Ubers ndm overview + checks counters DONE

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corvere

and beneath the mist, i saw my true reflection
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:ss/necrozma-dusk-mane:
BASTARD

[OVERVIEW]

Necrozma-DM is one of the best Pokemon in Ubers. Between its sky-high Attack stat, high defensive stats, passable Speed, and a deep movepool, it is able to fulfill a huge variety of roles, which gives it a place on a lot of teams ranging from hyper offense to bulky offense and even stall. Necrozma-DM's typing allows it to check threatening Pokemon that would otherwise be very difficult to switch into consistently, like Zacian-C, Eternatus, Deoxys-A, Gliscor, and some Arceus formes like Arceus-Fairy. Terastallization allows Necrozma-DM to beat threats that would otherwise check it, such as Ho-Oh and Koraidon, while allowing it to soft check other Pokemon like boosted Flutter Mane in a pinch. The omnipresence of Koraidon also helps Necrozma-DM, bolstering its Morning Sun recovery and giving it an option to stay healthy throughout the battle.

However, Necrozma-DM is very slow even after a Dragon Dance boost. This makes it prone to getting outsped by a plethora of offensive Pokemon like Koraidon, Miraidon, Deoxys-A, Zacian-C, Flutter Mane, and Choice Scarf users like Kyogre, all of which can severely hurt Necrozma-DM if not outright OHKO it. While Necrozma-DM is bulky, it is not capable of tanking hits from boosted Pokemon and therefore might get overwhelmed by what it is supposed to check, like Zacian-C, forcing it to stay very healthy if it wants to fulfill its defensive role. Necrozma-DM is oftentimes forced to Terastallize in order to beat common Pokemon like Ho-Oh, Koraidon, and Arceus formes carrying Will-O-Wisp. Furthermore, some Arceus formes like Arceus-Ground are able to check every Necrozma-DM set.

Checks and Counters
====

*Water-types**: By virtue of its resistance to Steel and access to Recover, Thunder Wave, and Will-O-Wisp, Arceus-Water is the best Necrozma-DM counter available, being able to heal off the damage done by it with Recover and not minding Dragon Dance too much due to being faster than Necrozma-DM even if it's at +1. This gives Arceus-Water complete control over the one-on-one interaction, forcing Necrozma-DM to Terastallize into the Fire typing if it wants to avoid getting burnt by Will-O-Wisp, which then risks being hit by a devastating Judgment. Arceus-Water even has access to Dragon Tail if it wants to phaze Necrozma-DM, which is a safer interaction for it. However, Lum Berry, Life Orb, and Tera Psychic variants all have a positive matchup against Arceus-Water. The sun constantly being up thanks to Koraidon also makes it hard for Arceus-Water to threaten Tera Fire Necrozma-DM. Kyogre is another troublesome Pokemon for Necrozma-DM; while it does not appreciate switching into it, it can threaten to OHKO it with its STAB moves while halving Morning Sun's recovery by summoning rain.

**Ground-types**: Arceus-Ground can switch directly into Necrozma-DM and shrug off its attacks thanks to its superb bulk and Recover. It can then use Necrozma-DM as setup bait for Dragon Dance or Calm Mind, forcing it to switch out. Pokemon like Landorus-T and Groudon are durable enough to the point where Necrozma-DM might struggle getting past them without an unreasonable amout of Dragon Dances. Landorus-T even has access to Taunt to shut down any setup or recovery attempts from it, while Groudon can use Necrozma-DM to freely use Spikes, spread burns with Will-O-Wisp or Lava Plume, and phaze it with Roar. Ting-Lu can set up Spikes on Necrozma-DM and phaze it with Whirlwind while not minding boosted attacks too much due to its high Defense.

**Ho-Oh**: Ho-Oh is bulky enough to constantly switch into Necrozma-DM, with Regenerator further helping it accomplish this role. Furthermore, Ho-Oh can threaten a burn with Sacred Fire, forcing Necrozma-DM to either Terastallize, use a Lum Berry, or switch out. However, Stone Edge or a boosted Photon Geyser can deal extreme damage to Ho-Oh.

