Sooo I skimmed over most of this thread; I read a few posts that looked promising, but more or less everyone is debating the same shit using these enormous paragraphs that are dull and flat-out obnoxious to read. You are all saying the same things to each other, which boil down to:
So, can we do away with these enormous posts where every single person explains what Jynx does well, and the purpose of each of its sets? I hate reading through suspect threads because nobody is legitimately arguing anything; it seems like they're just posting a wall of their explanations and hoping that none of the opposition cares enough to pick apart their arguments. If you've been playing NU at all, you know what these two can do - quit talking about what Jynx's checks are. Talk about things worth talking about, not just re-hashing the same information over and over. Ok? Ok.
jynx
Jynx forces every team to run multiple responses to it, for fear that if one gets slept the remainder of the team will get swept (and if your only remaining check is a Pokemon that's faster and can't switch in, you virtually lose a Pokemon every time it gets an opportunity). It's pretty shitty to have to dedicate at least a third of your team to keeping Jynx from breezing through it, especially if you're intent on running anything that is even vaguely threatened by Jynx. Let's take an example and say I want to run Exeggutor on a team, which is certainly not a bad Pokemon. It has cool set-up opportunities and great abilities, all backed by a pretty phenomenal 125 SpA. Buuut if I intend to run it, I need to run at least TWO checks to Jynx because Eggy is slower and weak to one of its STAB moves - I can't just run Metang, unless I'm using some absurd set that's specialized completely for Jynx (RestTalk Pursuit, anyone?). Even if I do use some crazy set like that, it opens me up enormously to waaaay too many other threats, like Charizard or SD Samurott, which both threaten and outspeed my poor Eggy.
Well, ok, maybe it's just an issue with Eggy - it could just be pretty meh in this new meta. NBD, there are other cool Pokemon I want to try out, too. Torterra? Nah, same thing. Sawk? Well, it's super strong in its own right, but it's still vulnerable to Jynx (though Jynx of course can't switch in), so I will still have to be wary. Surely I understand that you have to be prepared for the best that the tier has to offer, but if I dare run a single Pokemon that is slower and threatened by Jynx, there is virtually no answer except to run a deadbeat set to fully counter it, or to run two or more checks that open me up to even more dangerous threats. In fact, of "viable" Pokemon under 95 Speed, over half of them are threatened by Jynx to the point that you WILL need to run multiple responses to it. Jynx twists the concept of teambuilding, especially when you want to run one of the (many) Pokemon that don't match up well against it in the first place. Let's look:
That's a pretty impressive number of Pokemon that Jynx can virtually neutralize just by existing (we can say roughly 1/3rd of the whole viable tier). Even if not neutralize, it fucks over your teambuilding so badly because you need to run multiple answers to it that it makes it nearly impossible to build a sound team using any one of these genuinely good or above average Pokemon. ("I wanna run Eggy? Gotta run Metang, for Jynx. Oh, gotta run like Regirock or something for Charizard. Shit, now I'm weak to every variant of Samurott...") This is what the supporters of no-ban need to commit to arguing, not whether or not it's a frail Pokemon (we KNOW that shit already!). If you think it's not broken, tell me how it DOESN'T warp teambuilding so much that it's impossible to run a good third of the Pokemon in the tier without having to dedicate half of your team to beating one Pokemon. I understand it's a threat you have to prepare for, but when you have to run absurd lures, multiple counters / checks all to handle 1/6 Pokemon on your opponent's team, that's just frickin absurd. Oh, and that's all only if you want to run ONE Pokemon that is weak to Jynx. ~____~
post on scoli coming shortly i have to clean
- Jynx has numerous traits that allow it to dominate the tier. It is among the fastest and strongest, as well as having access to a 75% accurate move that essentially can shut down an entire Pokemon by itself, necessitating multiple checks. However, it is frail and weak to hazards, and the Pokemon that check it are "good enough" to function reasonably, or are offensive checks (Pokemon that outspeed it and threaten to OHKO) that can also perform other roles. Jynx checks a number of Pokemon in the tier, notably Water-types, so there is some fear of an enormous imbalance if Jynx leaves.
- Scolipede's primary distinction is ease of hazards. It is virtually impossible to prevent Scolipede from laying one or two hazards on any given team, regardless of build or strategy. It also has access to a 120 BP STAB move and is very fast, with a plethora of boosting moves (and Baton Pass!), but average typing and mediocre bulk mitigate the effectiveness of such sets (though they're still good). It is difficult to punish Scolipede for laying hazards, especially because it gets so many opportunities to do so.
