensive typing as a way to overload multiple threats. Tera fighting Rilla has some pretty stupid calcs, ohkoing physdef sciz and full physdef corv. Encore Primarina is interesting to be a shifu answer while providing leeway vs. heatran, hsam, and Volcarona.
First balance build we have here. I wanted to build around fog kart because it’s a good fogger into the metagame while having neat typing. Besides that it’s standard balance stuff, with Mtias tying the whole team together, being a wincon and insuring it against offense and certain threats like yard and mmedi. Aroma clef helps against the plethora of toxics, twaves, and burns kart and Mtias will face; this especially helps against gking and ferro teams.
This team is old, but I reworked it so it fit the meta a little more. It’s an offense with some cool stuff like ogerpon against opposing offense teams (especially because gouging is gone!) and sand tomb sciz to not only lure pex and tran but also gking all in one. Sd hsam’s spikes set the stage for ogerpon or msciz to win late game.
Not going to lie I just completely ripped a paste off of an ss team because it looked cool. This team is a very standard bo and is a really good showcase of what maw can do and fit on, as 4a maw can actually threaten a ton of teams if positioned well. Besides that it’s pretty standard besides the cool Volcarona maw dnite synergy.
Scizor fat has always been a cool concept to me, especially because msciz does so much for those structures in being a wincon and checking a lot with its good defensive profile. Cm fairy z Koko is here for rbolt. Dirge is cool as a fighting resist and is fine anti ho here since the main wincons don’t require Tera at all, so you can afford to Tera dirge in more games than you think.
This was my first team after the Darkrai ban, and although it doesn’t look like it I was finding my footing and experimenting with things. Serp is the main speed control with its ogerpon-beating speed tier and glare. Mtar pursuits checks like gking, iron crown, heatran, zapdos, blissey, and tornt. Exca is the secondary speed control, being the main weapon vs. offense and doing a myriad of other roles, like serving as a ground that checks koko and hazard removal. Celes is the lele check but it also is a more defined special wall for the team, blanketing a ton and leech seed helps a lot with giving the team bits of recovery if need be; it also does well vs. ferro and msciz in case pex is weakened.
I like Volcanion; I think it exploits a ton of very good Bo cores right now and it fits this team by exploiting said cores and dealing with stuff like clef and Toxapex. Meow is here to threaten gking but also click knock and pivot in volcan; it also exploits the many Lando + psychic cores at the moment and has an ogerpon and ival beating speed tier; it also lures in Zapdos with protean ppads taxel.
More Xard teams but this time it’s ho; this is a remake of a Gen 7 team but in this tier outspeeding the main scarfers is very helpful. It takes on another firespam idea, but this time with fog serp to help xard.
I passed this team for aso during week 1 of ndfl; he actually made the waterpon call, where I was originally taunt hsam. It’s pretty standard offense; booster spam helps against hos and encore val proves this. Iron moth is broken after fiery dance boosts. Nothing else to say
This team I passed to slikkles for ndfl also. It originally had gouging fire > kyurem, but gouging has now left us. The idea with this team was “anti ho” ho, which worked great into the opp scout. This is shown in a few ways, but the booster and dd spam is the main indicator of this. Otherwise, it’s standard ho with multiple hazard removers to help kyurem and dnite.
More Sciz fat. Don’t use this, it’s bad but funny.
This team is very experimental but it works ok. The idea is nplot torn + ace which is an interesting idea on paper and has bulky wincons in reun and rbolt to help against certain threats. Rhelm reun is actually very interesting; it helps cheese down mmedi and mlop so then it isn’t a chore to play against them long term. We have ace even with stack because if we are already stacking hazards we don’t need to remove them; ace acts as hazard control when the hazard war is on the back pedal.
More fat. Meow is cool because it gives the team more momentum and is solid speed control while still knocking stuff and exploiting a lot of offenses’ defensive cores too. Cm clef is cool tech for rbolt, and sand tomb sciz is for the same reasons as the other sand tomb sciz; this time, however, it makes the poison type regens much much easier to play around and gives leeway for Garg or cm clef to win.
Standard Mmedi offense nothing else to say. You could consider tpunch on Mmedi for trolling.
More mmedi, but this time it has a BO core to help with mmedi’s lack of defensive utility. SShell pex is good for tran. Subroost kyurem can usually win the games mmedi cannot against lando mtias and zapdos
Weird balance but it has a really cool synergy; wish with sturdy Ogerpon-c, helpful against offense when sturdy is needed multiple times. This is supplemented by a good spinner in great tusk and a lagging tail mola, helping the team get easier turns vs. gking and mainly ferro.
For the last team, I took another paste and modified it for Gen 9. Venu is very funny and I want to see it used more. At the time of writing this post I JUST got destroyed by a celesteela spamming leech seed and protect so along with being part of the original paste this thing is super annoying against certain teams especially with Venu beating pon. Psy z reun is a general nuke but it also lures gking. Primarina replaces Fini but it acts as a bulky wincon and water resist that checks weavile and heatran which is invaluable.
Shoutouts to
ARTYMASION for being my goat these last couple months and testing teams with me and to
RunicPower413 for testing multiple of these teams as well.