**Arceus-Dark**: Arceus-Dark is one of the best counters to Necrozma-DM thanks to its immunity to Photon Geyser and access to Will-O-Wisp and Recover. Necrozma-DM can Terastallize into the Fire typing in order to comfortably beat Arceus-Dark one-on-one, but it must be careful of Judgment, especially if it has little to no bulk investment, as even an unboosted Judgment will hurt. Arceus-Dark can even fit other moves like Foul Play and Dragon Tail into its arsenal to better its matchup against a Terastallized Necrozma-DM. Sunsteel Strike variants, however, can outright beat Arceus-Dark, either taking it out or forcing a reactive Terastallization from it.

**Faster Foes**: Choice Scarf Pokemon like Koraidon, Miraidon, and Kyogre outspeed Necrozma-DM even after a Dragon Dance, with Koraidon and Miraidon outspeeding Necrozma-DM even after it has used Dragon Dance twice. Other Pokemon like Deoxys-A, Zacian-C, Flutter Mane, Miraidon, and boosted Dragon Dance Arceus formes will outspeed a boosted Necrozma-DM as well.

**Physically Bulky Foes**: Pokemon like Gliscor and Skarmory are bulky enough to withstand Necrozma-DM's attacks, with Skarmory having access to Iron Defense and Roost to become a very sturdy counter. Gliscor outspeeds unboosted Necrozma-DM and can proceed to either lay Spikes freely, heal off any damage done with Protect, or hit it with Earthquake for a solid 25%. Furthermore, Gliscor can also use Taunt to stop any Morning Sun healing. However, Necrozma-DM will use Gliscor as setup bait if it's not carrying Taunt in its moveset.

**Opposing Necrozma-DM**: Defensive Necrozma-DM is a good check to itself, being able to use Swords Dance alongside defensive Dragon Dance Necrozma-DM and easily 2HKO it. Using Tera Ground, defensive Necrozma-DM can even beat offensive Dragon Dance Necrozma-DM one-on-one by spamming Earthquake.

**Giratina-O**: Giratina-O is bulky enough to tank even boosted attacks from Necrozma-DM and threatens to burn it with Will-O-Wisp, phaze it with Dragon Tail, or 2HKO it with Poltergeist. Furthermore, Giratina-O can also Terastallize into the Steel typing to completely wall Necrozma-DM.

**Orthworm**: Albeit rare, Orthworm completely walls Necrozma-DM and uses Shed Tail for free against it.

[SET CREDITS]
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Manaphy

Throughout heaven and earth, I alone am family guy
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:ss/necrozma-dusk-mane:
BASTARD

[OVERVIEW]

Necrozma-DM is one of the best Pokemon in Ubers. Between its skyhigh Attack stat, high defense stats, passable Speed, and a deep movepool, it is able to fulfill a huge variaty variety of roles that gives it place in a lot of teams, from HO to bulky offense, and even stall. Necrozma-DM's typing also allows it to check threatening Pokemon in the tier that would otherwise be very difficult to switch into consistently, like Zacian-C, Eternatus, and some Arceus formes like Fairy add Gliscor here. Access to Terastalization allows Necrozma-DM to beat threats that would otherwise check it such as Ho-Oh, Koraidon, and Flutter Mane you can change this to Arceus formes maybe? Flutter sounds weird since Shadow Ball is pretty easily tanked while allowing it to soft check other Pokemon like Deoxys-A in a pinch. The ever-presence of metagame King Koraidon also helps Necrozma-DM, bolstering its Morning Sun and giving it a option to stay healthy throughout the battle.

Maybe add a bit about its typing and ability IMO

However, maybe add something here like "Necrozma-DM has some notable flaws". Necrozma-DM is very slow even after a Dragon Dance boost. This makes it prone to getting outsped by the plethora of offensive Pokemon like Koraidon, Miraidon, Deoxys-A, Zacian-C, and Flutter Mane, and Choice Scarf Pokemon like Kyogre, all of which can severly severely hurt Necrozma-DM, if not outright OHKO it. While Necrozma-DM is bulky, it is not capable of tanking hits from boosted Pokemon and therefore might get overwhelmed by what it is supposed to check, like Zacian-C, forcing it to stay at a very high HP if it wants to fulfill its defensive role. Necrozma-DM is often times forced to Terastalize in order to beat and punish common defensive pieces in the metagame Pokemon like Ho-Oh, Koraidon, and whatever you wanna put here and Arceus formes that carry Will-O-Wisp, making Necrozma-DM somewhat dependant of Terastalization. You kinda assume all NDM run Tera Fire which is not true, also this is too wordy, so I reworded Despite all of this, Necrozma-DM is still a force to be taken into account and must be respected both teambuilding and in-game, or the game will quickly be over. I know you wanna hype him up here but this sentence sounds kinda strange, I would reword