- Scolipede's primary distinction is ease of hazards. It is virtually impossible to prevent Scolipede from laying one or two hazards on any given team, regardless of build or strategy. It also has access to a 120 BP STAB move and is very fast, with a plethora of boosting moves (and Baton Pass!), but average typing and mediocre bulk mitigate the effectiveness of such sets (though they're still good). It is difficult to punish Scolipede for laying hazards, especially because it gets so many opportunities to do so.
So, can we do away with these enormous posts where every single person explains what Jynx does well, and the purpose of each of its sets? I hate reading through suspect threads because nobody is legitimately arguing anything; it seems like they're just posting a wall of their explanations and hoping that none of the opposition cares enough to pick apart their arguments. If you've been playing NU at all, you know what these two can do - quit talking about what Jynx's checks are. Talk about things worth talking about, not just re-hashing the same information over and over. Ok? Ok.
jynx
Jynx forces every team to run multiple responses to it, for fear that if one gets slept the remainder of the team will get swept (and if your only remaining check is a Pokemon that's faster and can't switch in, you virtually lose a Pokemon every time it gets an opportunity). It's pretty shitty to have to dedicate at least a third of your team to keeping Jynx from breezing through it, especially if you're intent on running anything that is even vaguely threatened by Jynx. Let's take an example and say I want to run Exeggutor on a team, which is certainly not a bad Pokemon. It has cool set-up opportunities and great abilities, all backed by a pretty phenomenal 125 SpA. Buuut if I intend to run it, I need to run at least TWO checks to Jynx because Eggy is slower and weak to one of its STAB moves - I can't just run Metang, unless I'm using some absurd set that's specialized completely for Jynx (RestTalk Pursuit, anyone?). Even if I do use some crazy set like that, it opens me up enormously to waaaay too many other threats, like Charizard or SD Samurott, which both threaten and outspeed my poor Eggy.
Well, ok, maybe it's just an issue with Eggy - it could just be pretty meh in this new meta. NBD, there are other cool Pokemon I want to try out, too. Torterra? Nah, same thing. Sawk? Well, it's super strong in its own right, but it's still vulnerable to Jynx (though Jynx of course can't switch in), so I will still have to be wary. Surely I understand that you have to be prepared for the best that the tier has to offer, but if I dare run a single Pokemon that is slower and threatened by Jynx, there is virtually no answer except to run a deadbeat set to fully counter it, or to run two or more checks that open me up to even more dangerous threats. In fact, of "viable" Pokemon under 95 Speed, over half of them are threatened by Jynx to the point that you WILL need to run multiple responses to it. Jynx twists the concept of teambuilding, especially when you want to run one of the (many) Pokemon that don't match up well against it in the first place. Let's look:
Rotom-S
Rotom-F*
Pinsir**
Sawk
Drifblim
Braviary
Altaria
Mandibuzz
Garbodor
Victreebel***
Shiftry***
Ludicolo
Fraxure
Roselia
Alomomola
Tangela (lol its so susceptible to Jynx and Zard that it's virtually erased from usage in lieu of Alomomola)
Torterra
Cacturne***
Combusken
Exeggutor
Ursaring*
Golurk
Regirock*
Non-Iron Fist Gurdurr
Probopass*
Carracosta*
*OHKOed by Focus Blast after SR
**Despite not being weak to either STAB, Pinsir is OHKOed 2/3rds of the time after SR by Scarf Ice Beam
***I included Pokes with access to Sucker Punch because they have an inherent disadvantage against Jynx, thanks to not knowing its set / being unable to punish Jynx with Pursuit either.
Rotom-F*
Pinsir**
Sawk
Drifblim
Braviary
Altaria
Mandibuzz
Garbodor
Victreebel***
Shiftry***
Ludicolo
Fraxure
Roselia
Alomomola
Tangela (lol its so susceptible to Jynx and Zard that it's virtually erased from usage in lieu of Alomomola)
Torterra
Cacturne***
Combusken
Exeggutor
Ursaring*
Golurk
Regirock*
Non-Iron Fist Gurdurr
Probopass*
Carracosta*
*OHKOed by Focus Blast after SR
**Despite not being weak to either STAB, Pinsir is OHKOed 2/3rds of the time after SR by Scarf Ice Beam
***I included Pokes with access to Sucker Punch because they have an inherent disadvantage against Jynx, thanks to not knowing its set / being unable to punish Jynx with Pursuit either.
post on scoli coming shortly i have to clean