Well its been 2 full months since I joined smogon, and I would like to commemorate it by making a team that look/act like nintendo bosses. My first UU RMT, this offensive team has an 11W/7L ratio, and I know that there could be more appropriate members for my team to help them do better. So PLAY THE BOSS MUSIC (if they have one), here are Nintendo's Bosses!
Adamant Nature
Victory Star
4 HP / 252 Att / 252 Spe
-V-create
-Bolt Strike/Fusion Bolt
-U-Turn
-Zen Headbutt
First I had Victini as Grima (Fire emblem boss) but I thought it made almost no sense. So here is my lead. A basic one, Spire's Magmaul(V-create) deal high damage to most pokes, his Volt Driver(Bolt Strike) is for dealing with waters and possibly Snorlax, and lastly his Morph Ball mode(U-turn) is for scouting. Zen headbutt is a filler, I could some suggestions for a move there. Fusion bolt isn't really an option. Its just that in my game, I have no idea how to get the Bolt Striking one. Those moves also aren't colored yellow because it would be too hard to see.
WaterWraith(Swampert) @Chesto Berry
Adamant Nature
Torrent
240 HP / 240 Att / 28 Def
-Waterfall
-Earthquake
-Ice Punch
-Rest
This is my own Swampert set. He just deals damage and gets a second chance with rest. I am willing to completely change this set however, to provide some more defense, but so far, this set hasn't let me down very often. He covers Spire's Rock weakness.
Galacta Knight(Shaymin) @Petaya Berry
Timid Nature
Natural Cure
4 HP / 252 SpA / 252 Spe
-Seed Flare
-Air Slash
-Earth Power
-Substitute
This ball of might can force some switches, making a sub+3 attacks set a nice idea. All these moves have good coverage together, except on Zapdos! It covers WaterWraith's grass weakness.
GigaBowser(Scrafty) @Chople Berry
Adamant Nature
Shed Skin
192 HP / 116 Att / 200 Spe
-Dragon Dance
-Rest
-Crunch
-Hi Jump Kick
At first, scrafty is just Bowser. However, when he reaches +2, he becomes Giga Bowser, outspeeding neutral base 85 speed scarfers by 1, and dealing good damage with his near-unresisted STABs. The HP Evs are so that hazards & weather deal the least damage. The rest are dumped into attack. HJK feels to be missing more in these simulators than in the game, but the excessive base power is much more needed than drain punches recovery. Speaking of recovery, he has a semi-reliable way with shed skin+rest.
Arceus(Cresselia) @leftovers
Bold Nature
Levitate
252 HP / 244 Def / 12 SpD
-Calm Mind
-Substitute
-Hidden Power Fighting
-Psyshock
Couldn't find a more suitable boss. Cress tanks hits very well, and almost always win in the CM war thanks to Psyshock. Substitute is more needed than Moonlight-it protects status and provides a safety buffer. Often times enemy CMers can't even break the sub when I CM with them. Its odd how I find it most useful in OU, decent in UU, and a bit struggling in Ubers. I could use a boss that better represents her so that kind of suggestion also helps :)
Molgera(Steelix) @Life Orb
Adamant Nature
Sheer Force
128 HP / 252 Att / 128 Def
-Earthquake
-Iron Head
-Crunch
-Thunder fang/roar/explosion
I have been countlessly for pokemon that resembles him. Drapion? Flygon? Now its Steelix. He patches up the rest of the type weaknesses my team has. His main job is just to deal damage before he dies. He usually gets to pull off a KO before he dies, so its all good. The EVs are for being a defensive wall at the same time. He also has an easier time against those un-stabbed fighting moves (honchkrow, ambipon, bisharp). Thunder Fang is for waters, though roar has some potential as it phases out Curselax, a problem to the team. Explosion? It is possible to be used, as it fits what Molgera is supposed to do. Before steelix, scarf Flygon had the role of Molgera. It made sense, but I thought scarf victini was much more needed. Don't hate on steelix, he complements my team fairly well.
So those are my bosses. I lack spinners, cleric and a phazer, so some suggestion (especially for a phaser and cleric) could help. lol could you imagine them fighting together? If you raters do have a replacement pokemon, it would be awesome if you had a boss character to name it off of. This has been another RMT by everbody, and have a splendiferous Summer!!!
At A Glance



