Oh boi this is gonna be a long one, Im very disappointed at the results of the last voting slate and I'm going to make my points clear taking on what the voters themselves said and their reasonings behind their votes. Hopefully someone regarding them reads through this thoroughly.
I'm going in order from the ones I need to talk less to the ones I'll address more:
- Part of me is glad this thing is gone. It was my #1 priority but this leads to a bunch of unhealthy situations where broken checked broken. And in reality Magneton was the healthiest mon in the slate among them. So if I knew the outcome woulda been only Magneton ban. I would have prefered none being banned period. Magneton punished Missy coming in, it could tank at least one Basculin hit and kill it, or tank it better with tera and gave actual reasons for Vivillon to commit its own tera. Now they're all kinda roam free.
- My opinion on Vivillon remains the same as in paper its absurd but in practice it needs more positioning that just a click win button. Well constructed teams should have outs against Vivillon rather offensive or defensively. And its not the brokeness of the pokemon that is banworthy but rather the unhealthiness and teambuilding restriction. Nevertheless, I wanna quote some thoughts I wanna argue anyway.
sensei axew said:
Vivillon completely relies on Tera to be any kind of useful making it almost a dead slot if you are forced to tera a different Pokemon earlier in the game. Even after tera it's still easily checked defensively by a multitude of viable pokemon such as Rotom-Fan, Sliggoo, and Vigoroth while also being checked by Gogoat, Crabominable, and Ampharos after a tera themselves.
I cannot disagree with this more, Vivillon often doesn't have to commit to tera if the opponent's Steel-type has been weakened. This statement is more than a downgrade for what Vivillon's capabilities are its so obnoxious to me to think someone would say Vivillon its a "dead slot" even if Viv doesn't end up sweeping, opponent has to consider how to handle Vivillon in the endgame carefully so they aint in a snowballing position. The pure pressure of vivillon in team preview is enough to make your playstyle through the game differently. Gogoat, Crab and Ampharos all have to tera in front of it to beat it or phaze it out in Amphy's case. Gogoat specifically runs Rock slide only for Viv matches, cuz otherwise it would run EQ. Sliggoo is unmon, Vigoroth is also mainly run cuz Vivillon exists and fantom can lose in 1v1s if Vivillon has set up already.
Which leads me to another quote.
gum said:
it can also lose to random tera mons as well; [...] with mons like pyroar, houndoom, dugtrio, and raichu all being able to pressure it well pre-setup, while it usually dies to priority users like sneasel and basculin after minor chip, and most of these (+ haunter) can run choice scarf
I highlight the "random tera mons" cuz this is an argument gum repeats through his reasonings. How tf is that a plausible argument for something being ok? I think this reasoning in the whole scheme of things is generally flawed and shouldn't be taken into consideration as a pokemon's counterplay period. Unless is a common trend, like a pokemon with a certain tera type which is much more benefitial and common than others.
All the pokemon mentioned don't beat Vivillon 1v1 cuz just as gum said, they pressure it before setting up, and the first move Viv user should click is QD, not sleep powder. All of them lose in a 1v1 sceneario after a single QD with no tera for vivillon's part involved. And to end this, all this Vivillon's argument is excluding the Substitute set, which allows Vivillon to beat Steel types without resorting to Tera Blast at all. Including priority users.
Vulpix03 and
rien said:
"alternative quiver dancers like masquerain has hurt vivillion just enough for me to vote do not ban" and "
it simply doesn't have the means to snowball games [...] lilli's sheer power or masq's expansive coverage allow them to."
I disagree with these statements as well. I don't understand how alternative QD users shake the Vivillon dominance in this regard. And the comparison with the competence is not even remotely close. Lilligant is far from being broken as Grass as its main stab is what hurts it the most. Vivillon's initial flying is much much better, and:
252 SpA Vivillon Hurricane vs. 0 HP / 0 SpD Mew: 141-166 (41.3 - 48.6%) -- guaranteed 3HKO
252 SpA
Life Orb Lilligant Giga Drain vs. 0 HP / 0 SpD Mew: 142-169 (41.6 - 49.5%) -- guaranteed 3HKO
Hurricane BP makes Vivillon as strong as Life orb Lilligant which won't always run. Secondly, unlike Vivillon,
Lilligant does rely on tera to beat its counter most of the time, having to choose between rock, ground or fire. Leaving it with a lack of needed coverage that Vivillon doesn't need.