Checks and Counters
====

*Arceus-Water**: By virtue of its resistance to Steel and access to Recover and Will-O-Wisp add Thunder Wave here, Arceus-Water is the best Necrozma-DM counter available. Being able to heal all the damage done by it with Recover and not minding Dragon Dance too much due to being faster than Necrozma-DM even if its at +1 Speed That's not true gives Arceus-Water complete control over the one-on-one interaction, forcing Necrozma-DM to Terastalize into the Fire type if it wants to avoid getting burnt by Will-O-Wisp, only to risk being be hit by a devastating Judgment. Arceus-Water even has access to Dragon Tail if it wants to phaze Necrozma-DM, which is a safer interaction. However, Lum Berry variants of Necrozma-DM can 2HKO Arceus-Water after a Dragon Dance and can save Terastalization after taking it down. Similarly, Life Orb variants can deal huge amounts of damage to Arceus-Water to the point that Necrozma-DM can take it down even after getting burnt. Too verbose; you can just say smthin like "Lum Berry, Life Orb, and Tera Psychic variants all have a good chance to break past Arceus-Water".

I think you should change this section to just "Water-types" and add Kyogre below. It of course hates switching in, but can mess NDM up and nerf its healing


**Arceus-Dark**: Arceus-Dark is one of the best counters to Necrozma-DM thanks to its immunity to Photon Geyser and access to Will-O-Wisp and Recover. Necrozma-DM can Terastalize into the Fire type in order to comfortably beat Arceus-Dark one-on-one but it must be careful of Judgment, especially if it has very little to no bulk, as even an unboosted Judgment will hurt. Arceus-Dark can even fit other moves like Foul Play and Dragon Tail in its arsenal to better its matchup against a Terastalized Necrozma-DM. Sunsteel Strike variants however can outright beat Arceus-Dark, either taking it out or forcing a reactive Terastalization from it. Put Arceus-Dark lower on the list man

**Ground-types**: Arceus-Ground can switch directly into Necrozma-DM and not mind any of its attacks thanks to its superb bulk and access to Recover. It can then use Necrozma-DM as setup bait for Dragon Dance or Calm Mind, forcing it to switch out. Pokemon like Landorus-T and Groudon are durable enough to where Necrozma-DM might struggle getting past them without too many Dragon Dances. Landorus-T even has access to Taunt to shut up any setup or recovery attempts from it, whereas Groudon can use Necrozma-DM to freely use Spikes or spread burn with Will-O-Wisp. Ting-Lu can click Spikes on Necrozma-DM and phaze it with Whirlwind while not minding boosted attacks too much due to its high Defense; however, Life Orb Necrozma-DM can effectively lure in Ting-Lu and take it down.
This should be second IMO

**Ho-Oh**: Ho-Oh is bulky enough to constantly be switching into Necrozma-DM, with Regenerator further helping it accomplish this role. Furthermore, Ho-Oh can threaten a burn with its Sacred Fire, forcing Necrozma-DM to either use its Terastalization, Lum Berry, or switch out. However, Stone Edge or a boosted Photon Geyser can deal extreme damage to Ho-Oh. if its sufficiently weakened, which might force a defensive Terastalization to phaze Necrozma-DM with Whirlwind. Lastly, Necrozma-DM might be using Stone Edge, so proper scouting is required.

*Faster Foes**: Choice Scarf Pokemon like Koraidon and Kyogre Miraidon No one is running Scarf Ogre man outspeed Necrozma-DM even after a two Dragon Dance, with Koraidon outspeeding Necrozma-DM even after it used Dragon Dance twice. Other Pokemon like Deoxys-A, Zacian-C, and Flutter Mane, Miraidon, and boosted Dragon Dance Arceus formes will outspeed even a boosted Necrozma-DM.

*Physically Bulky Foes**: Pokemon like Gliscor and Skarmory are bulky enough to withstand Necrozma-DM, with Skarmory having access to Iron Defense and Roost to be a very sturdy Necrozma-DM counter. Gliscor outspeeds unboosted Necrozma-DM and proceeds to click Spikes freely, with Protect healing part of the damage done and hitting it with Earthquake for a solid 25%. Furthermore, Gliscor can also use Taunt to stop any Morning Sun healing. I would add the downside to Gliscor is that NDM sets up on it.

