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New and "creative" moveset/EV spread thread "Mark 2"

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"Pure Finisher"
Purugly@Life Orb
Adamant
26HP/252Atk/232Spe
Fake Out
Quick Attack
Sucker Punch
U-Turn

This is similar to TechniTop, except this can hit ghosts for SE and also can U-Turn. The speed EVs allows you to outrun max speed Sharpedo to hit first even if it has Aqua Jet (along with Mach Punch pokes). Here are some calcs;

Fake Out + Quick Attack V:
0/0 Hitmonlee: 95.44% - 112.45%
6/0 Sharpedo: 99.65% - 117.02%
208/0 Scyther: 50.45% - 59.16%
0/188 Jumpluff: 50.86% - 59.79%
252/0 Gorebyss: 42.68% - 50.32%
252/40 Mantine: 52.69% - 62.28%
40/0 Lanturn: 53.62% - 63.09%

Sucker Punch V:
252/0 Rotom: 75.66% - 89.14%
252/0 Banette: 79.22% - 93.07%
80/0 Drifblimb:76.14% - 89.37%
 
^- How does Persian compare to this set.. dmg wise.

T-Wave is an option for Honchkrow. T-Wave - Pursuit - Sucker Punch/ Super Power - Heatwave
 
This is a leading Scizor that has been giving me quite some sucess

Scizor @ Lum Berry / Leftovers
Adamant Nature - Technician
EVs: 252 Atk/ 232 Def/ 24 HP

Bullet Punch
X-Scissor
Brick Break / Pursuit
Swords Dance

It tries to combat suicide leads and does a pretty good job of it too

Usually Brick Break first turn / X-Scizzor depending on the lead (or Swords Dance if it is slow and wants to set up) so I lure them into thinking that I don't carry Bullet Punch and then Bullet Punch next turn. The only thing it really can't deal with is a Gyarados, which is pretty common, that's really its worse weakness.

(bolded options are what I go with, you can use the other option if you want)
 
This is a leading Scizor that has been giving me quite some sucess

Scizor @ Lum Berry
Adamant Nature - Technician
EVs: 252 Atk/ 232 Def/ 24 HP

Bullet Punch
X-Scizzor
Brick Break
Swords Dance

It tries to combat suicide leads and does a pretty good job of it too

Usually Brick Break first turn / X-Scizzor depending on the lead (or Swords Dance if it is slow and wants to set up) so I lure them into thinking that I don't carry Bullet Punch and then Bullet Punch next turn. The only thing it really can't deal with is a Gyarados, which is pretty common, that's really its worse weakness.

How has this lead been giving you some success? Platinum has only been out for 5 days! Also, people are expecting you to have/not have bullet punch already?
 
Choice Band Forretress. I det I have been working on sicne the 3rd Gen. Now, as of Platinum, it has another STAB option:

Forretress w/ Choice Band
Brave
Bug Bite
Gyro Ball
Explosion/Rock Slide
Earthquake/Rock Slide

It's a shame it can't get Curse like in GSC...

The one thing I haven't been able to work out are the EVs, except for Max Attack. Mabye if I split the rest between HP and Defense...

It's more of a novelty than anything... Not recommended for Serious Battles.

Standard > This
 
Behold! This be an Infernape set that one conjured a few days ago. Why is it significant?

1: I was pissed when I thought it up.
2: I got the idea from watching some dire entertainment for kids.
3: Said mascot looked like the bastard child of Alakazam and Infernape and was the face of Parkdean Holidays childrens entertainment system.

Infernape@Leftovers
252 Atk, 252 Spd, 6 HP
Adamant Nature
~Substitute
~Swords Dance
~Focus Punch
~Shadow Claw

So why did I make a SubPunch Infernape, which I will call Maxi in honour of the thing there? Simple.

104 base Attack, combined with STABed FP can do a damn lot. Coupled with a Swords Dance boost, Focus Punch can make a mess of many walls the monkey faces.

~Substitute is the bread-and-butter here: With the EVs above, Maxi can make 5 typical subs, coming in on something that fears him and subbing as they predictably run away.

~Swords Dance is a major move: After one SD, he's 2HKOing Celebi and Cresselia with Shadow Claw, and OHKOing Heracross with Focus Punch. Naturally, you would want to be behind a sub preferably when this comes round so you get a FP and finish with SC once the foe breaks the fragile sub.

~Focus Punch is a tasty move, designed clearly for substitute. Running off of STAB and 104 base Attack, it can pack a major punch. Yes, Gyarados laughs at it, but other pokemon who would resist Fighting find themselves destroyed by the move after an SD. So damage calcs?

+2 Focus Punch on:

Standard Bronzong(252/80/N): Damage: 112.13% - 131.66%
Full-Defensive Bronzong(252/252/+): Damage: 88.76% - 104.44%
Standard Forretress(252/96/+): Damage: 82.49% - 97.18%
Standard CBHera(104/0/N): Damage: 89.30% - 105.20%
Standard Hippowdon(252/152/+):Damage: 76.19% - 89.76%
Wish/U-Turn Jirachi(240/76/+): Damage: 97.01% - 114.21%
Full-Def Skarmory(252/252/+): Damage: 78.74% - 92.51%

As you see, FP is damn powerful.

