np: SV OU Suspect Process, Round 13 - Through the Fire and Flames

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Revisionists are saying gouging was always broken when it has not been the case. Looking at all tournaments with gouging pre moth ban, its winrate was a sad sub 50 or barely 50, with behemoths like za bolt scor creeping near 55. A lot of circumstantial changes brought about the rise of gouging, including the decline of physdef gliscor, lack of tera fairy fatties like garg and dirge due to the meta min maxing to have knock and hazards on every style, and no dragon moth to force u on the back foot when gouging is behind. Another thing is in volc meta there was almost always a fire idef zama on ho for other ho, but now ho is more diverse with dual fire fires to overwhelm fat teams. Stall is also more geared for the long game w alo disappearing from the style almost entirely and pdef scor not being staple, as otherwise the many gouging sets are much more easily managed, even sub outrage. The issue most fat teams have is just sub rage destroying all the passive checks, while the offense mu for gouging has roughly been the same always. Force tera, go to ur speed booster or za, trade. If we get rid of tera blast and bring back volc and free regi, there would be many more answers freed up for gouging such as repopulated garg and dirge usage (dirge was healthily ou while now it’s non existent). Banning gouging is conducive to the meta being a fat jerk fest as gouging is one of the best fat breakers on ho and bo, also sun becomes utterly neutered. Back in the day we had rain, and if we freed archaludon with a eshot ban rai would be more viable again leading to a natural curbing of gouging. All the bans have proven to reduce diversity and cause new threats to become broken, who’s to say some shit like sd gliscor fat won’t be the next overwhelming lame style to face should we curb its best natural counter which is gouging ho with its variety of ways to break? Stay vigilant, don’t buy in to propaganda especially from players who don’t know how to think for themselves.
 
I think NO for right now

In order to assess what makes a Pokémon overpowered I think its Movepool is the biggest elephant in the room then stats, Gouging Fire's stats aren't really impressive by any metric, 115 attack is common in the average UU Pokemon back in Gen 7, currently in NatDex something like Gyarados has 125 attack and its mega counterpart has 155 attack and both are sitting in BL, and in Gen 9 SV dex the former is in NU

The reason on why I'm making this comparison is because I'm surprised by its stats, its not too overwhelming or something that I'd argue is end of the world but its not a mon that could survive in Ubers, it is quite bulky and isn't something that can go down easily and its strongest set is definitely Dragon Dance, because if it doesn't have speed to deal with scarfer it'll be overwhelmed by faster attackers with coverage,

For its movepool its nothing too special but it has the beneficial movepool of moves that have a lot of power, like flare blitz, heat crash and outrage but its not enough for pure coverage, after I played a game with it on my team, I don't think its ban worthy, I might be twisting my words, this is for S&V OU and not natdex? with that aside it just seems like a worse version of Charizard X, it has the same typing but it has less speed and attack and DD doesn't help it as much and it has less of a useful ability that allows it to hit threats thats like a worse version of download since it can only be used once or under weather, so in conclusion, I don't believe it should be banned, its not like Marshshadow where it has a large movepool of elemental attacks and a busted signature move that allows it to literally steal an opponent stats boosts its just a mediocre version of Charizard X with a modified version of download

So verdict for me is no, but I respect everyone's opinions wholeheartedly and I will read them all in this thread when I can,
 
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I think NO for right now

In order to assess what makes a Pokémon overpowered I think its Movepool is the biggest elephant in the room then stats, Gouging Fire's stats aren't really impressive by any metric, 115 attack is common in the average UU Pokemon back in Gen 7, currently in NatDex something like Gyarados has 125 attack and its mega counterpart has 155 attack and both are sitting in BL, and in Gen 9 SV dex the former is in NU

The reason on why I'm making this comparison is because I'm surprised by its stats, its not too overwhelming or something that I'd argue is end of the world but its not a mon that could survive in Ubers, it is quite bulky and isn't something that can go down easily and its strongest set is definitely Dragon Dance, because if it doesn't have speed to deal with scarfer it'll be overwhelmed by faster attackers with coverage,

