approved by Raseri
this was probably made already by somebody, somewhere, but i cbf to find out who
art from here
In this thread, we discuss NFE pokemon,how shitty they are, and their impact on the current NU meta. This thread is a great place to bring a new, uncommon NFE pokemon like Bayleef or Clefairy to the spotlight or to just discuss how already popular NFEs like Combusken or Gurdurr can manipulate current NU.
Example post:
Tyrone (Pawniard) @ Eviolite
Ability: Defiant
EVs: 140 HP / 252 Atk / 116 SpD
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Swords Dance
Why it isn't a Magikarp:
Pawniard, despite its low LC tier stats, finds a niche in NU as a Defiant Defog blocker and Sticky Web counter. It also functions as a priority sweeper with Sucker Punch + Swords Dance. Pawniard is also a good check to Intimidate abusers suck as Qwilfish, Arbok, and Granbull.
this was probably made already by somebody, somewhere, but i cbf to find out who
art from here

In this thread, we discuss NFE pokemon,

Tyrone (Pawniard) @ Eviolite
Ability: Defiant
EVs: 140 HP / 252 Atk / 116 SpD
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Swords Dance
Why it isn't a Magikarp:
Pawniard, despite its low LC tier stats, finds a niche in NU as a Defiant Defog blocker and Sticky Web counter. It also functions as a priority sweeper with Sucker Punch + Swords Dance. Pawniard is also a good check to Intimidate abusers suck as Qwilfish, Arbok, and Granbull.
if you see your pokemon here already, don't be afraid to suggest an alternate set
Sneasel @ Life Orb
Ability: Inner Focus
Shiny: Yes
EVs: 32 HP / 252 Atk / 224 Spe (my usually spread) or 252 Atk / 4 D / 252 Spe
Adamant Nature (what I use) or Jolly Nature
- Knock Off
- Pursuit
- Ice Shard
- Poison Jab/Swords Dance/Low Kick/ Ice punch
Why it isn't a Feebas: Sneasel, despite piss poor defenses, has arguably the 2 best attacking STABs in the tier in ice and dark. With the strongest (I believe) knock off in the tier, as well as ultra high speed, allows it to fire off quick and hard hitting knock offs that are not resisted by much in the tier barring slurpuff granbull and gurdurr. Pursuit is there to ensure a kill on a poke and preventing it from switching. Ice shard is a very powerful priority move that scares pokes like shiftry and archeops. Last move is depending on team needs, poison jab prevents belly drum sets from slurpuff to work, and poison jab and ice shard should kill slurpuff set ( unless max defensive and cotton guard, but w/e, can knock off the chesto berry). low kick to finish off mons that would not be taken down by 2 knock offs, though ice punch usually does the job there. SD for maximum sweeping capacities. IMO this was better in sigilyph meta but still works
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Frogadier @ Life Orb
Ability: Protean
EVs: 252 SpA/252 Spe/4 Def
Nature: Timid
- Hydro Pump
- Ice Beam
- Dark Pulse/Grass Knot
- Hidden Power Fire/U-Turn
Why it isn't a Magikarp: While its Special Attack doesn't seem amazing and its bulk is poor(to say the least), Frogadier's ability Protean is what makes it stand out from the crowd of Special Water-type mons in OU - with STAB on every coverage move its running, Frogadier can KO a lot of mons and in essence offers 4 types in one (depending on the coverage you run). At Base 97 Speed, it outspeeds all the Base 95s, allowing it to late-game clean most of the tier.
In terms of support, Frogadier appreciates two types of support - Sticky Web, which allows it to get the jump on Typhlosion, Pyroar and other faster mons in the tier, allowing it to KO them too with Hydro Pump. Another type of support that can work well with Frogadier is Spikes/Stealth Rock, which allows Frogadier to KO mons easier. It also appreciates a physical attacker in the core to support it, examples being Zangoose and Kangaskhan among the multiple options available.
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Magmar @ Eviolite
Ability: Vital Spirit
EVs: 200 HP / 252 SpA / 56 Spe
Modest Nature
- Fire Blast
- Focus Blast
- Will-O-Wisp
- Hidden Power [Grass]
Why it isn't a Magikarp: Magmars bulk when holding an eviolite is what sets it apart from other NFE's. Magmar has a very useful ability that prevents it from being put to sleep, and a fantastic movepool. It's able to take advantage of many of its moves thanks to its respectable base 95Atk and base 100SpA. Magmar is able to function as a bulky offensive threat and serves as a great check to Magmortar (hue), Typhlosion, Jynx, Ninetales, the tiers Grass-type Pokemon, and more. Since it has a Stealth Rock weakness it would be wise to couple Magmar with a Pokemon that can pass it Wishes; Lickilicky would be a perfect teammate for Magmar because of its ability to pass huge Wishes. Magmar's bulk is what really sets it apart from its evolution so if you have no intentions of taking advantage of it's eviolite-boosted defenses then go with Magmortar.
