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I rather use CM Rest Talk Entei.

Sure, you're going to get walled by any Flash Fire poke, but the only one that can harm you is Houndoom/HP Rock Ninetales (the others get outstalled), and Lava Plume is the funniest move on a CM user ever. Burning Azumarill or Rhyperior (and then being able to stall them both with Pressure) is priceless.
Even more priceless is to get many free CM against Chansey thinking it's going to sit there and Toxic me when i Rest.
Stalling bulky waters without Haze/offensive spread is a bonus.
 
has anyone tried stalling this metagame or is it just too hard

Still is still alive and effective. The massive decrease in Dugtrio means you can use Lefties on Chansey/Registeel again. The pokemon of stall are still very well and alive.


(although double ghost isn't AS effective due to Froslass banning)
Edit: What the hell happened? I missed out on a lot of discussion... This is like... a UU dream. I love discussions like this and they only come up once in a blue moon...

@ Capefeather: Good point.

@ CM Gardevoir: Daaaaaaamn LR. All can I say is that Gardevoir can use this set for surprising success. I mean nobody knows what it's even capable of doing... Dark types are also criminally rare now. (yeah WTF?)

@ CM Golduck: Looks pretty neat. I figure you want to give encore a mention. It lets you setup on even more pokemon.

@ CM Ninetails: Also looks pretty lethal. Luring in Milotic is always a nice plus and it's flash fire ability is invaluable for taking down that ****er Houndoom. Oh and yes, this thing says **** off to Magmortar.

PS: Has anyone even SEEN a weather team? I saw someone messing around with a half RD team but aside from that... nada, zip, zero. Kinda funny how we freaking out a phew months ago. (good times)











I'm sick today
 
I don't like the SubCM Ninetales just because it's utterly walled by FF pokes. And it actually is pretty reliable at luring and killing bulky waters, and countering fire types (especially specially-oriented ones). It's just not reliable at general sweeping (Nasty Plot Ninetales is better for that, or just Houndoom...)
 
CB Gabite is pretty beastly in this metagame.

Gabite @ Choice Band
Jolly - Sand Veil
4 HP / 252 Atk / 252 Spe
- Outrage
- Earthquake
- Dragon Claw
- Toxic

Basically, all you need Outrage. Starting out with STAB Outrage is an easy way to get 1-2 kills per match, because no one will think to start off by switching in a Steel (all are 2HKOed by Earthquake), and basically everything else is 1-2HKOed. Pokemon like Milotic, Spiritomb, and Donphan (252hp/252atk adamant) are all 2HKOed with Stealth Rock support. The only Pokemon that can reliably switch in are Tangrowth and Slowbro, and maybe some things like Weezing. Its Speed is also nice, sitting at a nice trolly 82 Base outspeeding the Base 80 Pokemon (which isn't as significant anymore, but still nice).

The first two moves are the only ones you'll really need, the rest is just filler. I've used Dragon Claw once or twice if I don't want to be locked into Outrage for some reason, but the last moveslot hasn't been used once. Toxic is to fuck with Tangrowth/Slowbro, but I guess Rock Slide or Stone Edge could be used instead.

I really urge people to try out Gabite, because it is just that strong. Just click Outrage for massive damage.
 
CB Gabite is pretty beastly in this metagame.

Gabite @ Choice Band
Jolly - Sand Veil
4 HP / 252 Atk / 252 Spe
- Outrage
- Earthquake
- Dragon Claw
- Toxic

Basically, all you need Outrage. Starting out with STAB Outrage is an easy way to get 1-2 kills per match, because no one will think to start off by switching in a Steel (all are 2HKOed by Earthquake), and basically everything else is 1-2HKOed. Pokemon like Milotic, Spiritomb, and Donphan (252hp/252atk adamant) are all 2HKOed with Stealth Rock support. The only Pokemon that can reliably switch in are Tangrowth and Slowbro, and maybe some things like Weezing. Its Speed is also nice, sitting at a nice trolly 82 Base outspeeding the Base 80 Pokemon (which isn't as significant anymore, but still nice).

