And what the hell do you sacrifice for it? Heavy Slam, Stealth Rock, Restalk, Thunder Wave, Roar, Earthquake etc are all viable options for it and hit far more things/have way better utility than... superpower on Crawdaunt lolAggron does learn Superpower, you know.
Of course. I never said that Superpower was always superior to Earthquake, that would be silly. Defensive teams don't really have the luxury of saccing a wall and hoping for the revenge kill, and if you're trying to claim that all defensive teams should just give up until Crawdaunt is banned, that's just wrong, some will still try to adapt. Like I said, Superpower has neutral coverage on most Electric and Fire-types anyways; you lose coverage on Victini and Chandelure, but you actually gain coverage on Rotom-H and you now have the option of OHKOing Hydreigon if you need it (or OHKOing with prior damage, I haven't run calcs). Better to lose some tertiary coverage than auto-lose to the most dangerous Pokemon in the tier if you're defensive.Or you could just use EQ to hit Electric and Fire types and focus on revenge killing Crawdaunt instead of walling it, because you're just not going to wall it
Overall good post, however, I disagree with the bold. The fact that crawdaunt has powerful priority makes it much more difficult to revenge kill then magnezone. With magnezone, all you really need to do is outspeed it and hit it with an SE attack to revenge (every remotely offensive team should be capable of this). Magnezone cannot sweep or even clean any competently built team. The fact that crawdaunt has priority means that your check must be reletively healthy or else they simply fall to crawdaunt's aqua jet before being able to attack, meaning that the very existence of crawdaunt on the enemy team forces you to play much more cautiously, much more so then the existence of magnezone. With magnezone, your megaman could be at one hp when it comes out, and magnezone will still have to hard swap out. However, a one hp megaman cannot check a crawdaunt, and that's a big distinguishing factor between the two.One of the biggest flaws is that due to its poor bulk is that it struggles to switch in to things without being crippled a fair bit, especially in terms of Special bulk. If your opponent can play well it is hard to switch Crawdaunt in on something unless they lose a Pokemon.
It's second problem is that it is really slow and easy to revenge kill, even at +1 speed from a DD boost there are quite a few common UU Pokemon that still outspeed, including Raikou, Mega-Manec and a lot of Scarfers which can easily OHKO it.
Now I am not about to argue that Crawdaunt doesn't often pull its wait, because it does have rather strong consistency, though it doesn't always pull its wait if the opponent can predict well (still is a very strong poke though). I also believe that we should be arguing that its most broken role on a team is that of a Wall-breaking, hole-punching, hard-hitting monster, not so much of a sweeper as if you are getting 6-0ed just by a Crawdaunt then there is something seriously wrong with your team-building.
Now considering there is a bit of a comparison between Magnezone and Crawdaunt I feel like we should have a closer look at the differences between the 2.
Points in favour of Magnezone:
• Better bulk and Defensive typing granting better switch in opportunities and harder to revenge kill
• Volt Switch for momentum
• Better speed capable of outspeeding more threats and some potential to run scarf
• Better overall neutral coverage between STABs (less Pokemon in UU can resist both types)
• Has another option to Analytic in Magnet Pull which can catch people out, Crawdaunt should only run Adaptability.
Points in favour of Crawdaunt:
• Boosting moves to better setup a potential sweep
• Powerful priority (probably its best advantage)
• Added crippling utility in Knock Off
• Switcheroo
• Better coverage options
Well, we have entei and the elephant of lame to save us.I really wish UU would get some priority users that don't topple the whole dang meta though, seriously.
Toxicroak has wacuum wave i guess......Well, we have entei and the elephant of lame to save us.
You'd think with a nickname like "elephant of lame", I could find a funny gif for it, but I can't.
I was actually a big fan of bulky banded entei back in the early days of OU, I'm sure it works fine here.
LO techmontop can actually output a disgusting amount of damage if given a free swap in.
Uhhhhmmm I guess all that's really left is sucker punch, unless shadow sneak m-bannette is a thing.
Yes, some shitmons have priority moves but even considering that there is zero reason to use them (seriously, Ledian is only a notch above Luvdisc.) UU is simply low on good priority users.Toxicroak has wacuum wave i guess......
From what I could gather, every other priority move is resisted, but some very off beat pokes like Magmortar and ledian get Mach punch.
kind of what I was aluding to.
Crawdaunt has the strongest priority in UU, Breaks even the sturdist walls, and cripples most things with knock off, in a metagame so barren of priority, I would certainly say he warrents a Ban.