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Togetic @ Eviolite
Ability: Serene Grace
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Roost
- Defog
- Seismic Toss / Dazzling Gleam
- Heal Bell / Flamethrower
or
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Togetic @ Eviolite
Ability: Serene Grace
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Roost
- Dazzling Gleam
- Nasty Plot
- Baton Pass
Why it isn't a Cubchoo: While a bit lacking in offensive presence and thus "forced" to run Seismic Toss (you can run Dazzling Gleam to better deal with Gurdurr i guess) Togetic is the bulkiest Defog user (and cleric) in the Neverused tier. Its amazing typing gives it a 4x resistance to Fighting and Bug and an immunity to Ground and Dragon that makes it pretty easy to switch in against top tier threats like Spiritomb and Shiftry (Knock Off is a thing, i know, but Togetic is still pretty fat without Eviolite if needed) and remove entry hazards or heal your team. It also has Flamethrower to hit Defiant users such as Pawniard and Roast hazards setter like Ferroseed and Steelix if you are into that. It can also reliably Baton Pass Nasty Plot and thanks to its low speed stat it can get a clean pass without the receiver taking any damage.
Frisky? Oh, goodness.
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Gurdurr @ Eviolite
Ability: Guts
EVs: 4 HP / 252 Atk / 252 SpD
Adamant Nature
- Drain Punch
- Knock Off
- Mach Punch
- Bulk Up / Poison Jab
Why it doesn't suck: Gurdurr, unlike other physical attackers, isn't severely weakened by burns. On the contrary, Gurdurr, enjoys being hit with status. It has the ability to survive through many attacks with its incredible bulk, amplified by Eviolite, and its health is easily refilled by Drain Punch. A newly-buffed Knock Off gives it a way to finally get around Ghost- and Psychic-types, and Poison Jab can even help it get around Slurpuff.
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Kajun Spicy Chicken (Combusken) @ Eviolite
Ability: Speed Boost
EVs: 252 HP / 152 Def / 104 Spe
Jolly Nature
- Protect
- Swords Dance
- Fire Punch
- Baton Pass
Why it isn't a Feebas: This set is basically to compliment an offensive core like Feraligatr/Kangaskhan. The swords dance+speed boost combo with baton pass allows you to easily set up a sweep, especially as this thing can take a few STAB SE's because of the eviolite. Running fire punch over flare blitz is kind of important because you want to be able to stack as many boosts as possible to pass or sweep with, flare blitz would limit your time to boost because of the recoil damage.
This thing is pretty common on the NU ladder and so impacts the meta quite hard with its baton pass sweep shenanigans.
The 104 Ev's in speed allow it to out speed Slurpuff with no investments before Unburden, so you can safely baton pass out into something that can take a hit, or kill it after it sets up a CM.
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Angry Ape (Vigoroth) @ Eviolite
Ability: Vital Spirit
EVs: 212 HP / 252 SpD / 44 Spe
Careful Nature
- Bulk Up / Toxic
- Slack Off
- Return
- Taunt / Sucker Punch / Shadow Claw / Brick Break / [Filler]
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Why this isn't Dunsparce: Vigoroth has always been a rather underrated threat. With an immunity to Ghost and an immunity to Sleep, this pokemon can catch a lot of people off guard, especially as a Sleep Absorber and a stop to most ghost setup pokemon, such as Mismagius. Without investment, its defense is rather decent, and it has access to reliable recovery in the form of Slack Off. Unlike Slaking, it can move every turn, and its defense and attack get it to monstrous levels. It hates status with a vengeance, so support is helpful in its sweep. The Speed EVs are to outspeed Uxie with no investment, which gives it time to set up on the lead form, (Thunder Wave doesn't really cripple as much as Burn or Toxic) while maximising its special defense. Everything else is rather stationary. The last move is up to you - if you prefer priority, sucker punch should be used. Shadow Claw can be used if paralysis support or webs are existant and that speed isn't much of an issue. Brick Break can be used to get past threats such as Regirock and Probopass. But, any coverage move can be here.
EDIT: Taunt, suggested by Aladyyn, is good for stallbreaking if you wish to do so.
So surprisingly havent seen Ferroseed yet, given its rising popularity.
