FNH
F is for Finchi, N is for Nator, H is for Hater
Hello there, this will be my second RMT I have made and I promise this one to be much better then the other one I made which kinda sucked. This team is one of my favorites, I used it quite often actually, though I don't play in tours. I decided to RMT it for two reasons: one, I try to make an RMT every year and two, the team is old and getting out dated a little. This team really caries my style and preference in building, especially considering all I run is HO. It just seems nice to play with. The team hasn't won anything big or been played by great players but it is a personal favorite so here it is!
Building Process:
Well the team started with some inspiration from one of my favorite builders Reymedy. The guy really comes out with some cool stuff, and the starting point came from his old RMT.
Started with the Keldeo/Breloom and a pursuiter core. Simple yet beautiful.
From there I added a steel type to take some Outrages and Draco Meteors
On the third step I added Latios because Keldeo and Breloom aren't exactly the greatest mons to swap into water over and over then continue on to sweep.
Last but not least I added Landorus-Therian. Gives me another great swap into Physical moves with intimidate, sets up rocks, and gives me a ground type for Jirachi. I could have played Garchomp in this roll but Landorus-T just seemed so right here.
Started with the Keldeo/Breloom and a pursuiter core. Simple yet beautiful.
From there I added a steel type to take some Outrages and Draco Meteors
On the third step I added Latios because Keldeo and Breloom aren't exactly the greatest mons to swap into water over and over then continue on to sweep.
Last but not least I added Landorus-Therian. Gives me another great swap into Physical moves with intimidate, sets up rocks, and gives me a ground type for Jirachi. I could have played Garchomp in this roll but Landorus-T just seemed so right here.
THE TEAM:
Landorus-Therian @ Leftovers
Ability: Intimidate
Shiny: Yes
EVs: 180 HP / 120 Atk / 208 Spe
Jolly Nature
- U-turn
- Stealth Rock
- Stone Edge
- Earthquake
I love this guy. fits so well and sets up stealth rock and helps keep the team together with his surprising bulk and intimidate. He also provides me with a pivot to grab some momentum. I run enough speed to beat hydriegon who is extremely popular in the current meta and keep as much health and power as possible. Like I said earlier, Garchomp was playable over him for this position, but Landorus-T's intimidate, Attack Stat, Bulk and access U-turn made me play him over Garchomp.
Keldeo @ Choice Scarf
Ability: Justified
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Secret Sword
- Surf
- Icy Wind
Arguably one of the best in tier, especially with pursuit support. Rather standard 252 spread. With his counters out of the way he can come in and destroy almost every mon in the tier. I guess I should be running HP Ghost but this is what the team has on it and it works to help him break some of his counters himself.
Weavile (F) @ Life Orb
Ability: Pressure
Shiny: Yes
EVs: 40 HP / 252 Atk / 216 Spe
Jolly Nature
- Ice Shard
- Night Slash
- Pursuit
- Low Kick
Weavile carries out his one job on this team so well, break all the walls for Keldeo and Breloom, except for Amoongus. He comes in on one of Keldeo's or Looms counters and can pursuit trap them, except for Jellicent who gets night slashed. Low Kick grants increased coverage for him. I had the option for Ice Punch but Night Slash was put there so I can hit Jellicent hard, he seems to like to stay in and burn me. Ice shard is standard, lets me revenge Dragons looking to spam broken moves. Overall Weavile plays a vital roll in the strategy of the team.
Breloom (F) @ Fighting Gem
Ability: Technician
Shiny: Yes
EVs: 96 HP / 252 Atk / 160 Spe
Adamant Nature
- Spore
- Mach Punch
- Bullet Seed
- Focus Punch
I love this guy, absolutely love Breloom. Seriously he can destroy so many builds. Pretty much I use the same set that Reymedy uses in both of his RMTs because his set works so well. I use to run swords dance on him but the Focus Punch hits so insanely hard that I had to swap over to it. The set is pretty easy to understand, spore your opponent on their swap then focus punch as they to their next best counter. Easy. For the team Breloom fills the gaps in the total coverage and brings some valuable priority to the table.