Masquerain on the other hand simply lacks the opportunities that Vivillon has and its coverage its pretty much pointless cuz Vivillon's access to Compound eyes Sleep powder + Hurricane. Its a lot more reliable, and Masquerain doesn't offer coverage against Steel-types. Sure you can beat Rotom-Fan and kinda Sliggoo with Ice Beam, Ok. Not like Vivillon does it already on its own.
Overall I disagree with these statements and sure like I said at the beginning of my reasoning on Vivillon, I stand by my position as this not being quite as stupidly broken as the community makes it to be. As in practice it needs skill and positioning. But that doesn't take out the uncompetitiveness and unhealthiness that it provides to the state of the tier.
Thank god Im done with this part. Im so over with Vivillon talk at this point.
- I'm going straight to the point here. Which I see most council point incorrectly at the target of the problem.
Misdreavus ban will not stop spike stacking, in fact I don't think it will hinder it substantially to be remotely meaningful. Let's start:
Chloe said:
"i hate this thing's effect on our tier and i really hope it goes. absolutely destroys the potency of our singular removal option. it's responsible for teams being monotonous, and it restricts building an insane degree. the arguments for resulting to drakloak and sandygast once missy goes are silly to me. they're substantially worse, harder to fit mons."
I wanna address a revelation to yall which some may agree or not, I know rien is aware of this.
Quaxwell is mid, and its not because of Misdreavus. Quaxwell performs terribly against pretty much any spinblocker that isn't Non-Evio Haunter which gets 2 shoted. And yes, I 100% agree Missy is the best at its role, that being said. That doesn't make the others bad in it. You can simply swap misdreavus after it gets banned for another pokemon that fit that role and it will perform properly. So, Misdreavus doesn't restrict teambuilding imo. I think chloe here is biased on taking other ghosts viability as she herself said that they destroy Quaxwell, so the only role said ghost has to perform is to come repeatedly on Quaxwell. Which Drakloak and Sandygast does, also Eviolite Haunter can do too, which I think it needs more exploration.
sensei axew said:
With the recent addition of Vespiquen, the PU tier now has a total of 5 viable spikers that, if paired with Misdreavus, cannot be removed unless you are using a complete shitmon of a defogger like Fletchinder or Drifloon..?
Im surprised that he completely missed out the point when mentioning Vespiquen that,
Vespiquen is one of the best ghosts right now. So if you wanna ban Misdreavus, you ought to ban Vespiquen as well imo. Vespiquen literally laughs at Quaxwell and spits on it worst than any other ghost in the tier, and im being serious because if Vespiquen is in a match vs Quaxwell it will literally most certainly tera ghost, and its not a liability at all turning into a better defensive typing with its massive bulk. Quaxwell is such in a weak spot now even if Misdreavus is gone I dont think its a reliable removal.
So, summarizing my take is that Misdreavus is not the problem and won't be the problem of spike stacking, it is just the most solid mon at its job. This narrowed building its certainly a problem that would probably shift to the use of defoggers of HBD spam to see less Quaxwell and therefore less need of spinblockers.
- The 'hottest take' as only one voter vote ban on this, and this is the guy I have the most to talk of. Thankfully, reasonings said pretty much rely on the same arguments and points so I can address them all at once it seems. And hopefully time gives me the right on this one.
Chloe ,
Shaneghoul and pretty much everyone said:
very common and good Pokemon like Gogoat and Quaxwell do a solid job at keeping it in check [...] has to choose between adapt boosting damage to an acceptable level or rock head preventing it from dying two turns in. feels like it either does no damage or dies way too easily.
