not goodra

shaian

you love to see it
is a Tutor Alumnusis a Team Rater Alumnusis a Social Media Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
goodra

[OVERVIEW]

In the Doubles OU metagame, Goodra serves to fulfill the role of the very underwhelming Dragon-type special attacker. A stellar base 150 Special Defense stat backed by base 100 Attack and base 110 Special Attack may make it seem like Goodra is a notable choice, but that is only true on paper. It is held back by a less-than-useful base 80 Speed stat, which, amongst other things, leaves it easily outpaced by all the other notable Dragon-type Pokemon. It also has a poor base 70 Defense that serves to counteract its otherwise good bulk. On the other hand, its ability Sap Sipper allows it to wall Pokemon such as Venusaur and Amoonguss quite easily, and thanks to its superb special bulk, it does work as an acceptable sun and rain check, walling Mega Charizard Y, Ludicolo, and Politoed very easily; however, it does not provide much in the way of any other utility, and unless you need it to fill its very, very tiny niche, it is better left avoided in a competitive context.

[SET]
name: Special Garbage (Special Attacker)
move 1: Draco Meteor
move 2: Fire Blast
move 3: Thunderbolt / Ice Beam
move 4: Protect
item: Life Orb
ability: Sap Sipper
nature: Modest / Timid
evs: 72 HP / 8 Def / 252 SpA / 176 Spe

[SET COMMENTS]
Moves
========

Draco Meteor is Goodra's hardest-hitting STAB move. Fire Blast hits the Steel-types that resist Goodra's STAB moves super effectively. Thunderbolt 2HKOes Mega Charizard Y; Goodra is capable of taking any hit from it back. It also 2HKOes Azumarill, which is immune to Draco Meteor and resists Fire Blast. Ice Beam can be used over Thunderbolt to nail Pokemon that are 4x weak to Ice-type attacks, primarily Landorus-T, but do note that the combination of Draco Meteor, Fire Blast, and Thunderbolt is not resisted by any Pokemon. The last slot is for Protect, which stalls field effects out and gives Goodra's ally a free turn to attack the foe.

Set Details
========

252 Special Attack EVs allow Goodra to hit as hard as possible. 176 Speed EVs let Goodra outspeed Adamant Breloom and Adamant Bisharp, both of which it can nail with Fire Blast. 72 EVs are put into HP to minimize Life Orb recoil. The last 8 EVs are dumped into Defense, as Goodra already has a hefty Special Defense stat. A Modest nature is preferred so Goodra hits harder, but a Timid nature allows Goodra to get the jump on fully invested base 70 Speed Pokemon. Sap Sipper is the best ability, as it provides Goodra with a useful immunity to Grass-type moves, notably Spore. Assault Vest is an option to let Goodra handle weather even better; however, the drop in power is quite noticeable. It does, however, let Goodra take Draco Meteor from Hydreigon and Latios, after which it can KO them with a Draco Meteor of its own.

Usage Tips
========

Goodra has good 90 / 70 / 150 bulk, but it must watch out for powerful physical hits, which can put it out of commission. Its bulk and useful resistances allow it to tank most neutral hits with relative ease, and its ability lets it easily absorb sleep. Goodra also has some utility as an offensive pivot with its good coverage, relatively solid bulk, and reasonable offensive presence.

Team Options
========

Goodra is more of a pivot and less of a sweeper, so speed control helps it to outspeed faster threats. Cresselia is a decent partner, as its bulk allows it to survive for most of the match, and it can help Goodra secure OHKOs with Helping Hand. Follow Me or Rage Powder support is useful; in particular, Jirachi makes a great partner, as it resists Fairy-, Dragon-, and Ice-type moves. Intimidate and Will-O-Wisp support is also great for Goodra, as this patches up its weaker Defense stat. Scrafty and Rotom-W can make sure physical attackers have a harder time taking Goodra down, allowing it to continue to do its job. Bisharp and Mega Gengar can KO Fairy-types easily, allowing Goodra to spam Draco Meteor. Sylveon and Mega Gardevoir get a mention, as they are immune to Dragon-type moves that might be aimed at Goodra.

[STRATEGY COMMENTS]
Other Options
=============

Dragon Pulse is an alternative STAB attack that doesn't lower Goodra's Special Attack. Flamethrower is an option over Fire Blast for accuracy over power. Sludge Bomb is a viable option to get around Fairies, although most of them can tank a Sludge Bomb and end up crippling Goodra in the process. Feint can be used in order to bypass Protect for Goodra's teammates, but it is a sketchy option when used with a Life Orb.