Latios @ Choice Specs
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psyshock
- Trick
- Draco Meteor
- Surf
Damn, he may be so easily countered by Tyranitar, but ah hell his dragon typing is so good, giving me so many beautiful resists, allowing my team to switch around on opponents. I had to add him because I never saw Keldeo and Breloom as great water swaps especially swapping them into scald, risking the burn essentially ruining both of their sweeps. To be honest I don't know if I would have run Specs had the team been built the team recently, but they are what he has and it works.
Jirachi @ Leftovers
Ability: Serene Grace
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Flash Cannon
- Thunderbolt
- Hidden Power [Ground]
- Calm Mind
Jirachi can in as my dragon resist, Draco Meteor taker. Yet he somehow evolved into the CM Jirachi. How it got that way I don't remember, but I love him this way. i have really wondered whether he should be the Phsychic/Grass Knot/HP Fire set so I have something that breaks Amoongus and Roserade, but when I pulled the team out of the archive this is the set he had.
Well there it is. Not an original team but one I love and I hope you liked it. Thanks for reading!
TEAM SHOUT OUTS:
MoxieInfinite -you didn't help me build it but you have been one of my closest friends here and one of the two reasons I am still around.
Bahawin - You are the other reason I am still around. You helped me build this team, you have helped me build about 90% of my teams. TY man.
Shoka - Didn't even know you when I built the team. Thanks for helping me play better even though I don't take the game very seriously.
Cosine180 - Didn't know you either when I made this team, but what ever you deserve a shout out man!
Bahawin - You are the other reason I am still around. You helped me build this team, you have helped me build about 90% of my teams. TY man.
Shoka - Didn't even know you when I built the team. Thanks for helping me play better even though I don't take the game very seriously.
Cosine180 - Didn't know you either when I made this team, but what ever you deserve a shout out man!
IMPORTABLE
Weavile (F) @ Life Orb
Ability: Pressure
Shiny: Yes
EVs: 216 Spe
Jolly Nature
- Ice Shard
- Night Slash
- Pursuit
- Low Kick
Breloom (F) @ Fighting Gem
Ability: Technician
Shiny: Yes
EVs: 96 HP / 252 Atk / 160 Spe
Adamant Nature
- Spore
- Mach Punch
- Bullet Seed
- Focus Punch
Keldeo @ Choice Scarf
Ability: Justified
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Secret Sword
- Surf
- Icy Wind
Landorus-Therian @ Leftovers
Ability: Intimidate
Shiny: Yes
EVs: 180 HP / 120 Atk / 208 Spe
Jolly Nature
- U-turn
- Stealth Rock
- Stone Edge
- Earthquake
Latios @ Choice Specs
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psyshock
- Trick
- Draco Meteor
- Surf
Jirachi @ Leftovers
Ability: Serene Grace
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Flash Cannon
- Thunderbolt
- Hidden Power [Ground]
- Calm Mind
Ability: Pressure
Shiny: Yes
EVs: 216 Spe
Jolly Nature
- Ice Shard
- Night Slash
- Pursuit
- Low Kick
Breloom (F) @ Fighting Gem
Ability: Technician
Shiny: Yes
EVs: 96 HP / 252 Atk / 160 Spe
Adamant Nature
- Spore
- Mach Punch
- Bullet Seed
- Focus Punch
Keldeo @ Choice Scarf
Ability: Justified
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Secret Sword
- Surf
- Icy Wind
Landorus-Therian @ Leftovers
Ability: Intimidate
Shiny: Yes
EVs: 180 HP / 120 Atk / 208 Spe
Jolly Nature
- U-turn
- Stealth Rock
- Stone Edge
- Earthquake
Latios @ Choice Specs
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psyshock
- Trick
- Draco Meteor
- Surf
Jirachi @ Leftovers
Ability: Serene Grace
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Flash Cannon
- Thunderbolt
- Hidden Power [Ground]
- Calm Mind
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