The first two moves are the only ones you'll really need, the rest is just filler. I've used Dragon Claw once or twice if I don't want to be locked into Outrage for some reason, but the last moveslot hasn't been used once. Toxic is to fuck with Tangrowth/Slowbro, but I guess Rock Slide or Stone Edge could be used instead.

I really urge people to try out Gabite, because it is just that strong. Just click Outrage for massive damage.

I back up Gabite COMPLETELY! It is a great choice band user in UU...I use Stone Edge over Dragon claw but that is up to preference....its amazing too how underrated it's power can be but i just hate how its looked at like a weak version of garchomp
 
I actually just realized Gabite's troll speed of 82. I might try it. =)

Anyone else utilizing a team of SubPunchers? I am as it's an extremely effective strategy and with the large amount of Pokemon who can't break Subs you can get so many free hits in.
 
6A9 Ace Matador said:
has anyone tried stalling this metagame or is it just too hard

Still is still alive and effective. The massive decrease in Dugtrio means you can use Lefties on Chansey/Registeel again. The pokemon of stall are still very well and alive.


(although double ghost isn't AS effective due to Froslass banning)

I miss Umbreon. Now i have to rely on Set-Up-Bait-No.1-Chansey.

Oh and Froslass was much much better in offensive Teams than in defensive ones (i would rahter use 2 other Ghost than Froslass+1 Ghost for a DoubleGhoststratey with Stall).
 
First of all I don't know who claimed that this metagame was "suspectless" in the first place, because currently it is not in that state, but anyway the thread is still useful. We have not had nominations, we have not voted, and we have not even discussed many important aspects of the metagame yet such as "what strategies are effective" and even "what's common on the ladder(we are talking about this at the moment)" or more importantly "what are people using in tournaments".
That was part of Yuggle's post - that we really don't need the thread in a suspect-less metagame. I was extending that to encompass all metagames.

Specifically, I don't know how you'd argue that even before in the "obviously suspect" metagames that a thread isn't needed. The thread served as a place where people could ask others opinions on what they thought was broken and brought logical reasoning into convincing people whether they were wrong or right. I'll admit they haven't always been productive, but they have always been a good thing to have.

Yes, you can start threads on Pokemon that you think are broken, but what about Pokemon such as Dugtrio and Moltres who weren't really thought of as broken and were practically one-sided. Those threads wouldn't produce much more than a quick lock.
This could all be discussed in different threads for each Pokemon that exerts a large impact on the metagame. They don't have to be broken per se, but Dugtrio and Moltres had enough discussion in the last thread to warrant their own topic. That way you don't have to search the 70+ pages of the megathread to find the post you're looking for; just head over to the respective thread and scan the 4-5 pages, which is really all that is needed for each imo.

A general thread allows us to talk about anything that doesn't deserve its own topic, which happens to be a lot.
Think about all that is posted on this thread - I think I can summarize it in a couple points:

1) Posts in reply to decent posts that are irrelevant and misunderstood because of the confusing nature of the thread/general stupidity
- What the UU board is known for at this point, and what we should be working to destroy. Sadly, they still pop up. All the time.

2) Complaining about the metagame
- Is this productive at all? If you're having problems with the metagame, fix them. Get some constructive criticism on your attempts at a team from someone who is thriving in the current metagame. Complaining helps nothing.

3) "Guess what I found a cool poke that's not standard!?!"
- Please put these in the creative moveset thread...

4) "So I've seen a lot of Venusaur/Moltres/Milotic lately and it got me thinking..."
- Make a Venu/Tres/Milo thread or post in the existing thread if it's already there. Numerous advantages to this then the random firings of neurons that happen in this thread.

