IT'S FINK DUMBASS
OU Forum Leader
Hey everyone, the OU tiering council has decided to test Sablenite this round.
Mega Sableye has been a noteworthy Pokemon in the tier for the entirety of ORAS due to it having Magic Bounce, improved 50/125/115 defensive stats, and a wide support movepool (Recover, Will-O-Wisp, Knock Off, Toxic, Foul Play, etc.).
Prior to the introduction of Mega Sableye at the start of ORAS, regular Sableye rarely saw usage in the OU metagame. Its main appeal was found in the fact that it had Prankster in conjunction with the aforementioned support movepool and a unique typing, allowing Sableye to only be weak to Fairy while possessing three important immunities (Fighting, Psychic, and Normal).
Upon the introduction of Sablenite, a whole new realm of viability opened up for (Mega) Sableye. It became the only bulky Magic Bounce Pokemon in the tier and, therefore, it found a fair amount of use working as a deterrent to hazard set-up. As time elapsed, Mega Sableye became one of the most common Mega Evolutions on Stall teams. It challenged a majority of the common Stealth Rock and Spike setters (bulky Landorus-T, Tyranitar, bulky Garchomp, Ferrothorn, Skarmory, etc.) in the tier to get up their hazards safely at any point in the game. While it is clearly a complex task to attempt to quantify the impact of controlling hazard set-up, determine how much significance Mega Sableye has on the functionality of teams it finds itself on, and gauge the nature of the aforementioned impact in regards to Sablenite potentially being banworthy, the goal of this suspect is for the participants to use their experience and knowledge to formulate an opinion on this matter.
Due to the fact that Mega Sableye has been a part of the ORAS OU metagame for a long time and the playerbase has a general idea of what it does, we have decided to ban Mega Sableye on the Suspect Ladder. Therefore, participants will be exposed to a metagame free of Mega Sableye and factor this experience into their ultimate decision.
For this round we are going to have two alternative ways to qualify for voting:
- Laddering: you will need to achieve a COIL rating of 2700 (or more) in a /!\ game limit of 70 games /!\ on the OU Suspect Test Ladder (in which Sablenite is banned), that will be implemented very soon.
- Suspect Tours: check McMeghan's thread.
The suspect test will last for approximately 2 weeks and will end on November 13th.
Use this thread to discuss the suspect and your thoughts on the suspect metagame. If you have any questions, then feel free to contact blunder, boudouche, CrashinBoomBang, Finchinator, M Dragon, PDC, and/or TDK through a PM. These threads tend to get derailed so please make extra effort to stay on topic. Future suspects need not be discussed in this thread.
Keep in mind that, as usual, it's going to be up to the playerbase to decide the outcome of this test. Good luck and have fun laddering!
/!\ Rules for posting in this thread /!\
- No one liners nor uninformed posts;
- No discussion on other potential suspects;
- No discussion on the suspect process;
- You are required to make respectful posts;
- You are required to read this thread before posting.
Failing to follow these simple guidelines will result into your post being deleted and infracted without any prior warning.
/!\ NOTICE /!\ OU will not be tolerating any form of voting manipulation. Any attempt to manipulate votes can result in an infraction, loss of eligibility to vote in the current test, and loss of the Tiering Contributor badge. While we won't necessarily enforce super strict punishment, this won't be tolerated and will be handled accordingly. Voting manipulation can simply be described as attempting to get people to vote a way on the test in inappropriate manners. Bribing with teams to vote a certain way, directly messaging people to vote a certain way, publicly announcing "vote this way" all fall under voting manipulation. If you have any further questions feel free to shoot TDK a PM.
Antar's edit: as with the previous OU tests, the B value for this test is 17.0. To figure out how many battles you will need to have in order to achieve reqs, first determine your GXE (shown on the ladder and when you type /rating) and plug that into the following formula:
(Google calculator is awesome for this kind of thing).
Here are some sample values:
GXE N 100 30 90 41 85 52 80 70 75 112 70 324
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