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In-Depth
Spire(Victini) @ Choice ScarfAdamant Nature
Victory Star
4 HP / 252 Att / 252 Spe
-V-create
-Bolt Strike/Fusion Bolt
-U-Turn
-Zen Headbutt
First I had Victini as Grima (Fire emblem boss) but I thought it made almost no sense. So here is my lead. A basic one, Spire's Magmaul(V-create) deal high damage to most pokes, his Volt Driver(Bolt Strike) is for dealing with waters and possibly Snorlax, and lastly his Morph Ball mode(U-turn) is for scouting. Zen headbutt is a filler, I could some suggestions for a move there. Fusion bolt isn't really an option. Its just that in my game, I have no idea how to get the Bolt Striking one. Those moves also aren't colored yellow because it would be too hard to see.

Adamant Nature
Torrent
240 HP / 240 Att / 28 Def
-Waterfall
-Earthquake
-Ice Punch
-Rest
This is my own Swampert set. He just deals damage and gets a second chance with rest. I am willing to completely change this set however, to provide some more defense, but so far, this set hasn't let me down very often. He covers Spire's Rock weakness.
Timid Nature
Natural Cure
4 HP / 252 SpA / 252 Spe
-Seed Flare
-Air Slash
-Earth Power
-Substitute
This ball of might can force some switches, making a sub+3 attacks set a nice idea. All these moves have good coverage together, except on Zapdos! It covers WaterWraith's grass weakness.

GigaBowser(Scrafty) @Chople Berry
Adamant Nature
Shed Skin
192 HP / 116 Att / 200 Spe
-Dragon Dance
-Rest
-Crunch
-Hi Jump Kick
At first, scrafty is just Bowser. However, when he reaches +2, he becomes Giga Bowser, outspeeding neutral base 85 speed scarfers by 1, and dealing good damage with his near-unresisted STABs. The HP Evs are so that hazards & weather deal the least damage. The rest are dumped into attack. HJK feels to be missing more in these simulators than in the game, but the excessive base power is much more needed than drain punches recovery. Speaking of recovery, he has a semi-reliable way with shed skin+rest.
Bold Nature
Levitate
252 HP / 244 Def / 12 SpD
-Calm Mind
-Substitute
-Hidden Power Fighting
-Psyshock
Couldn't find a more suitable boss. Cress tanks hits very well, and almost always win in the CM war thanks to Psyshock. Substitute is more needed than Moonlight-it protects status and provides a safety buffer. Often times enemy CMers can't even break the sub when I CM with them. Its odd how I find it most useful in OU, decent in UU, and a bit struggling in Ubers. I could use a boss that better represents her so that kind of suggestion also helps :)
Adamant Nature
Sheer Force
128 HP / 252 Att / 128 Def
-Earthquake
-Iron Head
-Crunch
-Thunder fang/roar/explosion
I have been countlessly for pokemon that resembles him. Drapion? Flygon? Now its Steelix. He patches up the rest of the type weaknesses my team has. His main job is just to deal damage before he dies. He usually gets to pull off a KO before he dies, so its all good. The EVs are for being a defensive wall at the same time. He also has an easier time against those un-stabbed fighting moves (honchkrow, ambipon, bisharp). Thunder Fang is for waters, though roar has some potential as it phases out Curselax, a problem to the team. Explosion? It is possible to be used, as it fits what Molgera is supposed to do. Before steelix, scarf Flygon had the role of Molgera. It made sense, but I thought scarf victini was much more needed. Don't hate on steelix, he complements my team fairly well.
Conclusion
So those are my bosses. I lack spinners, cleric and a phazer, so some suggestion (especially for a phaser and cleric) could help. lol could you imagine them fighting together? If you raters do have a replacement pokemon, it would be awesome if you had a boss character to name it off of. This has been another RMT by everbody, and have a splendiferous Summer!!!