well as i said in the title this is a BL and UU pokemon team, i have been wanting to make one for a while and now i have one. But i think it still needs help in places.
So plz rate and comment!!!!!
Note: All changes will be in BLUE
Muk - Black Sludge
Ev's: 252Hp, 108 Atk, 150 Spdef
Nature: Careful
-Curse
-Poison Jab/Shadow Sneak
-Brick Break
-Explosion
My kind of Sp.wall, not sure to go for shadow sneak or poison jab, tho poison jab is a good poison move and muk gets a stab from it, it doesn't have that good coverage and i have nothing for ghost type pokemon. So theres Shadow sneak for ghost type pokemon and to hit weakend ones.
Gardevoir - Leftovers
Ev's: 252 Hp, 136 Def, 18 Sp.atk, 104 Spd
Nature: Modest
-Psychic
-Thunderbolt/Grass Knot
-Calm Mind
-Hypnosis/Will-o-wisp <- Plz help me on this!!!!!!
My kind of annoyer i guess, not sure weather to use Hypnosis as it can put potential counters to sleep, or WoW can criple other threats. Once i use ever one i will calm mind up, but it depends on what i am facing. Thunderbolt helps against Slowbro, Starmie which aren't weak to my psychic attacks, tho Grass knot helps against big foes like Tyranitar.
Flygon - Life Orb
Ev's: 252 Atk, 252 Spd, 6 Spatk
Nature: Hasty
-Roost
-Flamethrower
-Dragon Claw
-Earthquake
My main physical sweeper, with roost i can heal recoil damage from life orb and other damage. Dragon Claw and Earthquake cover most pokemon other than steel types, which flamethrower helps out there!
Blastoise - Leftovers
Ev's: 252 Hp, 148 Def, 106 Spdef
Nature: Bold
-Surf
-Rapid Spin
-Roar/Protect
-Toxic
My mix wall, helps against other water types with toxic. Rapid spin to blow away spikes and SR. Surf for an attack.
Hitmonchan - Life Orb (Was Foucs Sash)
Ev's: 252 Atk, 252 Spd, 6 Hp
Nature: Adamant
-Agility
-Close Combat (Was Drain Punch)
-Ice Punch
-Thunder Punch
My second physical sweeper, switch it in one a bliss or something then i get a chance to agility up, because they wont leave it in against one because they would think *Hitmonchan, CLOSE COMBAT* xD. Ice punch and Thunder punch have good coverage!
(My reason in choosing Drain Punch was on the bases of its ability and its kind of a dameage/heal move. As its ability "Iron Fist" increase the power of all punching moves by 20% i thought it would be a good move to use. On that bases i would like to add that even with the 20% boost on Drain Punch, Close Cambat is still stronger tho Close combat doesn't get a boost from "Iron Fist")
Steelix @ Leftovers - New Steelix! thanks to RaikouLover!
Nature: Careful
EVs: 244 HP / 56 Attack / 208 Special Defense
-Earthquake
-Stealth Rock
-Roar
-Explosion
My Physical wall, and my lead pokemon, try to set up stealth roch ASAP, then depending on what i am facing i will go from there.
Well thats it, so once again plz rate and comment!!!!!!!

So plz rate and comment!!!!!

Note: All changes will be in BLUE

Muk - Black Sludge
Ev's: 252Hp, 108 Atk, 150 Spdef
Nature: Careful
-Curse
-Poison Jab/Shadow Sneak
-Brick Break
-Explosion
My kind of Sp.wall, not sure to go for shadow sneak or poison jab, tho poison jab is a good poison move and muk gets a stab from it, it doesn't have that good coverage and i have nothing for ghost type pokemon. So theres Shadow sneak for ghost type pokemon and to hit weakend ones.

Gardevoir - Leftovers
Ev's: 252 Hp, 136 Def, 18 Sp.atk, 104 Spd
Nature: Modest
-Psychic
-Thunderbolt/Grass Knot
-Calm Mind
-Hypnosis/Will-o-wisp <- Plz help me on this!!!!!!
My kind of annoyer i guess, not sure weather to use Hypnosis as it can put potential counters to sleep, or WoW can criple other threats. Once i use ever one i will calm mind up, but it depends on what i am facing. Thunderbolt helps against Slowbro, Starmie which aren't weak to my psychic attacks, tho Grass knot helps against big foes like Tyranitar.

Flygon - Life Orb
Ev's: 252 Atk, 252 Spd, 6 Spatk
Nature: Hasty
-Roost
-Flamethrower
-Dragon Claw
-Earthquake
My main physical sweeper, with roost i can heal recoil damage from life orb and other damage. Dragon Claw and Earthquake cover most pokemon other than steel types, which flamethrower helps out there!

Blastoise - Leftovers
Ev's: 252 Hp, 148 Def, 106 Spdef
Nature: Bold
-Surf
-Rapid Spin
-Roar/Protect
-Toxic
My mix wall, helps against other water types with toxic. Rapid spin to blow away spikes and SR. Surf for an attack.

Hitmonchan - Life Orb (Was Foucs Sash)
Ev's: 252 Atk, 252 Spd, 6 Hp
Nature: Adamant
-Agility
-Close Combat (Was Drain Punch)
-Ice Punch
-Thunder Punch
My second physical sweeper, switch it in one a bliss or something then i get a chance to agility up, because they wont leave it in against one because they would think *Hitmonchan, CLOSE COMBAT* xD. Ice punch and Thunder punch have good coverage!
(My reason in choosing Drain Punch was on the bases of its ability and its kind of a dameage/heal move. As its ability "Iron Fist" increase the power of all punching moves by 20% i thought it would be a good move to use. On that bases i would like to add that even with the 20% boost on Drain Punch, Close Cambat is still stronger tho Close combat doesn't get a boost from "Iron Fist")

Steelix @ Leftovers - New Steelix! thanks to RaikouLover!
Nature: Careful
EVs: 244 HP / 56 Attack / 208 Special Defense
-Earthquake
-Stealth Rock
-Roar
-Explosion
My Physical wall, and my lead pokemon, try to set up stealth roch ASAP, then depending on what i am facing i will go from there.
Well thats it, so once again plz rate and comment!!!!!!!