~Shadow Claw lets Maxi kill anything else not covered by Focus Punch, such as Celebi, Dusknoir, Gengar and all that lot, and fits in with the Fighting/Ghost neutrality theme very well.
 
you really shouldnt post calcs for stuff standard nape would be ohkoing anyways without the two turns of setup lol
 
Now that we have access to the punches and seed bomb in platinum, does anybody have an idea for this guy?

dpmfa272.png
Ludicolo
Lonely
31/31/29/31/29/31
Current moves: leech seed, seed bomb, fire and thunder punch
 
Houndoom: Anti-Lead
Item: Focus Sash
Ability: Early Bird/Flash Fire
Nature: Timid
EVs: 6 HP / 252 SpAt / 252 Spe
Counter
Protect
Taunt
Fire Blast/Dark Pulse

This works pretty well on common leads, namely Bronzong, Azelf, and Roserade, and is good against many others. Fire Blast is generally the better move here, but Dark Pulse is more reliable. Early Bird can help against hypnosis users, but Flash Fire can still be used to switch into fire attacks.

Bronzong: Taunt it, then Protect in case it explodes, or just to scout what attack it uses, and if its Earthquake, either switch in a Levitator, or counter it. Fire Blast is also a 2HKO.

Azelf: Taunt, even though it will set up SR before you can, but it forces it to attack. Protect as it explodes.

Roserade: Taunt, preventing TS or Sleep Powder, then Fire Blast for the OHKO. (2, if it has a sash.)

Deoxys-S: Taunt it, unless it Taunts you first, in which case, switch to your counter.

Infernape: Protect from the Fake Out, and then counter the Close Combat.

Gengar: It can be 2HKO'd, but Focus Blast OHKOs it, and they normally have that.

Yanmega: It normally protects first turn, so it outspeeds you, then 2KOs you before you can get it, assuming its running a sash.

TTar/Hippowdon: Unfortunatly, the best you can hope for is countering a physical attack before the Sand ruins your sash.

Abamosnow: Fire Blast OHKOs.

Smeargle/Ninjask: Taunt shuts them down. (IIRC, Taunt can go through subs....?)

Gyarados: Protect to see if it attacks or Taunts the first turn, then act accordingly.

Aerodactyl: Attack while it sets up SR, removing its sash, then counter its attack.

The list of leads that it counters goes on and on, I've had generally good success with it.
Last time I repost it. >.>
 
How has this lead been giving you some success? Platinum has only been out for 5 days! Also, people are expecting you to have/not have bullet punch already?

Many people have Platinum already, my friend is my supplier in this case

This lead, like I said, can deal with common leads like Aerodactyl, Azelf, Gengar, and Tyranitar quite easily and has been working out with everything except, like I said, Gyarados

I will have to check if X-Scissor is a two-hit KO on Bronzong though, otherwise he is a pain (if he has Hypnosis)

Suicide lead Deoxys-E I can't really deal with, but he can't do much to me so I just keep SDing up (and Brick Break takes out his screens which is really nice)


Two other options are Leftovers in place of Lum Berry and Pursuit in place of any move you don't want
 
lol @ Subpunch Blaziken- Fire Blast and Grass Knot take care of all those threats already.
 
Now that we have access to the punches and seed bomb in platinum, does anybody have an idea for this guy?

dpmfa272.png
Ludicolo
Lonely
31/31/29/31/29/31
Current moves: leech seed, seed bomb, fire and thunder punch

It seems like SubPunch might work on him with leech seed or coverage (he can learn focus punch, right?)

Ludicolo can definitely offer some coverage for Rain Dance teams which is nice
 
Use it in the rain, Swords Dance/Waterfall/Seed Bomb/Ice Punch offers perfect coverage, with Swift Swim to boost your speed.
 
This is a leading Scizor that has been giving me quite some sucess

Scizor @ Lum Berry / Leftovers
Adamant Nature - Technician
EVs: 252 Atk/ 232 Def/ 24 HP

Bullet Punch
X-Scissor
Brick Break / Pursuit
Swords Dance

It tries to combat suicide leads and does a pretty good job of it too

Azelf w/ flamethroewr says Hi!...

I the onther hand I don really think as Scizor nor Lucario as leads, but as late game sweepers, after all, thats the main reason for giving them priority moves.

Many people think about Scizor w/ bullet punch as a new menace, but now with that bullet punch it looses the neutral damege for fire and ground types.