IDK if this is allowed, but I think Defensive SD NDM is a pretty good check to DD Nec, since it out-boosts it and can smack it with Earthquake.

Also, add ORTHWORM here; it's rare but completely walls NDM and uses it for a free Shed Tail.


[SET CREDITS]
Written by:
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Taka

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:ss/necrozma-dusk-mane:
BASTARD

[OVERVIEW]

Necrozma-DM is one of the best Pokemon in Ubers. Between its skyhigh Attack stat, high defense stats, passable Speed, and a deep movepool, it is able to fulfill a huge variety of roles that gives it place in a lot of teams, from HO to bulky offense, and even stall. Necrozma-DM's typing allows it to check threatening Pokemon in the tier that would otherwise be very difficult to switch into consistently, like Zacian-C, Eternatus, Gliscor, and some Arceus formes like Fairy. Access to Terastalization allows Necrozma-DM to beat threats that would otherwise check it such as Ho-Oh and Koraidon, while allowing it to soft check other Pokemon like Deoxys-A in a pinch i feel like it checks deo-a without even teraing for the most part, would rather remove the deo-a mention from here and move it to the section above. The ever-presence of Koraidon also helps Necrozma-DM, bolstering its Morning Sun and giving it a option to stay healthy throughout the battle.

However, Necrozma-DM is very slow even after a Dragon Dance boost. This makes it prone to getting outsped by the plethora of offensive Pokemon like Koraidon, Miraidon, Deoxys-A, Zacian-C, Flutter Mane, and Choice Scarf Pokemon like Kyogre, all of which can severely hurt Necrozma-DM, if not outright OHKO it. While Necrozma-DM is bulky, it is not capable of tanking hits from boosted Pokemon and therefore might get overwhelmed by what it is supposed to check, like Zacian-C, forcing it to stay at a very high HP if it wants to fulfill its defensive role. Necrozma-DM is oftentimes forced to Terastallize in order to beat common Pokemon like Ho-Oh, Koraidon, and Arceus formes such as Arceus-Water instead of just specifying this i would say wisp arceus formes and inlcude fairycues + groundceus also sits on some of ndm's sets (specifically photon eq stuff and threatens w wisp), .

Checks and Counters
====

*Water-type Pokemon**: By virtue of its resistance to Steel and access to Recover, Thunder Wave and Will-O-Wisp, Arceus-Water is the best Necrozma-DM counter available. Being able to heal all the damage done by it with Recover and not minding Dragon Dance too much due to being faster than Necrozma-DM even if its at +1 Speed gives Arceus-Water complete control over the one-on-one interaction, forcing Necrozma-DM to Terastalize into the Fire type if it wants to avoid getting burnt by Will-O-Wisp, only to risk being hit by a devastating Judgment. Arceus-Water even has access to Dragon Tail if it wants to phaze Necrozma-DM, which is a safer interaction. However, Lum Berry, Life Orb, and Tera Psychic variants all have a positive matchup against Arceus-Water. Kyogre is another troublesome Pokemon for Necrozma-DM that, while it does not appreciate switching into it, can threaten to OHKO it with its STAB moves while halving Morning Sun's recovery. mention that Sun being up makes it harder for Arceus-Water to punish a Tera Fire NDM

**Ground-types**: Arceus-Ground can switch directly into Necrozma-DM and not mind any of its attacks thanks to its superb bulk and access to Recover. It can then use Necrozma-DM as setup bait for Dragon Dance or Calm Mind, forcing it to switch out. Pokemon like Landorus-T and Groudon are durable enough to where Necrozma-DM might struggle getting past them without too many Dragon Dances. Landorus-T even has access to Taunt to shut up any setup or recovery attempts from it, whereas Groudon can use Necrozma-DM to freely use Spikes or spread burn with Will-O-Wisp can also phase w roar. Ting-Lu can click Spikes on Necrozma-DM and phaze it with Whirlwind while not minding boosted attacks too much due to its high Defense.

**Ho-Oh**: Ho-Oh is bulky enough to constantly be switching into Necrozma-DM, with Regenerator further helping it accomplish this role. Furthermore, Ho-Oh can threaten a burn with its Sacred Fire, forcing Necrozma-DM to either use its Terastalization, Lum Berry, or switch out. However, Stone Edge or a boosted Photon Geyser can deal extreme damage to Ho-Oh.

