Denial
formerly Lunala
With the results of the survey now out, it may be nice to make a post to share my opinion on them. First results are always gonna be regular pool, while the second will be from the qualified pool.
Not too much of a susprise here. Toxtricity has always been kind of the "noob" killer, really strong wallbreaker but with a lot of flaws. The bulk isn't great, and combined with only decent speed it's really easy to check for almost every team. Some recent trends like Diancie and Golurk definetly dont help, and it always has to dance around what coverage move to click since most teams will always have a Steel + Ground type (Steelix does not count). Overall, its a pretty cool mon but its nowhere near broken or problematic in my view.
Here the difference between regular and qualified is really crazy. Even tho qualified has shown some concerns with 16 votes on 3, regular supports the ban togekiss movement a lot. Personally, i feel like Togekiss is completely fine and pretty distant from being an issue. Yes, it can flinch some of its checks down, but the chances of it flinching down a Rhyperior are not as likely as you think they'll be. Regardless of all this, you shouldn't really try to check Togekiss with something slower than it. The occasions it actually gets the play the game are very rare too. Altho the typing looks good, in reality it doesnt really check much in this meta. Most fighters have coverage for it, and even a simple Knock Off is enough to neutralize it for most of the game, Zarude just U-turns on it, and if it's offensive Power Whip has decent chances to 3hko. Xurkitree and Raikou are also just really good and can check it pretty decently, considering they will most likely also have a sturdy Steel type with them. Diancie getting usage also does not help it at all. I do think it's a good Pokemon, but for the direction the meta is taking i don't really see it as an issue.
Yaily all of those are just from your games hope you're proud
Both regular and qualified showed good concerns about hyper offense, with also both being more oriented torwards Screens and Necrozma. Now, why is exactly Screens seen more as a problem then let's say, Necrozma itself? The problem is that removing Necrozma wouldn't just fix the issue. Screens currently support an enormous amount of threats: Slurpuff, Necrozma, Linoone, Mimikyu, Poltergeist, or even healthy additions to the meta like Cobalion, Rhyperior or Zarude. There are more example of this like Tyrantrum or Xurkitree, and i could spend days talking about how many threats Screens supports but the point is still the same. There's also no main Screen Setter better than everyone else that we could try to take down; Frosslas, Raikou and Xatu are all just as good. Even stuff like Misty Terrain Weezing-Galar has been getting usage on those archetypes, since completely blocking statuses just removes another counterplay off the table. Overall, the council doesn't believe we can boil down the issue to one or two threats, and that looking at Screens themselves seems like the most efficient way of dealing with the issue.
Sorry if this post is kinda ugly, i usually try better but dont really have much time and wanted to share my opinion / the council opinion on screens asap. Thank you for reading.
unban zydog
Not too much of a susprise here. Toxtricity has always been kind of the "noob" killer, really strong wallbreaker but with a lot of flaws. The bulk isn't great, and combined with only decent speed it's really easy to check for almost every team. Some recent trends like Diancie and Golurk definetly dont help, and it always has to dance around what coverage move to click since most teams will always have a Steel + Ground type (Steelix does not count). Overall, its a pretty cool mon but its nowhere near broken or problematic in my view.
Here the difference between regular and qualified is really crazy. Even tho qualified has shown some concerns with 16 votes on 3, regular supports the ban togekiss movement a lot. Personally, i feel like Togekiss is completely fine and pretty distant from being an issue. Yes, it can flinch some of its checks down, but the chances of it flinching down a Rhyperior are not as likely as you think they'll be. Regardless of all this, you shouldn't really try to check Togekiss with something slower than it. The occasions it actually gets the play the game are very rare too. Altho the typing looks good, in reality it doesnt really check much in this meta. Most fighters have coverage for it, and even a simple Knock Off is enough to neutralize it for most of the game, Zarude just U-turns on it, and if it's offensive Power Whip has decent chances to 3hko. Xurkitree and Raikou are also just really good and can check it pretty decently, considering they will most likely also have a sturdy Steel type with them. Diancie getting usage also does not help it at all. I do think it's a good Pokemon, but for the direction the meta is taking i don't really see it as an issue.
Xurkitree is something that has been getting more and more usage as the meta developed. Coverage in Thunderbolt / Energy Ball / Dazzling Gleam / Volt Switch is almost uncheckable, and on top of this it's obviously really dummy strong. The addition of Boots also decently covers its poor bulk and typing. Obviously, it doesn't completely fix it and the rise of Roserade definetly doesn't help. My opinion on Xurk is that while counterplay exists, it's not really an healthy addition to the tier, especially considering the counterplays to Xurkitree are completely different from the 2 other electrics in the tier (Toxtricity and Raikou), so i'd be definetly down to get something done in the future. However, there's currently a more pressing issue.- While on the topic of individual mons, Xurkitree got a lot of mentions in the other. Discussion over the Boots set has started to take off again in the Discord, is that the one pushing it over the top? We appreciate any clarification on this as it's definitely something we have talked about in Council but it rarely ever amounted to serious consideration so far.
Both regular and qualified showed good concerns about hyper offense, with also both being more oriented torwards Screens and Necrozma. Now, why is exactly Screens seen more as a problem then let's say, Necrozma itself? The problem is that removing Necrozma wouldn't just fix the issue. Screens currently support an enormous amount of threats: Slurpuff, Necrozma, Linoone, Mimikyu, Poltergeist, or even healthy additions to the meta like Cobalion, Rhyperior or Zarude. There are more example of this like Tyrantrum or Xurkitree, and i could spend days talking about how many threats Screens supports but the point is still the same. There's also no main Screen Setter better than everyone else that we could try to take down; Frosslas, Raikou and Xatu are all just as good. Even stuff like Misty Terrain Weezing-Galar has been getting usage on those archetypes, since completely blocking statuses just removes another counterplay off the table. Overall, the council doesn't believe we can boil down the issue to one or two threats, and that looking at Screens themselves seems like the most efficient way of dealing with the issue.
Sorry if this post is kinda ugly, i usually try better but dont really have much time and wanted to share my opinion / the council opinion on screens asap. Thank you for reading.
unban zydog
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