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NP: UU - Bye Bye Bye

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Except Houndom and other Flash Fire users would just love abusing Arcanines inability to do anything remotely threatening to them...

Apart from Arcanine himself, Houndoom and other Flash Fire friends have no business taking Extremespeeds coupled with Toxic damage.
 
Apart from Arcanine himself, Houndoom and other Flash Fire friends have no business taking Extremespeeds coupled with Toxic damage.

I believe IB was saying that WoW would replace Extremespeed, and in UU any Pokemon can wreck a team given just a few turns, especially Houndoom. I've OHKO'd a Milotic with +2 LO FF boosted Fire Blast so if I fought this Arcanine I'd be giddy.
 
I believe IB was saying that WoW would replace Extremespeed, and in UU any Pokemon can wreck a team given just a few turns, especially Houndoom. I've OHKO'd a Milotic with +2 LO FF boosted Fire Blast so if I fought this Arcanine I'd be giddy.

As I said, Toxic + LO damage builds up rather quickly, it can NP up as many times as it wants, it isn't going to be pulling off a sweep with simply good switching, such as switching a Registeel into the Dark Pulse and Arcanine into the Fire Blast. Sure it'll take some prediction, but how much better would it be to burn something like a Rhyperior coming in try and get off an easy RP? Or even a Dugtrio looking for an easy kill?
 
As I said, Toxic + LO damage builds up rather quickly, it can NP up as many times as it wants, it isn't going to be pulling off a sweep with simply good switching, such as switching a Registeel into the Dark Pulse and Arcanine into the Fire Blast. Sure it'll take some prediction, but how much better would it be to burn something like a Rhyperior coming in try and get off an easy RP? Or even a Dugtrio looking for an easy kill?

It just needs one Nasty Plot, and one mispredict might even cost you the match, not to mention Arcanine has a SR so it's basically killing itself with those continuous switch ins. Extremespeed just has better utility, especially when you need to revenge kill a threat like Swellow or Zam. Will-o-Wisp has its uses but if I were to run that set (but obviously won't) I'd go with Extremespeed.

And babe idk who the hell you're fighting but I don't think I've ever seen anyone switch Dugtrio in on an Arcanine.
 
It just needs one Nasty Plot, and one mispredict might even cost you the match, not to mention Arcanine has a SR so it's basically killing itself with those continuous switch ins. Extremespeed just has better utility, especially when you need to revenge kill a threat like Swellow or Zam. Will-o-Wisp has its uses but if I were to run that set (but obviously won't) I'd go with Extremespeed.

And babe idk who the hell you're fighting but I don't think I've ever seen anyone switch Dugtrio in on an Arcanine.

Well if that's your case then I can assume that Houndoom switches into SR as well, so it's dying that much faster. It's hardly going to manage to get in a couple of hits. And not to mention that this Arcanine doesn't spam Flare Blitz, but it uses Toxic and its special bulk to defeat Moltres and such.

Sorry about the Dugtrio thing I dunno what I was thinking there. On a predicted Morning Sun maybe? Lol...
 
On a predicted Morning Sun maybe?

Still, it's going to get OHKO'd by most Arcanines, who run Extremespeed.

Anyway, I don't get why Flare wants to put 236 Spe on it. What are you outspeeding that you can't when you run 224 Spe (To outspeed Rotom). The only thing I can think of is Magmar, who sits at one of the weirdest possible Base Speeds of 93.
 
It actually never OHKOs even with LO if we go by "No entry hazards at all", 83.5% - 98.6%

Generally speaking though, SR should always be taken account and Spikes never should IMHO.

Even with SR, though, Dugtrio only takes 64.2% - 75.9% from non-LO Extremespeed. Even of if you wanna throw in Spikes + SR, it's not a guarenteed OHKO(95.2% - 101.9%).

So Yeah. This is using the standard Morning Glory EVs.
 
I have found the hardest thing to do this round is have lead imo. Usually I need all six slots to meet all the demands of taking out all the new threats. As such I don't like risking one of them right off that bat as I won't know if I need them later.
 