For its movepool its nothing too special but it has the beneficial movepool of moves that have a lot of power, like flare blitz, heat crash and outrage but its not enough for pure coverage, after I played a game with it on my team, I don't think its ban worthy, I might be twisting my words, this is for S&V OU and not natdex? with that aside it just seems like a worse version of Charizard X, it has the same typing but it has less speed and attack and DD doesn't help it as much and it has less of a useful ability that allows it to hit threats thats like a worse version of download since it can only be used once or under weather, so in conclusion, I don't believe it should be banned, its not like Marshshadow where it has a large movepool of elemental attacks and a busted signature move that allows it to literally steal an opponent stats boosts its just a mediocre version of Charizard X with a modified version of download

So verdict for me is no, but I respect everyone's opinions wholeheartedly and I will read them all in this thread when I can,
A Pokémon's possible viability in Ubers doesn't matter to its stance in OU
 
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A Pokémon possible viability in Ubers doesn't matter to its stance in OU

I'm iffy on if we can debate this,

But this statement kinda is false, Ubers has Pokémon with stat totals up to nearly up to 800 it seems extreme to throw Old Yeller into the fray with things like Giratina, Mewtwo and Lord Arceus, cause we have to think, "oh, does this Pokemon do enough to where it feels like we're fighting Ubers material" like Marshshadow or Zygarde during their respective reign of terror and for that I say absol-lutely not, when you realize the mons that are actually in Uber would absol-lutely annihilate the banned BL-Uber mon in Gouging Fire, the way I see this is reading some posts here, people hate fighting said Pokemon that 6-0'd their team and want it gone but you could say the exact same thing for something like Banded Kart, Specs Ash Greninja, and even Mega Gyarados, latter of mons all have the potential to do that with their high attack stat but aren't ubers because they just haven't struck that particular goldmine of being bannable cause they have a bad defense stat and are makeshift glass-cannons, but then Pheromosa was banned and has like 10 defense and 10 sp def
 
In order to assess what makes a Pokémon overpowered I think its Movepool is the biggest elephant in the room then stats, Gouging Fire's stats aren't really impressive by any metric, 115 attack is common in the average UU Pokemon back in Gen 7, currently in NatDex something like Gyarados has 125 attack and its mega counterpart has 155 attack and both are sitting in BL, and in Gen 9 SV dex the former is in NU

A mon is not is stats, it is the sum of its parts. Gouging Fire has an excellent typing, ability, bulk, and movepool. If stats were all that mattered Regigigas and Slaking would be tiered uber.

The reason on why I'm making this comparison is because I'm surprised by its stats, its not too overwhelming or something that I'd argue is end of the world but its not a mon that could survive in Ubers, it is quite bulky and isn't something that can go down easily and its strongest set is definitely Dragon Dance, because if it doesn't have speed to deal with scarfer it'll be overwhelmed by faster attackers with coverage,

Half the mons banned from OU are useless in ubers, this does not matter.
with that aside it just seems like a worse version of Charizard X, it has the same typing but it has less speed and attack and DD doesn't help it as much and it has less of a useful ability that allows it to hit threats thats like a worse version of download since it can only be used once or under weather,

Gouging Fire is A+ in Natdex while Mega Charizard X is unranked due to being unviable as a result of it being outclassed to such an extent by Gouging Fire, not to mention Mega Charizard X isn't even a mon in SV.

For its movepool its nothing too special but it has the beneficial movepool of moves that have a lot of power, like flare blitz, heat crash and outrage but its not enough for pure coverage, after I played a game with it on my team, I don't think its ban worthy,

Excellent high power stabs and DD alongside instant recovery, EQ, Bswipe, Dtail and other options isn't anything too special? Playing a singular game with a Pokemon is also not nearly enough to form an opinion on it.
 
I don't make the rules. This is the OU Council's policy. If Caterpie broke OU it'd be Ubers regardless of its performance there LOL

Its all good, what I was saying was,

I thought we make our points here and avoid debating it and replying to each other because it might get heated and it'll overwhelm the points other users are making on if they want said mon banned cause I thought thats the point of this thread
 
A mon is not is stats, it is the sum of its parts. Gouging Fire has an excellent typing, ability, bulk, and movepool. If stats were all that mattered Regigigas and Slaking would be tiered uber.



Half the mons banned from OU are useless in ubers, this does not matter.


Gouging Fire is A+ in Natdex while Mega Charizard X is unranked due to being unviable as a result of it being outclassed to such an extent by Gouging Fire, not to mention Mega Charizard X isn't even a mon in SV.



