I think NP stands for "No Purpose". I was giving this some thought the other day.
Now everybody, what volcarona sets have you been ruining the metagame with
SpDef Volcarona
I think NP stands for "No Purpose". I was giving this some thought the other day.
Now everybody, what volcarona sets have you been ruining the metagame with
Please don't reiterate your same shit arguments about Chansey. The whole point of Wish passing is to heal up hurt Pokemon, which find it difficult to switch in in the first place. Bloated wishes are not broken or even remotely unbalanced, otherwise we'd have been bitching about Alomomola for far longer. When Chansey was in the tier the problem was ALWAYS her mixed bulk. If you play so badly that your opponent always has free switch-ins or you fail to inflict any prior damage on your opponent's team (and I'm not talking about players like Limitless, I'm saying at the bottom of the ladder), then Wish is not the problem.As I predicted Blissey's wishes are healing everything in the tier for nearly 100% of their HP. Allowing the player to make some crappy predictions and still have a 100% mon after the wish. Even if she is not as tanky as Chansey those wishes still make any supportive stall team way too bulky because of how easy it is to switch anything onto anything. Any team with even one defensive pokemon has an opening for blissey, that is not even considering the sheer amount of things blissey walls that also happen to be extremely common in the tier.
Non physical hydreigon? Opening for blissey. Heck even +252atk hydreigon can't 2HKO with superpower if Blissey is healing. Houndoom, Nidoking, Shaymin, Ampharos, MBlastoise, Maggron, without heavy slam 252+ attack are all wide open for blissey to switch in, either widdle the thing down with seismic toss, or wish predicting the switch into something, unno that can kill blissey or at least taunt it pass the wish to said switch-in's counter or check and its at full health no matter what hit it takes (assuming its not already really low).
I know there are plenty of things that deal with blissey, but unless you're whole team is carrying volt/turn or is completely HO (even then blissey switches in easy to a lot of special sweepers) You're bound to leave the opponent a chance to give anything on their team 80~100% of their health back, in most cases what you have out to deal with blissey is not going to kill the wish recipient unless you take them off guard (which is a bold statement considering even the SE moves are survivable with blissey wishes) This argument would be a lot more valid if she didn't also heal DEFENSIVE pokemon for copious amounts. (anything up to 117 invested, 75 fully invested but still healing base 100's for 88% which is more than enough)
Blissey fits fine in any other regard, it's only the gigantic wishes that push her over the top for me.
Please don't reiterate your same shit arguments about Chansey. The whole point of Wish passing is to heal up hurt Pokemon, which find it difficult to switch in in the first place. Bloated wishes are not broken or even remotely unbalanced, otherwise we'd have been bitching about Alomomola for far longer. When Chansey was in the tier the problem was ALWAYS her mixed bulk. If you play so badly that your opponent always has free switch-ins or you fail to inflict any prior damage on your opponent's team (and I'm not talking about players like Limitless, I'm saying at the bottom of the ladder), then Wish is not the problem.
On top of that, these calcs were all done with a 252 / 252+ Blissey.
If you misunderstood me, I'm not saying Blissey is shit, I am just pointing out that it is very managable.
That is just the tip of the Iceburg, as I've said there are plenty of things that can deal with blissey, but these have to switch in to it to catch it, in most cases (unless you're full volt-turn) Blissey has already gotten a wish off and is more than ready to pass to the checks of these pokemon.
The major problem with this is that it makes it borderline impossible to break though stall, because virtually anything can switch into anything, unless your pokemon (that also needs to OHKO blissey) can also OHKO the pokemon switching in, you can't break though because the wish heals virtually everything for 100% HP.
I think its very hindering to team building because your team absolutely needs to have something that can threaten Blissey and at the same time potentially OHKO most of its own checks or else you're potentially snuffed out by attrition alone out because the opponent keeps using "Max potions" I can't really think of anything that can do that.
So you wouldn't use wish on pokemon that could potentially get hurt? The main pull of blissey's gigantic wishes is that things that check can now counter.
Lets have an example
252 Atk Choice Band Victini V-create vs. 252 HP / 0 Def Filter Mega Aggron: 262-310 (76.1 - 90.1%) -- guaranteed 2HKO
Maggron can now switch into banded victini, instead of killing blissey, aggron can take the hit, be at 100% again and threaten to OHKO victini with earthquake at the cost of 90% HP once again.
I should also add that hazard damage is made irrelivant because it heals him FULL, all damage taken switching in is nullified, you've now turned aggron into a victini counter.
That is just the tip of the Iceburg, as I've said there are plenty of things that can deal with blissey, but these have to switch in to it to catch it, in most cases (unless you're full volt-turn) Blissey has already gotten a wish off and is more than ready to pass to the checks of these pokemon.