**Arceus-Dark**: Arceus-Dark is one of the best counters to Necrozma-DM thanks to its immunity to Photon Geyser and access to Will-O-Wisp and Recover. Necrozma-DM can Terastalize into the Fire type in order to comfortably beat Arceus-Dark one-on-one but it must be careful of Judgment, especially if it has very little to no bulk, as even an unboosted Judgment will hurt. Arceus-Dark can even fit other moves like Foul Play and Dragon Tail in its arsenal to better its matchup against a Terastalized Necrozma-DM. Sunsteel Strike variants however can outright beat Arceus-Dark, either taking it out or forcing a reactive Terastalization from it.

*Faster Foes**: Choice Scarf Pokemon like Koraidon, Miraidon, and Kyogre outspeed Necrozma-DM even after a Dragon Dance, with Koraidon and Miraidon outspeeding Necrozma-DM even after it used Dragon Dance twice. Other Pokemon like Deoxys-A, Zacian-C, Flutter Mane, Miraidon, and boosted Dragon Dance Arceus formes will outspeed even a boosted Necrozma-DM.

*Physically Bulky Foes**: Pokemon like Gliscor and Skarmory are bulky enough to withstand Necrozma-DM, with Skarmory having access to Iron Defense and Roost to be a very sturdy Necrozma-DM counter. Gliscor outspeeds unboosted Necrozma-DM and proceeds to click Spikes freely, with Protect healing part of the damage done and hitting it with Earthquake for a solid 25%. Furthermore, Gliscor can also use Taunt to stop any Morning Sun healing. However, Necrozma-DM will use Gliscor as setup bait if its not carrying Taunt in its moveset.

**Opposing Necrozma-DM**: Defensive Necrozma-DM is a good check to itself, being able to use Dragon Dance alongside itself and easily 2HKO, whereas offensive Necrozma-DM only 3HKOes.

**Orthworm**: Albeit rare, Orthworm completely walls Necrozma-DM and uses it to use Shed Tail for free.

[SET CREDITS]
Written by:
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add a section in checks/counters about gira-o mentioning phasing + status + hex/polter and apply other things

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StupidFlandrs48

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:ss/necrozma-dusk-mane:
BASTARD

[OVERVIEW]

Necrozma-DM is one of the best Pokemon in Ubers. Between its sky-(AH)high Attack stat, high defense defensive stats, passable Speed, and a deep movepool, it is able to fulfill a huge variety of roles,(AC) that which gives it a place in on a lot of teams(RC) ranging from HO to bulky offense(RC) and even stall. Necrozma-DM's typing allows it to check threatening Pokemon in the tier that would otherwise be very difficult to switch into consistently(RC) like Zacian-C, Eternatus, Deoxys-A, Gliscor, and some Arceus formes like Fairy. Access to Terastalization (everything has "access to" Tera so rephrasing) allows Necrozma-DM to beat threats that would otherwise check it,(AC) such as Ho-Oh and Koraidon, while allowing it to soft-(AH)check other Pokemon like boosted Flutter Mane in a pinch. The ever-presence omnipresence of Koraidon also helps Necrozma-DM, bolstering its Morning Sun recovery and giving it a an option to stay healthy throughout the battle.

However, Necrozma-DM is very slow even after a Dragon Dance boost. This makes it prone to getting outsped by the a plethora of offensive Pokemon like Koraidon, Miraidon, Deoxys-A, Zacian-C, Flutter Mane, and Choice Scarf Pokemon users like Kyogre, all of which can severely hurt Necrozma-DM(RC) if not outright OHKO it. While Necrozma-DM is bulky, it is not capable of tanking hits from boosted Pokemon and therefore might get overwhelmed by what it is supposed to check, like Zacian-C, forcing it to stay at a very high HP very healthy if it wants to fulfill its defensive role. Necrozma-DM is oftentimes forced to Terastallize in order to beat common Pokemon like Ho-Oh, Koraidon, and Arceus formes carrying Will-O-Wisp(RP);(ASC) Furthermore, some Arceus formes like Arceus-Ground are able to check every Necrozma-DM set.

