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np: UU - A New Beginning

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A quick prediction form everybody's reactions on what to ban first..

Raikou, Shaymin, Spiritomb. Nobody else has really been complaining. But with these gone now Milotic and slowbro will be out since they dont have to deal with Raikou. With them gone so are the fire types ie Typhlosion and such. And then grassers are gone, and then we're back to square 1.
:(

Then again it's supposed ot make a domino esque effect, no?
 
A quick prediction form everybody's reactions on what to ban first..

Raikou, Shaymin, Spiritomb. Nobody else has really been complaining. But with these gone now Milotic and slowbro will be out since they dont have to deal with Raikou. With them gone so are the fire types ie Typhlosion and such. And then grassers are gone, and then we're back to square 1.
:(

Then again it's supposed ot make a domino esque effect, no?

I have to agree, but thats the way things are, if things are unbalanced then it needs to be grandually changed until thing become balanced or close to. Eventually there should be a point after the removal of pokes from uu when it's stable even if thats basically the same as the origonal tier. It just proves it was right to begin with and I say beter to have known it was than to worry that it was not.
 
Uber is a tier, as is BL. If you mean metagame, then Uber's isn't really a metagame that we try to make balanced, people who play the Uber tier know full well that they are facing hugely overpowered Pokemon, and it won't change any time soon, Wobbuffett is Uber for example, and doesn't really promote what me might define as "competitive play"

Anyway onto the point is was originally trying to make, I have been running a Scarf Typhlosion lead, and it has actually been quite effective. People have switched in things like Clefable, Torkoal etc... and the ones that I faced were 2HKOed, its kept nicely in check by things like Azumarill, but may even achieve a late game sweep if you play the team well enough. Fire Blast with Blaze is just as formidable as Overheat with 100% health. In no way am I calling this BL, no way in hell is it, but it is a very handy Pokemon to have on your team, it nabs a lot more 2HKOes than you might imagine. So, just the latest update on what I have been testing I guess lol.

EDIT: It was a 2HKO the second time, I apoligise. It was merely and example, so it is a possible 2HKO, although considering you only Stealth Rocked anyway it wasn't a big deal.
 
I know, it'd still be cool if BL was made into a tier. I mena even Uber has it's own tier, BL gets no love :(

feraligatr needs some loving too, people shrug him aside as a weaker gyarados wich is true to an extent but he will allways have that lack of stealth rock weakness, only 2x weakness to electric attacks and of course swords dance.

i love this set

salac berry
6hp 252attack 252speed
waterfall
eq
icepuch/substitute
swords dance


Now in ou this can be quite the threat i have tried it before! In UU I hope to do some testing with this set but i really doupt many uu pokes can stand up to this kinda raw power. By UU I mean the origonal UU pokes.
 
Anyway onto the point is was originally trying to make, I have been running a Scarf Typhlosion lead, and it has actually been quite effective. People have switched in things like Clefable, Torkoal etc... and the ones that I faced were 2HKOed, its kept nicely in check by things like Azumarill, but may even achieve a late game sweep if you play the team well enough. Fire Blast with Blaze is just as formidable as Overheat with 100% health. In no way am I calling this BL, no way in hell is it, but it is a very handy Pokemon to have on your team, it nabs a lot more 2HKOes than you might imagine. So, just the latest update on what I have been testing I guess lol.

Typhlosion is a very cool sweeper. Give it some spin support and you have yourself an extremely dangerous hard hitter - somewhat like a SpecsMence in that it will hit ridiculously hard whatever will switch in. Personally, I prefer the Specs set to the Scarf one, as its Eruption at full health is quite ridiculous:

Specs Eruption vs 252/0 Slowbro: 49.5 - 58.4%
-Easy 2HKO with SR.

Specs Eruption vs 252/0 Clefable: 89.8 - 105.8%
-Easy 2HKO, OHKO 25% of the time..

Specs Eruption vs 252/0 Chansey: 44.3 - 52.1%
-75% chance to 2HKO with SR, taking Leftovers into account.

And all this is with a Timid nature. The power maniacs amongst you can choose to use a Modest nature for a chance to 2HKO Slowking... and basically OHKO everything faster, and 2HKO everything slower not named Milotic, Arcanine, Ninetales or Houndoom.

Oh, as a side note. A Specs Blaze Fire Blast outdamages a max HP Eruption by 20%, netting you the guaranteed 2HKO on a 252/0 Milotic.
 
Scarflosion Eruption is really painful. Even resisted it manages to still hurt switch ins. With Sunny Day support it wrecks anything in it's path and nearly 2hko's everything.
 
