NU Bazaar: Post your teams here!

#76
i was told this fits here better

PIKACHU


Pikachu @ Light Ball
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Grass Knot
- Nasty Plot
- Hidden Power [Fire]

Torterra @ Leftovers
Ability: Overgrow
EVs: 252 HP / 252 SpD / 4 Spe
Careful Nature
IVs: 0 Atk
- Wood Hammer
- Earthquake
- Synthesis
- Stealth Rock

Slowbro @ Colbur Berry
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Scald
- Slack Off
- Toxic
- Ice Beam

Emboar @ Fightinium Z
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Superpower
- Wild Charge
- Bulk Up

Whimsicott @ Life Orb
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Grass Knot
- Psychic
- Defog

Haunter @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Sludge Bomb
- Knock Off
- Trick

pretty self explanatory, knock off on haunter was because i didnt rly know what else i wanted but dbond or gleam is fine, on pika any coverage move over sub is cool as well hp fire or ground or vswitch work

have fun

so heres 2 more


Incineroar @ Firium Z
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Flare Blitz
- Knock Off
- Swords Dance
- Taunt

Passimian @ Choice Scarf
Ability: Receiver
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Knock Off
- Gunk Shot
- U-turn

Slowbro @ Colbur Berry
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Psyshock
- Toxic
- Slack Off

Heliolisk @ Life Orb
Ability: Dry Skin
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Focus Blast
- Hyper Voice

Xatu @ Rocky Helmet
Ability: Magic Bounce
EVs: 248 HP / 240 Def / 20 Spe
Bold Nature
- Psychic
- U-turn
- Defog
- Roost

Steelix @ Leftovers
Ability: Rock Head
EVs: 252 HP / 128 Atk / 128 SpD
Brave Nature
IVs: 0 Spe
- Earthquake
- Gyro Ball
- Protect
- Stealth Rock



Drampa @ Dragonium Z
Ability: Sap Sipper
EVs: 152 HP / 252 SpA / 104 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Hyper Voice
- Flamethrower
- Roost

Slowbro @ Colbur Berry
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Scald
- Signal Beam
- Toxic
- Slack Off

Dugtrio @ Life Orb
Ability: Sand Force
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Substitute
- Pursuit
- Stone Edge

Togedemaru @ Leftovers
Ability: Lightning Rod
EVs: 248 HP / 212 SpD / 48 Spe
Careful Nature
- Super Fang
- U-turn
- Wish
- Spiky Shield

Sigilyph @ Life Orb
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Heat Wave
- Roost
- Defog

Mawile @ Leftovers
Ability: Intimidate
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Play Rough
- Fire Fang
- Knock Off
- Stealth Rock


also heres an actual meme team

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Pikachu @ Light Ball
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Nasty Plot
- Grass Knot
- Hidden Power [Fire]

Gastrodon @ Icium Z
Ability: Storm Drain
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Scald
- Ice Beam
- Recover
- Toxic

Oricorio-Sensu @ Colbur Berry
Ability: Dancer
EVs: 248 HP / 164 Def / 96 Spe
Timid Nature
IVs: 0 Atk
- Hurricane
- Roost
- Defog
- Revelation Dance

Steelix @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 SpD
Brave Nature
IVs: 0 Spe
- Stealth Rock
- Earthquake
- Protect
- Gyro Ball

Houndoom @ Choice Scarf
Ability: Flash Fire
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Dark Pulse
- Fire Blast
- Pursuit
- Destiny Bond

Gurdurr @ Eviolite
Ability: Guts
EVs: 192 HP / 252 Atk / 64 SpD
Adamant Nature
- Drain Punch
- Mach Punch
- Knock Off
- Bulk Up
 
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#77


It's a pretty basic team that I built right after the Helio drop. I decided to start the team with the Emboar + Heliolisk, because they have nice offensive sinergy, because Heliolisk can check bulk water types for Emboar and can also weaken Pokemon like Rhydon for Emboar, while Emboar can revenge kill Pokemon like Virizion, Sneasel and Whims for Helio. My next choice was originally a Slowbro, but the Slowbro version ended up kinda weak to hazards, so I decided to use Watervally > Slowbro, and use Venusaur to check some Fighting types, and also checks Whimsicott and Heliolisk, while it gives me a secondary Water check. At that point, I needed a Stealth Rocks user and a solid Klinklang and birds check, so I added Steelix. which forms a really cool defensive core with Watervally and Venu. For my last slot, I decided to use NP Mismagius because it can help dealing with fatter teams and also is an offensive check to BDrum Zangoose that was a really hyped Poke at the moment.
echoes (Heliolisk) @ Life Orb
Ability: Dry Skin
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Hyper Voice
- Focus Blast
- Thunderbolt

brain damage (Emboar) @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Superpower
- Wild Charge
- Earthquake

goodbye blue sky (Silvally-Water) @ Water Memory
Ability: RKS System
Shiny: Yes
EVs: 248 HP / 204 Def / 56 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Surf
- Parting Shot
- Toxic

high hopes (Venusaur) @ Black Sludge
Ability: Overgrow
EVs: 248 HP / 116 Def / 144 SpD
Calm Nature
IVs: 0 Atk
- Synthesis
- Giga Drain
- Sleep Powder
- Sludge Bomb

have a cigar (Steelix) @ Leftovers
Ability: Sturdy
Shiny: Yes
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Stealth Rock
- Earthquake
- Heavy Slam
- Curse

learning to fly (Mismagius) @ Ghostium Z
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Shadow Ball
- Dazzling Gleam
- Taunt

As I said, the team is pretty basic, but you can change some things to fit your own preference, like putting more or less speed on Watervally, changing the 4th move on Emboar, change Sleep Powder on Venu for something like Knock Off or use a more offensive spread on Steelix

I hope y'all enjoy the team :heart:

If I don't get lazy I might someday post some fun teams that I built
 
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