The major problem with this is that it makes it borderline impossible to break though stall, because virtually anything can switch into anything, unless your pokemon (that also needs to OHKO blissey) can also OHKO the pokemon switching in, you can't break though because the wish heals virtually everything for 100% HP.
Uhhhh all you're showing here is that you need 80/230 bulk, filter, and need to be at nearly full health to pass a Wish in those circumstances. I cba to do the math but you could probably do the same thing with Alomomola and Vap (i crai everytiem.) Plus it could be mixed LO, and nail you with Blue Flare or something.
But this still puts forward the notion that every time blissey comes out you're pressured to switch 100% of the time, either you do or she heals herself if you don't shes going to widdle you down with seismic tosses, toxic or even set up stealth rocks on you. The only reason is because having an opponent pokemon fully restored without anything you can do about it is massively threatening.If Blissey is passing wishes immediately, it's not healing itself sans lefties. Special attacks still take a little chunk (20%ish, really depends) add in hazards and Blissey is not going to be doing this that many times per match.
again, just a stretch example, aggron and blissey make terrible partners because they don't have synergy type wise and Blissey is just bulky enough you NEED super effective (only fighting) PHYSICAL attacks to even dent her. That or insane physical stabs like V-creates 180BP which is pretty ridiculous in its own rightNo: Mega Aggron can switch into virtually any physical attack when at full health. UU has plenty of shit that can do tons and tons of damage to Blissey and pretty much whatever it can hope to pass a wish to.
again, just a stretch example, aggron and blissey make terrible partners because they don't have synergy type wise and Blissey is just bulky enough you NEED super effective (only fighting) PHYSICAL attacks to even dent her. That or insane physical stabs like V-creates 180BP which is pretty ridiculous in its own right
That's Grade A Fucking Bullshit and you know it. Let's take a look at some common physical attackers and see what they do. For the record, I'm not going to list ANY Fighting-type attacks, because you don't need Fighting-type Attacks for Blissey like you did with Chansey.This is a worst case scenario, where I'm using a pokemon that is not really great at dealing with the threat deal with it, this is just to show how much blissey can stretch an otherwise not so viable team.
Blissey should be supported with physical tanks of course, and obviously something that can resist the rampaged fire attacks of UU as well as the fighting ones. Gligar and Ampharos work great as blissey back up, they have super high defense and lower HP so they are healed 100% even with max defensive investment. Not to mention megas like ampharos love the heals.
But this still puts forward the notion that every time blissey comes out you're pressured to switch 100% of the time, either you do or she heals herself if you don't shes going to widdle you down with seismic tosses, toxic or even set up stealth rocks on you. The only reason is because having an opponent pokemon fully restored without anything you can do about it is massively threatening.
In comming from a volt/turn, blissey can heal 12% while shes in for a wish, I should also mention that the special attacks that do 20% to blissey are very strong, we're talking Nidoking sluge waves, only the top tier special attackers do that much, even blastoise can't get much over 10% without his aura sphere but even that does not do enough to call a kill, and focus blast is a bit too unreliable and even Nidoking can't do 50% with it. 12% isn't a lot but with blissey you're taking about almost 100HP and there are barely any special attackers that blissey can feel with lefties on adding to her colossal list of things shes totally fine with switching in on and even force things like mew into a taunt fearing that blissey with "resurrect" houndoom or something and there will be nothing the mew can do about it.
again, just a stretch example, aggron and blissey make terrible partners because they don't have synergy type wise and Blissey is just bulky enough you NEED super effective (only fighting) PHYSICAL attacks to even dent her. That or insane physical stabs like V-creates 180BP which is pretty ridiculous in its own right
honestly I love blissey I think shes a fantastic add to the tier and it definitely makes things like volcarona and houndoom less threatening, I just don't do want indestructible stall to become a thing.
Blissey on balanced teams will probably end up using Thunder Wave to screw over all her would-be counters like Lucario. That said, another issue that Blissey faces is being a big double switching magnet since it's usually obvious when Blissey is going to be sent in to wall your big special attackers (especially since most stall teams that have Blissey on it usually rely on it as the main special wall, sometimes solely it) and doubling into a CB Victini or Lucario etc is a pretty huge momentum burner for the Blissey player and puts a ton of pressure on their other pokemon as you never want to give those kind of nukes a free chance to fire off their big hits. With smart play, Blissey can be suppressed easily enough. The meta is very offensively hostile at the moment, so until things like Lucario etc get the hammer, Blissey won't be taking the spotlight in games very often. She'll probably be pretty godly if/when certain powerhouses get banned though.
beat mega houndoom and volcarona. and it has knock off. that last part is important. anything with a strong knock off is immediately decent lol.yo koko what does hariyama do?