Typhlosion is a very cool sweeper. Give it some spin support and you have yourself an extremely dangerous hard hitter - somewhat like a SpecsMence in that it will hit ridiculously hard whatever will switch in. Personally, I prefer the Specs set to the Scarf one, as its Eruption at full health is quite ridiculous:

Specs Eruption vs 252/0 Slowbro: 49.5 - 58.4%
-Easy 2HKO with SR.

Specs Eruption vs 252/0 Clefable: 89.8 - 105.8%
-OHKO with SR.

Specs Eruption vs 252/0 Chansey: 44.3 - 52.1%
-75% chance to 2HKO with SR, taking Leftovers into account.

And all this is with a Timid nature. The power maniacs amongst you can choose to use a Modest nature for a chance to 2HKO Slowking... and basically OHKO everything faster, and 2HKO everything slower not named Milotic, Arcanine, Ninetales or Houndoom.

Oh, as a side note. A Specs Blaze Fire Blast outdamages a max HP Eruption by 20%, netting you the guaranteed 2HKO on a 252/0 Milotic.

I like a lead specsflosion or scarflosion, I like to back him up with blastoise, for some rappid spin support and chansey or umbreon for some wish support, chansey of wich would be on my team regardless normally.

I have 2 diffrent UU teams one with clefable lead and one with a typhlosion lead, but from what battles i have been in I can not decide wich is beter, because facade from clefable with its reible recovery move soft boild and protect to activate toxic orb and scout attacks is still mighty tempting to use over typhlosion leads easpecially scince specs and scarf limit typhlosion to one move and i found scarflusion to be a bit of a disapointment.
 
im prolly going to make another team as well. My torkoal team is doing decent with a...75% ish win ratio. My other team was awesome when this first started but it isnt so hot right now.

One thing i have noticed though is that although there are tons of new BL pokemon to play with, only 33 percent of them actually get used. I have yet to see a Lickilicky, and only saw 1 tauros. Maybe those two are actually UU?
 
Specs Eruption vs 252/0 Clefable: 89.8 - 105.8%
-OHKO with SR.

Lol. Not that it matters.

Anyway, I can agree that Typhlosion can be very dangerous to unprepared teams. However I find that Milotic is on every other team, who walls it too easily and makes it very difficult to be effective. That and you need to make sure you're packing an effective counter to powerful Flash Fire pokes like Houndoom who get a free turn and power boost against the predictable choiced Eruptions. Consistently removing Stealth Rock is easier said than done too. Then again I haven't tested it that much and I may not have been using the ideal team to support it.
 
You obviously do not understand the point of tiers. BL was never intended to be an actual tier. It is meant to be a ban list of POkemon that over power UU, much to the same way that Ubers is a ban list for OU. Now, since you didn't read the first post, I can assume you just heard about this from either GameFAQs or Shoddy, without actually being told why this is happening. We are making UU from scratch. If you had known how UU has been made so far this generation, you would agree that we are doing what needs to have been done earlier. Lots of people were complaining about UU so we decided to do something about it. Any questions?

About 3 months after we are done with the UU test, I believe the plan is to make more tiers below UU (we need more names for these tiers!) These tiers will alternate between Tier List and Ban List. The reason we are doing this right now is so that we have a defined UU tier. So we can make the lower tiers correctly.
I can understand that it had to change. I know how the tier list works. Maybe I just don't understand BL. Why was it created? As a ban list for UU. Why is Uber both a ban list and a metagame and BL not?
I think the whole tier list needs to be started over from scratch. Make new tiers and give them new names. Now they're named after the usage of the Pokemon. I think that you should rank them by strength. Something like this:
- Free For All (all Pokemon allowed). This is what's Uber now.
- Normal play. These are the current OU Pokemon and top tier BL Pokemon (Pokemon who could do well in OU)
- (Tier below normal) These are the old UU Pokemon and bottom tier BL Pokemon (Pokemon who are rarely used in OU but too strong for UU)
- In the lowest tier are some bottom tier UU Pokemon and the NU.

A bit easier is just adding the top tier BL Pokemon to OU and the bottom tier to UU. Just get rid of BL.
 
I can understand that it had to change. I know how the tier list works. Maybe I just don't understand BL. Why was it created? As a ban list for UU. Why is Uber both a ban list and a metagame and BL not?
I think the whole tier list needs to be started over from scratch. Make new tiers and give them new names. Now they're named after the usage of the Pokemon. I think that you should rank them by strength. Something like this:
- Free For All (all Pokemon allowed). This is what's Uber now.
- Normal play. These are the current OU Pokemon and top tier BL Pokemon (Pokemon who could do well in OU)
- (Tier below normal) These are the old UU Pokemon and bottom tier BL Pokemon (Pokemon who are rarely used in OU but too strong for UU)
- In the lowest tier are some bottom tier UU Pokemon and the NU.

