Introduction
So, We all know the Deos are being suspected^ atm, so i decided to make one last deosharp team.
You know just incase. (Theyre obviously getting banned imo)
It looks standard as hell but I didn't just slap them on.
They have purpose, and you'll see.
Thanks to Epique. and scotti for helping me with this :D
and uh..
Changes in Purple?
Team at a Glance
In Depth:
Deoxys-Defense @ Mental Herb
So, We all know the Deos are being suspected^ atm, so i decided to make one last deosharp team.
You know just incase.
It looks standard as hell but I didn't just slap them on.
They have purpose, and you'll see.
Thanks to Epique. and scotti for helping me with this :D
and uh..
Changes in Purple?
Team at a Glance
In Depth:
WELL FRENS, WE HAD A GOOD RUN ;-; IT'S GONE TONIGHT, MAYBE NEXT GEN, GG SMOG COUNCIL, GG.
Kiryuuin (Bisharp) (M) @ Life Orb
Ability: Defiant
Shiny: Yes
EVs: 28 HP / 252 Atk / 228 Spd
Jolly Nature
- Pursuit
- Knock Off
- Sucker Punch
- Iron Head
Based Defog Pressuring mon.
The Knock Off buff made bisharp rise from being an UU pokémon to one of the most powerful and popular attackers of the OU tier.
This Power Ranger is a perfect check for Aegislash (as it is inmune to the attack drop of King´s Shield) thanks to its ability Defiant, which rises attack on two stages each time another of bisharp's stats is lowered.
This makes it the best answer for defogging mons that try to remove Deoxys layer of hazards, making a formidable pressure on the opponent limiting his switches and menacing it with a potential sweep.
Bisharp´s +2 Sucker punch is this powerful:
+2 252+ Atk Life Orb Bisharp Sucker Punch vs. 252 HP / 252+ Def Hippowdon: 231-274 (55 - 65.2%) -- guaranteed 2HKO after Leftovers recovery
This doesn't look impressive at a glance, but consider that:
252+ Atk Huge Power Mega Mawile Play Rough vs. 252 HP / 252+ Def Hippowdon: 178-211 (42.3 - 50.2%) -- guaranteed 3HKO after Leftovers recovery <-- THIS IS A 3HKO!
The EVs are standard and the moveset is very simple: Iron Head for those pesky pesky Fairies (Clef-_-), Sucker Punch for priority, Knock Off because well Knock Off and Pursuit for fleeing pokémon.
I am considering Black Glasses > Life Orb for no recoil.
Thanks to Subject 18 for the new spread, to outspeed speedier Wallbreaking Aegis and Sucker Punch/Knock Off for the win.
Aegislash-Blade (M) @ Air Balloon
Ability: Stance Change
Shiny: Yes
EVs: 240 HP / 16 Atk / 252 SAtk
Quiet Nature
- Flash Cannon
- King's Shield
- Shadow Ball
- Shadow Sneak
Spinblocking Demon.
This Master Sword - and its balloon ( ͡° ͜ʖ ͡°) - is really really great."That feeling when you see that the Aegislash is Air Balloon D:" - Excadrill
The team's one and only spinblocker, capable of transforming into a Deoxys Attack and Defense at will as well as 2HKOing nearly the whole metagame (barring resists) with Shadow Ball is a great bonus.
Flash Cannon because it hits clef at +1 than a neutral Iron Head especially with the Investment and Shadow Sneak cleans up with priority.
There isn't much to be said about Aegislash since it's quite common really, just the air balloon is for a better spinblocking (as the most common spinner is Excadrill and Aegis is threatened by its ground type attacks). Sometimes the item changes the way people play against Aegi and makes it even more threatening since most of the players depend on ground types to check it.
Yakuza (Thundurus) @ Life Orb
Ability: Prankster
Shiny: Yes
EVs: 76 Atk / 180 SAtk / 252 Spd
Naive Nature
- Thunder Wave
- Thunderbolt
- Superpower
- Hidden Power [Flying] / Hidden Power [Ice]
Sweep Stopper and Mixed Attaker
I know what you're thinking, "Superpower?! lol"
ju-just look :
76 Atk Life Orb Thundurus Superpower vs. 252 HP / 252+ Def Tyranitar: 369-437 (91.3 - 108.1%) -- guaranteed OHKO after Stealth Rock
76 Atk Life Orb Thundurus Superpower vs. 252 HP / 0 Def Excadrill: 411-484 (96.9 - 114.1%) -- guaranteed OHKO after Stealth Rock
(Yes I fought this and I lost because i didn't run enough Atk ;-;)
I just slapped it on because ttar kept forcing me out and I was glad I did the surprise Knock-Outs I get can be game changing against banded variants.
Other than that the EV Spread is pretty Standard for Mixed Attackers and 180 SpAtk still gets the job done as you can see.
180 SpA Life Orb Thundurus Hidden Power Ice vs. 4 HP / 0 SpD Garchomp: 359-426 (100.2 - 118.9%) -- guaranteed OHKO
The other moves are also quite straightforward
Thunder Wave to stop sweeps and sometimes save the team from greninja spam ;-;,
Thunderbolt for STAB and used in conjuctunction with Hidden Power [Ice] for BoltBeam coverage :D
Thanks to daftmau5 for the great Nature problem :D
Thanks to Subject 18 for the HP Flying suggestion helps me deal with Venu better without Psychic and give it a Secondary Wallbreaking tool.
Bishamon (Latias) @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 72 HP / 192 SAtk / 244 Spd
Timid Nature
IVs: 0 Atk / 30 SAtk / 30 Spd
- Draco Meteor
- Psychic
- Hidden Power [Fire]
- Healing Wish
Suggested by hey yal
"It can beat ferro with hp fire obviously and get rid of your thundy/keldeo weakness."
Enough Speed to Outspeed Keldeo and Terrakion while giving it a Life Orb number for better survivability. Healing Wish is also great for this team, essentially giving Gyarados a second life.
It really is a great switch-in to many things and overall is a great addition to the team.
Gyarados-Mega (M) @ Gyaradosite
Ability: Mold Breaker
EVs: 216 Spd / 252 Atk / 40 HP
Shiny: Yes
Adamant Nature
- Dragon Dance
- Waterfall
- Earthquake
- Ice Fang
Mega Gyarados is the glue of this team. Mega dos wasn't added to the team, because it was a powerful sweeper, but because it has key resistances in its mega and non mega form. In its normal form gyarados resists 4 key types fire, water, fighting, and is immune to ground. Mega Gyarados also resists Ice in its mega form which is crucial to the success of this team, because it takes on certain types of pokemon which help pokes on my team such as Lando, Aegi, and bisharp. Gyarados is the glue of this team, and keeps the team together by taking on important threats.
Thanks to daftmau5 for the EVs :D
Importable:
http://pastebin.com/Bq8L4Lnf
*new* REPLAYS *new*
Close game versus Stall (Don't worry it isn't long)
http://replay.pokemonshowdown.com/oususpecttest-137266013
Good Game Versus a fren using Sand Offense
http://replay.pokemonshowdown.com/ou-134540072
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