For example:

Bullet Punch (+2) ,(life orb),252 atk adamant vs Infernape naive 0 def/ 0 hp, 31 Ivs def / hp = 42.66% - 50.17%
Quick Attack (+2) ,(life orb),252 atk adamant vs Infernape naive 0 def/ 0 hp , 31 Ivs def / hp= 57.00% - 66.89%

And we are talking about a very fragile pokemon, but that has resistance to bullet punch

On the other side:

Bullet Punch (+2) ,(life orb),252 atk adamant vs Gengar Timid 0 def/ 6 hp, 31 Ivs def / hp = 108.78% - 127.86%
Bullet Punch (+2) ,(lum berry),252 atk adamant vs Gengar Timid 0 def/ 6 hp, 31 Ivs def / hp = 83.59% - 98.47%
Quick Attack (+2) ,(life orb),252 atk adamant vs Gengar Timid 0 def/ 6 hp , 31 Ivs def / hp= none

So maybe making a late game sweeper with two priority moves will be the finest options.
 
However, Infernape will often expect the switch and go for SR in that case

Just takes some prediction (like all leads)

Azelf w/ Flamethrower does piss me off, but not all sets carry it
 
I think the Quick Attack calc on Infernape is wrong.

Quick Attack will have 60 power, while Bullet Punch has 45. There should be a larger gap than that.
 
Anti Lead Armaldo

Tired of your increasingly speed based leads? Need a way to counter those annoying Azelfs and Deoxyses when the match starts? Look no further than:
armaldo.png


Armaldo: The Answer to the Set-Up Lead

Armaldo @ Leftovers
252 HP, 252 Def, 6 Atk Sassy, Min Speed
X-Scissor
Rapid Spin
Stealth Rock
Brick Break


I know what you're thinking. Armaldo doesn't have the speed to stop people from setting up. And it doesn't, but he doesn't need it. Rapid Spin and Brick Break lets him destroy spikes, toxic spikes, stealth rock, light screen, and reflect, and Armaldo benefits from sandstream, leaving Hail, Sunny Day, Rain Dance, and Trick Room as the only field set ups he can't answer.

Azelf, the most common lead in the game cannot take this set.

252 Special Attack Naive Focus Sash Psychic vs Armaldo
Damage: 44.92% - 52.82% 3HKO

6 Attack Naive Explosion vs Armaldo
Damage: 44.63% - 52.54% LOL

Armaldo X-Scissor vs Azelf
Damage: 97.94% - 115.12% A nearly guaranteed KO, with a little stat redistribution (which I'm hoping you can help with here) it is a KO sans Focus Sash, but Armaldo survives two Psychics anyways.

Alright, but how about against Set Up lead number 2, Bronzong?
Bronzong, assuming the worst standard set for this poke to come across, has a relaxed nature, 252 HP Evs 152 Atk, 8 Def. How does he fare against Armaldo?

Gyro Ball vs Armaldo!
Gyro Ball has a whopping 34 BP here, so damage is
Damage: 18.64% - 22.03% Can that even KO? Ever?

Armaldo answers with
X-Scissor vs Bronzong
Damage: 25.15% - 29.59% ... Okay, not much better, but I'm still adjusting the Effort values. Also, the only bronzong with this level of attack and defense doesn't usually carry hypnosis, at least in the analysis. Bronzong is a pokemon I don't know that much about set-wise, what is and isn't used.

And Deoxys-E?
X-Scissor vs 252/4 Deoxys
Damage: 76.32% - 89.80% Not a OHKO, but with Armaldo's brick break, those screens mean little, and most E-Leads carry no attack moves, meaning Armaldo can undo whatever Deoxys does, even after taunt since both rapid spin and brick break are attack moves.

What if there is a Tyrannitar?
Armaldo Brick Break vs 4/0 Tyranitar
Damage: 72.22% - 85.09%
Armaldo Brick Break vs 252/0 Tyranitar
Damage: 61.14% - 72.03%

Okay, not too impressive... but I'm pretty sure there is a better EV spread out there for this guy, I just can't find one, but I'm pretty certain this set could change the general paradigm of leads from being speed battles, to undoing what your opponent did. Help/Opinions gratefully recieved.
I really need help rearranging the stats on this guy, because I don't have the know-how to optimize these stats. Any suggestions are welcome. If someone can help me figure out a way for this guy to OHKO TTar and do better against Bronzong, I'd be a very happy boy.
 
I think the Quick Attack calc on Infernape is wrong.

Quick Attack will have 60 power, while Bullet Punch has 45. There should be a larger gap than that.

60/45*(42.66%,50.17%) = 56.88, 66.89

you'll note that this about matches the calcs for qa (57.00%,66.89%) minus rounding errors
 
Even though Persian has Technician while Purugly doesn't, Persian doesn't have Quick Attack nor Sucker Punch.
Added to the fact that Purugly has overall higher attack.

Screw Technician, Limber IMHO is slightly better. xD Immunity to paralysis? Yes please.

I've never used Persian, though. Purugly is so much more useful with Sucker Punch.

I'm glad you found a use for Adamant Purugly....I feel frustrated that on my lead set, I'm always forced to use Jolly. >_>; It's a tad sad I don't get to unleash full-powered Sucker Punches on the truly unsuspecting....
 
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