A bit easier is just adding the top tier BL Pokemon to OU and the bottom tier to UU. Just get rid of BL.

I'm not gonna lie, I think that since we are going to have more tiers, we will need more tier lists, and then rename. But we will not be changing what the tiers stand for and mean. Uber is a metagame because it is the only place that allows people to use pokemon that are broken in normal gameplay.
 
I'm not gonna lie, I think that since we are going to have more tiers, we will need more tier lists, and then rename. But we will not be changing what the tiers stand for and mean. Uber is a metagame because it is the only place that allows people to use pokemon that are broken in normal gameplay.

True. But some UU Pokemon are used more often than some (or most) BL Pokemon. Of course because UU is a metagame and BL isn't. What I do like about the new UU is that some "forgotten" BL Pokemon can be useful again. But this also means that some UU Pokemon become less useful and end up as NU.
My opinion: All Pokemon should be used. Who uses Masquerain if you can fill that slot with a Ninetales, Jynx, Kangaskhan, Clefable or one of the ex-BL Pokemon?
 
Have there been any bans yet?

I think Umbreon should be getting a bit more love here. It's always been usable in OU and is capable of seriously annoying a lot of UUs, especially Psychics like Claydol, Hypno, and now Gardevoir.
 
Well, now that Umbreon has been mentioned, I think it's about time to post!

Umbreon has been a little something of mine i've used to moderate success. It just takes hits like a pro. I've been running payback/protect/toxic/wish, and it's worked fairly well. Using Toxic on switch ins, then Payback/Protect/Wish to stall out does an annoying amount of damage, considering that with payback in use you can easily be doing 40/50% a turn.

It's also worked fairly well against Stat Uppers that don't use Substitute. It can take non Super Effective hits at +2 from both sides of the spectrum, and in the time needed for that, can set up wish, and Toxic.

On a different subject, I've also found Claydol to still have enough going for it to warrant use. It's typing complements a lot of things quite well. It's also a reliable source of spinning, and manages to set up stealth rock and reflect for me.

Rather then that, the only thing I use that isn't completly standard is Sub Stall Moltres, which quite effectivly does a number against hail teams, by being faster then most (bar froslass), and having the Bulkiness to survive. It's very easy to start to set that up on Abomasnow, especially
 
feraligatr needs some loving too, people shrug him aside as a weaker gyarados wich is true to an extent but he will allways have that lack of stealth rock weakness, only 2x weakness to electric attacks and of course swords dance.

i love this set

salac berry
6hp 252attack 252speed
waterfall
eq
icepuch/substitute
swords dance


Now in ou this can be quite the threat i have tried it before! In UU I hope to do some testing with this set but i really doupt many uu pokes can stand up to this kinda raw power. By UU I mean the origonal UU pokes.

The thing is, the vast amount of fake-out and first priority users in UU is annoying and it really kills these kind of sets.

Also I strongly agree on banning or putting Spiritomb back to OU. The thing is absolutely annoying.
With multiple immunities and no weakness, the only way you beat this in UU is boosted attacks. This thing handles unboosted attacks to nice and paired with will-o-wisp it is a pain. Not to mention the fact, this thing blocks rapid spin.
 
What's with the banhammer? Spiritomb keeps many things in check and, while it may be very bulky, is able to be disposed of. New checks and counters will exist in lieu of Spirtomb, so don't build up too much hype. Plus, a bulky spin blocker is pretty essential to the rampant amounts of stall teams.
 
Spiritomb depending on its set can get scared off by choice users, I haven't really found it a problem. Pretty much anything that resists dark can scare it off since its so weak offensively. Best example would be Steelix, even without sp def evs invested spiritomb can get roared or taunted. I have played many games in this new UU and I have never lost more than 1 poke from a Spiritomb (and that was only because it was running pursuit). The thing about Spiritomb is that it stats scream defense, but in reality it can only be good at one type of defense due to its lackluster hp. For example cro-tombs are weak to special attacks even after a calm mind and even if you opt to use a physical attacker instead, choice banders like Azumarril can deal good damage on that thing.

Also regarding the post that was claiming that registeel and steelix were too good for UU. What evidence do you have to prove that registeel and steelix are too good? Currently they are the only good steel walls that are usable in UU right now, if it weren't for them things like swellow and ambipom would rape teams. Meanwhile its not like they are hard to kill, Steelix bends over to special attacks, meanwhile Registeel's offense, support moves, and recovery are lackluster at best. Meanwhile the metagame is full of fighting attacks that make these pokes shit there pants on sight.