Excellent high power stabs and DD alongside instant recovery, EQ, Bswipe, Dtail and other options isn't anything too special? Playing a singular game with a Pokemon is also not nearly enough to form an opinion on it.

I feel like what I said was taken out of context, and Charizard X has the same typing and can literally run the same movepool as gouging fire, DD, Claw, EQ, Blitz, and it has a better ability that does more damage and more attack, in terms of recovery, Charizard also has Roost,

I literally played a game with gouging fire just now and while im not best the player Gouging Fire just didn't have what I thought is enough to warrant a removal from OU, it was outsped by manaphy and zamazenta and chipped down them and kinggambit

Maybe its ability is a bit more beneficial but a Charizard X after a DD beats it in a 1v1, Dragon Claw plus Tough Claws,

Regi and Slaking aren't tiered higher because their ability limits them so much, Regis literally limits him for 5 straight turns, and slaking stops him from attacking after one other turn, very limiting compromising abilities,
 
Tera Blast is something we have discussed as a future suspect alongside Pokemon in the tier like Kyurem, Gliscor, and so on and retests candidates like Palafin. It is feasible that a ban of Tera Blast can allow other Pokemon and change the dynamic in the metagame, which CTC and others have alluded. This is an entirely fair take and we are very open minded to this.

However, that isn’t the current suspect. It wasn’t even close to being it either: the Gouging Fire support was off the charts and Tera Blast was middle-of-the-pack. So right now we are focused on Gouging Fire in the tier. If it’s broken or not is the big discussion. There will be future tiering actions either way and we will continue as the metagame and community determines best fit.
 
- "hey i think we should fire the new guy, he's been incredibly toxic to the workplace, he even stole money for fuck's sake"

- "i'm not sure dude, i fear he may not be able to find a job anywhere else, we shouldn't fire him"
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Although this isn't the place to talk about other tiers, I do want to point out that Gouging Fire does actually have Ubers level bulk with 105 HP, 122 defense, and 93 sp. def. I'll give a couple examples:

Dialga has 100 HP, 120 defense, and 100 sp. def. Gouging Fire beats that in 2/3 stats while only being behind 7 in sp. def. They basically have the same total numbers invested in bulk: 320 base stats.

Koraidon has 100 HP, 115, defense, and 100 special defense. Gouging Fire is bulkier than that title legendary and with a better defensive typing.

This is relevant because, if it has Ubers level bulk with which to set up with, it becomes harder to stop or RK by OU standards.
 
Although this isn't the place to talk about other tiers, I do want to point out that Gouging Fire does actually have Ubers level bulk with 105 HP, 122 defense, and 93 sp. def. I'll give a couple examples:

Dialga has 100 HP, 120 defense, and 100 sp. def. Gouging Fire beats that in 2/3 stats while only being behind 7 in sp. def. They basically have the same total numbers invested in bulk: 320 base stats.

Koraidon has 100 HP, 115, defense, and 100 special defense. Gouging Fire is bulkier than that title legendary and with a better defensive typing.

This is relevant because, if it has Ubers level bulk with which to set up with, it becomes harder to stop or RK by OU standards.
you have a point here, but i think "ubers-level bulk" isn't an entirely accurate way of putting it. half the top of the ubers vr is arceus and that has significantly better bulk than those examples, but there are also prominent mons like glimmora, iron bundle, and especially deo-a that have significantly worse bulk. i think a more accurate way to put it would be "box-legendary bulk"

(also there's definitely a stupid gouging + chi-yu sun team in uubers just waiting for groudon to drop so yeah it'll probably end up doing something somewhere)
 
you have a point here, but i think "ubers-level bulk" isn't an entirely accurate way of putting it. half the top of the ubers vr is arceus and that has significantly better bulk than those examples, but there are also prominent mons like glimmora, iron bundle, and especially deo-a that have significantly worse bulk. i think a more accurate way to put it would be "box-legendary bulk"

(also there's definitely a stupid gouging + chi-yu sun team in uubers just waiting for groudon to drop so yeah it'll probably end up doing something somewhere)

Glimmora is OU.

I do agree with your point though that Gouging Fire has cover-legendary bulk. I pointed out in the first Gouging Fire suspect thread that I thought it was stupid for Gouging Fire to be the offensive threat it is while having cover-legendary bulk better than Garganacl's. It's basically the love child of Mega Charizard X and Zygarde-50% with its offensive potential and ridiculous bulk.
 