Checks and Counters
===================

**Fairy-type Pokemon**: Fairies such as Sylveon and Mega Gardevoir can play around Goodra; they are immune to its STAB moves and can hit hard with their own.

**Dragon-type Pokemon**: Dragons such as Latios, Hydreigon, Kyurem-B, and Garchomp can check Goodra, as they are faster and can OHKO it with their STAB moves. However, they cannot switch into Goodra's Life Orb-boosted Draco Meteor.

**Ice-type Pokemon**: Weavile is faster than Goodra and can OHKO it with its super effective STAB moves. Kyurem-B can significantly damage Goodra with Ice Beam.

**Strong Physical Attackers**: Goodra's middling Defense leaves it vulnerable to strong physical attacks. Pokemon such as Mega Kangaskhan, Hoopa-U, and Mega Metagross can either OHKO Goodra or deal significant damage with their STAB moves.
 
Last edited:

Sobi

Banned deucer.
hiya, this is an amcheck :) hope it's helpful

remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
[OVERVIEW]
(space for readability)
In the Doubles OU metagame, (AC) Goodra serves to fulfill the role of the very underwhelming Dragon-type special attacker. A stellar base 150 Special Defense stat backed by base 100 Attack and base 110 Special Attack may might (may = permission, might = possibility) make it seem like Goodra is a notable choice, but that is only true on paper. It is held back by a less-than-useful (hyphens) base 80 Speed stat, which, (AC) amongst other things, leave leaves ("base 80 Speed stat leaves") it easily outpaced by all the other notable Dragon-type Pokemon. It also has a poor base 70 Defense stat (either add "stat" [a ... stat] or remove "a") which that serves to counteract its otherwise good bulk. On the other hand, its ability (RC) Sap Sipper (RC) (.. because it has other abilities) allows it to wall Pokemon such as Venusaur and Amoonguss quite easily, and thanks to its superb special bulk, it does work as an acceptable sun and rain check, walling Mega Charizard Y, Ludicolo, and Politoed without difficulty (optional, but prevents repetition) very easily, though not providing much in the way of any other utility. Overall, Goodra is a Pokemon that should only be used to satisfy a very, very tiny niche and 9 times out of 10 is better left avoided in a competitive context.

[SET]
name: Special Garbage
move 1: Draco Meteor
move 2: Fire Blast
move 3: Protect Thunderbolt / Ice Beam
move 4: Thunderbolt / Ice Beam Protect (in accordance with order below)
item: Life Orb
ability: Sap Sipper
nature: Modest / Timid
evs: 72 HP / 8 Def / 252 SpA / 176 Spe

[SET COMMENTS]
Moves
========
(space for readability)
Draco Meteor is Goodra's hardest hitting STAB move. Fire Blast hits the Steel-types that resist Goodra's STAB moves move (it only has one STAB move) super effectively. Thunderbolt grabs the third slot, 2HKOing 2HKOes Mega Charizard Y, (AC) ; Goodra is capable of taking any hit from it back. It (not important information in my opinion) and it also 2HKOes Azumarill, which is immune to Draco Meteor and resists Fire Blast. Ice Beam can be used over Thunderbolt to nail Pokemon that are 4x weak to Ice-type attacks, primarily Landorus-T, but do note that the combination of Draco Meteor, Fire Blast, and Thunderbolt is not resisted by any Pokemon. The last slot is for Protect, which stalls field effects out and gives Goodra's ally a free turn to attack the foe opponent. (foe is the opposing Pokemon, opponent is the battler)

Set Details
========
(space for readability)
252 Special Attack EVs allow Goodra to hit as hard as possible. 176 Speed EVs let Goodra outspeed Adamant Breloom and (Adamant?) Bisharp, both of which it can nail with Fire Blast. 72 EVs are put into HP to minimize Life Orb recoil. The last 8 EVs are dumped into Defense, as Goodra already has a hefty Special Defense stat. A Modest nature is preferred so Goodra hits harder, but a Timid nature allows Goodra to get the jump on fully invested Pokemon with base 70 Speed Pokemon. Sap Sipper is the best ability, as it provides Goodra with a useful immunity to Grass-type moves, notably providing it with an immunity against Spore. Assault Vest is an option to let Goodra handle weather even better; (SC) however, (AC) the drop off in power is quite noticeable. It does, (AC) however, (AC) let Goodra take Draco Meteor from Hydreigon and Latios, after which it can KO them with a Draco Meteor of its own.