252 Atk Choice Band Adaptability Basculin Wave Crash vs. 252 HP / 4 Def Gogoat: 226-267
(50.2 - 59.3%) -- 78.5% chance to 2HKO after Leftovers recovery
252 SpA Choice Specs Adaptability Tera Fighting Basculin Tera Blast vs. 252 HP / 4 SpD Eviolite Quaxwell: 190-224
(55.2 - 65.1%) -- guaranteed 2HKO
Nothing much to say about this, but the standard
Gogoat and Quaxwell don't check Basculin period. The first is without tera and gogoat has no tera that can save it from that situation because it already resists. Quaxwell calc is with a neutral Adapt Tera Blast, not even a super effective one, which is already ridiculous.
I feel like its "choosing" its more on the special/physical rather than its ability. Cuz that just add onto the versatility that Basuclin has at time of breaking, I see the potential of all 3 abilities viable a plus for its brokeness rather than a minus. Basculin has an stellar speed tier where it outspeeds base 95 so its a monstrous wallbreaker than can punish fat or destroy offense with little positioning and clicking buttons. It will force kills no matter what. Again gum addressing the random teras as an argument its ridiculous to me, as stated before.
gum said:
special sets dont hit as hard and also have a weaker aqua jet.
sensei axew said: its
frailty+lack of coverage makes it very prediction reliant. It also heavily struggles with choosing its ability
252 SpA Choice Specs Adaptability Basculin Hydro Pump vs.
252 HP / 252+ SpD Ampharos: 202-238 (52.6 - 61.9%) -- 98.8% chance to 2HKO after Leftovers recovery
252 SpA Choice Specs Adaptability Basculin
Surf vs. 252 HP / 4 SpD
Assault Vest Crabominable: 196-232 (49.2 - 58.2%) -- 97.7% chance to 2HKO
252 SpA Choice Specs Adaptability Basculin Hydro Pump vs.
252 HP / 252+ SpD Vespiquen: 184-218 (53.4 - 63.3%) -- guaranteed 2HKO
252 SpA Choice Specs Adaptability Tera Water Basculin Hydro Pump vs.
252 HP / 252+ SpD Eviolite Tinkatuff: 160-189 (47.9 - 56.5%) -- 84.8% chance to 2HKO
I don't really know how is special not strong. Besides Gogoat literally nothing comes into Special Basc, and Gogoat gets 2hkod by Phys Wave Crash.
Regarding sensei axew, again I feel he's playing another meta lol. What coverage does Basculin lacks to you that would make it better? We barely have water resist, it doesn't need any coverage to perform. And its not prediction reliant at all unless you have a Cacturne, which still on Basculin's favor cuz it needs to get it right once.
I already addressed how the ability choosing its an addition to its versatility and power rather than a downside.
Shaneghoul said:
Additionally, it can have trouble coming in multiple times due to its low bulk and the meta being dominated by spikes, meaning it usually has a hard time putting significant pressure on in a game.
This argument doesn't go with me cuz Basculin is literally one of the best abusers of spikes, putting everything in range of Wave Crash to get less recoil, or in Surf range rather than Hydro miss, which isn't a factor for it to be less broken either. Vespiquen and Gabite are amazing partners for Basculin as they come in what could potentially threaten Basc, the former providing slow pivot, spikes and switch into grass while the latter providing rocks, phazing and volt absorbtion.
Conclusion:
I am shocked and dissappointed at the outcome that the meta is with this voting rn. I think council focused too much in "spike stacking" being the main and seemingly only issue, which led to this voting results. I am afraid that after survey we'll eventually get a suspect on either Vivillon or Basculin, but not both. Meaning the other will roam free making an unenjoyable tier which is the direction is going right now.
I would pray for another slate before a potential suspect goes on but that seems very unlikely. The suspect alone won't solve the meta problems rn.
And I anticipate a Basculin meta post Viv ban after suspect, which I very much dislike.
tl;dr. Magneton good riddance but only if you ban the others, QB Basculin, Suspect Vivillon, DNB Missy.
I am done with my thoughts for now, if I sounded rude at some point I apologize in advance since I wasn't trying to attack anybody, but pointing out my thoughts on the meta with the reasonings given by the voters. Hopefully this drives more discussion, a healthy one. That'd be all ^^