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Glimmora is OU.

I do agree with your point though that Gouging Fire has cover-legendary bulk. I pointed out in the first Gouging Fire suspect thread that I thought it was stupid for Gouging Fire to be the offensive threat it is while having cover legendary bulk better than Garganacl's.
i was more talking about things that are used and highly rated in ubers. glimm is like b+ or something up there because it just kinda does the same thing it does down here. a couple other ou things are solid in ubers too, like ting-lu and lando-t. sorry for the confusion, that was kinda worded weird
 
How a Pokemon does in Ubers is irrelevant. This is an OU suspect test. Plenty of things get banned from a tier and proceed to sit uselessly in BL purgatory; this has nothing to do with the suspect at hand and the useful life of this discussion is over now hopefully.

Just as a final clarification cause someone did reply to me begin with cause i am lil innocent here we as normal users cannot debate this further? just drop our statements and move along? I did say this prior, I was iffy on debating about this and getting in a full fledged debate

Ppl replied to my point and I replied back vice versa but I will continue any further I understand the point of this suspect test, and don't intend to interfere, was just providing my take
 
Just as a final clarification cause someone did reply to begin with cause i am innocent here we as normal users cannot debate this further? just drop our statements and move along? I did say this prior, I was iffy on debating about this,

Ppl replied to my point and I replied back vice versa
You can discuss how Gouging Fire does in Ubers here, but the implication Ubers viability has anything to do with its placement in OU tiering is just a misunderstanding of what tiering is for and is not a welcome topic in this thread. lyd's post hits the nail on the head.

How something does in Ubers has nothing to do with the health of OU and tiers have so many different circumstances that the scope of this suspect is kept purposefully and strictly to OU. Annihilape, Baxcalibur, Archaludon, Espathra, Regieleki, Ursaluna-Bloodmoon, etc. are all no-brainer bans to make OU playable, but do not have much viability in Ubers -- this is no exception.

If you have future questions on the topic, PM me so we avoid littering the thread further with off-topic discussion. Thanks!
 
