OK, after actually making it to semis and still going in the recent SV release tour, building a LOT, laddering, getting my reqs, and talking to lots of peeps about this suspect, my opinion has changed from restricting it to a Do Not Ban stance entirely.
From the start of SV, I took Tera from a birds eye view of a couple questions -
- Is this topic worth a position of being complex banned? What is the most feasible option if so?
- Is Tera uncompetitive? Is there no merit to this mechanic being allowed at all?
- Are we too early?
I'll answer these questions from my thoughts gathered today:
1) I introduced a concept to the idea of banning Tera in my post
here, which was just restricting it to their base typing. Essentially, just the concept of having an Adaptability Pokemon on your team. This was the only option I had discussed with the council, and I later found it to be a very bad idea, as more and more proposals were swarming into the thread. It was definitely not worth a complex ban to allow said "fix".
The concept of limiting Tera to one user per team - not the
worst, but also to me, a very sloppy way in fixing said mechanic. Just like limiting to STAB types, there are certain things to Tera that will be taken away from what it's intended to be, for example, if you're getting completely rocked by a Chi-Yu, you could emergency Tera water on something like Great Tusk even, and try to alleviate the situation from there. If you're getting rocked by a dragon type, you could turn into a fairy type and get things back into control. These options aren't, to me, a way of bringing momentum back to you - if anything, you're utilizing your Tera as it should be, and in a metagame where recovery moves only have 8 PP, offensive Pokemon are going to be prevalent and you're going to want to try to use your Tera forms as well as possible given the circumstances. Sometimes, there are cases where even Tera can't save you, but those topics can be brought up another day for certain shaky Pokemon that you can argue shouldn't be allowed (I'm looking at you, Chi-Yu! Espathra!)
Reveal Tera type at team preview - Another controversial fix, one that I know many people have entertained. However, it's one that I don't really like at all, and I won't personally be voting for it. It's been a precedent in some Pokemon tournaments, or even the tournament community in general, to reveal what your types were from giving your opponent information before the match. It doesn't break the cart at all - it's tournament rules.
My problem with this? Not everybody is playing in a tournament. As a council member, our job isn't to cater to just tournament players, it's to cater as much as possible to everybody. Not just tournaments. If you're just laddering casually, it's going to feel weird to have this clause for the sake of the argument being basically a 'handshake agreement', that's not how our previous clauses were designed to be. Every clause, from sleep, evasion, baton pass, species, were never designed to cater to tournaments only. They were designed to balance the game as a whole.
Last of all, we have an outright ban - but I'll get to that on the second point.
2) Now, we come to the topic being of banning Tera entirely. Is there truly no merit to this mechanic at all? Is it broken, and should be banned ASAP? Here are my thoughts.
Now, outright ban is definitely better than some of the options we have here - in fact, I'd put it above team preview and STAB. My main issue isn't going to stem off the fact that if we ban said mechanic, we'd have another boooring situation as we did in SS. That's not going to be the case here, and I hope I'm going to clear that out the way for anybody reading this.
I'm not voting for this because
I truly think it isn't broken. As of Christmas Eve, the night of the final days of 2022, I have seen no merit to banning the most prevalent mechanic of this generation because I have had no real issues of said mechanic being broken outside of it being abused on certain Pokemon who should be banned over it. People have argued about the surprise factor - this isn't news to Pokemon battles, not since generation 7. I mean, have you seen z moves? I've been surprised as much as I've been with Tera types when a Z move was clicked. Yes, Z moves were more balanced, mainly due to having to hold the item in general, and having it as a one use nuke option, however the argument being claimed here despite all this is the surprise factor of Tera. I mean, just take a look at last years SPL.
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To this day we're still being shocked by many elements of Z moves three to four years later of said mechanic. It's not news to us.
My main complaint with the arguments of outright banning this mechanic is the fact that they are all based on Pokemon that should be banned in the first place. Chi-Yu? Absurd. Espathra? Unbelievably annoying and disruptive to play against. Annihilape? Disruptive.
Then, you can make cases as we've been making since previous generations to certain mons such as Volcarona, Chien-Pao, even Gholdengo. The bigger picture should be neutralizing the things that take the mechanic to the next level rather than the mechanic entirely, because the fact is that the bigger picture of said mechanic is a completely different image of what people make it out to be. And I discussed this in point 1, but using Tera to counter other Tera forms by having emergency options in the back, to me, is completely valid and fair.
There ARE downsides to using Tera. I've lost plenty and plenty of games where I clicked the Tera button way too early to nuke a Pokemon, just to get swept by another one later in the game. Just like any other generation, you're looking on paper which threats are the most damaging to your team, and coming up with a gameplan to play around said threat. You're not just mindlessly clicking the button most of the time. You are with Pokemon like Chi-Yu, though. lol.
If I ever thought that Tera was an issue in my times of playing this metagame so far, I would come out and say it, as I would want to be clear and transparent with everybody as a member of the OU Council. I just haven't found a real reason.
Now... that brings us to our last point. And last but not least...!!!
Are we too early?
I don't know. This is something I've discussed internally with myself, and with others, for a while now. We're not in a rush to do anything, council wise. Besides that, we still want to get the thoughts of everybody out there, not just tournament players, but of course everybody outside of the tournament scenes opinions, as well.
We could be early based on the fact that we aren't even seeing HOME Pokemon yet. Something that came into my mind was, would this mechanic be completely absurd once the HOME mons come out? It's a lot to think about, but for now, I guess we'll never know until the time comes. If this mechanic were to be kept until the time of HOME, this wouldn't be the end of the topic. That's where I keep my peace in this whole debate.
Does this change the fact that we shouldn't be discussing this topic right now? No. We should be. It's very healthy to discuss a metagames competitivity regardless of how long it's been rolling for.
"Wait a minute, if you're just voting do not ban, what's the point of the other restrictions?"
Oops, I didn't answer the first question of Q1.
A vote of just BAN or DNB is not going to do Tera justice.
This is by far, the most controversial mechanic Smogon has had to deal with, probably. Out of my almost 10 to 11 years of playing this game from Pokemon Online, to Smogon, to laddering on showdown, I have never seen a community so split with one big decision. It has always been a simple "ban" or "do not ban". This is not the case here. This is definitely one of the craziest rollouts I've ever seen to a mechanic in general, and I'm here for it. Absolutely love it.
I love seeing the community band together after all these years and discuss what we all love the most - Pokemon. And regardless of if it gets banned now or later, these past few months of playing Gen 9 has been one hell of a ride and has taken me back to my childhood days of where I would play Black and White and OU battle everybody for almost 5 months straight

I have absolutely loved this generation so far, and I'm hoping you all have had at least some enjoyable moments thus far.
Happy holidays to everybody, and take care.