Usage Tips
========
(space for readability)
Goodra has good 90 / 70 / 150 bulk, but it must watch out for powerful physical hits, which can put it out of commission. Its bulk and useful resistances allow it to tank most neutral hits with relative ease, and its ability lets it easily absorb sleep. Goodra also has some utility as an offensive pivot with its solid great (repetition) coverage, relatively solid bulk, and reasonable offensive presence.

Team Options
========
(space for readability)
Goodra is more of a pivot and less of a (or "Goodra is more of a pivot than sweeper" to prevent it from being unnecessarily wordy, "x is more of this and less than that") sweeper, so speed control helps it to outspeed faster threats. Cresselia is a decent partner, as its bulk allows it to survive for most of the match, and it can help Goodra secure OHKOs with Helping Hand. Follow Me or Rage Powder support is useful; in particular, Jirachi makes a great partner, as it resists Fairy-(remove space), Dragon-(remove space), and Ice-type moves. Intimidate and Will-O-Wisp support are also great for Goodra, as they patch up its weaker Defense stat. Scrafty (RC) and Rotom-W can make sure physical attackers have a harder time taking Goodra down, allowing it to continue to do its job. Bisharp and Mega Gengar can KO Fairy-types easily, allowing Goodra to spam Draco Meteor. Speaking of Fairies, (too casual) Sylveon and Mega Gardevoir get a mention, (AC) as they are immune to Dragon-type moves that might be aimed at Goodra.

[STRATEGY COMMENTS]

Other Options
=============
(space for readability)
Dragon Pulse is an alternative STAB attack that doesn't lower Goodra's Special Attack. Flamethrower is an option over Fire Blast for accuracy over power. Sludge Bomb is a viable option to get around Fairies, although most Fairies of them can tank a Sludge Bomb and end up crippling Goodra in the process. Feint can be used in order to bypass Protect for Goodras Goodra's teammates, but it is a sketchy option when used with a Life Orb.

Checks and Counters
===================

**Fairy-type Pokemon**: Fairies such as Sylveon and Mega Gardevoir can play around Goodra; they are immune to its STAB moves and can hit hard with their own Fairy-type STAB moves.

**Dragon-type Pokemon**: Dragons such as Latios, Hydreigon, Kyurem-B, and Garchomp can check Goodra, as they are faster and can OHKO with their STAB moves. However, they cannot switch into Goodra's Life Orb-boosted Draco Meteor.

**Ice-type Pokemon**: (remove line break) Weavile is faster and has super effective STAB moves that can OHKO Goodra. Kyurem-B can significantly damage Goodra with Ice Beam.

**Strong Physical Attackers**: Goodra's middling Defense leaves it prone vulnerable to strong physical attacks. Pokemon such as Mega Kangaskhan, Hoopa-U, and Mega Metagross can either OHKO or do deal significant damage with their STAB moves.
sorry for loads of comments 9.9 hope they explained my changes, though
 
Last edited:

shaian

you love to see it
is a Tutor Alumnusis a Team Rater Alumnusis a Social Media Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
thanks dude, just a thingie tho

Overall, Goodra is a Pokemon that should only be used to satisfy a very, very tiny niche and 9 times out of 10 is better left avoided in a competitive context.(concluding sentences that add no information should be removed)
imo that part is p necessary and adds important info (goodra is a sack of shit) since like the whole point of this is to get people to stop using this thing. but i'll defer this to talkingtree and Memoric ... tho if it is a gp standard i shall also defer to the gpers i know and trust the most P Squared & The Dutch Plumberjack for commentary
 

talkingtree

large if factual
is a Site Content Manager Alumnusis a Top Social Media Contributor Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnusis a Two-Time Past SCL Champion
Normally I would definitely agree with Sobi because that is GP standard, but I'll also voice my support. Due to the special nature of these bad mon revamps, concluding sentences to hammer in that something should not be used are helpful and important.
 