all right, so i actually am going to respond to this for real because i couldn't just let this go. i am going to engage you in polite, nuanced, and evidence-based discussion this time, mr. cinnamon toast crunch, and i would appreciate if you did the same
Revisionists are saying gouging was always broken when it has not been the case.
gouging was broken in the last suspect, and before that too. people were sounding the alarm on it as potentially unhealthy as early as late december. please don't begin your post by calling people you disagree with revisionists, it's unhelpful
Looking at all tournaments with gouging pre moth ban, its winrate was a sad sub 50 or barely 50, with behemoths like za bolt scor creeping near 55.
you've been told multiple times, including by the tier leader, that winrate doesn't equate to brokenness. let's do a bit of a thought experiment to prove that winrate isn't inherently tied to brokenness: picture if you will a pokemon with 255 in every stat and wonder guard that is inexplicably allowed to be legal for some tournament or other. now, you'd consider that broken, right? anyone with an iota of sense would. it's so broken, in fact, that literally every single team would bring it. so it would end up having a winrate of 100%, right? wrong. it ends up with a winrate of 50% because all the losing teams also brought one. so a seemingly low winrate is not necessarily an indicator of non-brokenness, in part because there will be matches where both players bring something (and there are also other, more complicated factors i won't go into). now, on the other hand, an extremely high winrate can be—and often is—a reliable indicator that something is a problem, like how archaludon rain structures had a winrate of something like 80% during the rain hellscape period of the meta, but that doesn't mean low winrate automatically equals not broken
A lot of circumstantial changes brought about the rise of gouging, including the decline of physdef gliscor, lack of tera fairy fatties like garg and dirge due to the meta min maxing to have knock and hazards on every style, and no dragon moth to force u on the back foot when gouging is behind. Another thing is in volc meta there was almost always a fire idef zama on ho for other ho, but now ho is more diverse with dual fire fires to overwhelm fat teams. Stall is also more geared for the long game w alo disappearing from the style almost entirely and pdef scor not being staple, as otherwise the many gouging sets are much more easily managed, even sub outrage. The issue most fat teams have is just sub rage destroying all the passive checks, while the offense mu for gouging has roughly been the same always. Force tera, go to ur speed booster or za, trade.
yes, this is a solid analysis of many of the reasons that gouging is on the rise right now, but none of this contraindicates it being broken. natural meta evolution, including bans, can reveal things as unhealthy that were previously regarded as completely healthy. for example, remember that people who thought gliscor was broken were laughed at towards the beginning of dlc1 (and i'll freely admit i was one of the ones doing the laughing), but it ended up being absolute cancer and getting banned for it. some bans did contribute to that, but you also mentioned the volc ban as a relevant factor here, so i feel it's a fine comparison. my point is, i don't think the fact that you consider the meta changes leading to gouging's dominance "circumstantial" should change anything
If we get rid of tera blast and bring back volc and free regi, there would be many more answers freed up for gouging such as repopulated garg and dirge usage (dirge was healthily ou while now it’s non existent).
i don't necessarily disagree with this—getting rid of tera blast would free some things that would change the meta in ways that are bad for gouging, in addition to eliminating gouging's new tera blast techs that were part of the reason eyebrows were raised in the first place. but that's not what we're discussing right now, and i doubt we'll get to that point for a while. we shouldn't be trying to look for alternative answers until after the immediate problem is dealt with
Banning gouging is conducive to the meta being a fat jerk fest as gouging is one of the best fat breakers on ho and bo, also sun becomes utterly neutered.
i don't think this is true. regarding fat: please stop using fat balance and stall as some sort of boogeyman. at no point has gen 9 been anywhere close to a "fat jerk fest"; even during the gliscor era and the so-called zap-king-lu era (which was greatly exaggerated), ho and bo were thriving. even aside from all this, ho and bo aren't going to suddenly wither and die because one big stupid setup sweeper went away in a generation full of big stupid setup sweepers. regarding sun: torkoal usage, which serves as a good indicator of how good sun is as a playstyle at a given moment, is down by 1.5 percentage points from july to august, so sun seems to somehow be getting worse on its own even as gouging has gotten better. why this is happening i can only guess, but i don't think a ban on gouging will kill sun much deader than it already is
(other notes: ninetales usage did see a very slight bump from july to august, but far less than torkoal's drop, so fewer people overall are using sun. torkoal's usage has also been dropping in uu, where gouging fire has never been legal, to the point where it would have dropped to ru this month if we'd done tier shifts. what i think this indicates is that sun overall is not in a good spot right now regardless of gouging fire's legality)
Back in the day we had rain, and if we freed archaludon with a eshot ban rai would be more viable again leading to a natural curbing of gouging.
i actually agree that it would be perfectly fine to ban electro shot and retest archaludon, but that's not within the scope of this discussion. that's not even within the scope of meta discussion. it's a policy discussion that we should be saving for a more stable time. we shouldn't be trying to look at how to "get around" gouging fire by changing other things around. those aren't options right now. if it's a problem, we ban it and then we have the discussion about alternative workarounds
All the bans have proven to reduce diversity and cause new threats to become broken, who’s to say some shit like sd gliscor fat won’t be the next overwhelming lame style to face should we curb its best natural counter which is gouging ho with its variety of ways to break?
well, see, the thing about this is, if gliscor ends up becoming broken, we can just ban that too. i don't buy into the "reducing diversity" thing either—the vr currently has something like 120 mons on it, and that number has grown as things have been banned
Stay vigilant, don’t buy in to propaganda especially from players who don’t know how to think for themselves.
framing people who disagree with you this way is unnecessary and frankly downright rude. this sort of behavior brings nothing to the table except vitriol and bad vibes. please do not do that
 
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I feel like what I said was taken out of context, and Charizard X has the same typing and can literally run the same movepool as gouging fire, DD, Claw, EQ, Blitz, and it has a better ability that does more damage and more attack, in terms of recovery, Charizard also has Roost,

I literally played a game with gouging fire just now and while im not best the player Gouging Fire just didn't have what I thought is enough to warrant a removal from OU, it was outsped by manaphy and zamazenta and chipped down them and kinggambit

Maybe its ability is a bit more beneficial but a Charizard X after a DD beats it in a 1v1, Dragon Claw plus Tough Claws,

Regi and Slaking aren't tiered higher because their ability limits them so much, Regis literally limits him for 5 straight turns, and slaking stops him from attacking after one other turn, very limiting compromising abilities,

Several things actually make Gfire much better than Charizard X. First, it doesn't take the mega slot in Nat Dex. Then its bulk is much better, making its placement and setup much easier. In addition, it can use Tera, which Zard X wouldn't have been able to do if it had been there. Finally, Gfire's big advantage is that it can use an item.
HDB to be immune to hazards. Choice Band to inflict massive damage under sun. Leftovers, Energy Booster, etc... The Tera + item combo makes Gfire much more versatile and unpredictable than Charizard X. Finally, with some EV distribution, his ability can give him an instant +1 speed .

