With general discussion for the On The Radar thread more or less concluded, I just feel like leaving some more general thoughts on pokemon in the tier and some weird oddities.
MZor feels better than it has in some time. Maybe it's just my imagination. But Gholdengo being gone makes it feel more effective, as while offensive sets could break past it, non set up Mscizor felt like it got stuck by Gholdengo too easily. I'm a fan of 3a with roost since it feels quite flexible. Knock off is nice, pursuit is useful to scatter chip on fleeing targets.
Ferro was always excellent even in a Ghold meta but it felt somewhat frustrating with how easy a switch in bulky Ghold could get into it. Now it has an easier time spreading hazards and residual damage, and generally being annoying as ever. SlowkingG similarly feels more effective now that a hard walk has left the tier. It also feels rife with potential exploration of sets.
Defog feels a lot more accessible as an anti hazard tool now and it makes building feel a lot more open as a result. We still have plenty of excellent setters of hazards, so it's hardly like they'll never go up or stay up for multiple turns, but the pressure is definitely lower.
Am I missing something with this one? It's hung around the tier since day one as I recall, and yet it has felt extremely underwhelming and poor as a hazard lead. It's easy to deny it more than one hazard and generally seems like a wasted slot. Yet it has remained high in usage, more than actually consistent and good pokemon. Can anyone explain this or is it a simple case of it being noobtrapped.
Speaking of which, it's also still hanging around despite being a mediocre pokemon once again (last gen wasn't any better for it) yet it remains higher in usage than actually good mons like ZardY, Volcarona and Glowking (who all amusingly shit on it). I don't get ladders obsession with this mon at all.