you practically answered your own question - sr is the main drawback with moltres. how does moltres even sweep easily with sr being so omnipresent in the metagame? unlike venusaur, it can switch in without taking a wooping 50 percent and not have to worry about relying on a spinner to actually help it switch into threats and make use of its resistances. lets be honest here, moltres is one shakey motherfuck and if you are planning to switch in grass-type moves it is tough. moltres is placed out of commision by sleep powder or takes a ton of damage from sludge bomb (57% - 67.3%) pure ohko with sr down. sceptile threatens with rock slide or hp rock, while leafeon damages with double-edge or worse gets a +2 on the switch and removes moltres, torterra rock polishes as it switches or gets hurt by rock slide. its that very reason (sr) why venusaur has a much easier time switching into moves and venusaur shines best at switching into defensive walls (the common milotic) and even stuff like hitmontop. moltres grass-resistance is nothing to boast about since grass-types can actually beat it. the ground resistance is nice however, i'll give you that, but that comes with a hefty price of taking 50 percent from sr.
You're forgetting that Earthquake and Leaf Storm (Venusaur's in particular, since its the most common Pokemon) do next to no damage to Moltres when it switches in.
Say I am user Heysup and I love using Moltres with Donphan. I will keep rocks off the field in almost every match
because I like using Moltres / Swellow / Scyther etc. So with Moltres switching in with full health, it's at essentially no risk from Venusaur or any other Grass-type when switching in. The real kicker is the Earthquake immunity. When Moltres comes in for free, with full health, every 5th (or so) attack (that is Earthquake, according to stats), you're going to get a lot of mileage out of it. With Venusaur, you
can switch into Milotic (it can 2HKO you with Ice Beam, as I've learned), but it really has no business switching into common attacks like Moltres does.
Venusaur has no business switching into common attacks, and Moltres does
even when considering SR. Grass-types like Sceptile and Leafeon are going to get a leg up on Moltres, but that's nothing compared to the amount of switch-ins Moltres will get from Venusaur and Earthquake. Again, Moltres isn't broken, but when compared to Venusaur, it only seems as if the reasons people want Venusaur banned would apply more to Moltres.
Franky said:
takes sr damage - imo that should be the cutoff point to their comparison. sr destroys moltres's ability to switch into stuff at pristine condition and threaten them back. (see my grass-type scenarios again).
Stealth Rock can (and will) be kept off the field by most players using Moltres. Moltres provides an excellent way in itself of stopping Stealth Rock, simply because it's such a major threat.
One way or another, even if someone fails to keep SR off the field, Moltres takes so little damage (or none at all) from the very common attacks it switches into. Venusaur will be dropping to 50% from taking the attacks that Moltres will be taking 20-30% from.
franky said:
not true. venusaur mostly uses synthesis primarily on defensive walls, while moltres has a fair amount of difficulty using it in front of offensive grass-types like leafeon, sceptile, and even venusaur. against donphan, you aren't going to risk roosting on a predicted eq. the sr is applying too much pressure for moltres to even sweep with a slow approach because it needs to muscle its way through raw power.
Moltres uses Roost on Pokemon like Arcanine, electric-types, Ice-types, etc. Venusaur can only Synthesis because of Sleep Powder, and if Sleep Clause is activated, it's unlikely that you'll get a chance. Also keep in mind that Synthesis has 8 PP to Roosts 16 PP.
Franky said:
@ raikou's counters
i'm not going to bother quoting that, raikou is deemed bl for that very reason. my point has already been made: it has viable counters like venusaur does. it has soft checks (venusaur, rhyperior, etc) but this is purely dependant on the hidden power. hard counters are steelix, registeel, chansey, dugtrio - all 4 are perfectly viable and not out of picture like that quagsire you mentioned.
Venusaur's counters are dangerous Pokemon like Drapion, Moltres, and Arcanine etc. Raikou's counters are...Steelix...
I fail to see how you countered my point there. You didn't address that Chansey (almost undeniably) sucks as a "counter" and Registeel is not an actual counter.
This just puts what an actual BL Pokemon is in perspective. When you compare the two, it makes Venusaur seem....bad. Venusaur is obviously not bad (one of the best Pokemon, actually), but BL it is quite clearly not.
franky said:
it removes a pokemon temporarily and easens predictions. moltres needs to predict the switch in. one situation: assuming it takes the sr damage, and you use fire blast on an azumarill, you are placed in a tight position. if moltres had sleep powder, it can place azumarill out of commission and can attack it with a respective move or even use roost to heal! leaf storm + sludge bomb gains excellent neutral coverage in the tier, and it only needs two attacking moves and sleep powder to tear stuff apart.
Azumarill can be OHKOed by Hidden Power Grass with Spikes / SR (or without if its one of those max Speed variants..). With Spikes / SR support, there is basically one Pokemon who can reliably switch in (Chansey). Venusaur is not the same. It can sleep and
not beat certain Pokemon. It isn't
quite powerful enough or
quite bulky enough to be BL material. Moltres being equal to Venusaur (at the very worst..) is an example of why.