Checks and Counters
====

**Water-type Pokemon Water-types**: By virtue of its resistance to Steel and access to Recover, Thunder Wave,(AC) and Will-O-Wisp, Arceus-Water is the best Necrozma-DM counter available(RP),(AC) Being being able to heal all off the damage done by it with Recover and not minding Dragon Dance too much due to being faster than Necrozma-DM even if its at +1.(AP) Speed This gives Arceus-Water complete control over the one-on-one interaction, forcing Necrozma-DM to Terastalize Terastallize into the Fire type if it wants to avoid getting burnt by Will-O-Wisp, only to risk being hit by a devastating Judgment. Arceus-Water even has access to Dragon Tail if it wants to phaze Necrozma-DM, which is a safer interaction for it. However, Lum Berry, Life Orb, and Tera Psychic variants all have a positive matchup against Arceus-Water. The sun constantly being up thanks to by Koraidon also makes it hard for Arceus-Water to threaten Tera Fire Necrozma-DM. Kyogre is another troublesome Pokemon for Necrozma-DM that, while it does not appreciate switching into it, can threaten to OHKO it with its STAB moves while halving Morning Sun's recovery by summoning rain. (clarity)

**Ground-types**: Arceus-Ground can switch directly into Necrozma-DM and not mind any of shrug off its attacks thanks to its superb bulk and access to Recover. It can then use Necrozma-DM as setup bait for Dragon Dance or Calm Mind, forcing it to switch out. Pokemon like Landorus-T and Groudon are durable enough to where Necrozma-DM might struggle getting past them without too many an unreasonable amount of Dragon Dances. Landorus-T even has access to Taunt to shut up down any setup or recovery attempts from it, whereas while Groudon can use Necrozma-DM to freely use Spikes, spread burn burns with Will-O-Wisp,(AC) and phase phaze it with Roar. Ting-Lu can click set up Spikes on Necrozma-DM and phaze it with Whirlwind while not minding boosted attacks too much due to its high Defense.

**Ho-Oh**: Ho-Oh is bulky enough to constantly be switching switch into Necrozma-DM, with Regenerator further helping it accomplish this role. Furthermore, Ho-Oh can threaten a burn with its Sacred Fire, forcing Necrozma-DM to either use its Terastalization Terastallize, use a Lum Berry, or switch out. However, Stone Edge or a boosted Photon Geyser can deal extreme damage to Ho-Oh.

**Arceus-Dark**: Arceus-Dark is one of the best counters to Necrozma-DM thanks to its immunity to Photon Geyser and access to Will-O-Wisp and Recover. Necrozma-DM can Terastalize Terastallize into the Fire type in order to comfortably beat Arceus-Dark one-on-one,(AC) but it must be careful of Judgment, especially if it has very little to no bulk investment, as even an unboosted Judgment will hurt. Arceus-Dark can even fit other moves like Foul Play and Dragon Tail in into its arsenal to better its matchup against a Terastalized TerastallizedNecrozma-DM. Sunsteel Strike variants,(AC) however,(AC) can outright beat Arceus-Dark, either taking it out or forcing a reactive Terastalization Terstallization from it.

**Faster Foes**: Choice Scarf Pokemon like Koraidon, Miraidon, and Kyogre outspeed Necrozma-DM even after a Dragon Dance, with Koraidon and Miraidon outspeeding Necrozma-DM even after it used uses Dragon Dance twice. Other Pokemon like Deoxys-A, Zacian-C, Flutter Mane, Miraidon, and boosted Dragon Dance Arceus formes will outspeed even a boosted Necrozma-DM as well.

**Physically Bulky Foes**: Pokemon like Gliscor and Skarmory are bulky enough to withstand Necrozma-DM Necrozma-DM's attacks, with Skarmory having access to Iron Defense and Roost to be become a very sturdy Necrozma-DM counter. Gliscor outspeeds unboosted Necrozma-DM and proceeds to click lay Spikes freely, with Protect healing part some of the damage done and hitting it back with Earthquake for a solid 25%. Furthermore, Gliscor can also use Taunt to stop any Morning Sun healing. However, Necrozma-DM will use Gliscor as setup bait if it'(AA)s not carrying Taunt in its moveset.

**Opposing Necrozma-DM**: Defensive Necrozma-DM is a good check to itself, being able to use Dragon Dance alongside itself and easily 2HKO, whereas offensive Necrozma-DM only 3HKOes. (As an uninformed reader this sentence doesn't make sense to me, wouldn't an offensive set deal more damage? Do you mean unboosted NDM only 3HKOes? If so you should specify that, or if one of them is +1 while another is +2)

**Giratina-O**: Giratina-O is bulky enough to tank even boosted attacks from Necrozma-DM and threatens to burn it with Will-O-Wisp, phaze it with Dragon Tail, or 2HKO it with Poltergeist. Furthermore,(AC) Giratina-O can al also Terastallize into the Steel type to completely wall Necrozma-DM.