Lumari

empty spaces
is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader
the standard is correct but it's functional so it's worth keeping in some capacity for sure. agreed that it could stand being less wordy, but that can be solved by merging it into the previous sentence, making it something like
On the other hand, its ability Sap Sipper allows it to wall Pokemon such as Venusaur and Amoonguss quite easily, and thanks to its superb special bulk, it does work as an acceptable sun and rain check, walling Mega Charizard Y, Ludicolo, and Politoed very easily; however, it does not provide much in the way of any other utility, and unless you need it to fill its very, very tiny niche, it is better left avoided in a competitive context.
(but even that is something i don't feel super strongly about)
 

Lumari

empty spaces
is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader


sobi: remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
TDP: remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/2
[OVERVIEW]
(space for readability)
In the Doubles OU metagame, (AC) Goodra serves to fulfill the role of the very underwhelming Dragon-type special attacker. A stellar base 150 Special Defense stat backed by base 100 Attack and base 110 Special Attack may might (may = permission, might = possibility) (optional / excessive / artificial, and the stronger nuance of "may" even makes that one just better afaict) make it seem like Goodra is a notable choice, but that is only true on paper. It is held back by a less-than-useful (hyphens) base 80 Speed stat, which, (AC) amongst other things, leave leaves ("base 80 Speed stat leaves") it easily outpaced by all the other notable Dragon-type Pokemon. It also has a poor base 70 Defense stat (either add "stat" [a ... stat] or remove "a") ("a poor base 70 Defense" and "a poor base 70 Defense stat" are both fine, "poor base 70 Defense" is not) which that serves to counteract its otherwise good bulk. On the other hand, its ability Sap Sipper allows it to wall Pokemon such as Venusaur and Amoonguss quite easily, and thanks to its superb special bulk, it does work as an acceptable sun and rain check, walling Mega Charizard Y, Ludicolo, and Politoed very easily; however, it does not provide much in the way of any other utility, and unless you need it to fill its very, very tiny niche, it is better left avoided in a competitive context.

[SET]
name: Special Garbage (+ serious name in parentheses bc a set name should tell me what the set does)
move 1: Draco Meteor
move 2: Fire Blast
move 3: Protect Thunderbolt / Ice Beam
move 4: Thunderbolt / Ice Beam Protect (in accordance with order below)
item: Life Orb
ability: Sap Sipper
nature: Modest / Timid
evs: 72 HP / 8 Def / 252 SpA / 176 Spe

[SET COMMENTS]
Moves
========
(space for readability)
Draco Meteor is Goodra's hardest-hitting (AH) STAB move. Fire Blast hits the Steel-types that resist Goodra's STAB moves move (it only has one STAB move) (it has [access to] multiple, it really is fine either way) super effectively. Thunderbolt grabs the third slot, 2HKOing 2HKOes Mega Charizard Y, (AC) ; Goodra is capable of taking any hit from it back. It (not important information in my opinion) (super important information, being able to 2HKO is a lot less impressive if you're getting one-shot after the first hit) and it (and therefore also keep the sentence break here) also 2HKOes Azumarill, which is immune to Draco Meteor and resists Fire Blast. Ice Beam can be used over Thunderbolt to nail Pokemon that are 4x weak to Ice-type attacks, primarily Landorus-T, but do note that the combination of Draco Meteor, Fire Blast, and Thunderbolt is not resisted by any Pokemon. The last slot is for Protect, which stalls field effects out and gives Goodra's ally a free turn to attack the foe opponent. (foe is the opposing Pokemon, opponent is the battler)

Set Details
========
(space for readability)
252 Special Attack EVs allow Goodra to hit as hard as possible. 176 Speed EVs let Goodra outspeed Adamant Breloom and (Adamant?) Bisharp, both of which it can nail with Fire Blast. 72 EVs are put into HP to minimize Life Orb recoil. The last 8 EVs are dumped into Defense, as Goodra already has a hefty Special Defense stat. A Modest nature is preferred so Goodra hits harder, but a Timid nature allows Goodra to get the jump on fully invested Pokemon with base 70 Speed Pokemon. (optional ig) Sap Sipper is the best ability, as it provides Goodra with a useful immunity to Grass-type moves, notably providing it with an immunity against Spore. Assault Vest is an option to let Goodra handle weather even better; (SC) however, (AC) the drop off in power is quite noticeable. It does, (AC) however, (AC) let Goodra take Draco Meteor from Hydreigon and Latios, after which it can KO them with a Draco Meteor of its own.