As for the reason why there are so many priority moves in current UU, yes they are annoying, but they are there for a reason. There are so many sweepers and CS users, that if your team doesn't use a choice scarfer and one or two priority attacks, it would not be hard for your team to get swept and nobody likes to hand out free wins.
 
Posting to say that I took the regigigas challenge and succeeded!

I made a rain team and used the regigigas support set as one of my bulky dancers, and it works really well. Almost nothing can 1hko regigigas this side of fighting attacks, so it has plenty of opportunities to replenish the rain for my team. And you can't disreguard it as a support poke you can set up on either, because after 5 turns it hits like a tank as well, which I like. The set I've been running is the support set evs with Return, Rain dance, Thunder, and Toxic. This set has been working extremely well as has my rain team in general and I suggest everyone try this set or a rain team as they are both very effecive.
 
Posting to say that I took the regigigas challenge and succeeded!

I made a rain team and used the regigigas support set as one of my bulky dancers, and it works really well. Almost nothing can 1hko regigigas this side of fighting attacks, so it has plenty of opportunities to replenish the rain for my team. And you can't disreguard it as a support poke you can set up on either, because after 5 turns it hits like a tank as well, which I like. The set I've been running is the support set evs with Return, Rain dance, Thunder, and Toxic. This set has been working extremely well as has my rain team in general and I suggest everyone try this set or a rain team as they are both very effecive.

Have you actually been able to keep Gigas in for five turns? Just curious.

The support part is definitely cool though.
 
Meh, after playing a few matches, I still hate Spiritomb a lot. I think it should be one of the first to be banned. Even choiced users are at risk switching into it. I don't use any Steels since my team has no need other than for Spiritomb, but even the Careful Hitmontop will capitulate eventually.

I also agree that Typhlosion is a huge threat. Eruption does huge damage even to my bulky Entei that I've been using to great success (Impish, I'm on another computer and forget the spread but it ran max HP), there was one that I remember did 52% on the switch-in and that I could only defeat with the Protect + Lefties + Stone Edge the next turn.

And even better than Regigigas, I still stand by Shedinja for winning the vast majority of my games. Even in old BL, I was the one who recognized its potential. The game is pretty much in the bag for me if their Spiritomb and/or their entry hazard set-ups are dead. I've had several people leave matches because their late-game sweeper can't hit through to it. :P I've only seen one Obama, but Shedinja actually made an important kill before it died of Hail at the end of the turn. It also picks off weakened opponents with super-effective hits because of that handy Focus Sash. Anyone who fought me, or saw my matches, would also agree that it is indeed not a gimmick. :P I mean, seriously, if the opponent can't hit you, they'll have to switch, at which point you can either burn or SD, with your STAB priority move.
 
I'll try out Sheddy after what you said, but only with weather support.

btw: Would it kill anyone to use a bit of grammar (I.E: capitals) when posting? Nettiquette, people! When you're posting a set, don't just leave out spaces and slashes where needed. Seriously, people, it takes two seconds and no one takes you seriously otherwise! Thank you.
 
Typhlosion is a very cool sweeper. Give it some spin support and you have yourself an extremely dangerous hard hitter - somewhat like a SpecsMence in that it will hit ridiculously hard whatever will switch in. Personally, I prefer the Specs set to the Scarf one, as its Eruption at full health is quite ridiculous:

Specs Eruption vs 252/0 Slowbro: 49.5 - 58.4%
-Easy 2HKO with SR.

Specs Eruption vs 252/0 Clefable: 89.8 - 105.8%
-OHKO with SR.

Specs Eruption vs 252/0 Chansey: 44.3 - 52.1%
-75% chance to 2HKO with SR, taking Leftovers into account.
.

Haha. Magic Guard prevents SR damage, so no 100% OHKO with SR against Clefable. No worries. We all get lapses in judgment. Clefable tends to screw with everyone's mind. Imagine a this animation: Clefable switches into a field of SR, 2 layers of Toxic Spikes, and max Spikes in a Sand Storm, and Leech Seed wraps around Clefable on the switch-in, while carrying a Toxic Orb. To top it off, let's see Clefable do a Double-Edge into a HP giant like Chansey. Freaky.

Spiritomb is a solid Spin Blocker, so getting SR off the field isn't as easy as it seems. Defensive Rotom is also a bitch to take down. But, if you manage to keep SR off the field, Specs Eruption hurts like a mother. I find Specs arugably more useful than Scarf, since the opponent will likely scre off Typhlosion with a priority user anyway. Better to hit hard and get out. Stil, Scarf Typhlosion is one of the best revenge killers. Find something that won't care about taking 2 Specs Eruptions. Flareon is the best counter to Typhlosion, I find. Azumarill works well too. Nevertheless, Typhlosion decimates unprepared teams. Defintely pack yourselves some priority moves, kids.
 
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