5) "I noticed something about the metagame..."
- Productive. Sadly, these posts are hardly, hardly ever made.

--------

If there was ever to be a purpose for a thread at all like this, it would be if the administration actually enforced rules that only posts about the current state of the metagame (not complaining, not about individual pokes) could be stated. It would be a thread only of analysis. Not lots of random crap. Not lots of individual poke discussions. Again, no complaining. Ideally the final thread would only be 6-10 pages by the end of the test. By looking at the thread afterwords, you could tell the general flow of the metagame.

You can't do that now. Too much random unorganized thoughts in one place. The shift to topics rather than posts won't be made until the megathread is gone; the shift of the outlook of the UU metagame (and its players) also will not change until the megathread has gotten rid of. It is the face of UU atm, and not in a good way. Please, lets get rid of it :\
 
I actually just realized Gabite's troll speed of 82. I might try it. =)

Anyone else utilizing a team of SubPunchers? I am as it's an extremely effective strategy and with the large amount of Pokemon who can't break Subs you can get so many free hits in.

Not exactly a team, but SubPunch Azu + Croak rapes as Milo the hard Azu counter is setup bait for Croak. And boy does STAB Focus Punch hurt.
 
That was part of Yuggle's post - that we really don't need the thread in a suspect-less metagame. I was extending that to encompass all metagames.

This could all be discussed in different threads for each Pokemon that exerts a large impact on the metagame. They don't have to be broken per se, but Dugtrio and Moltres had enough discussion in the last thread to warrant their own topic. That way you don't have to search the 70+ pages of the megathread to find the post you're looking for; just head over to the respective thread and scan the 4-5 pages, which is really all that is needed for each imo.

Think about all of the overlap. Do you think it would be really productive to have like 3 separate discussions on whether or not Dugtrio was broken vs Moltres and Raikou? Or what about 3 separate threads talking about whether Spikes makes Raikou/Moltres broken or not? You cannot sort these kind of topics into threads.

Rolfkip said:
Think about all that is posted on this thread - I think I can summarize it in a couple points:

1) Posts in reply to decent posts that are irrelevant and misunderstood because of the confusing nature of the thread/general stupidity
- What the UU board is known for at this point, and what we should be working to destroy. Sadly, they still pop up. All the time.

Like this :)

Rolfkip said:
2) Complaining about the metagame
- Is this productive at all? If you're having problems with the metagame, fix them. Get some constructive criticism on your attempts at a team from someone who is thriving in the current metagame. Complaining helps nothing.

It is productive. As much as people hate complainers, it is very productive in the long run. "Why the can't I beat Raikou it always destroys my teams no matter what I use and I don't want to use Chansey?"

If no one complained, we'd be in a metagame with 10+ more broken Pokemon.

Rolfkip said:
3) "Guess what I found a cool poke that's not standard!?!"
- Please put these in the creative moveset thread...

Creative Moveset thread should be used for this but certain things come up during a discussion. It's sort of dumb to have to post something in an entire other thread for this. Like, for example, if Lanturn came up when discussing Moltres the Lanturn set would still belong in the Moltres thread, no?
Rolfkip said:
4) "So I've seen a lot of Venusaur/Moltres/Milotic lately and it got me thinking..."
- Make a Venu/Tres/Milo thread or post in the existing thread if it's already there. Numerous advantages to this then the random firings of neurons that happen in this thread.

You're setting the bar for discussion threads very very low with topics like these. There is not much to say about them.

Rolfkip said:
5) "I noticed something about the metagame..."
- Productive. Sadly, these posts are hardly, hardly ever made.

Make more! :)

The rest of your post is basically addressed by my previous points.
 
Hey guys, mayby I'm just stuck in the froslass stage, but I have been running omastar with spikes and rocks. It gets the job done (rocks and 1 spikes). I could put rocks on donphan so he gets 2 layers of spikes, but then I have to give up roar... anyway, I don't carry a ghost type, since i'm used to nobody spinning (once again, froslass era) how important are spikes? Still just as important? Are they still worth it now that it's harder to set up?
 