It's not for nothing that in Nat Dex Gouging Fire largely outclasses Charizard X.
 
Yeah, I fully believe that Gouging Fire should be banned, but there is a disconnect between top players and people on the lower end of the high ladder, so if you top players want Gouging Fire banned, you have to explain what makes Gouging Fire broken as often and succintly as you can.
Gouging Fire goes need to be banned. It's ability to Dragon Dance while having a lot of natural bulk and with the right EVs and including Morning Sun recovery. It forces you to use a lot of your team just to deal with it. I lost a OU tourney match where Gouging Fire ended up being the deciding factor unsurpisingly.
 
Im kinda burnt out on mons and I’m starting law school very soon so I’m not actually sure if I’ll even get reqs for this thing. Regardless, if I get reqs, I’ll probably vote dnb. I think Gouging Fire is a mon that is way better on paper then on practice. A lot of the ban arguments have revolved around it being able to use all of its options at once: it can tera poison on scor, tera fairy on Zama or tusk, tera ground on ghold to avoid twave, has morning sun for Garg, can phaze out it's counterplay while also clicking eq or roar or breaking swipe, but in practice its limited by its inability to stack all these options.

It's very hazard weak and reliant on proto meaning it rarely runs boots. Similarly, it's defensive typing isn't amazing; it has good traits, but it's a fire that isn't ice or fairy resistant, and it's ground/rocks/dragon weak, and this is a bigger deal then ppl give it credit for. Ground types and hazards are absolutely everywhere, and the HO teams Gouging is really exclusive to often don't fit removal outside of maybe glim or hatt. However, this makes it abusable by a lot of the defensive mons it's supposed to be breaking. Imo, the best defensive mons in the tier right now are:
Gliscor
Gholdengo
Zamazenta
Ting Lu
Landorus-Therian
Alomomola
Garganacl
Great Tusk (more of a breaker)
Tinkaton
Moltres
Slowking Galar
Sinistcha
And the vast majority of these can really limit Gouging Fire. Gliscor is gliscor and either clicks toxic or eqs, Ting Lu phazes or eqs, Lando T intims, even mola can either click chilling water or tickle to stop it from dding, although mola needs to switch from it's standard of scald to do this. Garganacl salt cures/eqs/curses, great tusk clicks big ground move, gking statuses, teapot statuses, clicks FP or just keeps sapping it and isn't fire weak. None of these mons bar scald mola or uturn molt gives it the opportunity to setup for free. Even the steels like ghold and tink can either punish predicted setup attempts with encore or twave and hard cripple it, and molt can hard punish teras with wisp/flame body or just roar. Zama is Zama lmao can roar or idbp, and with the dauntless boost gouging needs to tera to have a chance of breaking it and even then it still likely just gets phazed. Phazing in general is particularly strong into it because of its very bad hazard weakness and it's reliance on protosynthesis. It's also just fairly susceptible to getting either out-offensed or abused. Something like grasspon seems like it should be free for gouging but if it stays in on your dd, then teras next turn and clicks encore, you waste proto, eat hazards and get killed or phazed out. Pult forces tera, Rai can just hit very hard, a lot of strong, fast offensive mons can chunk gouging. This is obviously risky because gouging is usually bulky enough to eat hits and punish, but theoretically “safe” setup opportunities can punish you pretty quickly.