I don't really know how to go about leading a match because I never know what to expect from opposing leads anymore. I mean yeah, some of the older common leads are still common(Ambi, Omastar, Uxie, etc.), but I see a lot of crazy things in that position.
Right now I'm using a strange Mismagius set with 252 speed and a mix of HP/SPA EVs, with D. Bond, Taunt, W-o-w, and Shadow Ball. I find that her speed is her biggest asset, and she does her job pretty well.

other leads I'm curious about are Stealth Rock Pinsir @ Lum Berry with CC/EQ/X-Scissor/SR and Offensive/Support Mesprit with SR/TWave/Psychic/Grass Knot. as I tend to not carry Spinners on my heavily offensive teams, I like leads that can punch through setup 'mons such as Cloyster and 'Star, and I feel that these two would be capable of doing so. has anyone had much experience with them to verify?
 
Yeah, leading is quite hard at the moment. I've tried Kabutops, Ambipom, Regirock, Uxie, and Omastar leads so far, but I think that Mesprit is the best lead I have used since Ambipom in his glory days. Bulk + Power is good.

Substitute Torterra is so deadly. Tangrowth is easy enough to lure out and kill, and after that, something is taking a huge hit.
 
I like Regirock. It gets SR up while surviving just about any attack you'll see in the lead spot and this includes being able to survive a Guts boosted CC from Hariyama though there is a chance it will kill it. It will always beat Moltres, too while getting up SR. They switch in a bulky water, take the Surf and explode. It's amazing at what it can do, really. The only thing it really loses to is Omastar.
 
The only leads I have any consistency with are Kabutops (SR/WF/AJ/SE.. team isn't SR weak so I don't bother with RS) and Mespirit. Both provide of mix of support options (SR, Twave) but both can go on the offensive right away.
 
what are the mesprit leads running? Theyre a huge threat (my whole team is weak to boltbeam, seriously.) Usually u-turn, trick, rocks, grass knot, so theyre walled by vensaur, but every once in a while you get boltbeamers with psychic. Main reason said vensaur has max HP/max Sp.def + light screen.

Bumping my old question, what do these things run?!?!?! I just faced a 4 attacks one that wrecked half my team
 
They can run a ton of sets:
TrickScarf, Choice Band, bulky faux- Uxie, Boltbeam with Rocks and (u-turn/T-wave), 3 Attacks with Rocks, Choice Specs, Dual Screens, 4 attacks and tons of other combinations.
I personally run SR with Psychic, Boltbeam and Expert Belt.
 
I think the Grass Knot/Thunderwave/Psychic/Stealth Rock version fits best onto most teams, at is is good at both support and beating things to death, but BoltBeam is seemingly viable as well, as it covers a lot.
 
Thanks IB, I didn't know Morning Sun was unaffected by Pressure. Anyway, regarding the Arcanine, Thunder Fang is really the only option over Extremespeed I'd consider on my teams. I don't like losing the ability to hit Houndoom and Ninetales. However, if you have a solid way to stop those from sweeping you (Poliwrath, Azumarill, SDEF Milotic) then feel free to use WoW; it lets you handle Donphan and Rhyperior much better. Oh, and I run 236 SPE because everyone and their mom EVs things to outspeed Rotom and it's fun to outspeed them too.
 
I can't be the only one seeing a massive increase in the use of Manectric, especially as a lead.

I guess people are still hungering for something to fill Raikou's position.
 
Well I'm glad people finally see how good Mesprit is and stop assuming it's a worse Uxie. Better late than never.

Although I've been noticing an increase in Dark-type leads like Drapion and Absol...
 
Well I'm glad people finally see how good Mesprit is and stop assuming it's a worse Uxie. Better late than never.

Although I've been noticing an increase in Dark-type leads like Drapion and Absol...
I didn't saw those leads when I was spectating you earlier today ;)
 
I have been testing out Ursaring and although it CAN rape it often cannot due to ghosts playing around it and its only decent bulk.

On another note balance teams have fallen into the cookie cutter formula of uxie water grass fire registeel and filler
 
And when were Balance teams anything other than that :o

And who else agrees that Rotom is the best pokemon in UU right now? It just does everything, Scarf being my personal favorite. If Rotom-A existed in UU, it would easily be suspect.
 
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