**Orthworm**: Albeit Although it's rare, Orthworm completely walls Necrozma-DM and uses it to use Shed Tail for free against it. (new wording avoids bad repetition)

[SET CREDITS]
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checking over the amcheck, so you get six colours

Love your writing, hate this mon
Additions Removals Comments/silly nitpicks

Punctuation Key (in order of appearance):
(AH) = Added Hyphen
(RC) = Removed Comma
(AC) = Added Comma
(RP) = Removed Period
(ASC) = Added Semicolon
(AP) = Added Period
(AH) = Added Apostrophe

:ss/necrozma-dusk-mane:
BASTARD

[OVERVIEW]

Necrozma-DM is one of the best Pokemon in Ubers. Between its sky-(AH)high Attack stat, high defense defensive stats, passable Speed, and a deep movepool, it is able to fulfill a huge variety of roles,(AC) that which gives it a place in on a lot of teams(RC) ranging from HO hyper offense to bulky offense(RC) and even stall. Necrozma-DM's typing allows it to check threatening Pokemon in the tier that would otherwise be very difficult to switch into consistently, (RC) (keep the comma) like Zacian-C, Eternatus, Deoxys-A, Gliscor, and some Arceus formes like Arceus-Fairy. Access to Terastalization Terastallization (everything has "access to" Tera so rephrasing) allows Necrozma-DM to beat threats that would otherwise check it,(AC) such as Ho-Oh and Koraidon, while allowing it to soft-(AH)check (keep it as "soft check") other Pokemon like boosted Flutter Mane in a pinch. The ever-presence omnipresence of Koraidon also helps Necrozma-DM, bolstering its Morning Sun recovery and giving it a an option to stay healthy throughout the battle.

However, Necrozma-DM is very slow even after a Dragon Dance boost. This makes it prone to getting outsped by the a plethora of offensive Pokemon like Koraidon, Miraidon, Deoxys-A, Zacian-C, Flutter Mane, and Choice Scarf Pokemon users like Kyogre, all of which can severely hurt Necrozma-DM(RC) if not outright OHKO it. While Necrozma-DM is bulky, it is not capable of tanking hits from boosted Pokemon and therefore might get overwhelmed by what it is supposed to check, like Zacian-C, forcing it to stay at a very high HP very healthy if it wants to fulfill its defensive role. Necrozma-DM is oftentimes forced to Terastallize in order to beat common Pokemon like Ho-Oh, Koraidon, and Arceus formes carrying Will-O-Wisp. (RP);(ASC) (keep the period) Furthermore, some Arceus formes like Arceus-Ground are able to check every Necrozma-DM set.

Checks and Counters
====

**Water-type Pokemon Water-types**: By virtue of its resistance to Steel and access to Recover, Thunder Wave,(AC) and Will-O-Wisp, Arceus-Water is the best Necrozma-DM counter available(RP),(AC) Being being able to heal all off the damage done by it with Recover and not minding Dragon Dance too much due to being faster than Necrozma-DM even if its it's at +1.(AP) Speed This gives Arceus-Water complete control over the one-on-one interaction, forcing Necrozma-DM to Terastalize Terastallize into the Fire type typing if it wants to avoid getting burnt by Will-O-Wisp, only to risk which then risks being hit by a devastating Judgment. Arceus-Water even has access to Dragon Tail if it wants to phaze Necrozma-DM, which is a safer interaction for it. However, Lum Berry, Life Orb, and Tera Psychic variants all have a positive matchup against Arceus-Water. The sun constantly being up thanks to by Koraidon (keep the original) also makes it hard for Arceus-Water to threaten Tera Fire Necrozma-DM. Kyogre is another troublesome Pokemon for Necrozma-DM; (semicolon) that, while it does not appreciate switching into it, it can threaten to OHKO it with its STAB moves while halving Morning Sun's recovery by summoning rain. (clarity)

**Ground-types**: Arceus-Ground can switch directly into Necrozma-DM and not mind any of shrug off its attacks thanks to its superb bulk and access to Recover. It can then use Necrozma-DM as setup bait for Dragon Dance or Calm Mind, forcing it to switch out. Pokemon like Landorus-T and Groudon are durable enough to the point where Necrozma-DM might struggle getting past them without too many an unreasonable amount of Dragon Dances. Landorus-T even has access to Taunt to shut up down any setup or recovery attempts from it, whereas while Groudon can use Necrozma-DM to freely use Spikes, spread burn burns with Will-O-Wisp,(AC) and phase phaze it with Roar. Ting-Lu can click set up Spikes on Necrozma-DM and phaze it with Whirlwind while not minding boosted attacks too much due to its high Defense.

