Well I was searching through old notepads where I scribble down all my gimmicky sets and I found one for wobb that I completely forgot about. I used this set for fun a couple of times and it was pretty fun. Since this is the wobbuffet topic for discussion I feel like I should share this, no matter how bad it may seem to be.
Note: This is gimmicky and is in no way as good as the standard set. But, it doesn't have to be. The sets true power is the surprise it has and it works extremely well if used correctly.
As we know Wobbuffet is really useful for Encore then set up. But wobb is also extremely useful for getting a guarenteed 2 kills a game as well. The set:
Wobbuffet @ Choice Scarf
Jolly Nature
EVS - 220 Defense / 36 Special Defense / 252 Speed
- Destiny Bond
- Mirror Coat
- Encore
- Counter
Alright, I know how silly it looks. Choice Scarf Wobbuffet seems to be one of the gimmicks of the century. But actually ... it isn't. Lets just look at its usefulness before we decide how bad it is.
First of all, Choice Scarf Wobbuffet hits 271 speed which is almost perfect for him. The shame is he doesn't hit 281 but then again, he doesn't need to. Now why is 271 so helpful?
Well probably the biggest plus of this is that 271 speed will always beat Adamant Choice Band Heracross who will max out at 269 speed. So Wobb is extremely helpful for revenge killing after Heracross uses Megahorn or Wobb is at very low health anyway (around 20% where a Close Combat will kill). Simply switch in, Destiny Bond, and get rid of one of the most dangerous pokemon in the D/P metagame; Heracross.
The next pokemon on wobbs hitlist is Salamence and in this case particularly MixMence who runs a 270 speed to outpace Heracross. However with Wobbs 271 speed, he can simply Destiny Bond on a predicted Earthquake, Draco Meteor, or Fire Blast (while at low health) and kill Salamence before he goes.
Now Destiny Bond isn't the only trick here as well. Pokemon such as Jirachi, Celebi, Zapdos, ect. are all easily stopped by Encore. The most notable may be Calm Mind Bold Celebi or Sub Zapdos. Basically come in while they sub / calm mind. Now before they can baton pass or roost, you simply encore them allowing you to bring in your sweeper like garchomp while they sit there wondering "how the hell did wobb just outspeed them and make this a setup for you?". Obviously Choice Scarf Wobb can confuse fast bulky walls and tanks who could hurt you otherwise. Again Pokemon like Tentacruel who Rapid Spin while Wobbuffet comes in, then hoping to lay Toxic Spikes, are confused when Wobbuffet suddenly Encores first and forces them to use Rapid Spin while you bring in your DDTar or SD Garchomp.
Most of my battles when using Scarf Wobb went along the lines of:
1. Wobb makes first appearance against a sweeper who he simply defeats with Counter / Mirror Coat although this leaves wobb as low health
2. He comes in a second time to encore a bulky wall who would usually outspeed slow wobbuffet.
3. He would come in on another tough sweeper such as Mamoswine or Heracross and Destiny Bond with little health left as they Megahorn / Earthquake. Another kill for Wobbuffet.
One of the other true appeals of this set is that you can fool your opponent quickly. Remember Counter and Mirror Coat always act last meaning you will not be moving first until you encore or more importantly destiny bond
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Alright so yeah this is pretty much a gimmick set, but I can not stress how extremely well it worked for me when I used it. I wanted to know how you guys feel about it.
Note: This is gimmicky and is in no way as good as the standard set. But, it doesn't have to be. The sets true power is the surprise it has and it works extremely well if used correctly.
As we know Wobbuffet is really useful for Encore then set up. But wobb is also extremely useful for getting a guarenteed 2 kills a game as well. The set:
Wobbuffet @ Choice Scarf
Jolly Nature
EVS - 220 Defense / 36 Special Defense / 252 Speed
- Destiny Bond
- Mirror Coat
- Encore
- Counter
Alright, I know how silly it looks. Choice Scarf Wobbuffet seems to be one of the gimmicks of the century. But actually ... it isn't. Lets just look at its usefulness before we decide how bad it is.
First of all, Choice Scarf Wobbuffet hits 271 speed which is almost perfect for him. The shame is he doesn't hit 281 but then again, he doesn't need to. Now why is 271 so helpful?
Well probably the biggest plus of this is that 271 speed will always beat Adamant Choice Band Heracross who will max out at 269 speed. So Wobb is extremely helpful for revenge killing after Heracross uses Megahorn or Wobb is at very low health anyway (around 20% where a Close Combat will kill). Simply switch in, Destiny Bond, and get rid of one of the most dangerous pokemon in the D/P metagame; Heracross.
The next pokemon on wobbs hitlist is Salamence and in this case particularly MixMence who runs a 270 speed to outpace Heracross. However with Wobbs 271 speed, he can simply Destiny Bond on a predicted Earthquake, Draco Meteor, or Fire Blast (while at low health) and kill Salamence before he goes.
Now Destiny Bond isn't the only trick here as well. Pokemon such as Jirachi, Celebi, Zapdos, ect. are all easily stopped by Encore. The most notable may be Calm Mind Bold Celebi or Sub Zapdos. Basically come in while they sub / calm mind. Now before they can baton pass or roost, you simply encore them allowing you to bring in your sweeper like garchomp while they sit there wondering "how the hell did wobb just outspeed them and make this a setup for you?". Obviously Choice Scarf Wobb can confuse fast bulky walls and tanks who could hurt you otherwise. Again Pokemon like Tentacruel who Rapid Spin while Wobbuffet comes in, then hoping to lay Toxic Spikes, are confused when Wobbuffet suddenly Encores first and forces them to use Rapid Spin while you bring in your DDTar or SD Garchomp.
Most of my battles when using Scarf Wobb went along the lines of:
1. Wobb makes first appearance against a sweeper who he simply defeats with Counter / Mirror Coat although this leaves wobb as low health
2. He comes in a second time to encore a bulky wall who would usually outspeed slow wobbuffet.
3. He would come in on another tough sweeper such as Mamoswine or Heracross and Destiny Bond with little health left as they Megahorn / Earthquake. Another kill for Wobbuffet.
One of the other true appeals of this set is that you can fool your opponent quickly. Remember Counter and Mirror Coat always act last meaning you will not be moving first until you encore or more importantly destiny bond
----------------------------------
Alright so yeah this is pretty much a gimmick set, but I can not stress how extremely well it worked for me when I used it. I wanted to know how you guys feel about it.