Usage Tips
========
(space for readability)
Goodra has good 90 / 70 / 150 bulk, but it must watch out for powerful physical hits, which can put it out of commission. Its bulk and useful resistances allow it to tank most neutral hits with relative ease, and its ability lets it easily absorb sleep. Goodra also has some utility as an offensive pivot with its solid great (repetition) coverage, relatively solid bulk, and reasonable offensive presence.

Team Options
========
(space for readability)
Goodra is more of a pivot and less of a (or "Goodra is more of a pivot than sweeper" to prevent it from being unnecessarily wordy, "x is more of this and less than that") (no because that wording implies that Goodra is still kind of a sweeper, whereas the original wording implies that it's expressly not a sweeper. if either is correct then w/e but they're not interchangeable) sweeper, so speed control helps it to outspeed faster threats. Cresselia is a decent partner, as its bulk allows it to survive for most of the match, and it can help Goodra secure OHKOs with Helping Hand. Follow Me or Rage Powder support is useful; in particular, Jirachi makes a great partner, as it resists Fairy-(remove space), Dragon-(remove space), and Ice-type moves. Intimidate and Will-O-Wisp support are is also great for Goodra, as they patch this patches up its weaker Defense stat. Scrafty (RC) and Rotom-W can make sure physical attackers have a harder time taking Goodra down, allowing it to continue to do its job. Bisharp and Mega Gengar can KO Fairy-types easily, allowing Goodra to spam Draco Meteor. Speaking of Fairies, (too casual) Sylveon and Mega Gardevoir get a mention, (AC) as they are immune to Dragon-type moves that might be aimed at Goodra.

[STRATEGY COMMENTS]
Other Options
=============
(space for readability)
Dragon Pulse is an alternative STAB attack that doesn't lower Goodra's Special Attack. Flamethrower is an option over Fire Blast for accuracy over power. Sludge Bomb is a viable option to get around Fairies, although most Fairies of them can tank a Sludge Bomb and end up crippling Goodra in the process. Feint can be used in order to bypass Protect for Goodras Goodra's teammates, but it is a sketchy option when used with a Life Orb.

Checks and Counters
===================

**Fairy-type Pokemon**: Fairies such as Sylveon and Mega Gardevoir can play around Goodra; they are immune to its STAB moves and can hit hard with their own Fairy-type STAB moves.

**Dragon-type Pokemon**: Dragons such as Latios, Hydreigon, Kyurem-B, and Garchomp can check Goodra, as they are faster and can OHKO with their STAB moves. However, they cannot switch into Goodra's Life Orb-boosted Draco Meteor.

**Ice-type Pokemon**: (remove line break) Weavile is faster than Goodra and has super effective STAB moves that can OHKO Goodra it with its super effective STAB moves. Kyurem-B can significantly damage Goodra with Ice Beam.

**Strong Physical Attackers**: Goodra's middling Defense leaves it prone vulnerable to strong physical attacks. Pokemon such as Mega Kangaskhan, Hoopa-U, and Mega Metagross can either OHKO Goodra or do deal significant damage with their STAB moves.
 
Last edited:

P Squared

a great unrecorded history
is a Site Content Manageris a Community Contributoris a Top Contributoris a Top Social Media Contributor Alumnusis a Senior Staff Member Alumnusis a Top Smogon Media Contributor Alumnus
gp gp
GP 2/2
[OVERVIEW]

In the Doubles OU metagame, Goodra serves to fulfill the role of the very underwhelming Dragon-type special attacker. A stellar base 150 Special Defense stat backed by base 100 Attack and base 110 Special Attack may make it seem like Goodra is a notable choice, but that is only true on paper. It is held back by a less-than-useful base 80 Speed stat, which, amongst other things, leaves it easily outpaced by all the other notable Dragon-type Pokemon. It also has a poor base 70 Defense that serves to counteract its otherwise good bulk. On the other hand, its ability Sap Sipper allows it to wall Pokemon such as Venusaur and Amoonguss quite easily, and thanks to its superb special bulk, it does work as an acceptable sun and rain check, walling Mega Charizard Y, Ludicolo, and Politoed very easily; however, it does not provide much in the way of any other utility, and unless you need it to fill its very, very tiny niche, it is better left avoided in a competitive context.