**Ho-Oh**: Ho-Oh is bulky enough to constantly be switching switch into Necrozma-DM, with Regenerator further helping it accomplish this role. Furthermore, Ho-Oh can threaten a burn with its Sacred Fire, forcing Necrozma-DM to either use its Terastalization Terastallize, use a Lum Berry, or switch out. However, Stone Edge or a boosted Photon Geyser can deal extreme damage to Ho-Oh.

**Arceus-Dark**: Arceus-Dark is one of the best counters to Necrozma-DM thanks to its immunity to Photon Geyser and access to Will-O-Wisp and Recover. Necrozma-DM can Terastalize Terastallize into the Fire type typing in order to comfortably beat Arceus-Dark one-on-one,(AC) but it must be careful of Judgment, especially if it has very little to no bulk investment, as even an unboosted Judgment will hurt. Arceus-Dark can even fit other moves like Foul Play and Dragon Tail in into its arsenal to better its matchup against a Terastalized Terastallized Necrozma-DM. Sunsteel Strike variants,(AC) however,(AC) can outright beat Arceus-Dark, either taking it out or forcing a reactive Terastalization Terstallization from it.

**Faster Foes**: Choice Scarf Pokemon like Koraidon, Miraidon, and Kyogre outspeed Necrozma-DM even after a Dragon Dance, with Koraidon and Miraidon outspeeding Necrozma-DM even after it used uses has used Dragon Dance twice. Other Pokemon like Deoxys-A, Zacian-C, Flutter Mane, Miraidon, and boosted Dragon Dance Arceus formes will outspeed even a boosted Necrozma-DM as well.

**Physically Bulky Foes**: Pokemon like Gliscor and Skarmory are bulky enough to withstand Necrozma-DM Necrozma-DM's attacks, with Skarmory having access to Iron Defense and Roost to be become a very sturdy Necrozma-DM counter. Gliscor outspeeds unboosted Necrozma-DM and proceeds can proceed to either click lay Spikes freely, with Protect healing part some of the heal off any damage done with Protect, and hitting it back or hit it with Earthquake for a solid 25%. Furthermore, Gliscor can also use Taunt to stop any Morning Sun healing. However, Necrozma-DM will use Gliscor as setup bait if it'(AA)s not carrying Taunt in its moveset.

**Opposing Necrozma-DM**: Defensive Necrozma-DM is a good check to itself, being able to use Dragon Dance alongside itself and easily 2HKO, whereas offensive Necrozma-DM only 3HKOes. Defensive Necrozma-DM is a good check to itself, being able to use Swords Dance alongside defensive Dragon Dance Necrozma-DM and easily 2HKO it. Using Tera Ground, defensive Necrozma-DM can even beat offensive Dragon Dance Necrozma-DM one-on-one by spamming Earthquake. (this wording was determined by Taka) (As an uninformed reader this sentence doesn't make sense to me, wouldn't an offensive set deal more damage? Do you mean unboosted NDM only 3HKOes? If so you should specify that, or if one of them is +1 while another is +2)

**Giratina-O**: Giratina-O is bulky enough to tank even boosted attacks from Necrozma-DM and threatens to burn it with Will-O-Wisp, phaze it with Dragon Tail, or 2HKO it with Poltergeist. Furthermore,(AC) Giratina-O can al also Terastallize into the Steel type typing to completely wall Necrozma-DM.

**Orthworm**: Albeit Although it's rare, (subjective, albeit is fine here) Orthworm completely walls Necrozma-DM and uses it to use Shed Tail for free against it. (new wording avoids bad repetition)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/corvere.306317/
Quality checked by:
https://www.smogon.com/forums/members/manaphy.50695/
https://www.smogon.com/forums/members/taka.595062/
Grammar checked by:
https://www.smogon.com/forums/members/aurora.109385/


GP Team done
 
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