Don't mean to stray away from Hydreigon as it is currently in testing (fairly clearly UU imo, for what that's worth) but I do want to share something:
http://replay.pokemonshowdown.com/uu-114481610 - so, ignoring the extreme amount of hax I suffered through this match, there is an offensive core I want to talk about. Iirc, I first saw Limitless using this core on the ladder a while ago, and finally decided to use it for myself while adapting the idea into a team that fit a little bit better with my playstyle. Megadoom, Mienshao, and Heracross can just put so much pressure on the opposing team. With a Scarf, Mienshao is outpacing just about every relevant offensive threat in UU, while Heracross can break past most walls with a Choice Band equipped. And then there's Mega-Houndoom, quite possibly the best Mega in the tier right now. The Flame Charge set is so flexible. Even without an NP boost, it still nearly clutched me the match. While it can sort of struggle with coming in, don't forget that it has Flash Fire before Mega Evolving. I've had quite a few matches where switching into a Choiced Fire-type move just essentially won the game as I didn't need the boost from NP anymore. It helps that Roserade and Heracross will usually force Scarf Fire-types to come in. Here's the core in a bit more detail:
http://replay.pokemonshowdown.com/uu-114481610 - so, ignoring the extreme amount of hax I suffered through this match, there is an offensive core I want to talk about. Iirc, I first saw Limitless using this core on the ladder a while ago, and finally decided to use it for myself while adapting the idea into a team that fit a little bit better with my playstyle. Megadoom, Mienshao, and Heracross can just put so much pressure on the opposing team. With a Scarf, Mienshao is outpacing just about every relevant offensive threat in UU, while Heracross can break past most walls with a Choice Band equipped. And then there's Mega-Houndoom, quite possibly the best Mega in the tier right now. The Flame Charge set is so flexible. Even without an NP boost, it still nearly clutched me the match. While it can sort of struggle with coming in, don't forget that it has Flash Fire before Mega Evolving. I've had quite a few matches where switching into a Choiced Fire-type move just essentially won the game as I didn't need the boost from NP anymore. It helps that Roserade and Heracross will usually force Scarf Fire-types to come in. Here's the core in a bit more detail:
Limitless (Houndoom) (M) @ Houndoominite
Ability: Flash Fire
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Nasty Plot
- Dark Pulse
- Fire Blast
- Flame Charge
CrossHorn (Heracross) (M) @ Choice Band
Ability: Guts
EVs: 252 Atk / 252 Spd / 4 Def
Jolly Nature
- Close Combat
- Megahorn
- Knock Off
- Stone Edge
FlexCat (Mienshao) (F) @ Choice Scarf
Ability: Reckless
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- High Jump Kick
- Knock Off
- U-turn
- Aerial Ace
About the only reason I have Aerial Ace on Shao is because I'm so pathetically weak to Scarf Hera with this team otherwise.
Ability: Flash Fire
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Nasty Plot
- Dark Pulse
- Fire Blast
- Flame Charge
CrossHorn (Heracross) (M) @ Choice Band
Ability: Guts
EVs: 252 Atk / 252 Spd / 4 Def
Jolly Nature
- Close Combat
- Megahorn
- Knock Off
- Stone Edge
FlexCat (Mienshao) (F) @ Choice Scarf
Ability: Reckless
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- High Jump Kick
- Knock Off
- U-turn
- Aerial Ace
About the only reason I have Aerial Ace on Shao is because I'm so pathetically weak to Scarf Hera with this team otherwise.