[SET]
name: Special Garbage (Special Attacker)
move 1: Draco Meteor
move 2: Fire Blast
move 3: Thunderbolt / Ice Beam
move 4: Protect
item: Life Orb
ability: Sap Sipper
nature: Modest / Timid
evs: 72 HP / 8 Def / 252 SpA / 176 Spe

[SET COMMENTS]
Moves
========

Draco Meteor is Goodra's hardest-hitting STAB move. Fire Blast hits the Steel-types that resist Goodra's STAB moves super effectively. Thunderbolt 2HKOes Mega Charizard Y; Goodra is capable of taking any hit from it back. It also 2HKOes Azumarill, which is immune to Draco Meteor and resists Fire Blast. Ice Beam can be used over Thunderbolt to nail Pokemon that are 4x weak to Ice-type attacks, primarily Landorus-T, but do note that the combination of Draco Meteor, Fire Blast, and Thunderbolt is not resisted by any Pokemon. The last slot is for Protect, which stalls field effects out and gives Goodra's ally a free turn to attack the foe.

Set Details
========

252 Special Attack EVs allow Goodra to hit as hard as possible. 176 Speed EVs let Goodra outspeed Adamant Breloom and Adamant Bisharp, both of which it can nail with Fire Blast. 72 EVs are put into HP to minimize Life Orb recoil. The last 8 EVs are dumped into Defense, as Goodra already has a hefty Special Defense stat. A Modest nature is preferred so Goodra hits harder, but a Timid nature allows Goodra to get the jump on fully invested base 70 Speed Pokemon. Sap Sipper is the best ability, as it provides Goodra with a useful immunity to Grass-type moves, notably Spore. Assault Vest is an option to let Goodra handle weather even better; however, the drop in power is quite noticeable. It does, however, let Goodra take Draco Meteor from Hydreigon and Latios, after which it can KO them with a Draco Meteor of its own.

Usage Tips
========

Goodra has good 90 / 70 / 150 bulk, but it must watch out for powerful physical hits, which can put it out of commission. Its bulk and useful resistances allow it to tank most neutral hits with relative ease, and its ability lets it easily absorb sleep. Goodra also has some utility as an offensive pivot with its good coverage, relatively solid bulk, and reasonable offensive presence.

Team Options
========

Goodra is more of a pivot and less of a sweeper, so speed control helps it to outspeed faster threats. Cresselia is a decent partner, as its bulk allows it to survive for most of the match, and it can help Goodra secure OHKOs with Helping Hand. Follow Me or Rage Powder support is useful; in particular, Jirachi makes a great partner, as it resists Fairy-, Dragon-, and Ice-type moves. Intimidate and Will-O-Wisp support is also great for Goodra, as this patches up its weaker Defense stat. Scrafty and Rotom-W can make sure physical attackers have a harder time taking Goodra down, allowing it to continue to do its job. Bisharp and Mega Gengar can KO Fairy-types easily, allowing Goodra to spam Draco Meteor. Sylveon and Mega Gardevoir get a mention, as they are immune to Dragon-type moves that might be aimed at Goodra.

[STRATEGY COMMENTS]
Other Options
=============

Dragon Pulse is an alternative STAB attack that doesn't lower Goodra's Special Attack. Flamethrower is an option over Fire Blast for accuracy over power. Sludge Bomb is a viable option to get around Fairies, although most of them can tank a Sludge Bomb and end up crippling Goodra in the process. Feint can be used in order to bypass Protect for Goodra's teammates, but it is a sketchy option when used with a Life Orb.

Checks and Counters
===================

**Fairy-type Pokemon**: Fairies such as Sylveon and Mega Gardevoir can play around Goodra; they are immune to its STAB moves and can hit hard with their own.

**Dragon-type Pokemon**: Dragons such as Latios, Hydreigon, Kyurem-B, and Garchomp can check Goodra, as they are faster and can OHKO it with their STAB moves. However, they cannot switch into Goodra's Life Orb-boosted Draco Meteor.

**Ice-type Pokemon**: Weavile is faster than Goodra and can OHKO it with its super effective STAB moves. Kyurem-B can significantly damage Goodra with Ice Beam.

**Strong Physical Attackers**: Goodra's middling Defense leaves it vulnerable to strong physical attacks. Pokemon such as Mega Kangaskhan, Hoopa-U, and Mega Metagross can either OHKO Goodra or deal significant damage with their STAB moves.
 
Last edited:

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