Spikes are always going to be important as long as Moltres and Swellow are around, but it's just much much harder to get 'em and keep 'em down without whorelass. If you feel the team support is worth it, go right ahead. But you will definitely need a ghost, all stall teams carry a spinner.
 
PS - UnderUsed is known for it's diversity. I consider myself a competent player and I have lost to guys like FlareBlitz and Thund who apparently are "gimmick" users, yet those who are running rain or Moltres/Venusaur/Milotic get trashed by me due to a lack of skill. In my newest team, I use a single pokemon to completely dismantle that core, where as if ninetales or something was the fire then my pokemon wouldn't have as easy a time. Standards are standard for a reason, but seriously be more creative people instead of bashing those who are...

I would be interested to see pokemon that can single handly dismantle the core. That way people would stop using the core and and maybe build quality teams.

EDIT: Spikes is not hard toget up at all as most people don't play smart. Not only that very few people carry a spinner, from personal experience. I mean I used a mono dark team, which sadly broke 1550 CRE, and even Cacturn can consistently get 2 layers of spikes.
 
oh cool i figured that guy would be everywhere

I haven't ran full stall, but "semi_stall" or whatever and it's probably my most consistent team this round. I know ToF was running full stall, but he always does well. I've got 3 alts on the board if that really matters lol. I've had as much as four this round...yes, I'm an alt whore. =/
 
Try 252HP/252SpDef Altaria with +SpDef nature. It resists all three of the core and sets up DD on Milotic's Ice Beam.

In general though, dragons are what shits on the core, and there's only one fully evolved dragon in UU =/
 
If people want a "anti Milotic" that doesn't die fo fire pokes not named Moltres, use Ludicolo.


How many Ludicolos we see outside of Rain, even though it's still a useful poke with good typing?

Time.
 
Ludicolo dies to an LO jolly arcanine using FlareBlitz. I don't know ho wmuch Hp/Def my opponent(s) were running, but it's a OHKO and I don't remember if that was with ot without rocks.
 
Ludicolo still doesn't 1HKO Milotic. Milotic is just an insanely fearsome bulky water that never dies to 1 hit that it was back in Gen 3, sans-Hypnosis.

And I've seen a lot of troll Milotics run HP-Psychic just to shit on Croak.
 
Honestly milo is a bitch because it walls so much. However the trick to beating it is just that. Milo can't take continued strong physical assualts from the likes of Rhyperior when paired with Azumaril both who are countered by Milo. Furthermore Milo has to either split its evs (limiting its walling abilities) to wall a large group of median powers of UU or isolate itself to either defense or specail defense that leaves it open to the spectrum of attack. Long and short of it is that Milo can not run 252 Hp 252 Def 252 SpDef Which gives means its going to mess up somewhere. I am not implying that Milo is bad but simply that she is not perfect.

TO ALL NEW UU PLAYERS FILLING THE LADDER:
Learn common sense of battling; don't be switching Example don't switch Mismagius into Spiritomb
Watch experienced UU players to get an understanding of the game
Use your own effective strategy (This does not mean don't use gimmicks but rather make sure it works consistently.)
SYNERGY-is probably the most important thing in such a chaotic teir. Each member should aid to the central goal.
 
My favorite way of beating Milotic is probably SD Blaziken / Kabutops / even Kingler.

I come in on something shitty, Swords Dance as they send in Milotic, then 100% OHKO (Blaziken) or almost OHKO (kingler) and finish it off with something like LO Arcanine and sweep from there.

EDIT: FlareBlitz you are about an hour late sorrrryyy :)
 
I've been using Kabutops for my Swords Dance sweeper purposes. It does a really good job 80% of the time. Oh and, has anyone noticed the significant shift towards specially-defensive Pokemon in this metagame?
 
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