Now, the obvious response is that gouging fire can tech it's movepool and tera to beat any of these mons individually. And yeah, that's true. Tera poison will neuter toxic scor (although it can still click eq), tera fairy and ghost really annoys Zama, sets with dragon tail can phaze out zamas and molts that attempt to phaze it after a setup, sets with morning sun can really annoy Garg, as can eq or tera ground. Outrage can act as a surprise nuke button, especially with tera dragon, and ausma mentioned tera dragon with dragon claw also being a good set. The problem is that it cannot run all of these options on itself at once, as glib as that sounds. Similarly, these sets are likely good at beating one of these defensive mons, but not all of them, except the problem is that most of these mons fit on the same teams. Stuff like scor/lu, scor/mola, scor/garg, scor/molt are all gonna present challenges to it. Even if it tera poisons on gliscor, now it becomes burn fodder for moltres, for example. It not only needs to tera for one matchup, it needs to tera thinking about every potential matchup. It's also very frequently teraing, something admitted by the first post here, often to get out of its bad matchups, but the problem is it's resource intensive where it can often just be beaten by something else on that same team. And yeah, clicking tera can help it get a kill, but that's also the same with most mons that can do that.

I think the important big matchup I want to talk about though is the tera dragon outrage, which to my mind is the biggest threat. Tera fairy seems solid but only really good into Zama. Ting Lu and Great Tusk obviously limit gouging, but these are special walls and a breaker respectively, and so shouldn’t really be relied on to stop Gouging, especially after a boost. It's very obviously a nuke set and it's likely grabbing a kill when it comes in. The big thing is that I think it vaguely makes sense giving the investment in tera that you likely claim a kill. I also dont think it's hard to be able to cripple it after given the exploitable nature of outrage. Tinkaton is increasingly common and can encore outrage and kill tera dragon goug over the next three turns after rocks. Tera fairy is pretty common on stuff like molt who can fire off a wisp into roar. Gholdengo can come in on an outrage after a sack and click twave or even just tera fairy as well. I'm not totally convinced the set is as terrifying as it's being claimed given how ubiquitous steels and fairies (and tera fairies) are.

With this being said I probably vote dnb but honestly I don’t think gouging really adds anything to the tier either. It’s just another DD sweeper but fatter and without quad weaknesses, which is really nice for HO, but its typing means it doesnt really fit outside of HO. It adds little defensive utility or backbone to the tier, which at least Volc, hilariously broken as it was, did. So if I vote and I vote dnb, i honestly won’t care either way and I might change to vote ban if I just decide I want less offensive threats in the tier.
 
To anyone who knows me, I'm sure it will not come as a surprise that I will be voting ban.

Plenty of others have already detailed exactly how GF can get around all its counterplay, especially my brother AK. I don't feel like there's much more I need to say other than that we're just getting rid of the tier's strongest tera abuser, again, and any suspect we do next will be the same, again. We locked ourselves into this incremental improvement rather than addressing the core issues, so we'll live with it.

If I can be real with yall I don't even find GF to be that much more broken than the staples of this tier like Kingambit, Zamazenta, and Raging Bolt. They all can win games with the right tera and right support, all have insane statlines, and all are very limiting on the builder. The only difference is that GF doesn't provide much defensive utility like the other 3 do imo, and to perform its best, it needs hazard removal and booster energy with offensive DD sets, which isn't gonna fit on every team. And even after a DD, it's still outsped by common booster mons like ival/imoth who can pick it off if it got weakened setting up+hazards. It has its "checks" and can get past them like every other tera abuser, only this one can snowball with DD and crazy stats. Same issue we saw with many other tera abusers, like volcarona, archaludon, ursa-bm, sneasler, etc. Tera to kill one guy is fine, tera to end the game isn't.

This tier will improve, if only slightly, by banning GF. I am not too worried about some fat spam apocalypse, I am not worried about the fate of sun (my favorite and imo the best sun team rn doesn't even have GF), and I am not going to keep GF out of some expectation that we'll tier around nerfing it instead of banning it, as much as I wish we could.

This tier will not be dead in the water by keeping GF. It's been dead to me for a while, but on the off-chance that we ban tera blast, I could see new pathways for meta development to open up. If we ever reach a stable meta, I would encourage exploration of banning moves like electro shot so that our tiering philosophy can keep up with new avenues of powercreep. A little off-topic, but all this to say that this suspect test isn't that important in the long run imo. I just don't see the tier changing all that much after a successful ban. I'm still running helmet lando-t, I'm still running hazards, still gonna slap tera fairy somewhere, still need speed control, etc.

We have more interesting questions to answer as a community, so let's just send this guy to the barbershop and move on.
 
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