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Ferroseed @ Eviolite
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Leech Seed
- Spikes
- Protect
- Gyro Ball
Why this isnt a Cacnea: Ferroseed is one bulky little barb, it has decent defenses which when coupled with an eviolite allow it to tank a ton of hits. Even living random HP fires from random pokes. Its biggest niche is as a spike stacker, because in the current meta game spike stacking is amazing. It can reliably set up spikes throughout the entire match, setting them up multiple times even if they are spun/defogged away. (Something to note is it can set up spikes all over Vileplumeunless it has HP fire, have yet to see one though) After its being a great spike stacker it also has access to leech seed to allow for good recovery. Thanks to its small HP stat Ferroseed is getting sometimes more than 12% health back from leechseed, and when coupled with protect it can take hits for days. Now the biggest worry for walls is getting set up on. Ferroseed has a pretty mediocre attack stat but when coupled with a terrible speed stat, a minus speed nature, and a STAB Gyro Ball. This little seed can break enough subs to get them to attack you. The biggest problem here is only having 8pp for Gyro Ball so while using it you have to keep that in mind.
http://replay.pokemonshowdown.com/nubeta-141564207 Takes a +6 Ice Punch from Feraligatr and just laughs about it
http://replay.pokemonshowdown.com/nubeta-142086169
http://replay.pokemonshowdown.com/nubeta-141577090
Yeah Tangela is a great mon. Quite a few people have used it, and while it isn't as good as last gen it still puts in work
A much better set for it is as follows though:
Tangela @ Eviolite
Ability: Regenerator
EVs: 252 HP / 252 Def
Bold Nature
- Leech Seed
- Giga Drain
- Synthesis
- Hidden Power Fire / Stun Spore / Sleep Powder / Toxic
Leech seed is necessary as coupled with regen it allows tangela to seed switchins then easily back out into a check
Synthesis is also necessary to keep tangela around, as you'll find yourself worn down without it, especially if you've lost your eviolite
The final slot has an array of options, HP Fire is nice to avoid being walled by grass types, stun spore for crippling switchins such as typhlosion, magmortar, archeops (basically anything that likes its speed) sleep for sleeping the swithins and toxic for switches and stalling alongside synthesis.
I'd recommend just running HP fire though because the other options are all usually used on the switch, when you'll most likely be better off leech seeding the switchin or switching out yourself
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Sneasel @ Life Orb / Eviolite
Ability: Pickpocket
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Knock Off
- Ice Punch
- Ice Shard
- Pursuit / Swords Dance
Why it isn't:![]()
Sneasel is one of NU tier's top offensive threats. Carrying potent STAB neutral coverage in both Knock Off and Ice Punch, having one of the highest speed stats in NU, and packing a hard hitting 95 base Attack makes it a amazing wallbreaker and cleaner. Its access to Ice Shard also makes it a reliable revenge killer, firing off a strong STAB LO boosted priority move that packs a punch. Its Knock Off is one of the strongest in the tier, threatning out pokemon such as Mismagius and Uxie to their potential check which still gets crippled by the Item removing effect. Ice Punch is a great secondary STAB packing neutral coverage on Fighting, Fairy, and opposing Dark Types, while Pursuit catches many of the Psychic and Ghost pokemon Sneasel often forces out. While Life Orb is the preferred option, Eviolite makes Sneasel surprisingly not frail, allowing it to quickly swords dance and sweep and opponent. Due to a combination of all these trait, Sneasel is one of the best physical attackers and utility trappers in the tier.
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Rhydon @ Eviolite
Ability: Rock Head
EVs: 252 HP / 16 Atk / 240 SpD
Adamant Nature
- Rock Blast
- Stealth Rock
- Earthquake
- Roar
Why it isn't:![]()
As if it isn't obvious, Rhydon is currently the best NFE bar none. It is the tier's best [arguably tied with Seismitoad] stealth rocker, most reliable phazer, and an amazing tank for offensive and defensive teams alike. There is little reason to not use Rhydon on a team due to its amazing utility as well as pure bulk, great 130 bases attack, neutral STAB coverage, solid typing, access to Eviolite etc. Its sheer bulk lets it come in again and again to set up rocks, while it can phaze sweepers and deal hella damage. Its typing also allows it to check a range of threats including Flying, Rock, Electric,
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Quilladin @ Eviolite
Ability: Bulletproof
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Spikes
- Wood Hammer
- Roar/Leech Seed
- Synthesis/protect
Why it isn't a sunkern:Eviolite Quilladin has high physical bulk, its very hard to break it on the physical side. It walls lots of Physical attackers in the tier namely Feraligatr,Kangaskhan,choiced fighting pokemon. It can switch to common walls in the tier like rhydon,golem,seimitoad and threaten them to switch. It gets lots of free moves to lay spikes and is a reliable spiker. Due to bulletproof quiladin can switch on to one of the most common wall in the tier vileplume and set up spikes taking very less damage in return. Woodhammer is its STAB which does decent amount of damage against water,ground,rock pokemons. It even has an option of using recovery move, which makes him ever lasting. Roar is for phazing pokemon who try to set up on him or can be used for spike stalling. It even has the option of using leechseed and protect combo which makes him more annoying.![]()
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